Kirill Vainer
|
aee7d1f195
|
GLSLCompat.glsllib: fix incorrect preprocessor define
|
10 years ago |
Kirill Vainer
|
6970c8db8a
|
shapes: set static usage on all VBs
|
10 years ago |
Kirill Vainer
|
1aaf806c65
|
test: fix crash due to deprecated material
|
10 years ago |
Kirill Vainer
|
78d2d6e944
|
GLRenderer: fix invalid enum error when using framebuffers
|
10 years ago |
Kirill Vainer
|
f32d92ef30
|
bounding: add bound vs. spatial, also improve unit test
|
10 years ago |
Kirill Vainer
|
81b5c48fb0
|
unit test: add unit tests for bounds and light filter / sort
|
10 years ago |
Kirill Vainer
|
c41058a5a0
|
spot light: fix broken filter for infinite range
|
10 years ago |
Kirill Vainer
|
22dde7f718
|
point light: more accurate sphere vs box filter
|
10 years ago |
Kirill Vainer
|
6238088688
|
light: minor non-functional changes
|
10 years ago |
Kirill Vainer
|
31383778d9
|
light: ensure directional lights are sorted to be always first
|
10 years ago |
Kirill Vainer
|
1fa6c4ac11
|
bounding: move intersection algorithms to shared class
These algorithms are to be shared with the light filter.
|
10 years ago |
Kirill Vainer
|
45f8893f13
|
bounding: properly implement collideWith against other bounds
|
10 years ago |
Daniel Johansson
|
d8e964b2f0
|
Added copyright headers to some files.
|
10 years ago |
Daniel Johansson
|
dd6356eff1
|
Reverted some more light code which should not be in this branch.
|
10 years ago |
Daniel Johansson
|
b68035570d
|
Removed a TODO note and added key count implementation (rough for now).
|
10 years ago |
Daniel Johansson
|
88bf9d4580
|
Reverted some changes to light classes which was not meant to be committed as part of #314.
|
10 years ago |
Daniel Johansson
|
9ba90251d6
|
Merge remote-tracking branch 'upstream/master'
Conflicts:
jme3-bullet-native-android/build.gradle
|
10 years ago |
Rémy Bouquet
|
9f9daa13dc
|
Merge pull request #301 from Kendanware/issue295
Support for setting minification and magnification filters on a texture in the j3m material file
|
10 years ago |
Kirill Vainer
|
62eede87b3
|
niftygui build: add niftygui repository reference to pom
|
10 years ago |
Kirill Vainer
|
0d3ebf75bd
|
GLRenderer: fix NPE when using mesh without index buffer
|
10 years ago |
Kirill Vainer
|
4e572605a8
|
GLRenderer: merge changes from master
|
10 years ago |
Kirill Vainer
|
28e2b5650c
|
GLRenderer: disable global VAO, since VAO is now supported
|
10 years ago |
Kirill Vainer
|
3d2a9b83e9
|
JOGL: fix syntax error due to missing renderer
|
10 years ago |
Kirill Vainer
|
618c8d02eb
|
JOGL: delete old / broken renderer
|
10 years ago |
Kirill Vainer
|
86439c2c2b
|
native bullet: fix JNI crash in ray / sweep test
Method return type does not match call function return type
|
10 years ago |
Kirill Vainer
|
3a00aff886
|
GLRenderer: clear VBO bind state after bounding VAO
|
10 years ago |
Kirill Vainer
|
fc680ea121
|
GLRenderer: use luminance instead of intensity in compare R to texture
|
10 years ago |
Kirill Vainer
|
12c001addc
|
Uniform: fix crash when using vector4array
|
10 years ago |
Kirill Vainer
|
7b147171bf
|
VAO: changes to test
|
10 years ago |
Kirill Vainer
|
2e9a9f9f9e
|
Add test for VAO
|
10 years ago |
Kirill Vainer
|
c72b036c9f
|
VirtualIndexBuffer: fix compile error
|
10 years ago |
Kirill Vainer
|
81a76fdf69
|
Mesh: preliminary work to use ubyte weights for hardware skinning
|
10 years ago |
Kirill Vainer
|
7b64e91681
|
GLRenderer: remaining portion of VAO support
|
10 years ago |
Kirill Vainer
|
d2f38f8adb
|
GLRenderer: added fast uniforms - still need to fix Uniform.clear()
|
10 years ago |
Kirill Vainer
|
937d97b8d7
|
GLRenderer: initial VAO support (still buggy)
|
10 years ago |
Kirill Vainer
|
e9245a753b
|
GLTracer: generate syntax highlighting and easier to read output
|
10 years ago |
Kirill Vainer
|
9da4b78830
|
GLRenderer: disable unused vertex attributes before rendering instead of after
|
10 years ago |
Kirill Vainer
|
8fdc0f9c90
|
GLRenderer: avoid useless glActiveTexture calls
|
10 years ago |
Kirill Vainer
|
f80364a8c2
|
GLRenderer: don't set depth function twice
|
10 years ago |
Kirill Vainer
|
5845671409
|
GLRenderer: enable seamless cubemap globally
|
10 years ago |
Kirill Vainer
|
0bfa7bfacd
|
Merge pull request #336 from Dokthar/sdk_scenecomposer
Sdk TerrainEditor : changed paintTool toolTip
|
10 years ago |
Kirill Vainer
|
edd183a2be
|
GLRenderer: fix texture update regression introduced in 9f3a145dd7
|
10 years ago |
Dokthar
|
c9230d370a
|
Merge remote-tracking branch 'doktharFork/sdk_scenecomposer' into sdk_scenecomposer
|
10 years ago |
Dokthar
|
71e2a7efef
|
SDK Terrain Editor : changed the paintTool tooltip text to match the tool actions
|
10 years ago |
Daniel Johansson
|
b84bd0d120
|
Merge remote-tracking branch 'upstream/master' into issue295
Conflicts:
common.gradle
|
10 years ago |
Kirill Vainer
|
e552fb1101
|
travis-ci: don't try to decrypt updates key for PRs
|
10 years ago |
normen
|
3ad3623084
|
Merge pull request #333 from Dokthar/sdk_scenecomposer
SDK scenecomposer : fix issue #332 and added line width to the cursor
|
10 years ago |
Jules
|
a111817457
|
Merge pull request #7 from jMonkeyEngine/master
Merge branch "jmonkeyengine/master" into "sdk_scenecomposer"
|
10 years ago |
Dokthar
|
7e0bd4a385
|
SDK scenecomposer : fix issue #332 cursor doesn't move
the position of the cursor wasn't updated, now it's work fine
|
10 years ago |
Dokthar
|
4f1477735d
|
SDK scenecomposer :reduce the arrows line width from 3 to 2.
|
10 years ago |