shadowislord
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26109fcbac
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(SP)Lighting.vert: clarify comment regarding material colors
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10 years ago |
shadowislord
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6252258c98
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TechniqueDef: remove useless usesShaders variable
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10 years ago |
shadowislord
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fa324cad8f
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Dome: fix crash when center = null
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10 years ago |
shadowislord
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26f702cc91
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GLTracer: add more no-enum methods
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10 years ago |
shadowislord
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a3467def1e
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WeakRefCloneAssetCache: remove useless "synchronized" (the map is already thread-safe)
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10 years ago |
shadowislord
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06408410cf
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CollisionResult: add hashCode() - required if we have equals()
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10 years ago |
shadowislord
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305e56a921
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ShaderNode: remove incorrect attribution
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10 years ago |
shadowislord
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068047200e
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Threads: standardize names. Make sure they all start with "jME3".
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10 years ago |
shadowislord
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a683fbb16c
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Texture: allow setting aniso = 0, since that's the default anyway
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10 years ago |
shadowislord
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fdf050c13d
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J3MLoader: set texture name in addition to key when loading it
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10 years ago |
shadowislord
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f0fbdffb85
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BoundingSphere: remove useless null check
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10 years ago |
shadowislord
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4f15fa3147
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AnimChannel: remove useless println
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10 years ago |
shadowislord
|
2bc5545171
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OGLESShaderRenderer: remove clearTextureUnits since it doesnt do anything
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10 years ago |
shadowislord
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400c09a633
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jme3-core: fix minor issues pointed in static analysis
|
10 years ago |
rainmantsr
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31835366b2
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Add: sweepTest to jme3-bullet-native
|
10 years ago |
Kirill Vainer
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1076b489ab
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GLRenderer: remove check FB error calls as it causes GPU stall
|
10 years ago |
Kirill Vainer
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25da36e590
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jme3-bullet-native: copyBinaryToLibs to depend on building native lib
|
10 years ago |
jmekaelthas
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15ec285b1a
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Feature: added support for linear and constant interpolation types for
ipo curves.
|
10 years ago |
jmekaelthas
|
a5c98a59be
|
Refactoring: catching up wth latest jme3 core changes.
|
10 years ago |
jmekaelthas
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eb767e7580
|
Feature: added support for loading assets linked from external blender
files.
|
10 years ago |
shadowislord
|
a37f38a412
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Build: fix build failure if not building from git repo
|
10 years ago |
shadowislord
|
b7c2050487
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SDK: fix compliation
|
10 years ago |
shadowislord
|
a157e83815
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GLRenderer: always use glGenerateMipmap if we have FBO support
|
10 years ago |
shadowislord
|
3a83ab4c69
|
GLRenderer: applied 080255f518 to FrameBuffer textures as well
|
10 years ago |
shadowislord
|
d6a19c4c66
|
Lighting.j3md: remove fixed function bindings
|
10 years ago |
shadowislord
|
c0e85b3255
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MaterialDebug: remove DesktopAssetManager dependency
|
10 years ago |
shadowislord
|
83ddf9d7c3
|
TestCartoonEdge: more reliable way to detect lighting material
|
10 years ago |
shadowislord
|
784cfddb21
|
Filter: minor javadoc mistake
|
10 years ago |
shadowislord
|
c34fcce7a2
|
MatParamTexture: remove useless constructor
|
10 years ago |
shadowislord
|
6d7da0cc4e
|
AssetManager: use right exception class if no loaders registered
|
10 years ago |
Nehon
|
96502e9061
|
Fixed crash in TestFilterCompositing.
Something is till odd though
|
10 years ago |
Nehon
|
080255f518
|
Fixed issue #243 about TextureArrays
|
10 years ago |
Nehon
|
39515c52c7
|
Relocated the character in TestWalkingChar so that it doesn't fall under the ground
|
10 years ago |
Normen Hansen
|
5ac1d63bb9
|
- check for animations being present before importing them in ExternalChangeScanner
|
10 years ago |
Normen Hansen
|
b61656ffaa
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- update external change scanner to allow import of animations
|
10 years ago |
shadowislord
|
a2fc435167
|
SPLighting: fix issue #239
|
10 years ago |
shadowislord
|
8466b25c6b
|
ALAudioRenderer: fix issue #244
|
10 years ago |
Nehon
|
7c5f994db8
|
Removed one assertion in AlAudioRenderer as it can't pass considering the current AudioNode implementation
|
10 years ago |
Nehon
|
9e4f418427
|
Fixed an assertion error in BatchNode updating
|
10 years ago |
Kirill Vainer
|
c4aa4bc885
|
Merge pull request #229 from davidB/build_enable_assertion
build: enable assertion for test and run
|
10 years ago |
David Bernard
|
a19246973c
|
build: enable assertion for test and run (previously only test as assertionEnabled = true)
|
10 years ago |
Nehon
|
40905061b5
|
Fixed an issue in TechniqueDef due to recent Geom and tesselation shader addition
|
10 years ago |
David Bernard
|
f8a7117e0f
|
fix a NPE and a ClassCastExcpetion on Cinematic.clear()
|
10 years ago |
normen
|
a73eb57f73
|
Merge pull request #227 from davidB/fix_javadoc
build: quick fix to run javadoc with jdk < 1.8
|
10 years ago |
David Bernard
|
4bdf682944
|
build:javadoc: use JavaVersion.current().isJava8Compatible()
|
10 years ago |
David Bernard
|
23f5b3ad01
|
build: quick fix to run javadoc with jdk < 1.8
|
10 years ago |
Nehon
|
d6c6884066
|
Removed code duplication in BatchNode
|
10 years ago |
Rémy Bouquet
|
46c00c95b3
|
Merge pull request #226 from jMonkeyEngine/pr/223
Obsolete shadowRecv and sceneReceivers code cleanup
|
10 years ago |
Nehon
|
a6a2059ef8
|
Removed deprecated methods calls in TestPointDirectinalAndSpotLightShadows
|
10 years ago |
Nehon
|
1616b08c5b
|
Fixed issue when BatchNode's light list flag was not cleared
|
10 years ago |