Keep better track of the independent alpha test related
state... This fixes a bug where if alpha test was enabled with a fall off of 0 that it could never again be disabled unless alpha falloff was first set to a non-0 value. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10938 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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				| @ -494,16 +494,20 @@ public class LwjglRenderer implements Renderer { | ||||
|             context.depthFunc = state.getDepthFunc(); | ||||
|         } | ||||
| 
 | ||||
|         if (state.isAlphaTest() && context.alphaTestFallOff == 0) { | ||||
|         if (state.isAlphaTest() && !context.alphaTestEnabled) { | ||||
|             glEnable(GL_ALPHA_TEST); | ||||
|             glAlphaFunc(convertTestFunction(context.alphaFunc), state.getAlphaFallOff()); | ||||
|             context.alphaTestFallOff = state.getAlphaFallOff(); | ||||
|         } else if (!state.isAlphaTest() && context.alphaTestFallOff != 0) { | ||||
|             glAlphaFunc(convertTestFunction(context.alphaFunc), context.alphaTestFallOff); | ||||
|             context.alphaTestEnabled = true; | ||||
|         } else if (!state.isAlphaTest() && context.alphaTestEnabled) { | ||||
|             glDisable(GL_ALPHA_TEST); | ||||
|             context.alphaTestFallOff = 0; | ||||
|             context.alphaTestEnabled = false; | ||||
|         } | ||||
|         if (state.getAlphaFallOff() != context.alphaTestFallOff) { | ||||
|             glAlphaFunc(convertTestFunction(context.alphaFunc), context.alphaTestFallOff);    | ||||
|             context.alphaTestFallOff = state.getAlphaFallOff(); | ||||
|         }          | ||||
|         if (state.getAlphaFunc() != context.alphaFunc) { | ||||
|             glAlphaFunc(convertTestFunction(state.getAlphaFunc()), state.getAlphaFallOff()); | ||||
|             glAlphaFunc(convertTestFunction(state.getAlphaFunc()), context.alphaTestFallOff); | ||||
|             context.alphaFunc = state.getAlphaFunc(); | ||||
|         } | ||||
| 
 | ||||
|  | ||||
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