Triggering a Native Physics build

fix-456
MeFisto94 8 years ago
parent b0ed053472
commit 0587c84527
  1. 2
      jme3-bullet-native/src/native/cpp/com_jme3_bullet_collision_PhysicsCollisionEvent.cpp

@ -34,6 +34,8 @@
#include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h"
#include "com_jme3_bullet_collision_PhysicsCollisionEvent.h"
// Change to trigger build
/*
* Class: com_jme3_bullet_collision_PhysicsCollisionEvent
* Method: getAppliedImpulse

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