Geometry: set worldTransform to identity if ignoreTranform is true
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@ -137,6 +137,20 @@ public class Geometry extends Spatial {
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return super.checkCulling(cam);
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}
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/**
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* Update the world transform of this Geometry and clear the
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* TRANSFORM refresh flag.
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*/
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@Override
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void checkDoTransformUpdate() {
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if (ignoreTransform) {
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worldTransform.loadIdentity();
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refreshFlags &= ~RF_TRANSFORM;
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} else {
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super.checkDoTransformUpdate();
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}
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}
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/**
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* @return If ignoreTransform mode is set.
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*
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@ -151,6 +165,7 @@ public class Geometry extends Spatial {
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*/
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public void setIgnoreTransform(boolean ignoreTransform) {
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this.ignoreTransform = ignoreTransform;
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setTransformRefresh();
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}
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/**
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@ -398,9 +413,6 @@ public class Geometry extends Spatial {
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// Compute the cached world matrix
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cachedWorldMat.loadIdentity();
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if (ignoreTransform) {
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return;
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}
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cachedWorldMat.setRotationQuaternion(worldTransform.getRotation());
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cachedWorldMat.setTranslation(worldTransform.getTranslation());
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