Commit Graph

2576 Commits (fd28efd64c2b5cb5407710d90f01d57cd7762f5f)

Author SHA1 Message Date
nor..67 eb1964a180 - fix NPE in BulletAppState 12 years ago
nor..67 2f100c79fb - fix deprecation message and javadoc cleanups in PhysicsSpace 12 years ago
nor..67 9f7b273517 - fix possible NPE in BulletAppState 12 years ago
nor..67 cc623ef44a - give own color to bullet vehicle constraint in debug view 12 years ago
nor..67 8992563b86 - add new BulletDebugAppState for physics debugging 12 years ago
nor..67 2d5800d667 - add deprecation info to PhysicsSpace.enableDebug 12 years ago
nor..67 ab6bdae774 - fix AbstractPhysicsControl applyTransform 12 years ago
nor..67 382169355c - fix replace mistake 12 years ago
nor..67 1641238b58 - cleanup logger use in PhysicsSpace 12 years ago
nor..67 fa380923dc - cleaup adding/removing and tracking objects to the physics space 12 years ago
nor..67 7000a19a04 - fix PhysicsHoverControl 12 years ago
nor..67 3fc8b7701a - remove physics debug implementation in favor of debug AppState (WIP) 12 years ago
nor..67 707e62816d - add setlocation helper method to AbstractPhysicsControl 12 years ago
nor..67 801f24d6f4 - add AbstractPhysicsControl 12 years ago
Zer..om a127d83e7a Improved the code to detect and present good "nearly full screen" windowed resolutions. 12 years ago
nor..67 11e955e020 - use replace instead of replaceAll in blender TextureHelper 12 years ago
nor..67 836bc37f5f - Improve Blender TextureHelper external texture loading 12 years ago
nor..67 649f052cad - fix thread info output in lwjgl renderer 12 years ago
nor..67 30498824d0 - set back logging about jme version and graphics adapter to Level.INFO 12 years ago
sha..RD c994965510 * Fix GBF crash when merging with blender models (since they have index component count = 1) 12 years ago
jul..om 36e6eb7fdc Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, fetches the GLSL version correctly when using ES2 12 years ago
jul..om 1112b380d2 Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, fetches the GLSL version correctly when using ES2 12 years ago
jul..om aec78ea21f Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, temporarily disables EFX in JoalAudioRenderer 12 years ago
jul..om 723ec34a15 Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto 12 years ago
nor..67 d6ea096da9 - default blender FaceCullMode to back 12 years ago
nor..67 b0b818dc12 - fix logging in blender loader 12 years ago
nor..67 ea973c14c3 - change logging from logger.info() logger.fine and logger.warning() 12 years ago
nor..67 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 12 years ago
nor..67 2e19f4e1b7 - add iOS to platforms list 12 years ago
jul..om 0acece86e0 Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto 12 years ago
jul..om e242174a22 Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto 12 years ago
jul..om ba3eaabacd Improves OpenGL-ES support (especially for Raspberry Pi) 12 years ago
jul..om f895d9c173 Improves OpenGL-ES support (especially for Raspberry Pi), uses several contributions of Erkki Nokso-Koivisto 12 years ago
jul..om b242f66c5a Improves OpenGL-ES support (especially for Raspberry Pi), uses several contributions of Erkki Nokso-Koivisto 12 years ago
jul..om 5d24544589 Uses NEWT instead of AWT by default 12 years ago
rem..om 0c403cfc9c Changed the way the light is phased out for the LightScattering filter 12 years ago
Kae..pl 9b22b2538d Removing mipmap generation during image texture loading. This is set later if required. 12 years ago
Kae..pl ded6dce715 Bugfix: fixed a bug that occured when vertex had more than 4 weights but the first 4 weights were not attached to any bone. 12 years ago
Kae..pl a37b8114b9 Bugfix: fixed a bug that caused an NPE exception which occured when IPO had no curves attached. 12 years ago
Kae..pl 2b94486677 Bugfix: fixed dead code area and NPE being thrown when loading the textures. 12 years ago
nor..67 2da59144c0 - fix blender loader losing texture origin, which caused storing of all images in the j3o instead of referencing them via the assetManager 12 years ago
rem..om 361e45d04e Applied parent transforms if any in the lookAt method of Spatial. 12 years ago
sha..RD d6448dd112 * Ensure bind pose format and num components matches base buffer. Fixes crash when batching model with 3D tangents 12 years ago
Sha..om cc9379b42a * Check to ensure all buffers have the same number of components when merging. 12 years ago
sha..RD 84183ad154 * Material.setParam() now calls setTextureParam() instead of messing up internal state if the type is a texture 12 years ago
sha..RD 9eb9463261 * Ensure that MatParam.value and MatParamTexture.texture always match, and throw exception if they dont 12 years ago
sha..RD fd0c0fc0a1 * Made all placeholder assets loaded have correct asset keys (based on the key that was used to load them) 12 years ago
nor..67 f31c1395e8 - make TextureAssetKey flipY option a proper bean property 12 years ago
nor..67 437d34636b - make AssetKey not flatten relative paths 12 years ago
Kae..pl d44727cfdd Bugfix: fix to a bug that caused texture to be loaded more than once 12 years ago