Feature: disabling texture optimisations by default.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10915 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
experimental
Kae..pl 11 years ago
parent dd8b8fbd5f
commit 5e4af7a4fe
  1. 44
      engine/src/blender/com/jme3/asset/BlenderKey.java
  2. 7
      engine/src/blender/com/jme3/scene/plugins/blender/landscape/LandscapeHelper.java
  3. 70
      engine/src/blender/com/jme3/scene/plugins/blender/materials/MaterialContext.java
  4. 9
      engine/src/blender/com/jme3/scene/plugins/blender/textures/CombinedTexture.java
  5. 119
      engine/src/blender/com/jme3/scene/plugins/blender/textures/TextureHelper.java

@ -114,7 +114,12 @@ public class BlenderKey extends ModelKey {
/** The radius of a shape that will be used while creating the generated texture for the sky. The higher it is the larger part of the texture will be seen. */
protected float skyGeneratedTextureRadius = 1;
/** The shape against which the generated texture for the sky will be created. */
protected SkyGeneratedTextureShape skyGeneratedTextureShape = SkyGeneratedTextureShape.SPHERE;
protected SkyGeneratedTextureShape skyGeneratedTextureShape = SkyGeneratedTextureShape.SPHERE;
/**
* This field tells if the importer should optimise the use of textures or not. If set to true, then textures of the same mapping type will be merged together
* and textures that in the final result will never be visible - will be discarded.
*/
protected boolean optimiseTextures;
/**
* Constructor used by serialization mechanisms.
@ -273,7 +278,7 @@ public class BlenderKey extends ModelKey {
public void excludeFromLoading(int featuresNotToLoad) {
featuresToLoad &= ~featuresNotToLoad;
}
public boolean shouldLoad(int featureToLoad) {
return (featuresToLoad & featureToLoad) != 0;
}
@ -414,12 +419,29 @@ public class BlenderKey extends ModelKey {
* the shape against which the generated texture for the sky will be created
*/
public void setSkyGeneratedTextureShape(SkyGeneratedTextureShape skyGeneratedTextureShape) {
if(skyGeneratedTextureShape == null) {
if (skyGeneratedTextureShape == null) {
throw new IllegalArgumentException("The sky generated shape type cannot be null!");
}
this.skyGeneratedTextureShape = skyGeneratedTextureShape;
}
/**
* If set to true, then textures of the same mapping type will be merged together
* and textures that in the final result will never be visible - will be discarded.
* @param optimiseTextures
* the variable that tells if the textures should be optimised or not
*/
public void setOptimiseTextures(boolean optimiseTextures) {
this.optimiseTextures = optimiseTextures;
}
/**
* @return the variable that tells if the textures should be optimised or not (by default the optimisation is disabled)
*/
public boolean isOptimiseTextures() {
return optimiseTextures;
}
/**
* This mehtod sets the name of the WORLD data block taht should be used during file loading. By default the name is
* not set. If no name is set or the given name does not occur in the file - the first WORLD data block will be used
@ -474,6 +496,7 @@ public class BlenderKey extends ModelKey {
oc.write(skyGeneratedTextureSize, "sky-generated-texture-size", 1000);
oc.write(skyGeneratedTextureRadius, "sky-generated-texture-radius", 1f);
oc.write(skyGeneratedTextureShape, "sky-generated-texture-shape", SkyGeneratedTextureShape.SPHERE);
oc.write(optimiseTextures, "optimise-textures", false);
}
@Override
@ -494,6 +517,7 @@ public class BlenderKey extends ModelKey {
skyGeneratedTextureSize = ic.readInt("sky-generated-texture-size", 1000);
skyGeneratedTextureRadius = ic.readFloat("sky-generated-texture-radius", 1f);
skyGeneratedTextureShape = ic.readEnum("sky-generated-texture-shape", SkyGeneratedTextureShape.class, SkyGeneratedTextureShape.SPHERE);
optimiseTextures = ic.readBoolean("optimise-textures", false);
}
@Override
@ -507,14 +531,15 @@ public class BlenderKey extends ModelKey {
