Commit Graph

2576 Commits (fd28efd64c2b5cb5407710d90f01d57cd7762f5f)

Author SHA1 Message Date
nor..67 f8de35a9e8 - change BetterCharacterControl damping to be framerate decoupled 12 years ago
rem..om b81ac2be61 Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o 12 years ago
nor..67 bc36506776 - add black fog to WoI 12 years ago
nor..67 39205d3b21 - add damping for local x/z forces to BetterCharacterControl, remove debug 12 years ago
nor..67 cb1920eaff - cleanup state detaching in WoI 12 years ago
nor..67 8f5a8500a6 - fix coord display for WorldOfInception 12 years ago
nor..67 50b7ed3b91 - fix coord display for WorldOfInception 12 years ago
nor..67 bd76d72ec7 - add coord display for WorldOfInception 12 years ago
nor..67 e100931c1f - add first version of WorldOfInception 12 years ago
nor..67 fe20cbb55f - cleanup BulletAppState startPhysics/stopPhysics 12 years ago
Kae..pl 31e327bbac Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint. 12 years ago
Kae..pl 4de3be91a9 Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning. 12 years ago
Kae..pl 28ea9d8a0d Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) ) 12 years ago
Kae..pl ecc8d8387b Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab) 12 years ago
Kae..pl 9f4544a3a8 Added length of the bone to the BoneContext (this will be needed later by some of the constraints). 12 years ago
nor..67 967ec9cbe6 - clean up KinematicRagdollControl lifecycle, can now be rebuilt or re-added while in the physics space 12 years ago
Kae..pl dcd5fd5b4e Making sure that bone constraint will target either object or bone in its own armature. Allowing bone to target object (and not only bone as it was until now). 12 years ago
Kae..pl 04998a07c0 Bugfix: mipmap generation once again dependant on the blender settings and on blender key settings :) 12 years ago
nor..67 0ec18dca80 - make jbullet mesh generation synchronized 12 years ago
iwg..om b7ae718b64 Correct default value for invert mouse events. By default, raw touch events have the same coordinate origin as Desktop mouse events (lower left corner). The default for mouseEventsInvertX and mouseEventsInvertY should be false to match Desktop mouse. 12 years ago
Kae..pl bdd8ab1fb0 Feature: added constraint definitions that were added to blender 2.62 so that the loaded does not crash when meets one 12 years ago
iwg..om d59e679f71 Add copy of engine src/test to Android jME3 Test template project 12 years ago
Kae..pl 142905654f Added a function that creates the full name of the field (with its pointer and table indicators). Just for debugging purposes. 12 years ago
nor..67 ad927bcd6a - change blender texture locator to always set the texture key on loaded textures explicitly (for relative textures too) 12 years ago
Kae..pl 21dc62e293 Refactoring: removing unnecessary asset manager from BlenderInputStream constructor (the manager was never used). 12 years ago
nor..67 629d1caba7 - change blender texture locator to always set the texture key on loaded textures explicitly 12 years ago
nor..67 56244c7744 - separate update() call in KinematicRagdollControl to multiple methods to make them run hot quicker 12 years ago
nor..67 a53071ca4d - small optimization in ragdoll deserialization 12 years ago
nor..67 f29b7fadab - add serialization for KinematicRagdollControl (TODO: presets) 12 years ago
nor..67 9514355b82 - add abstraction level for spatial data creation to AbstractPhysicsControl 12 years ago
nor..67 887c13142f - move KinematicRagdollControl to use AbstractPhysicsControl 12 years ago
nor..67 2addc81210 - fix bug in cloneForSpatial use in Spatial 12 years ago
nor..67 88be282190 - remove control.setSpatial in bullet physics controls 12 years ago
nor..67 b17fbf1f49 - change Spatial and AbstractControl so that control.setSpatial doesn't have to be called in Control.cloneForSpatial but the engine also doesn't throw an exception if it does 12 years ago
nor..67 93c5cdbc71 - change PhysicsTestHelper soccer setup 12 years ago
nor..67 342b16a35b - fix using UNIT_Z when no reset vector is specified for BetterCharacterControl 12 years ago
nor..67 191c8290f6 - add first version of BetterCharacterControl, WIP 12 years ago
nor..67 5e0fa6459c - avoid null node names in obj importer 12 years ago
nor..67 ef321a468c - add active display for physics debug view 12 years ago
nor..67 d319cdfe91 - add filtering option to BulletDebugAppState 12 years ago
nor..67 463a532025 - add javadoc for Vector3f.project 12 years ago
nor..67 9603b6d09b - add gravity getter for physicsspace 12 years ago
dan..om 94d036e58d - Fixed NPE when passing a null cursor to reset cursor to default. 12 years ago
nor..67 d729bbc43a - fix missing material in debug state 12 years ago
nor..67 9b487ede59 - remove check for class in debug view (was because of wrong shape scales) 12 years ago
nor..67 12771f839f - issue warning on unscalable collision shapes 12 years ago
nor..67 63ee4d8bbe - fix display of compound shapes 12 years ago
nor..67 9037d7bbee SDK: 12 years ago
nor..67 cd7d47d50e - remove leftover code from BulletAppState 12 years ago
nor..67 841850def2 - fix in lifecycle of BulletAppState 12 years ago