Commit Graph

574 Commits (dd474330fdb292e6eb95e315294e413de0f8d2d3)

Author SHA1 Message Date
sigonasr2 dd474330fd [demo] Fix stage alpha transitions in story view. Release Build 11576. 1 month ago
sigonasr2 9f3f9b30b0 [demo] Add Warrior story image to list of files. Missing asset. Release Build 11575. 1 month ago
sigonasr2 4d75e50208 Demo executable rebuild with proper pack key. 2 months ago
sigonasr2 d60398c0cd Force all old decal instances to be cleared from the engine when the game is reset. This addresses a very random Linux crash that was occurring enough to be a problem when quitting the game. Release Build 11570. 2 months ago
sigonasr2 b6f2e846e1 MonsterData should be loading graphics from Resource Packs instead. This should solve the issues with Issue #70. Release Build 11566. 2 months ago
sigonasr2 63ba75400c [demo] Remove hash verification functions from the game. See Issue #68. Release Build 11565. 2 months ago
sigonasr2 b9ea6d1432 [demo] Fix world map having a bad link west of the second camp stage plate. Release Build 11563. 3 months ago
sigonasr2 5ace134f65 [demo] Remove unavailable maps for the demo. Release Build 11562. 3 months ago
sigonasr2 1dfb4d0201 [demo] Add congratulatory message for completing the demo. Version updated to 1.3. Release Build 11561. 3 months ago
sigonasr2 7b5809c5b6 [demo] Make the 3 class variations unselectable in demo build. Release Build 11558. 3 months ago
sigonasr2 bbe5ccab10 [demo] Update demo build to newest engine. Block off world map navigation beyond Camp II for demo build. Fix bug with file trimming ignoring escape backslash characters in hash causing invalid file hashes. Disable admin mode for demo release build. Release Build 11555. 3 months ago
sigonasr2 6788e3c523 Fix Charge Arrow's beam graphic to match its radius better. Release Build 11546. 3 months ago
sigonasr2 bc795ecb2b Remove songs from git index into commercial assets. Update distribution and build scripts to not include songs commercial folder. Fix early destruction of audio buffer data causing a crash. Release Build 11544. 3 months ago
sigonasr2 3682d9cf68 Add in raw audio buffer loading support from PGE resource packs in the MiniAudio PGEX. Ready for merge. Release Build 11541. 3 months ago
sigonasr2 9b69a4ebb3 ogg vorbis resource pack encoding/decoding implementation started (currently crashes during playback) 3 months ago
sigonasr2 3afeb7fa91 Only allow hovered over scrollable window components to be scrolled by the mouse wheel. Fix bug with display colors for accessory enchantment display names. Release Build 11508. 3 months ago
sigonasr2 a6876f2523 Implement random weighted roll enchant functions. Added unit tests for them. Release Build 11497. 3 months ago
sigonasr2 773c011eb9 Shift elements in refinement and enchanting windows around slightly. Add in framework for Accessory Enchanting window. Add in missing connection points for the boss stages of Chapter 3. Release Build 11493. 3 months ago
sigonasr2 564190d2c6 Finished implementing Accessory Refinement window. Fixed bug with accessory refining function not updating stats for accessories already equipped. Added appropriate unit test. 212/212 unit tests passing. Release Build 11482. 3 months ago
sigonasr2 01ec5f5390 Fixed menu labels not re-updating when a blank item was assigned. Made onMouseOut callback occur when the child selected item of a RowInventoryScrollableWindowComponent was cleared. Added refinement cost displays to the Refining interface. Ready for refining action. Release Build 11461. 3 months ago
sigonasr2 8303665828 Began implementing Artificer Refinement window. Release Build 11440. 3 months ago
sigonasr2 50820d34a5 Placeholder Story 2-1. Remove unncessary confirmation menus. Clear child item when reopening the Disassemble or Refine menus. Release Build 11417. 3 months ago
sigonasr2 da65f1525b Implemented the Artificer Accessory Disassembling menu. Added support for children of RowInventoryScrollingWindowComponents to be selected. Added a MenuDecal menu component. Release Build 11414. 3 months ago
sigonasr2 ac934eead5 Add in basic setup for Artificer Disassembly menu. Release Build 11382. 3 months ago
sigonasr2 ef5239657d Add tutorial task for Artificer introduction in camp. Release Build 11362. 3 months ago
sigonasr2 517f81c03f Handle multiple connection points with the same map names all being handled correctly when dealing with visit notifications. Release Build 11361. Prepare framework for Artificer unlocks. 3 months ago