result = prime * result + (fixUpAxis ? 1231 : 1237);
result = prime * result + fps;
result = prime * result + generatedTexturePPU;
result = prime * result + (skyGeneratedTextureShape == null ? 0 : skyGeneratedTextureShape.hashCode());
result = prime * result + layersToLoad;
result = prime * result + (loadGeneratedTextures ? 1231 : 1237);
result = prime * result + (loadObjectProperties ? 1231 : 1237);
result = prime * result + (loadUnlinkedAssets ? 1231 : 1237);
result = prime * result + maxTextureSize;
result = prime * result + (mipmapGenerationMethod == null ? 0 : mipmapGenerationMethod.hashCode());
result = prime * result + (optimiseTextures ? 1231 : 1237);
result = prime * result + Float.floatToIntBits(skyGeneratedTextureRadius);
result = prime * result + (skyGeneratedTextureShape == null ? 0 : skyGeneratedTextureShape.hashCode());
result = prime * result + skyGeneratedTextureSize;
result = prime * result + (usedWorld == null ? 0 : usedWorld.hashCode());
return result;
@ -561,9 +586,6 @@ public class BlenderKey extends ModelKey {
if (generatedTexturePPU != other.generatedTexturePPU) {
return false;
}
if (skyGeneratedTextureShape != other.skyGeneratedTextureShape) {
return false;
}
if (layersToLoad != other.layersToLoad) {
return false;
}
@ -582,9 +604,15 @@ public class BlenderKey extends ModelKey {
if (mipmapGenerationMethod != other.mipmapGenerationMethod) {
return false;
}
if (optimiseTextures != other.optimiseTextures) {
return false;
}
if (Float.floatToIntBits(skyGeneratedTextureRadius) != Float.floatToIntBits(other.skyGeneratedTextureRadius)) {
return false;
}
if (skyGeneratedTextureShape != other.skyGeneratedTextureShape) {
return false;
}
if (skyGeneratedTextureSize != other.skyGeneratedTextureSize) {
return false;
}
@ -598,6 +626,8 @@ public class BlenderKey extends ModelKey {
return true;
}
/**
* This enum tells the importer if the mipmaps for textures will be generated by jme. <li>NEVER_GENERATE and ALWAYS_GENERATE are quite understandable <li>GENERATE_WHEN_NEEDED is an option that checks if the texture had 'Generate mipmaps' option set in blender, mipmaps are generated only when the option is set
* @author Marcin Roguski (Kaelthas)

@ -2,7 +2,6 @@ package com.jme3.scene.plugins.blender.landscape;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -101,7 +100,7 @@ public class LandscapeHelper extends AbstractBlenderHelper {
blenderContext.getBlenderKey().setLoadGeneratedTextures(true);
TextureHelper textureHelper = blenderContext.getHelper(TextureHelper.class);
Map<Number, CombinedTexture> loadedTextures = null;
List<CombinedTexture> loadedTextures = null;
try {
loadedTextures = textureHelper.readTextureData(worldStructure, new float[] { horizontalColor.r, horizontalColor.g, horizontalColor.b, horizontalColor.a }, true);
} finally {
@ -113,7 +112,7 @@ public class LandscapeHelper extends AbstractBlenderHelper {
if (loadedTextures.size() > 1) {
throw new IllegalStateException("There should be only one combined texture for sky!");
}
CombinedTexture combinedTexture = loadedTextures.get(1);
CombinedTexture combinedTexture = loadedTextures.get(0);
texture = combinedTexture.generateSkyTexture(horizontalColor, zenithColor, blenderContext);
} else {
LOGGER.fine("Preparing colors for colorband.");
@ -169,7 +168,7 @@ public class LandscapeHelper extends AbstractBlenderHelper {
pixelIO.write(image, 3, pixel, x, y);
}
}
LOGGER.fine("Creating bottom texture.");
pixelIO.read(image, 0, pixel, 0, 0);
for (int y = 0; y < size; ++y) {

@ -2,7 +2,6 @@ package com.jme3.scene.plugins.blender.materials;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -32,30 +31,30 @@ import com.jme3.util.BufferUtils;
* @author Marcin Roguski (Kaelthas)
*/
public final class MaterialContext {
private static final Logger LOGGER = Logger.getLogger(MaterialContext.class.getName());
