- Bone : Attached Node transforsm are now correctly updated when using setUserTransformWorld
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8830 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -469,6 +469,12 @@ public final class Bone implements Savable {
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// TODO: add scale here ???
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worldPos.set(translation);
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worldRot.set(rotation);
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//if there is an attached Node we need to set it's local transforms too.
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if(attachNode != null){
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attachNode.setLocalTranslation(translation);
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attachNode.setLocalRotation(rotation);
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}
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}
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/**
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