Campbell Suter
601ba1cfda
OculusVR: Add basic camera positioning
7 years ago
Campbell Suter
8a3336704a
Move rendering setup from Oculus VRViewManager to OculusVR, and implement cleanup
7 years ago
Campbell Suter
1c975918b1
OculusVR: Call GetPredictedDisplayTime to satasfy SubmitFrame
7 years ago
Campbell Suter
f0b4c13515
Use real, not stub, values in VRViewManagerOculus
7 years ago
Campbell Suter
0844c9da04
Add getters to OculusVR input
7 years ago
Campbell Suter
3ac7888dc0
Add initialization logic to OculusVR input
7 years ago
Campbell Suter
7313abf58d
Setup infrastructure for using LibOVR
7 years ago
Campbell Suter
cf28e81480
Add initial VRViewManagerOculus
7 years ago
Campbell Suter
d96bf2c13e
Add skeleton OculusVR input
7 years ago
Campbell Suter
5fd5939807
Add LWJGL-LibOVR gradle dependency
7 years ago
Campbell Suter
4ce05dd0ca
Add pre-render method to VRViewManager in preparation for adding Oculus
...
Rift support. See
https://hub.jmonkeyengine.org/t/libovr-oculus-rift-support/39427
7 years ago
Rémy Bouquet
132b0abc50
glTF Properly ignore morph animation until they are supported
7 years ago
Alexandr Brui
556e3de1c0
fixed asset linked node to reuse shared data between loaded models. ( #739 )
...
* fixed asset linked node to reuse shared data between loaded models.
* updated implementation of binary loader.
7 years ago
Stephen Gold
94e828f92e
Merge pull request #750 from stephengold/master
...
fix issue #749 : NPE in CollideIgnoreTransformTest
7 years ago
Stephen Gold
2632c3227c
fix issue #749 : NPE in CollideIgnoreTransformTest
7 years ago
Nehon
db23985f92
glTf: proper animation data padding when transforms are given as sparse arrays
7 years ago
Stephen Gold
082fea969e
Merge pull request #748 from stephengold/master
...
FlyByCamera: comments, annotations, & imports; address GitHub issue #697
7 years ago
Stephen Gold
083f21d6a2
FlyByCamera: comments, annotations, & imports; address GitHub issue #697
7 years ago
Stephen Gold
0137670487
Merge pull request #746 from stephengold/master
...
Geometry: set worldTransform to identity if ignoreTranform is true
7 years ago
Nehon
3f99c80109
glTF: properly close opened stream and avoid caching them.
...
Fixed an issue when an animation track didn't have any translation or scale entries
7 years ago
Nehon
c17c3e9605
Remove leftover sys err
7 years ago
Rémy Bouquet
7b2f1094b1
Gltf fix data reading
7 years ago
Stephen Gold
8a5da0eb0e
Geometry: set worldTransform to identity if ignoreTranform is true
7 years ago
Kirill Vainer
ad2a9e6230
Revert "Resolving issue in ticket #661 . Creating skelton debugger that allows bones to be extended in any direction instead of only the Y direction. ( #681 )"
...
This reverts commit 989c7926df
.
7 years ago
Stephen Gold
3b5248766e
Merge pull request #745 from stephengold/master
...
testcase & fix for issue #744 : collideWith() versus setIgnoreTransform()
7 years ago
Stephen Gold
e4bfe8a80d
testcase & fix for issue #744 : collideWith() versus setIgnoreTransform()
7 years ago
Nehon
37e4d4d564
PBR: Applied band factor to sh coefficient.
...
Regenrerated the default probe in test data
better gloss / spec pipeline
7 years ago
Alexandr Brui
66137d53b8
added auto closing readers. ( #738 )
7 years ago
Bekreth
989c7926df
Resolving issue in ticket #661 . Creating skelton debugger that allows bones to be extended in any direction instead of only the Y direction. ( #681 )
7 years ago
NemesisMate
4251d70b75
Fixed softkeyboard's (simulated) backspace not being recognized ( #714 )
...
The fix assumes that if a key-event's device is not recognized and the soft-keyboard is open, it is a touch-input event.
7 years ago
Alexandr Brui
fb99ca90b1
fixed NPE. ( #737 )
...
* fixed NPE.
* changed the if condition.
7 years ago
Nehon
97fe9cc49c
PBR properly normalize tangent frame
7 years ago
Nehon
c00407da33
PBR : Removed specularColor contribution from direct lighting specular.
7 years ago
Nehon
e6a55e9d3a
Dropped the use of the irradiance Map for LightProbes, only the spherical harmonics coeffs are stored and used to recompose indirect diffuse color in the shader.
...
Also added a tweak to get the specular dominant direction when sampling the prefiltered env maps. It gives better result on low roughness materials.
7 years ago
Nehon
0da2bfe0ba
Changed how roughness is stored into prefiltered env map mipmaps for a more consistent method.
...
Bumped the default size of the LightProbe maps to 256
Change he integrateBRDF approximation method
7 years ago
Kirill Vainer
b56e321218
Avoid calculating whitepoint for each sample for HDR ( #722 )
...
* Avoid calculating whitepoint for each sample for HDR
7 years ago
Kirill Vainer
6127f7eb7a
Miscellaneous OpenGL ES fixes ( #720 )
...
* Use correct HALF_FLOAT constant for GLES
* Support GLTracer and GL debug in Android
* Support instancing in GLTracer
* Don't use unsupported TEXTURE_{BASE,MAX}_LEVEL in GLES
* Support ABGR8 using swizzle extension
* Move glFramebufferTextureLayer to GLFbo
* Avoid RGB111110F in filters unless its actually supported
* Use the same depth format in all places in FPP
* Print the object with the problem in NativeObjectManager
* JMException does not exist on Android
7 years ago
Stephen Gold
4b4cf62008
Merge pull request #734 from stephengold/master
...
test and fix for issue #651 (inverted rotation in Sky.vert)
7 years ago
Stephen Gold
d1bd48528c
test and fix for issue #651 (inverted rotation in Sky.vert)
7 years ago
Kirill Vainer
d2839fd2ab
Fix #558 ( #729 )
7 years ago
Nehon
ef5952bcad
Refactored how BatchNode transforms vertex buffers, and fixed issue #731 (NPE when no normal buffer)
7 years ago
Nehon
c1c67f58cf
reformat BatchNode before change
7 years ago
Nehon
2b014d194c
glTF. support for glb files (binary self contained gltf)
7 years ago
Stephen Gold
ff75671162
Merge pull request #725 from stephengold/master
...
test and fix for issue #710 (phantom triangles in mesh collision)
7 years ago
Stephen Gold
adb52c5cc8
test and fix for issue #710 (phantom triangles in a mesh collision)
7 years ago
Kirill Vainer
9472c6dc81
Try to fix Travis-CI buffer overflow on JDK7 ( #721 )
7 years ago
Nehon
21fbaf8f11
glTF: prevent direct loading of .bin files.
7 years ago
Nehon
d606c30a52
Used IndexBuffer instead of the ByteShortIntBufferReader and removed the class
7 years ago
Kirill Vainer
bf18ef3048
Use MPOs for skinning
7 years ago
Kirill Vainer
381d69ccb7
Support LWJGL 3.1.2
7 years ago