Explained PCFPOISSON filtering in EdgeFilterinMode enum javadoc

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10903 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
experimental
rem..om 11 years ago
parent d7b5283e7d
commit 1b2b9a6e88
  1. 9
      engine/src/core/com/jme3/shadow/EdgeFilteringMode.java

@ -57,8 +57,13 @@ public enum EdgeFilteringMode {
*/
PCF4(3),
/**
* 8x8 percentage-closer filtering is used. Shadows will be smoother at the
* cost of performance
* 12 samples percentage-closer filtering with a POISON disc distribution
* is used.
* http://devmag.org.za/2009/05/03/poisson-disk-sampling/
* The principle is to eliminate the regular blurring pattern that can be
* seen with pcf4x4 by randomizing the samble position with a poisson disc.
* Shadows will look smoother than 4x4 PCF but with slightly better or
* similar performance.
*/
PCFPOISSON(4),
/**

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