@ -77,29 +77,29 @@ import com.jme3.util.BufferUtils;
* @author Marcin Roguski
* /
public class TextureHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger . getLogger ( TextureHelper . class . getName ( ) ) ;
private static final Logger LOGGER = Logger . getLogger ( TextureHelper . class . getName ( ) ) ;
// texture types
public static final int TEX_NONE = 0 ;
public static final int TEX_CLOUDS = 1 ;
public static final int TEX_WOOD = 2 ;
public static final int TEX_MARBLE = 3 ;
public static final int TEX_MAGIC = 4 ;
public static final int TEX_BLEND = 5 ;
public static final int TEX_STUCCI = 6 ;
public static final int TEX_NOISE = 7 ;
public static final int TEX_IMAGE = 8 ;
public static final int TEX_PLUGIN = 9 ;
public static final int TEX_ENVMAP = 10 ;
public static final int TEX_MUSGRAVE = 11 ;
public static final int TEX_VORONOI = 12 ;
public static final int TEX_DISTNOISE = 13 ;
public static final int TEX_POINTDENSITY = 14 ; // v. 25+
public static final int TEX_VOXELDATA = 15 ; // v. 25+
public static final int TEX_OCEAN = 16 ; // v. 26+
public static final Type [ ] TEXCOORD_TYPES = new Type [ ] { Type . TexCoord , Type . TexCoord2 , Type . TexCoord3 , Type . TexCoord4 , Type . TexCoord5 , Type . TexCoord6 , Type . TexCoord7 , Type . TexCoord8 } ;
public static final int TEX_NONE = 0 ;
public static final int TEX_CLOUDS = 1 ;
public static final int TEX_WOOD = 2 ;
public static final int TEX_MARBLE = 3 ;
public static final int TEX_MAGIC = 4 ;
public static final int TEX_BLEND = 5 ;
public static final int TEX_STUCCI = 6 ;
public static final int TEX_NOISE = 7 ;
public static final int TEX_IMAGE = 8 ;
public static final int TEX_PLUGIN = 9 ;
public static final int TEX_ENVMAP = 10 ;
public static final int TEX_MUSGRAVE = 11 ;
public static final int TEX_VORONOI = 12 ;
public static final int TEX_DISTNOISE = 13 ;
public static final int TEX_POINTDENSITY = 14 ; // v. 25+
public static final int TEX_VOXELDATA = 15 ; // v. 25+
public static final int TEX_OCEAN = 16 ; // v. 26+
public static final Type [ ] TEXCOORD_TYPES = new Type [ ] { Type . TexCoord , Type . TexCoord2 , Type . TexCoord3 , Type . TexCoord4 , Type . TexCoord5 , Type . TexCoord6 , Type . TexCoord7 , Type . TexCoord8 } ;
private TextureGeneratorFactory textureGeneratorFactory = new TextureGeneratorFactory ( ) ;
/ * *
@ -523,9 +523,9 @@ public class TextureHelper extends AbstractBlenderHelper {
return result ;
}
@SuppressWarnings ( "unchecked" )
public Map < Number , CombinedTexture > readTextureData ( Structure structure , float [ ] diffuseColorArray , boolean skyTexture ) throws BlenderFileException {
public List < CombinedTexture > readTextureData ( Structure structure , float [ ] diffuseColorArray , boolean skyTexture ) throws BlenderFileException {
DynamicArray < Pointer > mtexsArray = ( DynamicArray < Pointer > ) structure . getFieldValue ( "mtex" ) ;
int separatedTextures = skyTexture ? 0 : ( ( Number ) structure . getFieldValue ( "septex" ) ) . intValue ( ) ;
List < TextureData > texturesList = new ArrayList < TextureData > ( ) ;
@ -537,10 +537,10 @@ public class TextureHelper extends AbstractBlenderHelper {
textureData . uvCoordinatesType = skyTexture ? UVCoordinatesType . TEXCO_ORCO . blenderValue : ( ( Number ) textureData . mtex . getFieldValue ( "texco" ) ) . intValue ( ) ;
