Lighting.j3md: remove fixed function bindings

This commit is contained in:
shadowislord 2015-03-18 23:16:48 -04:00
parent c0e85b3255
commit d6a19c4c66

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@ -7,7 +7,7 @@ MaterialDef Phong Lighting {
Boolean VertexLighting
// Alpha threshold for fragment discarding
Float AlphaDiscardThreshold (AlphaTestFallOff)
Float AlphaDiscardThreshold
// Use the provided ambient, diffuse, and specular colors
Boolean UseMaterialColors
@ -16,16 +16,16 @@ MaterialDef Phong Lighting {
Boolean UseVertexColor
// Ambient color
Color Ambient (MaterialAmbient)
Color Ambient
// Diffuse color
Color Diffuse (MaterialDiffuse)
Color Diffuse
// Specular color
Color Specular (MaterialSpecular)
Color Specular
// Specular power/shininess
Float Shininess (MaterialShininess) : 1
Float Shininess : 1
// Diffuse map
Texture2D DiffuseMap