Julien Gouesse
e3a45755c6
The JOGL backend doesn't need null-terminated strings for the attributes and the uniforms
2015-09-22 22:50:31 +02:00
Georg
495e0cf6d5
Fixed wrong BoundingBox transformation, when using negative scaling values
2015-09-21 14:28:54 +02:00
Daniel Johansson
c375974a9a
Fixed a compiler error where glfw input classes wanted to use the old LwjglTimer class.
2015-09-17 14:48:02 +01:00
Daniel Johansson
30cdca7ad7
Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key.
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Moved LWJGL 3.x repository definition to build.grade in that module.
Fixed an issue where frame rate limit would cause GLFW frequency window hint to be set rather than use a software limiter.
Removed LWJGLTimer for lwjgl3 module, no need for it any more, we'll just use the NanoTimer.
Removed LWJGLCanvas for lwjgl3 module, can't implement this so we'll leave it for now.
2015-09-17 11:59:44 +01:00
Kirill Vainer
500f57a64f
AssetManager: set locator path only once per thread
2015-09-14 23:19:43 -04:00
Kirill Vainer
7659a7b986
TestCustomAnim: fix crash when enabling HW skinning
2015-09-14 23:03:08 -04:00
Kirill Vainer
aee7d1f195
GLSLCompat.glsllib: fix incorrect preprocessor define
2015-09-14 23:02:31 -04:00
Kirill Vainer
6970c8db8a
shapes: set static usage on all VBs
2015-09-14 23:01:46 -04:00
Kirill Vainer
1aaf806c65
test: fix crash due to deprecated material
2015-09-14 23:00:55 -04:00
Kirill Vainer
78d2d6e944
GLRenderer: fix invalid enum error when using framebuffers
2015-09-14 22:51:57 -04:00
Kirill Vainer
f32d92ef30
bounding: add bound vs. spatial, also improve unit test
2015-09-13 23:02:49 -04:00
Kirill Vainer
81b5c48fb0
unit test: add unit tests for bounds and light filter / sort
2015-09-13 22:11:11 -04:00
Kirill Vainer
c41058a5a0
spot light: fix broken filter for infinite range
2015-09-13 22:09:20 -04:00
Kirill Vainer
22dde7f718
point light: more accurate sphere vs box filter
2015-09-13 22:08:17 -04:00
Kirill Vainer
6238088688
light: minor non-functional changes
2015-09-13 22:07:34 -04:00
Kirill Vainer
31383778d9
light: ensure directional lights are sorted to be always first
2015-09-13 22:06:32 -04:00
Kirill Vainer
1fa6c4ac11
bounding: move intersection algorithms to shared class
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These algorithms are to be shared with the light filter.
2015-09-13 22:05:18 -04:00
Kirill Vainer
45f8893f13
bounding: properly implement collideWith against other bounds
2015-09-13 18:40:08 -04:00
Daniel Johansson
d8e964b2f0
Added copyright headers to some files.
2015-09-13 20:43:41 +01:00
Daniel Johansson
dd6356eff1
Reverted some more light code which should not be in this branch.
2015-09-13 20:30:36 +01:00
Daniel Johansson
b68035570d
Removed a TODO note and added key count implementation (rough for now).
2015-09-13 20:26:18 +01:00
Daniel Johansson
88bf9d4580
Reverted some changes to light classes which was not meant to be committed as part of #314 .
