Handle multiple connection points with the same map names all being handled correctly when dealing with visit notifications. Release Build 11361. Prepare framework for Artificer unlocks.
if(matchedConnectionPoints.size()==0)ERR(std::format("WARNING! Could not find any connection points with name {} for resetting! THIS SHOULD NOT BE HAPPENING!",mapName));
if(mapName=="NPCs.Sherman.Potion Crafting Unlock Condition"_S&&//When we beat the bonus chapter 1 fight, before sherman's potion crafting is unlocked, if the current map we just unlocked for is the bonus boss stage we will notify the Hub connection point and reset it so the player has a notification to go there again.