1957 Commits

Author SHA1 Message Date
Sha..rd
538b6edd35 * Lines can now be imported from ogre3d meshes
* Better error messages for ogre3d meshes when strips or fans are used

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8868 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-05 19:39:09 +00:00
rem..om
ed6dedb409 OGLESShaderRenderer : Changed Iteration on mesh buffer to use bufferList ArrayList instead of buffer IntMap. This fixes the non working animation issue on android. IntMap must be further investigated
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8867 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-05 17:35:24 +00:00
rem..om
c8c4cfe7c0 Fixed semicolon 'conceptual' disappearance
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8861 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 22:13:20 +00:00
Sha..om
8c94853989 * Replaced mandatory check in Ray.setDirection() with assertion
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8860 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 21:55:48 +00:00
Sha..om
cebf822f0e * Added check for unit vector in Ray.setDirection()
* Changed Ray constructor to set direction to 0, 0, 1 to satisfy above requirement
 * Ray no longer steals references

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8859 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 21:48:23 +00:00
Sha..om
28a10e239c * Moved framebuffer exception INSIDE NPOT check instead of outside where it made no sense
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8858 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 21:34:44 +00:00
nor..67
3f8ee953ed - unify native jmePhysicsSpace for android and desktop
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8852 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 04:42:08 +00:00
nor..67
c16e880888 - remove desktop-fx package and move effects to core, remove HDRRenderer swing UI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8849 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 22:26:46 +00:00
nor..67
85ed03bb92 - remove desktop-fx package and move effects to core, remove HDRRenderer swing UI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8848 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 22:25:52 +00:00
nor..67
3cdaf0e051 jme3:
- fix imports in all classes

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8843 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 14:06:48 +00:00
nor..67
c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:22:42 +00:00
nor..67
1cc957e7e9 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8838 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:19:18 +00:00
rem..om
30eefdfe43 Inverted Pond normal map red channel to look correct with the lighting material
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8837 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-02 12:23:32 +00:00
bre..ns
7f1fff1538 fixed some terrain edge tangents
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8835 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-01 03:56:32 +00:00
Sha..om
875ed1c7cc * Fix version check in SceneLoader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8833 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-01 01:38:42 +00:00
rem..om
c4d3e7ea6f - Bone : Attached Node transforsm are now correctly updated when using setUserTransformWorld
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8830 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-28 20:36:35 +00:00
nor..67
6113425db9 - add loading of native bullet libraries to AndroidHarness, caught if fails
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8828 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 23:27:56 +00:00
nor..67
e1bcefefe9 - use Float.isInfinite in ShadowUtil
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8827 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 16:01:16 +00:00
nor..67
3b1ab69223 - use Float.isInfinite in ShadowUtil
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8826 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 16:00:30 +00:00
nor..67
2c0fe5e938 - also do check for input stream in Natives extraction
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8825 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:54:32 +00:00
nor..67
9574f9dd64 - make sure Natives extraction closes stream
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8824 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:53:03 +00:00
nor..67
e285caae6d - fix check for Nan in ShadowUtil
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8823 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:50:29 +00:00
nor..67
d39c9ef6da - use Integer.valueOf(int) instead of new Integer(int) in ogg streaming
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8822 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:47:25 +00:00
nor..67
4e66dddc95 - remove unneeded instanceof and casting in Material
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8821 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:46:51 +00:00
nor..67
212b57ecc6 - add some equals() methods where compareTo is used
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8820 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:46:20 +00:00
nor..67
0977957706 - use separate build path for bullet native .o files
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8814 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 00:50:07 +00:00
nor..67
d7f12c76d9 - use better path property in android build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8813 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 23:48:14 +00:00
nor..67
4e17088fa4 - re-enable build-bullet-natives depends
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8810 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 22:28:56 +00:00
bre..ns
9da184fcd7 cleaned up geomap code
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8808 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 21:47:04 +00:00
bre..ns
36453a919c TerrainGrid no longer needs initialize() called, handled automatically now.
TG normal seams fixed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8807 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 18:38:46 +00:00
bre..ns
b736768b2d fixed terrain normals
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8806 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 18:22:24 +00:00
nor..67
5212883f3b - change jar name for android bullet natives
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8804 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 14:55:23 +00:00
nor..67
a5d2fe07bc - add build process for android bullet native (thanks to @iwgeric)
- add bullet native libraries for android

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8803 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 14:49:09 +00:00
nor..67
f55a277cd9 - remove unnecessary checks in RenderQueue.renderGeometryList()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8801 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 01:51:32 +00:00
Sha..rd
e57637f307 * Set default shininess value to 1 for TerrainLighting.j3md, it has to be this way to avoid an NVIDIA bug. Please don't change it back but fix the shader instead
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8800 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-25 19:41:43 +00:00
sky..ok
1bcf9164e8 Removed whitespace at end of line in mergeGeometries (I'm not a perfectionist)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8791 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-23 21:53:43 +00:00
bre..ns
5bc91e15b1 updated defaults in TerrainLodControl constructor
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8775 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-22 23:30:53 +00:00
sha..rd
c76ae508ff * I fixed a bug this time. For real
* Reset the material list in MeshLoader so state doesn't leak. Fixed incorrect "material not found" errors

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8766 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-22 03:37:11 +00:00
nor..67
8405fb060b - revert InputManager changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8763 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-22 00:41:15 +00:00
bre..ns
ad98c62321 fixed terrain normals
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8761 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-21 23:26:29 +00:00
bre..ns
08cb3182bd * set terrainLighting mat default shininess to 0
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8747 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-21 17:29:33 +00:00
nor..67
7f39e256aa - remove physics shape creation from TerrainFractalGridTest altogether
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8744 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 21:46:46 +00:00
nor..67
8d3aa7bad9 - fix in GeoMap constructor
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8743 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 21:40:34 +00:00
nor..67
ca69ef57b7 - don't use floatBuffer.array() in terrain for deprecated methods
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8742 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 20:55:41 +00:00
nor..67
1e100399f1 - another fix in terrain deserialization for old files
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8741 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 20:35:45 +00:00
nor..67
8b60ba35b2 - fix terrain deserialization for old files
- fix GeomMap / LODGeomap signature to be backwards compatible

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8740 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 13:59:22 +00:00
nor..67
2f45134fd5 - fix TerrainPatch recognition in terrain compound generation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8739 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 12:45:39 +00:00
nor..67
397c2acec8 - fix scaling in terrain compound generation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8738 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 12:41:49 +00:00
nor..om
197bba7fe8 - fix TerrainPatch method signature to not break old projects, deprecate getHeightmap, add new getHeightMap
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8737 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 12:09:21 +00:00
nor..67
aa4b8d19e7 - create HeightFieldCollisionShapes in CollisionShapeFactory CompoundShape generation as well
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8736 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 12:02:16 +00:00