textureData . projectionType = ( ( Number ) textureData . mtex . getFieldValue ( "mapping" ) ) . intValue ( ) ;
textureData . uvCoordinatesName = textureData . mtex . getFieldValue ( "uvName" ) . toString ( ) ;
if ( textureData . uvCoordinatesName ! = null & & textureData . uvCoordinatesName . trim ( ) . length ( ) = = 0 ) {
if ( textureData . uvCoordinatesName ! = null & & textureData . uvCoordinatesName . trim ( ) . length ( ) = = 0 ) {
textureData . uvCoordinatesName = null ;
}
Pointer pTex = ( Pointer ) textureData . mtex . getFieldValue ( "tex" ) ;
if ( pTex . isNotNull ( ) ) {
Structure tex = pTex . fetchData ( blenderContext . getInputStream ( ) ) . get ( 0 ) ;
@ -550,33 +550,62 @@ public class TextureHelper extends AbstractBlenderHelper {
}
}
// loading the textures and merging them
Map < Number , List < TextureData > > textureDataMap = this . sortTextures ( texturesList ) ;
Map < Number , CombinedTexture > loadedTextures = new HashMap < Number , CombinedTexture > ( ) ;
for ( Entry < Number , List < TextureData > > entry : textureDataMap . entrySet ( ) ) {
if ( entry . getValue ( ) . size ( ) > 0 ) {
CombinedTexture combinedTexture = new CombinedTexture ( entry . getKey ( ) . intValue ( ) , ! skyTexture ) ;
for ( TextureData textureData : entry . getValue ( ) ) {
LOGGER . info ( "Loading model's textures." ) ;
List < CombinedTexture > loadedTextures = new ArrayList < CombinedTexture > ( ) ;
if ( blenderContext . getBlenderKey ( ) . isOptimiseTextures ( ) ) {
LOGGER . fine ( "Optimising the useage of model's textures." ) ;
Map < Number , List < TextureData > > textureDataMap = this . sortTextures ( texturesList ) ;
for ( Entry < Number , List < TextureData > > entry : textureDataMap . entrySet ( ) ) {
if ( entry . getValue ( ) . size ( ) > 0 ) {
CombinedTexture combinedTexture = new CombinedTexture ( entry . getKey ( ) . intValue ( ) , ! skyTexture ) ;
for ( TextureData textureData : entry . getValue ( ) ) {
int texflag = ( ( Number ) textureData . mtex . getFieldValue ( "texflag" ) ) . intValue ( ) ;
boolean negateTexture = ( texflag & 0x04 ) ! = 0 ;
Texture texture = this . getTexture ( textureData . textureStructure , textureData . mtex , blenderContext ) ;
if ( texture ! = null ) {
int blendType = ( ( Number ) textureData . mtex . getFieldValue ( "blendtype" ) ) . intValue ( ) ;
float [ ] color = new float [ ] { ( ( Number ) textureData . mtex . getFieldValue ( "r" ) ) . floatValue ( ) , ( ( Number ) textureData . mtex . getFieldValue ( "g" ) ) . floatValue ( ) , ( ( Number ) textureData . mtex . getFieldValue ( "b" ) ) . floatValue ( ) } ;
float colfac = ( ( Number ) textureData . mtex . getFieldValue ( "colfac" ) ) . floatValue ( ) ;
TextureBlender textureBlender = TextureBlenderFactory . createTextureBlender ( texture . getImage ( ) . getFormat ( ) , texflag , negateTexture , blendType , diffuseColorArray , color , colfac ) ;
combinedTexture . add ( texture , textureBlender , textureData . uvCoordinatesType , textureData . projectionType , textureData . textureStructure , textureData . uvCoordinatesName , blenderContext ) ;
}
}
if ( combinedTexture . getTexturesCount ( ) > 0 ) {
loadedTextures . add ( combinedTexture ) ;
}
}
}
} else {
LOGGER . fine ( "No textures optimisation applied." ) ;