private static final Logger LOGGER = Logger.getLogger(MaterialContext.class.getName());
// texture mapping types
public static final int MTEX_COL = 0x01;
public static final int MTEX_NOR = 0x02;
public static final int MTEX_SPEC = 0x04;
public static final int MTEX_EMIT = 0x40;
public static final int MTEX_ALPHA = 0x80;
public static final int MTEX_AMB = 0x800;
public static final int MTEX_COL = 0x01;
public static final int MTEX_NOR = 0x02;
public static final int MTEX_SPEC = 0x04;
public static final int MTEX_EMIT = 0x40;
public static final int MTEX_ALPHA = 0x80;
public static final int MTEX_AMB = 0x800;
/* package */final String name;
/* package */final Map<Number, CombinedTexture> loadedTextures;
/* package */final String name;
/* package */final List<CombinedTexture> loadedTextures;
/* package */final ColorRGBA diffuseColor;
/* package */final DiffuseShader diffuseShader;
/* package */final SpecularShader specularShader;
/* package */final ColorRGBA specularColor;
/* package */final ColorRGBA ambientColor;
/* package */final float shininess;
/* package */final boolean shadeless;
/* package */final boolean vertexColor;
/* package */final boolean transparent;
/* package */final boolean vTangent;
/* package */FaceCullMode faceCullMode;
/* package */final ColorRGBA diffuseColor;
/* package */final DiffuseShader diffuseShader;
/* package */final SpecularShader specularShader;
/* package */final ColorRGBA specularColor;
/* package */final ColorRGBA ambientColor;
/* package */final float shininess;
/* package */final boolean shadeless;
/* package */final boolean vertexColor;
/* package */final boolean transparent;
/* package */final boolean vTangent;
/* package */FaceCullMode faceCullMode;
/* package */MaterialContext(Structure structure, BlenderContext blenderContext) throws BlenderFileException {
name = structure.getName();
@ -68,7 +67,7 @@ public final class MaterialContext {
int diff_shader = ((Number) structure.getFieldValue("diff_shader")).intValue();
diffuseShader = DiffuseShader.values()[diff_shader];
if (this.shadeless) {
if (shadeless) {
float r = ((Number) structure.getFieldValue("r")).floatValue();
float g = ((Number) structure.getFieldValue("g")).floatValue();
float b = ((Number) structure.getFieldValue("b")).floatValue();
@ -84,9 +83,9 @@ public final class MaterialContext {
int spec_shader = ((Number) structure.getFieldValue("spec_shader")).intValue();
specularShader = SpecularShader.values()[spec_shader];
specularColor = this.readSpecularColor(structure);
float shininess = ((Number) structure.getFieldValue("har")).floatValue();//this is (probably) the specular hardness in blender
float shininess = ((Number) structure.getFieldValue("har")).floatValue();// this is (probably) the specular hardness in blender
this.shininess = shininess > 0.0f ? shininess : MaterialHelper.DEFAULT_SHININESS;
float r = ((Number) structure.getFieldValue("ambr")).floatValue();
float g = ((Number) structure.getFieldValue("ambg")).floatValue();
float b = ((Number) structure.getFieldValue("ambb")).floatValue();
@ -159,16 +158,15 @@ public final class MaterialContext {
// applying textures
if (loadedTextures != null && loadedTextures.size() > 0) {
int textureIndex = 0;
if(loadedTextures.size() > TextureHelper.TEXCOORD_TYPES.length) {
if (loadedTextures.size() > TextureHelper.TEXCOORD_TYPES.length) {
LOGGER.log(Level.WARNING, "The blender file has defined more than {0} different textures. JME supports only {0} UV mappings.", TextureHelper.TEXCOORD_TYPES.length);
}
for (Entry<Number, CombinedTexture> entry : loadedTextures.entrySet()) {
if(textureIndex < TextureHelper.TEXCOORD_TYPES.length) {
CombinedTexture combinedTexture = entry.getValue();
for (CombinedTexture combinedTexture : loadedTextures) {
if (textureIndex < TextureHelper.TEXCOORD_TYPES.length) {
combinedTexture.flatten(geometry, geometriesOMA, userDefinedUVCoordinates, blenderContext);
