5402 Commits

Author SHA1 Message Date
Julien Gouesse
e3a45755c6 The JOGL backend doesn't need null-terminated strings for the attributes and the uniforms 2015-09-22 22:50:31 +02:00
Georg
495e0cf6d5 Fixed wrong BoundingBox transformation, when using negative scaling values 2015-09-21 14:28:54 +02:00
Daniel Johansson
c375974a9a Fixed a compiler error where glfw input classes wanted to use the old LwjglTimer class. 2015-09-17 14:48:02 +01:00
Daniel Johansson
30cdca7ad7 Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key.
Moved LWJGL 3.x repository definition to build.grade in that module.
Fixed an issue where frame rate limit would cause GLFW frequency window hint to be set rather than use a software limiter.
Removed LWJGLTimer for lwjgl3 module, no need for it any more, we'll just use the NanoTimer.
Removed LWJGLCanvas for lwjgl3 module, can't implement this so we'll leave it for now.
2015-09-17 11:59:44 +01:00
Kirill Vainer
500f57a64f AssetManager: set locator path only once per thread 2015-09-14 23:19:43 -04:00
Kirill Vainer
7659a7b986 TestCustomAnim: fix crash when enabling HW skinning 2015-09-14 23:03:08 -04:00
Kirill Vainer
aee7d1f195 GLSLCompat.glsllib: fix incorrect preprocessor define 2015-09-14 23:02:31 -04:00
Kirill Vainer
6970c8db8a shapes: set static usage on all VBs 2015-09-14 23:01:46 -04:00
Kirill Vainer
1aaf806c65 test: fix crash due to deprecated material 2015-09-14 23:00:55 -04:00
Kirill Vainer
78d2d6e944 GLRenderer: fix invalid enum error when using framebuffers 2015-09-14 22:51:57 -04:00
Kirill Vainer
f32d92ef30 bounding: add bound vs. spatial, also improve unit test 2015-09-13 23:02:49 -04:00
Kirill Vainer
81b5c48fb0 unit test: add unit tests for bounds and light filter / sort 2015-09-13 22:11:11 -04:00
Kirill Vainer
c41058a5a0 spot light: fix broken filter for infinite range 2015-09-13 22:09:20 -04:00
Kirill Vainer
22dde7f718 point light: more accurate sphere vs box filter 2015-09-13 22:08:17 -04:00
Kirill Vainer
6238088688 light: minor non-functional changes 2015-09-13 22:07:34 -04:00
Kirill Vainer
31383778d9 light: ensure directional lights are sorted to be always first 2015-09-13 22:06:32 -04:00
Kirill Vainer
1fa6c4ac11 bounding: move intersection algorithms to shared class
These algorithms are to be shared with the light filter.
2015-09-13 22:05:18 -04:00
Kirill Vainer
45f8893f13 bounding: properly implement collideWith against other bounds 2015-09-13 18:40:08 -04:00
Daniel Johansson
d8e964b2f0 Added copyright headers to some files. 2015-09-13 20:43:41 +01:00
Daniel Johansson
dd6356eff1 Reverted some more light code which should not be in this branch. 2015-09-13 20:30:36 +01:00
Daniel Johansson
b68035570d Removed a TODO note and added key count implementation (rough for now). 2015-09-13 20:26:18 +01:00
Daniel Johansson
88bf9d4580 Reverted some changes to light classes which was not meant to be committed as part of #314. 2015-09-13 20:23:07 +01:00
Daniel Johansson
9ba90251d6 Merge remote-tracking branch 'upstream/master'
Conflicts:
	jme3-bullet-native-android/build.gradle
2015-09-13 20:15:22 +01:00
Rémy Bouquet
9f9daa13dc Merge pull request #301 from Kendanware/issue295
Support for setting minification and magnification filters on a texture in the j3m material file
2015-09-13 17:53:35 +02:00
Kirill Vainer
62eede87b3 niftygui build: add niftygui repository reference to pom 2015-09-12 17:54:43 -04:00
Kirill Vainer