int [ ] mappings = new int [ ] { MaterialContext . MTEX_COL , MaterialContext . MTEX_NOR , MaterialContext . MTEX_EMIT , MaterialContext . MTEX_SPEC , MaterialContext . MTEX_ALPHA , MaterialContext . MTEX_AMB } ;
for ( TextureData textureData : texturesList ) {
Texture texture = this . getTexture ( textureData . textureStructure , textureData . mtex , blenderContext ) ;
if ( texture ! = null ) {
Number mapto = ( Number ) textureData . mtex . getFieldValue ( "mapto" ) ;
int texflag = ( ( Number ) textureData . mtex . getFieldValue ( "texflag" ) ) . intValue ( ) ;
boolean negateTexture = ( texflag & 0x04 ) ! = 0 ;
Texture texture = this . getTexture ( textureData . textureStructure , textureData . mtex , blenderContext ) ;
if ( texture ! = null ) {
int blendType = ( ( Number ) textureData . mtex . getFieldValue ( "blendtype" ) ) . intValue ( ) ;
float [ ] color = new float [ ] { ( ( Number ) textureData . mtex . getFieldValue ( "r" ) ) . floatValue ( ) , ( ( Number ) textureData . mtex . getFieldValue ( "g" ) ) . floatValue ( ) , ( ( Number ) textureData . mtex . getFieldValue ( "b" ) ) . floatValue ( ) } ;
float colfac = ( ( Number ) textureData . mtex . getFieldValue ( "colfac" ) ) . floatValue ( ) ;
TextureBlender textureBlender = TextureBlenderFactory . createTextureBlender ( texture . getImage ( ) . getFormat ( ) , texflag , negateTexture , blendType , diffuseColorArray , color , colfac ) ;
combinedTexture . add ( texture , textureBlender , textureData . uvCoordinatesType , textureData . projectionType ,
textureData . textureStructure , textureData . uvCoordinatesName , blenderContext ) ;
for ( int i = 0 ; i < mappings . length ; + + i ) {
if ( ( mappings [ i ] & mapto . intValue ( ) ) ! = 0 ) {
CombinedTexture combinedTexture = new CombinedTexture ( mappings [ i ] , ! skyTexture ) ;
int blendType = ( ( Number ) textureData . mtex . getFieldValue ( "blendtype" ) ) . intValue ( ) ;
float [ ] color = new float [ ] { ( ( Number ) textureData . mtex . getFieldValue ( "r" ) ) . floatValue ( ) , ( ( Number ) textureData . mtex . getFieldValue ( "g" ) ) . floatValue ( ) , ( ( Number ) textureData . mtex . getFieldValue ( "b" ) ) . floatValue ( ) } ;
float colfac = ( ( Number ) textureData . mtex . getFieldValue ( "colfac" ) ) . floatValue ( ) ;
TextureBlender textureBlender = TextureBlenderFactory . createTextureBlender ( texture . getImage ( ) . getFormat ( ) , texflag , negateTexture , blendType , diffuseColorArray , color , colfac ) ;
combinedTexture . add ( texture , textureBlender , textureData . uvCoordinatesType , textureData . projectionType , textureData . textureStructure , textureData . uvCoordinatesName , blenderContext ) ;
if ( combinedTexture . getTexturesCount ( ) > 0 ) { // the added texture might not have been accepted (if for example loading generated textures is disabled)
loadedTextures . add ( combinedTexture ) ;
}
}
}
}
if ( combinedTexture . getTexturesCount ( ) > 0 ) {
loadedTextures . put ( entry . getKey ( ) , combinedTexture ) ;
}
}
}
return loadedTextures ;
}
/ * *
* This method sorts the textures by their mapping type . In each group only
* textures of one type are put ( either two - or three - dimensional ) .
@ -601,7 +630,7 @@ public class TextureHelper extends AbstractBlenderHelper {
}
return result ;
}
private static class TextureData {
public Structure mtex ;
public Structure textureStructure ;