nor..67
654ee5f0db
- update wiki page list
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7928 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
cc403160be
Texture key for generated textures added.
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Normalmap is only calculated when generated texture is an input.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7927 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
48e4522da5
SDK : fixed scene explorer refresh when deleting a light node
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7926 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
1b623df1ab
- rename "SceneViewer" to "OpenGL Window" to reduce confusion
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7925 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
5ec83b0f62
- fix small typo in BlenderLoader
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7924 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
93530bc2d0
Fix to loading models with high number of vertices (greater than Shor.MAX_VALUE).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7923 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
04d3509c58
Improving image loading speed by using the BufferedInputStream.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7922 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
f4d900bc43
Fix to narmal map loading.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7921 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
0b5cc9fb43
SDK : re-added the cache delete when loading an asset since it has been fixed in the engine
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7920 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
2b8ad73f7e
SDK : added possibility to switch to front, left, top, etc... views
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7919 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
0de5fe39a3
Fix to loading normal maps.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7918 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
f15107da95
* All asset cache operations can now work on smart cache
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* Added better test for asset cache
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7917 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
ae2fda8626
Spot light : fixed issue that was preventing point lights to work correctly when a spot light is in the scene
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7916 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
1b8e65bc97
SDK : remover deleteFromCache call in SpatialAssetDataObject since it's not allowed anymore
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7915 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
73aa30785b
* AssetPathURL now accepts non-relative asset paths
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* ZipLocator will now crash if the specified zip file does not exist
* Fixed crash when restarting context with pixel format changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7914 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
99746c72ec
Several changes to constraints (but may not working well yet).
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Fix to Y-up axis issue when parent was present bu not loaded (in different layer for example).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7913 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
f182b5d91b
* Javadoc for some classes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7912 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
e084c2baf1
- fix Material Editor j3m path setting
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7911 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
06e04c429c
Fix: fixed exception when trying to jump with physics turned off
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7910 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
7308cdfca6
* Fixed issue with spot light shader not taking into account alpha
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* Reduced number of varyings by 2 in lighting shader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7909 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
d8afde19cf
* Fix crashes due to introduction of MaterialKey
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* Deleted unused textures
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7908 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
026a72d57e
* Fix crash in TestEverything
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* Fix crash in TestWalkingChar
* Fix crash in TestDopper
* Fix crash in TestApplication
* Fix deprecation warnings in audio tests
* Fixed issues with particle emitter cloning and import/export
* Fixed TempVars crashes in BoundingSphere
* Fixed incorrect deprecation warning in AudioNode
* Added smart caching to materials
* Added test to verify that particle export and cloning is working correctly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7907 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
7cd213b940
* Fix for ParticleEmitter.clone()
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* Enable smart cache for models
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7906 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Sha..om
66d78be974
* asin -> atan
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7905 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
dfef1a6dfe
Fix: fixed a bug when using alphamaps with TerrainGrid
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7904 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
310193018d
- added a ColorRGBA to tempVars
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- Used tempvars in Materila.renderMultipassLighting
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7903 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
0b7f96726f
Android: fixed logging
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7902 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
c172b2e455
- Reverted previous uniform change, it was causing changes in constants, when user was assigning a constant to a uniform (like mat.setColor("Color",ColorRGBA.White)).
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- Changed Material's renderMultipassLighting method to not reuse Shader's values instance, and to use temporary allocated variables in the material instance instead
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7901 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
PSp..om
1bbbc3b0bb
Fixed a typo in the comment. OCD strikes again.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7900 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
PSp..om
7ea2f54286
Turning the memory tracking off since it's pretty expensive
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and broken anyway. See comment in source.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7899 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
e6c2653fe6
Fixed varrying binding in the lighting shader
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7898 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
b1b389be57
sdk : complete commit due to prior mistake in commit
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7897 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
3cd94d776f
sdk : added spot light support to scene composer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7896 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
53354f5dda
sdk : added spot light support to jmp
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7895 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
58d485467a
- fix lighting compile error
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7894 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
99a4b00c15
- Added SpotLight light type.
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- Implemented spot light shading for lighting (pixel and vertex lighting) and terrain shader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7893 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
41f417570d
Uniforms : fixed Copyright formatting
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7892 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
3bd4146f4b
* Prevent shader leaks
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7891 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
6c4a13ddde
Uniforms : fixed clearValues to not assign references.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7890 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
ba6f64a637
- fix nifty project library
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7889 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
bb2d1073de
Android: added some more logging to the surface creation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7888 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
e911e3299e
Changes to animations storing (not yet used in the selected blender file) and small refactoring.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7886 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
06264e69bf
- fix to HingeJoint (native bullet), thanks to @makeshift
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7885 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
1e2e6f6a2d
Fix to armature modifier loading.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7884 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
bre..ns
c54ce7be27
reduced terrain save j3o file size
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7883 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
a2b83be8bd
Improvements to blender manual tester.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7882 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
bre..ns
4b57b7187a
fixed terrain camera controller to use the changes to AbstractCameraController
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7881 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
381764a0ec
* System.load() will still be called on natives even if the file already exists
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7880 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
1cd980db9b
PssmRenderer :
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- added a flag flushQueues to prevent the PssmRenderer to flush the shadow queues. This allow to have several PssmRenderer on one scene to have shadows cast by several light sources.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7879 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
92a751893f
* Disable point sprite if not rendering a point mesh. May prevent ATI driver crashes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7878 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago