MeFisto94
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0587c84527
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Triggering a Native Physics build
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2017-01-19 18:16:29 +01:00 |
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Kirill Vainer
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17d7134e2d
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bullet: enable upload for linux/mac
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2016-12-10 14:05:05 -05:00 |
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Kirill Vainer
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1e15fe0f44
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bullet: test mac native upload
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2016-12-10 13:53:46 -05:00 |
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Kirill Vainer
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1e06ad091a
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upload_native: final check
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2016-11-27 14:38:38 -05:00 |
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Kirill Vainer
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f60ffcc967
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upload_native: final check
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2016-11-27 14:32:21 -05:00 |
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Kirill Vainer
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3cdb7fd928
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bullet-native: move generate headers task
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2016-11-27 12:59:59 -05:00 |
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empirephoenix
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46891b32c6
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Merge pull request #510 from bertleft/master
Bugfix: Native Point2PointJoint.createJoint() incorrectly allocates btHingeConstraint
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2016-07-26 16:38:17 +02:00 |
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Riccardo Balbo
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e602ed651a
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Remove commented/unused code.
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2016-07-26 15:12:13 +02:00 |
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Riccardo Balbo
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7f87a92c72
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Bullet: Remove multithread support that is not available anymore. And was never used by the engine in the first place.
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2016-07-13 17:20:48 +02:00 |
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Kai Boernert
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22db3212e1
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Finally fixing this
https://hub.jmonkeyengine.org/t/jmonkey-3-1-native-bullet-bug/33595/3
http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=12158&f=9&t=
Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
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2016-06-13 13:06:35 +02:00 |
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Albert Santos
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03318a6766
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Fixed Point2PointJoint.createJoint() incorrectly creating btHingeConstraint
Replaced it with btPoint2PointConstraint.
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2016-06-12 09:47:34 -04:00 |
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Kirill Vainer
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3078f2ad22
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Merge pull request #491 from riccardobl/AddGimpactCollisionAlgo
Fix GImpact passing through other shapes.
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2016-05-04 13:50:47 -04:00 |
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Riccardo Balbo
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eee51f39f9
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Add GImpact collision algorithm to physics spaces
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2016-04-29 14:33:13 +02:00 |
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Kirill Vainer
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185eb7b6e5
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Merge pull request #481 from riccardobl/fix_setAdamping_bulletnative
Fix for setAngularDamping / bullet native.
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2016-04-23 15:28:34 -04:00 |
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Kirill Vainer
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34df2ebabf
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native bullet: hide unexported symbols
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2016-04-22 00:23:50 -04:00 |
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Riccardo Balbo
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d2c608c788
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Fix for setAngularDamping / bullet native.
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2016-04-21 18:33:50 +02:00 |
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Fadorico
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ef626b0959
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Fixed group collision check in native broadphase
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2016-03-23 02:37:03 -04:00 |
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Kirill Vainer
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3412c0cf2b
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Merge pull request #361 from Dokthar/bullet_RigidBody
GImpactCollisionShape : fix for #188, added updateBound()
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2015-10-06 19:12:37 -04:00 |
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Dokthar
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06d6f08616
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GImpactCollisionShape : fix for #188, added a call to updateBound() in native jni binding, just after creating the shape, (native createShape() method)
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2015-10-06 19:54:40 +02:00 |
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Kirill Vainer
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86439c2c2b
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native bullet: fix JNI crash in ray / sweep test
Method return type does not match call function return type
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2015-09-11 13:51:48 -04:00 |
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Maselbas
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5de3163fb8
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Bullet RigidBody : removed commented code
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2015-05-18 22:36:45 +02:00 |
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Maselbas
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3780061863
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Bullet PhysicsRididBody : compile time error fix
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2015-05-18 00:34:42 +02:00 |
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Maselbas
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878f2cbbbc
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Bullet PhysicsRigigBody : added set/getAngularFactor(Vector3f) and set/getLinearFactor(Vector3f), these methods are usefull for locking axis translations or rotation
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2015-05-17 20:40:25 +02:00 |
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Kirill Vainer
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cd1d145005
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PhysicsSpace: add method to set solver iterations
Thanks to Seppes (see thread: http://hub.jmonkeyengine.org/t/how-to-access-native-bullets-constraintsolver-numiterations)
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2015-04-27 19:03:43 -04:00 |
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shadowislord
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fe7f30d5ec
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Native SweepTest: fix formatting
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2015-03-28 13:17:16 -04:00 |
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rainmantsr
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31835366b2
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Add: sweepTest to jme3-bullet-native
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2015-03-27 20:37:23 +01:00 |
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Normen Hansen
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6d0a5604c6
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- fix pointer bug in native bullet addResult collision code (collision code still needs a rework)
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2015-01-13 20:05:34 +01:00 |
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Normen Hansen
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a16857c8f4
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switch to gradle layout
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2014-03-21 02:32:11 +01:00 |
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