86439c2c2b native bullet: fix JNI crash in ray / sweep test
Method return type does not match call function return type
2015-09-11 13:51:48 -04:00
Kirill Vainer
e9245a753b GLTracer: generate syntax highlighting and easier to read output 2015-09-10 23:10:13 -04:00
Kirill Vainer
9da4b78830 GLRenderer: disable unused vertex attributes before rendering instead of after 2015-09-10 23:09:15 -04:00
Kirill Vainer
8fdc0f9c90 GLRenderer: avoid useless glActiveTexture calls 2015-09-10 23:08:50 -04:00
Kirill Vainer
f80364a8c2 GLRenderer: don't set depth function twice 2015-09-10 22:34:12 -04:00
Kirill Vainer
5845671409 GLRenderer: enable seamless cubemap globally 2015-09-10 22:33:08 -04:00
Kirill Vainer
0bfa7bfacd Merge pull request #336 from Dokthar/sdk_scenecomposer
Sdk TerrainEditor : changed paintTool toolTip
2015-09-10 20:53:51 -04:00
Kirill Vainer
edd183a2be GLRenderer: fix texture update regression introduced in 9f3a145dd7bd083c21b302e0faaf46eddfd82237 2015-09-09 22:43:37 -04:00
Dokthar
c9230d370a Merge remote-tracking branch 'doktharFork/sdk_scenecomposer' into sdk_scenecomposer 2015-09-09 21:42:19 +02:00
Dokthar
71e2a7efef SDK Terrain Editor : changed the paintTool tooltip text to match the tool actions 2015-09-09 20:27:57 +02:00
Daniel Johansson
b84bd0d120 Merge remote-tracking branch 'upstream/master' into issue295
Conflicts:
	common.gradle
2015-09-08 09:25:29 +01:00
Kirill Vainer
e552fb1101 travis-ci: don't try to decrypt updates key for PRs 2015-09-06 17:07:53 -04:00
normen
3ad3623084 Merge pull request #333 from Dokthar/sdk_scenecomposer
SDK scenecomposer : fix issue #332 and added line width to the cursor
2015-09-06 14:38:12 +02:00
Jules
a111817457 Merge pull request #7 from jMonkeyEngine/master
Merge branch "jmonkeyengine/master" into "sdk_scenecomposer"
2015-09-06 14:00:33 +02:00
Dokthar
7e0bd4a385 SDK scenecomposer : fix issue #332 cursor doesn't move
the position of the cursor wasn't updated, now it's work fine
2015-09-06 13:07:55 +02:00
Dokthar
4f1477735d SDK scenecomposer :reduce the arrows line width from 3 to 2. 2015-09-06 12:57:35 +02:00
Kirill Vainer
e93fb65bca sdk build: enable nbm signing (if key exists) 2015-09-05 14:04:01 -04:00
Kirill Vainer
148c78a943 GL: make lwjgl implementation classes final 2015-09-05 14:03:32 -04:00
Kirill Vainer
cb7d139488 GLSLCompat: support GLES compatibility 2015-09-05 13:56:28 -04:00
Kirill Vainer
139ba573bc travis-ci: try to fix incorrect .travis.yml file 2015-09-04 10:35:14 -04:00
Kirill Vainer
616dadc498 Deprecate ColoredTextured.j3md 2015-09-03 09:46:34 -04:00
Daniel Johansson
c32ac172fb Merge remote-tracking branch 'upstream/master'
Conflicts:
	jme3-core/src/main/java/com/jme3/light/AmbientLight.java
	jme3-core/src/main/java/com/jme3/light/DirectionalLight.java
	jme3-core/src/main/java/com/jme3/light/PointLight.java
	jme3-core/src/main/java/com/jme3/light/SpotLight.java
2015-09-03 13:48:23 +01:00
Daniel Johansson
e9e4b4a122 Improved audio renderer information log message to include more information and to print out in a format consistent with the GL renderer information. 2015-09-03 13:32:06 +01:00
Daniel Johansson
66e0e7053c Fixed an issue where GLFW would not accept window focus again due to event polling not running. 2015-09-03 13:31:25 +01:00
Daniel Johansson
971b9524bd Fixed an issue with the GLFW mouse input coordinates not being mapped correctly.
Renamed input classes to GlfwXXX.
2015-09-02 12:47:21 +01:00