Commit Graph

4476 Commits (42f78727c849c794226cd109bb4effe66e350652)
 

Author SHA1 Message Date
PSp..om 4e98d0e13d Added a method to clear collision data. This is often 11 years ago
Kae..pl e7aeb9a222 Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. (forgot to make the method static). 11 years ago
Kae..pl c0f46d97c5 Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. 11 years ago
PSp..om 797caf6936 Provide access to an in-order list of all class 11 years ago
PSp..om 90913bf8c3 Catch another case where shutdown state can cause a 11 years ago
Kae..pl a499e972ab Bugfix: fixed an issue that was recently introduced with not negating Y-rotation values when Y axis was up. 11 years ago
PSp..om 767231a4a8 Fixed an NPE in the FlyCamAppState that occurred 11 years ago
Kae..pl cf830b4c7c Bugfix: fixing errors that appeared during mirror modifier loading (there is still mirror rotation being not supported, but hope to fix that soon). 11 years ago
rem..om f8c317f593 BloomFilter, applied James patch to make sure the filter is properly re initialized when de downsampling factor is changed. 11 years ago
Kae..pl b77f5a422c Bugfix: fixed a bug that caused objects with negative scale to have improper transformations. 11 years ago
Kae..pl 68debc95eb Bugfix: displaying the bone name in BoneContext toString() method even if the bone is not yet created. 11 years ago
Kae..pl 25e20509c6 Bugfix: bone context returns the length of the bone without taking model scale into account; that caused troubles during constraint's computations but should be used for bone debugger length (an appropriate notice is in the method's javadoc). 11 years ago
Kae..pl b5357e96ec Bugfix: taking scale into account when loading constraint's world matrix. 11 years ago
PSp..om faf04cbb1f Keep better track of the independent alpha test related 11 years ago
PSp..om 4fc8cb8443 Added additional state for alpha test because 11 years ago
rem..om 79def7aa8f Re added nifty optimization to not render fully transparent quads 11 years ago
rem..om d6f3b4a5bc Removed a useless line of code in Parallax.glsllib 11 years ago
dan..om 8ff0cd386a FEATURE: Added some features to ScreenshotAppState. 11 years ago
Kae..pl 17a0554897 Bugfix: fixed a bug that caused models to be heavily spoiled if they had armatures with identical bones' names. 11 years ago
Kae..pl 9289d03604 Bugfix: fixed a bug that caused IDENTITY matrix to be changed during loading (sorry about that ;). 11 years ago
PSp..om 66c1b0b457 Modified containsGui() to work like the other contains 11 years ago
rem..om 9d63a7fc02 Fixed an issue with how reading text files with bufferedReader was done. Using a null check for EOF instead of buffer.ready(). This was causing a NPE on android 4.4 11 years ago
Kae..pl 45e82cdbb1 Bugfix: fixed parenting issue (turned out that blender does not always store parent inverse matrix in objects parentinv field) 11 years ago
Kae..pl 382c1c85f5 Bugfix: added tracks equalisation method (inequal tracks' frame count caused exceptions during animation simulations). 11 years ago
rem..om 7a612494a2 Fixed an issue introduced by last change on the filter post processor when disabling all filters before the Processor is initialized 11 years ago
iwg..ic 911958cfbe Android: set PreserveEGLContextOnPause when the os is rev 11 or higher. Dramatically reduces the resume time when the context can be preserved. 11 years ago
iwg..ic 743aa2144a Android: Add scaling to input coordinates (onTouch Coordinates from Android) to compensate for manually set surface resolutions. Android always sends the touch coordinates relative to the view resolution, not the resolution of the surface. If users use view.getHolder().setFixedSize(width, height) in MainActivity.onCreate(), then the input coordinates are not correct which messes up ray casting and other things. This scales the input coordinates before sending them to jME. 11 years ago
iwg..ic 4f75cb688f Android: Move application initialization to the first onDrawFrame. Resolves issues where simpleInitApp gets called without the correct appsettings width and height. 11 years ago
Kae..pl 1e33d2b0f3 Bugfix: allowing to use vertex colors when mesh has no material defined in blender. 11 years ago
Kae..pl 5e4af7a4fe Feature: disabling texture optimisations by default. 11 years ago
Kae..pl dd8b8fbd5f Feature: added support for line and point type of meshes. 11 years ago
Kae..pl 69e4392ba9 Bugfix: fixed an issue with wrong vertrex colors applying (along with classes prepared to implement line and point mesh loading). 11 years ago
roo..li e20d0c0045 fixed typos for Issue 552: AbstractCinematicEvent JavaDocs errors 11 years ago
iwg..ic cf92f30090 Android: Change Android Input to the new AndroidInputHandler. 11 years ago
iwg..ic 60c58fd081 Android: Add new extendable input system to organize various Android inputs so that they can be extended to support new Android input functionality when the OS running the app supports it. Not activated yet. Just adding the supporting classes for now. 11 years ago
iwg..ic 67aa834369 Android: Add onHover events to TouchEvent. Not implemented yet. 11 years ago
iwg..ic a1dee924f6 Android: Updating source compile android.jar library to rev19. Developers, don't forget to use Build.VERSION.SDK_INT to check for the OS version when using Android features added after rev9. Base version of Android supported by jME 3.1 will be rev9 (Android 2.3). 11 years ago
rem..om 9bf532b95e Committed sgold's patch to BoundingBox discussed in these threads: 11 years ago
rem..om 1b2b9a6e88 Explained PCFPOISSON filtering in EdgeFilterinMode enum javadoc 11 years ago
rem..om d7b5283e7d Changed DirectionalLight.setDirection javadoc to be more explicit. 11 years ago
rem..om d7414262e2 Applied javadoc patch to SkyFactory from sgold 11 years ago
rem..om 01419a5fa4 fixed Node.attachChild javadoc 11 years ago
rem..om 306e88c678 Changed the way the reflection cam position and orientation were computed in the SimpleWaterProcessor to avoid some issues when the cam was parallel to the water plane. thanks to @sgold in this thread http://hub.jmonkeyengine.org/forum/topic/simplewater-with-horizontal-camera/ 11 years ago
iwg..ic 9e8abfb6ec Android: Remove Escape key mapping from InputManager (defined in SimpleApplication) when using Android platforms. 11 years ago
iwg..ic 9ed99ce21f Add placeholder for future showVirtualKeyboard method for platforms implementing TouchInput 11 years ago
iwg..ic f7e8f405d5 Add toString() method for TouchEvent 11 years ago
iwg..ic 813d163ea7 Add wheel values to toString() for MouseMotionEvent 11 years ago
Kae..pl fe32d59515 Refactoring: reducing the amount of operations performed in generated textures by fetching all required functions during setup rather than generation time for each pixel. 11 years ago
Kae..pl 20fade37c5 Bugfix: setting the right color for vertex colors for versions 2.62 and below (the color factors were misplaced in older blender versions) 11 years ago
Kae..pl fd28efd64c Bugfix: fixed a bug in loading vertex colors for non-smooth meshes. 11 years ago