1577 Commits

Author SHA1 Message Date
nor..67
1cc957e7e9 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8838 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:19:18 +00:00
rem..om
30eefdfe43 Inverted Pond normal map red channel to look correct with the lighting material
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8837 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-02 12:23:32 +00:00
bre..ns
7f1fff1538 fixed some terrain edge tangents
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8835 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-01 03:56:32 +00:00
Sha..om
875ed1c7cc * Fix version check in SceneLoader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8833 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-01 01:38:42 +00:00
rem..om
c4d3e7ea6f - Bone : Attached Node transforsm are now correctly updated when using setUserTransformWorld
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8830 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-28 20:36:35 +00:00
nor..67
6113425db9 - add loading of native bullet libraries to AndroidHarness, caught if fails
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8828 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 23:27:56 +00:00
nor..67
e1bcefefe9 - use Float.isInfinite in ShadowUtil
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8827 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 16:01:16 +00:00
nor..67
3b1ab69223 - use Float.isInfinite in ShadowUtil
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8826 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 16:00:30 +00:00
nor..67
2c0fe5e938 - also do check for input stream in Natives extraction
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8825 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:54:32 +00:00
nor..67
9574f9dd64 - make sure Natives extraction closes stream
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8824 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:53:03 +00:00
nor..67
e285caae6d - fix check for Nan in ShadowUtil
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8823 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:50:29 +00:00
nor..67
d39c9ef6da - use Integer.valueOf(int) instead of new Integer(int) in ogg streaming
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8822 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:47:25 +00:00
nor..67
4e66dddc95 - remove unneeded instanceof and casting in Material
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8821 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:46:51 +00:00
nor..67
212b57ecc6 - add some equals() methods where compareTo is used
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8820 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 13:46:20 +00:00
nor..67
60f34c788c - fix move->copy in build script
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8819 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 03:15:49 +00:00
nor..67
b757187d5a - engine build: add bullet natives to zip distribution even when native bullet isnt built
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8816 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 02:41:51 +00:00
nor..67
0977957706 - use separate build path for bullet native .o files
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8814 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-27 00:50:07 +00:00
nor..67
d7f12c76d9 - use better path property in android build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8813 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 23:48:14 +00:00
nor..67
4e17088fa4 - re-enable build-bullet-natives depends
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8810 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 22:28:56 +00:00
bre..ns
9da184fcd7 cleaned up geomap code
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8808 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 21:47:04 +00:00
bre..ns
36453a919c TerrainGrid no longer needs initialize() called, handled automatically now.
TG normal seams fixed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8807 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 18:38:46 +00:00
bre..ns
b736768b2d fixed terrain normals
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8806 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 18:22:24 +00:00
nor..67
5212883f3b - change jar name for android bullet natives
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8804 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 14:55:23 +00:00
nor..67
a5d2fe07bc - add build process for android bullet native (thanks to @iwgeric)
- add bullet native libraries for android

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8803 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 14:49:09 +00:00
nor..67
f55a277cd9 - remove unnecessary checks in RenderQueue.renderGeometryList()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8801 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-26 01:51:32 +00:00
Sha..rd
e57637f307 * Set default shininess value to 1 for TerrainLighting.j3md, it has to be this way to avoid an NVIDIA bug. Please don't change it back but fix the shader instead
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8800 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-25 19:41:43 +00:00
sky..ok
1bcf9164e8 Removed whitespace at end of line in mergeGeometries (I'm not a perfectionist)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8791 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-23 21:53:43 +00:00
bre..ns
5bc91e15b1 updated defaults in TerrainLodControl constructor
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8775 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-22 23:30:53 +00:00
nor..67
7d91cb391d - add missing depend in build file
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8772 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-22 15:20:12 +00:00
nor..67
00014816f3 - recursive svn revert
- move all svn revert stuff to main build file


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8771 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-22 15:12:32 +00:00
nor..67
218f6f81fe SDK:
- optimize build process on server

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8770 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-22 14:57:00 +00:00
sha..rd
c76ae508ff * I fixed a bug this time. For real
* Reset the material list in MeshLoader so state doesn't leak. Fixed incorrect "material not found" errors

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8766 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-22 03:37:11 +00:00
nor..67
8405fb060b - revert InputManager changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8763 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-22 00:41:15 +00:00
bre..ns
ad98c62321 fixed terrain normals
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8761 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-21 23:26:29 +00:00
bre..ns
08cb3182bd * set terrainLighting mat default shininess to 0
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8747 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-21 17:29:33 +00:00
nor..67
7f39e256aa - remove physics shape creation from TerrainFractalGridTest altogether
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8744 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 21:46:46 +00:00
nor..67
8d3aa7bad9 - fix in GeoMap constructor
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8743 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 21:40:34 +00:00
nor..67
ca69ef57b7 - don't use floatBuffer.array() in terrain for deprecated methods
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8742 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 20:55:41 +00:00
nor..67
1e100399f1 - another fix in terrain deserialization for old files
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8741 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 20:35:45 +00:00
nor..67
8b60ba35b2 - fix terrain deserialization for old files
- fix GeomMap / LODGeomap signature to be backwards compatible

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8740 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 13:59:22 +00:00
nor..67
2f45134fd5 - fix TerrainPatch recognition in terrain compound generation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8739 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 12:45:39 +00:00
nor..67
397c2acec8 - fix scaling in terrain compound generation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8738 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 12:41:49 +00:00
nor..om
197bba7fe8 - fix TerrainPatch method signature to not break old projects, deprecate getHeightmap, add new getHeightMap
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8737 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 12:09:21 +00:00
nor..67
aa4b8d19e7 - create HeightFieldCollisionShapes in CollisionShapeFactory CompoundShape generation as well
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8736 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 12:02:16 +00:00
nor..67
bd613fee2b - fix bullet CollisionShapeFactory for new terrain heightfield
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8735 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 11:50:18 +00:00
sha..rd
268a464191 * Make Geomap and LODGeomap use a float[] heightmap internally instead of FloatBuffer
* Remove normal map buffer from Geomap, not needed since its generated procedurally 
 * Optimized LODGeomap normal buffer generation to create less garbage

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8734 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 00:24:13 +00:00
sha..rd
b192166072 * Improve speed of TerrainLighting shader so no ALU is done per normal map but at the end only
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8733 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 00:18:44 +00:00
sha..rd
c6c4cf53a0 * Some minor optimizations
* Disable dead zone check for mouse axes

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8732 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-20 00:18:02 +00:00
nor..67
28ad6d72eb - make UrlLocator not print warning when asset can not be found (FileNotFoundException)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8724 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-19 13:11:10 +00:00
nor..67
7927ad4bbf - add SDK workaround for UrlLocator
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8722 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-19 09:38:09 +00:00