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@ -762,6 +762,83 @@ public class LODGeomap extends GeoMap { |
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} |
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store.rewind(); |
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/*Vector3f rootPoint = new Vector3f(); |
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Vector3f rightPoint = new Vector3f(); |
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Vector3f leftPoint = new Vector3f(); |
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Vector3f topPoint = new Vector3f(); |
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Vector3f bottomPoint = new Vector3f(); |
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// calculate normals for each polygon
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for (int r = 0; r < getHeight(); r++) { |
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for (int c = 0; c < getWidth(); c++) { |
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rootPoint.set(c, getValue(c, r), r); |
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Vector3f normal = new Vector3f(); |
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Vector3f normal2 = new Vector3f(); |
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Vector3f normal3 = new Vector3f(); |
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Vector3f normal4 = new Vector3f(); |
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if (r == 0) { // first row
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if (c == 0) { // first column
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rightPoint.set(c + 1, getValue(c + 1, r), r); |
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bottomPoint.set(c, getValue(c, r + 1), r + 1); |
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getNormal(bottomPoint, rootPoint, rightPoint, scale, normal); |
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} else if (c == getWidth() - 1) { // last column
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leftPoint.set(c - 1, getValue(c - 1, r), r); |
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bottomPoint.set(c, getValue(c, r + 1), r + 1); |
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getNormal(leftPoint, rootPoint, bottomPoint, scale, normal); |
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} else { // all middle columns
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leftPoint.set(c - 1, getValue(c - 1, r), r); |
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rightPoint.set(c + 1, getValue(c + 1, r), r); |
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bottomPoint.set(c, getValue(c, r + 1), r + 1); |
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getNormal(leftPoint, rootPoint, bottomPoint, scale, normal); |
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getNormal(bottomPoint, rootPoint, rightPoint, scale, normal2); |
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normal.set(normal.add(normal2).normalize()); |
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} |
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} else if (r == getHeight() - 1) { // last row
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if (c == 0) { // first column
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topPoint.set(c, getValue(c, r - 1), r - 1); |
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rightPoint.set(c + 1, getValue(c + 1, r), r); |
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getNormal(rightPoint, rootPoint, topPoint, scale, normal); |
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} else if (c == getWidth() - 1) { // last column
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topPoint.set(c, getValue(c, r - 1), r - 1); |
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leftPoint.set(c - 1, getValue(c - 1, r), r); |
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getNormal(topPoint, rootPoint, leftPoint, scale, normal); |
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} else { // all middle columns
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topPoint.set(c, getValue(c, r - 1), r - 1); |
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leftPoint.set(c - 1, getValue(c - 1, r), r); |
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rightPoint.set(c + 1, getValue(c + 1, r), r); |
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getNormal(topPoint, rootPoint, leftPoint, scale, normal); |
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getNormal(rightPoint, rootPoint, topPoint, scale, normal2); |
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normal.set(normal.add(normal2).normalize()); |
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} |
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} else { // all middle rows
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if (c == 0) { // first column
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topPoint.set(c, getValue(c, r - 1), r - 1); |
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rightPoint.set(c + 1, getValue(c + 1, r), r); |
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bottomPoint.set(c, getValue(c, r + 1), r + 1); |
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getNormal(rightPoint, rootPoint, topPoint, scale, normal); |
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getNormal(bottomPoint, rootPoint, rightPoint, scale, normal2); |
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normal.set(normal.add(normal2).normalize()); |
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} else if (c == getWidth() - 1) { // last column
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topPoint.set(c, getValue(c, r - 1), r - 1); |
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leftPoint.set(c - 1, getValue(c - 1, r), r); |
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bottomPoint.set(c, getValue(c, r + 1), r + 1); |
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getNormal(topPoint, rootPoint, leftPoint, scale, normal); |
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getNormal(leftPoint, rootPoint, bottomPoint, scale, normal2); |
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normal.set(normal.add(normal2).normalize()); |
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} else { // all middle columns
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topPoint.set(c, getValue(c, r - 1), r - 1); |
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leftPoint.set(c - 1, getValue(c - 1, r), r); |
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rightPoint.set(c + 1, getValue(c + 1, r), r); |
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bottomPoint.set(c, getValue(c, r + 1), r + 1); |
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getNormal(topPoint, rootPoint, leftPoint, scale, normal); |
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getNormal(leftPoint, rootPoint, bottomPoint, scale, normal2); |
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getNormal(bottomPoint, rootPoint, rightPoint, scale, normal3); |
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getNormal(rightPoint, rootPoint, topPoint, scale, normal4); |
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normal.set(normal.add(normal2).add(normal3).add(normal4).normalize()); |
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} |
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}*/ |
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TempVars vars = TempVars.get(); |
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Vector3f rootPoint = vars.vect1; |
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@ -858,23 +935,28 @@ public class LODGeomap extends GeoMap { |
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float x1 = firstPoint.x - rootPoint.x; |
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float y1 = firstPoint.y - rootPoint.y; |
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float z1 = firstPoint.z - rootPoint.z; |
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x1 *= scale.x; |
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y1 *= scale.y; |
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z1 *= scale.z; |
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float x2 = secondPoint.x - rootPoint.x; |
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float y2 = secondPoint.y - rootPoint.y; |
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float z2 = secondPoint.z - rootPoint.z; |
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x2 *= scale.x; |
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y2 *= scale.y; |
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z2 *= scale.z; |
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float x3 = (y1 * z2) - (z1 * y2); |
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float y3 = (z1 * x2) - (x1 * z2); |
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float z3 = (x1 * y2) - (y1 * x2); |
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x3 *= scale.x; |
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y3 *= scale.y; |
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z3 *= scale.z; |
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float inv = 1.0f / FastMath.sqrt(x3 * x3 + y3 * y3 + z3 * z3); |
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store.x = x3 * inv; |
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store.y = y3 * inv; |
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store.z = z3 * inv; |
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return store; |
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/*store.set( firstPoint.subtractLocal(rootPoint).multLocal(scale).crossLocal(secondPoint.subtractLocal(rootPoint).multLocal(scale)).normalizeLocal() ); |
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return store;*/ |
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} |
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/** |
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