this.setTexture(material, entry.getKey().intValue(), combinedTexture.getResultTexture());
List<Vector2f> uvs = entry.getValue().getResultUVS();
this.setTexture(material, combinedTexture.getMappingType(), combinedTexture.getResultTexture());
List<Vector2f> uvs = combinedTexture.getResultUVS();
VertexBuffer uvCoordsBuffer = new VertexBuffer(TextureHelper.TEXCOORD_TYPES[textureIndex++]);
uvCoordsBuffer.setupData(Usage.Static, 2, Format.Float, BufferUtils.createFloatBuffer(uvs.toArray(new Vector2f[uvs.size()])));
geometry.getMesh().setBuffer(uvCoordsBuffer);
@ -176,14 +174,14 @@ public final class MaterialContext {
LOGGER.log(Level.WARNING, "The texture could not be applied because JME only supports up to {0} different UV's.", TextureHelper.TEXCOORD_TYPES.length);
}
}
} else if(userDefinedUVCoordinates != null && userDefinedUVCoordinates.size() > 0) {
} else if (userDefinedUVCoordinates != null && userDefinedUVCoordinates.size() > 0) {
LOGGER.fine("No textures found for the mesh, but UV coordinates are applied.");
int textureIndex = 0;
if(userDefinedUVCoordinates.size() > TextureHelper.TEXCOORD_TYPES.length) {
if (userDefinedUVCoordinates.size() > TextureHelper.TEXCOORD_TYPES.length) {
LOGGER.log(Level.WARNING, "The blender file has defined more than {0} different UV coordinates for the mesh. JME supports only {0} UV coordinates buffers.", TextureHelper.TEXCOORD_TYPES.length);
}
for(Entry<String, List<Vector2f>> entry : userDefinedUVCoordinates.entrySet()) {
if(textureIndex < TextureHelper.TEXCOORD_TYPES.length) {
for (Entry<String, List<Vector2f>> entry : userDefinedUVCoordinates.entrySet()) {
if (textureIndex < TextureHelper.TEXCOORD_TYPES.length) {
List<Vector2f> uvs = entry.getValue();
VertexBuffer uvCoordsBuffer = new VertexBuffer(TextureHelper.TEXCOORD_TYPES[textureIndex++]);
uvCoordsBuffer.setupData(Usage.Static, 2, Format.Float, BufferUtils.createFloatBuffer(uvs.toArray(new Vector2f[uvs.size()])));
@ -253,8 +251,8 @@ public final class MaterialContext {
*/
public boolean hasGeneratedTextures() {
if (loadedTextures != null) {
for (Entry<Number, CombinedTexture> entry : loadedTextures.entrySet()) {
if (entry.getValue().hasGeneratedTextures()) {
for (CombinedTexture generatedTextures : loadedTextures) {
if (generatedTextures.hasGeneratedTextures()) {
return true;
}
}

@ -379,6 +379,13 @@ public class CombinedTexture {
return textureDatas.size();
}
/**
* @return the texture's mapping type
*/
public int getMappingType() {
return mappingType;
}
/**
* @return <b>true</b> if the texture has at least one generated texture component and <b>false</b> otherwise
*/
@ -392,7 +399,7 @@ public class CombinedTexture {
}
return false;
}
/**
* This method determines if the given texture has no alpha channel.
*

@ -77,29 +77,29 @@ import com.jme3.util.BufferUtils;
* @author Marcin Roguski
*/
public class TextureHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(TextureHelper.class.getName());
private static final Logger LOGGER = Logger.getLogger(TextureHelper.class.getName());
// texture types
public static final int TEX_NONE = 0;
public static final int TEX_CLOUDS = 1;
public static final int TEX_WOOD = 2;
public static final int TEX_MARBLE = 3;
public static final int TEX_MAGIC = 4;
public static final int TEX_BLEND = 5;
public static final int TEX_STUCCI = 6;
public static final int TEX_NOISE = 7;
public static final int TEX_IMAGE = 8;
public static final int TEX_PLUGIN = 9;
public static final int TEX_ENVMAP = 10;
public static final int TEX_MUSGRAVE = 11;
public static final int TEX_VORONOI = 12;
public static final int TEX_DISTNOISE = 13;
public static final int TEX_POINTDENSITY = 14; // v. 25+
public static final int TEX_VOXELDATA = 15; // v. 25+
public static final int TEX_OCEAN = 16; // v. 26+
public static final Type[] TEXCOORD_TYPES = new Type[] { Type.TexCoord, Type.TexCoord2, Type.TexCoord3, Type.TexCoord4, Type.TexCoord5, Type.TexCoord6, Type.TexCoord7, Type.TexCoord8 };