2015-09-13 20:23:07 +01:00
Daniel Johansson
9ba90251d6
Merge remote-tracking branch 'upstream/master'
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Conflicts:
jme3-bullet-native-android/build.gradle
2015-09-13 20:15:22 +01:00
Rémy Bouquet
9f9daa13dc
Merge pull request #301 from Kendanware/issue295
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Support for setting minification and magnification filters on a texture in the j3m material file
2015-09-13 17:53:35 +02:00
Kirill Vainer
62eede87b3
niftygui build: add niftygui repository reference to pom
2015-09-12 17:54:43 -04:00
Kirill Vainer
86439c2c2b
native bullet: fix JNI crash in ray / sweep test
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Method return type does not match call function return type
2015-09-11 13:51:48 -04:00
Kirill Vainer
e9245a753b
GLTracer: generate syntax highlighting and easier to read output
2015-09-10 23:10:13 -04:00
Kirill Vainer
9da4b78830
GLRenderer: disable unused vertex attributes before rendering instead of after
2015-09-10 23:09:15 -04:00
Kirill Vainer
8fdc0f9c90
GLRenderer: avoid useless glActiveTexture calls
2015-09-10 23:08:50 -04:00
Kirill Vainer
f80364a8c2
GLRenderer: don't set depth function twice
2015-09-10 22:34:12 -04:00
Kirill Vainer
5845671409
GLRenderer: enable seamless cubemap globally
2015-09-10 22:33:08 -04:00
Kirill Vainer
0bfa7bfacd
Merge pull request #336 from Dokthar/sdk_scenecomposer
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Sdk TerrainEditor : changed paintTool toolTip
2015-09-10 20:53:51 -04:00
Kirill Vainer
edd183a2be
GLRenderer: fix texture update regression introduced in 9f3a145dd7bd083c21b302e0faaf46eddfd82237
2015-09-09 22:43:37 -04:00
Dokthar
c9230d370a
Merge remote-tracking branch 'doktharFork/sdk_scenecomposer' into sdk_scenecomposer
2015-09-09 21:42:19 +02:00
Dokthar
71e2a7efef
SDK Terrain Editor : changed the paintTool tooltip text to match the tool actions
2015-09-09 20:27:57 +02:00
Daniel Johansson
b84bd0d120
Merge remote-tracking branch 'upstream/master' into issue295
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Conflicts:
common.gradle
2015-09-08 09:25:29 +01:00
Kirill Vainer
e552fb1101
travis-ci: don't try to decrypt updates key for PRs
2015-09-06 17:07:53 -04:00
normen
3ad3623084
Merge pull request #333 from Dokthar/sdk_scenecomposer
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SDK scenecomposer : fix issue #332 and added line width to the cursor
2015-09-06 14:38:12 +02:00
Jules
a111817457
Merge pull request #7 from jMonkeyEngine/master
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Merge branch "jmonkeyengine/master" into "sdk_scenecomposer"
2015-09-06 14:00:33 +02:00
Dokthar
7e0bd4a385
SDK scenecomposer : fix issue #332 cursor doesn't move
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the position of the cursor wasn't updated, now it's work fine
2015-09-06 13:07:55 +02:00
Dokthar
4f1477735d
SDK scenecomposer :reduce the arrows line width from 3 to 2.
2015-09-06 12:57:35 +02:00
Kirill Vainer
e93fb65bca
sdk build: enable nbm signing (if key exists)
2015-09-05 14:04:01 -04:00
Kirill Vainer
148c78a943
GL: make lwjgl implementation classes final
2015-09-05 14:03:32 -04:00
Kirill Vainer
cb7d139488
GLSLCompat: support GLES compatibility
2015-09-05 13:56:28 -04:00
Kirill Vainer
139ba573bc
travis-ci: try to fix incorrect .travis.yml file
2015-09-04 10:35:14 -04:00
Kirill Vainer
616dadc498
Deprecate ColoredTextured.j3md
2015-09-03 09:46:34 -04:00
Daniel Johansson
c32ac172fb
Merge remote-tracking branch 'upstream/master'
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Conflicts:
jme3-core/src/main/java/com/jme3/light/AmbientLight.java
jme3-core/src/main/java/com/jme3/light/DirectionalLight.java
jme3-core/src/main/java/com/jme3/light/PointLight.java
jme3-core/src/main/java/com/jme3/light/SpotLight.java
2015-09-03 13:48:23 +01:00
Daniel Johansson
e9e4b4a122
Improved audio renderer information log message to include more information and to print out in a format consistent with the GL renderer information.
2015-09-03 13:32:06 +01:00
Daniel Johansson
66e0e7053c
Fixed an issue where GLFW would not accept window focus again due to event polling not running.
2015-09-03 13:31:25 +01:00
Daniel Johansson
971b9524bd
Fixed an issue with the GLFW mouse input coordinates not being mapped correctly.
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Renamed input classes to GlfwXXX.
2015-09-02 12:47:21 +01:00