sigonasr2 e0d58aef04 Add in Comet Flare and remove restriction on Summon Comet and Solar Flare equip combination denying. Release Build 11357. 3 months ago
sigonasr2 050821b1d2 Expand Wizard's Meteor ability configuration parameters. Implemented Summon Comet and Solar Flare enchants. Added incompatibility checks for these two enchants as equipment. Add in unit tests to check for validity of equipping accessories. Release Build 11350. 3 months ago
sigonasr2 bcaed9aed5 Updated all BGM tracks with newest versions. Release Build 11330. 3 months ago
sigonasr2 4f18cd41fb Fix sound effect bug when lightning bolt hits a player (doesn't currently happen in-game). Implement Chain Lightning. Release Build 11328. 3 months ago
sigonasr2 6fbb8a8ed1 Implemented Trail of Fire enchant, added Trail of Fire effect. Fix effects not having their type set with the new Effect constructor arrangement. Adjusted Trail of Fire damage potency from 10% to 30% per tick. Release Build 11309. 3 months ago
sigonasr2 901f2e38bc Prepare Trail of Fire graphics and structures. Update lerp util to be generalized and introduce generalized Oscillator class. Release Build 11271. 3 months ago
sigonasr2 5b7c25df46 Add in map_range util function. Fix up FadeInOutEffect to still behave with its old behavior for Poison Pool while enabling new oscillating behaviors for size/color. Add in unit test for map_range. Implement Black Hole Enchant. Release Build 11250. 3 months ago
sigonasr2 94b324e7a2 Restructure Effect class. Add in black hole and portal graphics. Added custom code analysis ruleset. Implemented Blink Portal enchant. Release Build 11230. 3 months ago
sigonasr2 57b59f943c Fix wrapped text on MenuLabel components bleeding out over the edges. Release build 11202. 3 months ago
sigonasr2 85124b8875 Prevent save file corruption while hashing by putting the hashing file in a temporary file instead... Release Build 11201. 3 months ago
sigonasr2 0288ccbd0c Fix bug with multi-hit bullets not adding hit targets to the hit list before monster hit / player hit bullet callbacks. Implemented Piercing Bolt enchant. 199/199 unit tests passing. Release Build 11200. 3 months ago
sigonasr2 6d4de7940b Implemented Curse of Doom. Release Build 11188. 3 months ago
sigonasr2 a81dd94182 Implement Expunge enchant. Release Build 11183. 3 months ago
sigonasr2 88dea6fa84 Implement Poison Bounce enchant. Fix Poison Bounce physics when dealing with lower frame rates. Release Build 11180. 3 months ago
sigonasr2 e8ead7e07b Implemented Pooling Poison enchant. Fix True Damage and Dot flags ignoring dead monsters and still applying damage. 191/191 Unit Tests passing. Release Build 11173. 3 months ago
sigonasr2 b36e5b449d Refactor testing suite to reduce boilerplate. 3 months ago
sigonasr2 b0ee888b83 Implemented Spreading Pain enchant. Made applied buffs not immediately start ticking down on the same frame as they are applied since that causes some strange interactions with chained deaths. Release Build 11152. 3 months ago
sigonasr2 dd38b8d58e [demo] Add in safety checks for loading and saving files. Run saves/loads repeatedly until they actually complete. Demo Patch 5. Release Build 9546. 3 months ago
sigonasr2 a90c7d3c5d Fix Firebolt and Lightning bolt crashing the game. Implemented cat animation override for Nine Lives enchant. Implemented Nine Lives Enchant. Release Build 11130. 3 months ago
sigonasr2 a9078622f2 Fix bug with multi-hit bullets not allowing their collision checks to be disabled mid-sequence. Add capability for derived bullet types to re-activate themselves. Bouncing Orb Enchant implemented. 181/181 unit tests passing. Release Build 11106. 3 months ago
sigonasr2 976cc7a0b7 Fix bug with multi-hit bullets not allowing their collision checks to be disabled mid-sequence. Add capability for derived bullet types to re-activate themselves. 181/181 unit tests passing. Release Build 11106. 3 months ago
sigonasr2 beb8e38b36 Fix bug with reapplying Advance Shield not properly re-enabling the shield drop timer causing the shield to last permanently on the player character. Add test case to cover this edge case. Release Build 11094. 3 months ago
sigonasr2 182e492991 Added Training Dummies to camp. Release Build 11085. 3 months ago
sigonasr2 719ed53923 Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084. 3 months ago