public static final int TEX_NONE = 0;
public static final int TEX_CLOUDS = 1;
public static final int TEX_WOOD = 2;
public static final int TEX_MARBLE = 3;
public static final int TEX_MAGIC = 4;
public static final int TEX_BLEND = 5;
public static final int TEX_STUCCI = 6;
public static final int TEX_NOISE = 7;
public static final int TEX_IMAGE = 8;
public static final int TEX_PLUGIN = 9;
public static final int TEX_ENVMAP = 10;
public static final int TEX_MUSGRAVE = 11;
public static final int TEX_VORONOI = 12;
public static final int TEX_DISTNOISE = 13;
public static final int TEX_POINTDENSITY = 14; // v. 25+
public static final int TEX_VOXELDATA = 15; // v. 25+
public static final int TEX_OCEAN = 16; // v. 26+
public static final Type[] TEXCOORD_TYPES = new Type[] { Type.TexCoord, Type.TexCoord2, Type.TexCoord3, Type.TexCoord4, Type.TexCoord5, Type.TexCoord6, Type.TexCoord7, Type.TexCoord8 };
private TextureGeneratorFactory textureGeneratorFactory = new TextureGeneratorFactory();
/**
@ -523,9 +523,9 @@ public class TextureHelper extends AbstractBlenderHelper {
return result;
}
@SuppressWarnings("unchecked")
public Map<Number, CombinedTexture> readTextureData(Structure structure, float[] diffuseColorArray, boolean skyTexture) throws BlenderFileException {
public List<CombinedTexture> readTextureData(Structure structure, float[] diffuseColorArray, boolean skyTexture) throws BlenderFileException {
DynamicArray<Pointer> mtexsArray = (DynamicArray<Pointer>) structure.getFieldValue("mtex");
int separatedTextures = skyTexture ? 0 : ((Number) structure.getFieldValue("septex")).intValue();
List<TextureData> texturesList = new ArrayList<TextureData>();
@ -537,10 +537,10 @@ public class TextureHelper extends AbstractBlenderHelper {
textureData.uvCoordinatesType = skyTexture ? UVCoordinatesType.TEXCO_ORCO.blenderValue : ((Number) textureData.mtex.getFieldValue("texco")).intValue();
textureData.projectionType = ((Number) textureData.mtex.getFieldValue("mapping")).intValue();
textureData.uvCoordinatesName = textureData.mtex.getFieldValue("uvName").toString();
if(textureData.uvCoordinatesName != null && textureData.uvCoordinatesName.trim().length() == 0) {
if (textureData.uvCoordinatesName != null && textureData.uvCoordinatesName.trim().length() == 0) {
textureData.uvCoordinatesName = null;
}
Pointer pTex = (Pointer) textureData.mtex.getFieldValue("tex");
if (pTex.isNotNull()) {
Structure tex = pTex.fetchData(blenderContext.getInputStream()).get(0);
@ -550,33 +550,62 @@ public class TextureHelper extends AbstractBlenderHelper {
}
}
// loading the textures and merging them
Map<Number, List<TextureData>> textureDataMap = this.sortTextures(texturesList);
Map<Number, CombinedTexture> loadedTextures = new HashMap<Number, CombinedTexture>();
for (Entry<Number, List<TextureData>> entry : textureDataMap.entrySet()) {
if (entry.getValue().size() > 0) {
CombinedTexture combinedTexture = new CombinedTexture(entry.getKey().intValue(), !skyTexture);
for (TextureData textureData : entry.getValue()) {
LOGGER.info("Loading model's textures.");
List<CombinedTexture> loadedTextures = new ArrayList<CombinedTexture>();
if (blenderContext.getBlenderKey().isOptimiseTextures()) {
LOGGER.fine("Optimising the useage of model's textures.");
Map<Number, List<TextureData>> textureDataMap = this.sortTextures(texturesList);
for (Entry<Number, List<TextureData>> entry : textureDataMap.entrySet()) {
if (entry.getValue().size() > 0) {
CombinedTexture combinedTexture = new CombinedTexture(entry.getKey().intValue(), !skyTexture);
for (TextureData textureData : entry.getValue()) {
int texflag = ((Number) textureData.mtex.getFieldValue("texflag")).intValue();
boolean negateTexture = (texflag & 0x04) != 0;
Texture texture = this.getTexture(textureData.textureStructure, textureData.mtex, blenderContext);
if (texture != null) {
int blendType = ((Number) textureData.mtex.getFieldValue("blendtype")).intValue();
float[] color = new float[] { ((Number) textureData.mtex.getFieldValue("r")).floatValue(), ((Number) textureData.mtex.getFieldValue("g")).floatValue(), ((Number) textureData.mtex.getFieldValue("b")).floatValue() };
float colfac = ((Number) textureData.mtex.getFieldValue("colfac")).floatValue();
TextureBlender textureBlender = TextureBlenderFactory.createTextureBlender(texture.getImage().getFormat(), texflag, negateTexture, blendType, diffuseColorArray, color, colfac);
combinedTexture.add(texture, textureBlender, textureData.uvCoordinatesType, textureData.projectionType, textureData.textureStructure, textureData.uvCoordinatesName, blenderContext);
}
}
if (combinedTexture.getTexturesCount() > 0) {
loadedTextures.add(combinedTexture);
}
}
}
} else {
LOGGER.fine("No textures optimisation applied.");
int[] mappings = new int[] { MaterialContext.MTEX_COL, MaterialContext.MTEX_NOR, MaterialContext.MTEX_EMIT, MaterialContext.MTEX_SPEC, MaterialContext.MTEX_ALPHA, MaterialContext.MTEX_AMB };
for (TextureData textureData : texturesList) {
Texture texture = this.getTexture(textureData.textureStructure, textureData.mtex, blenderContext);
if (texture != null) {
Number mapto = (Number) textureData.mtex.getFieldValue("mapto");
int texflag = ((Number) textureData.mtex.getFieldValue("texflag")).intValue();
boolean negateTexture = (texflag & 0x04) != 0;
Texture texture = this.getTexture(textureData.textureStructure, textureData.mtex, blenderContext);
if (texture != null) {
int blendType = ((Number) textureData.mtex.getFieldValue("blendtype")).intValue();
float[] color = new float[] { ((Number) textureData.mtex.getFieldValue("r")).floatValue(), ((Number) textureData.mtex.getFieldValue("g")).floatValue(), ((Number) textureData.mtex.getFieldValue("b")).floatValue() };
float colfac = ((Number) textureData.mtex.getFieldValue("colfac")).floatValue();
TextureBlender textureBlender = TextureBlenderFactory.createTextureBlender(texture.getImage().getFormat(), texflag, negateTexture, blendType, diffuseColorArray, color, colfac);
combinedTexture.add(texture, textureBlender, textureData.uvCoordinatesType, textureData.projectionType,
textureData.textureStructure, textureData.uvCoordinatesName, blenderContext);
for (int i = 0; i < mappings.length; ++i) {
if ((mappings[i] & mapto.intValue()) != 0) {
CombinedTexture combinedTexture = new CombinedTexture(mappings[i], !skyTexture);
int blendType = ((Number) textureData.mtex.getFieldValue("blendtype")).intValue();
float[] color = new float[] { ((Number) textureData.mtex.getFieldValue("r")).floatValue(), ((Number) textureData.mtex.getFieldValue("g")).floatValue(), ((Number) textureData.mtex.getFieldValue("b")).floatValue() };
float colfac = ((Number) textureData.mtex.getFieldValue("colfac")).floatValue();
TextureBlender textureBlender = TextureBlenderFactory.createTextureBlender(texture.getImage().getFormat(), texflag, negateTexture, blendType, diffuseColorArray, color, colfac);
combinedTexture.add(texture, textureBlender, textureData.uvCoordinatesType, textureData.projectionType, textureData.textureStructure, textureData.uvCoordinatesName, blenderContext);
if (combinedTexture.getTexturesCount() > 0) {// the added texture might not have been accepted (if for example loading generated textures is disabled)
loadedTextures.add(combinedTexture);
}
}
}
}
if (combinedTexture.getTexturesCount() > 0) {
loadedTextures.put(entry.getKey(), combinedTexture);
}
}
}
return loadedTextures;
}
/**
* This method sorts the textures by their mapping type. In each group only
* textures of one type are put (either two- or three-dimensional).
@ -601,7 +630,7 @@ public class TextureHelper extends AbstractBlenderHelper {
}
return result;
}
private static class TextureData {
public Structure mtex;
public Structure textureStructure;

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