Commit Graph

3072 Commits (db490dc1c12cbbda055e2e9257d9a8ce7654e949)
 

Author SHA1 Message Date
rem..om 2b802d5272 Particle Emitter : 14 years ago
Kae..pl 821dc08553 Automatic generation of UV-coordinates (not the best solution yet, but working on it ;) ) 14 years ago
Kae..pl c6aafbd0ef Bugfix: temp var was not released. 14 years ago
rem..om 8f59984d00 Particle Emitter : 14 years ago
nor..67 6c4a84fa92 - fix material editor layout for some window managers (thanks to @madlion) 14 years ago
nor..67 2c635cf562 - fix material editor layout for some window managers (thanks to @madlion) 14 years ago
nor..67 12c76b676d - improve "create j3m" naming scheme 14 years ago
nor..67 90a0344b25 - fix in MaterialPropertyEditor cache clear 14 years ago
nor..67 2d2f0994e1 - fix preview of material in material editor 14 years ago
rem..om 9b46654963 SDK : 14 years ago
rem..om 67cf4458c7 SDK : 14 years ago
rem..om 3b47418f4f SDK : 14 years ago
rem..om b8025984a0 SDK : 14 years ago
rem..om 2fe3bc6dc6 SDK : 14 years ago
nor..67 654ee5f0db - update wiki page list 14 years ago
Kae..pl cc403160be Texture key for generated textures added. 14 years ago
rem..om 48e4522da5 SDK : fixed scene explorer refresh when deleting a light node 14 years ago
nor..67 1b623df1ab - rename "SceneViewer" to "OpenGL Window" to reduce confusion 14 years ago
nor..67 5ec83b0f62 - fix small typo in BlenderLoader 14 years ago
Kae..pl 93530bc2d0 Fix to loading models with high number of vertices (greater than Shor.MAX_VALUE). 14 years ago
Kae..pl 04d3509c58 Improving image loading speed by using the BufferedInputStream. 14 years ago
Kae..pl f4d900bc43 Fix to narmal map loading. 14 years ago
rem..om 0b5cc9fb43 SDK : re-added the cache delete when loading an asset since it has been fixed in the engine 14 years ago
rem..om 2b8ad73f7e SDK : added possibility to switch to front, left, top, etc... views 14 years ago
Kae..pl 0de5fe39a3 Fix to loading normal maps. 14 years ago
sha..rd f15107da95 * All asset cache operations can now work on smart cache 14 years ago
rem..om ae2fda8626 Spot light : fixed issue that was preventing point lights to work correctly when a spot light is in the scene 14 years ago
rem..om 1b8e65bc97 SDK : remover deleteFromCache call in SpatialAssetDataObject since it's not allowed anymore 14 years ago
sha..rd 73aa30785b * AssetPathURL now accepts non-relative asset paths 14 years ago
Kae..pl 99746c72ec Several changes to constraints (but may not working well yet). 14 years ago
sha..rd f182b5d91b * Javadoc for some classes 14 years ago
nor..67 e084c2baf1 - fix Material Editor j3m path setting 14 years ago
ant..om 06e04c429c Fix: fixed exception when trying to jump with physics turned off 14 years ago
sha..rd 7308cdfca6 * Fixed issue with spot light shader not taking into account alpha 14 years ago
sha..rd d8afde19cf * Fix crashes due to introduction of MaterialKey 14 years ago
sha..rd 026a72d57e * Fix crash in TestEverything 14 years ago
sha..rd 7cd213b940 * Fix for ParticleEmitter.clone() 14 years ago
Sha..om 66d78be974 * asin -> atan 14 years ago
ant..om dfef1a6dfe Fix: fixed a bug when using alphamaps with TerrainGrid 14 years ago
rem..om 310193018d - added a ColorRGBA to tempVars 14 years ago
kim..ng 0b7f96726f Android: fixed logging 14 years ago
rem..om c172b2e455 - Reverted previous uniform change, it was causing changes in constants, when user was assigning a constant to a uniform (like mat.setColor("Color",ColorRGBA.White)). 14 years ago
PSp..om 1bbbc3b0bb Fixed a typo in the comment. OCD strikes again. 14 years ago
PSp..om 7ea2f54286 Turning the memory tracking off since it's pretty expensive 14 years ago
rem..om e6c2653fe6 Fixed varrying binding in the lighting shader 14 years ago
rem..om b1b389be57 sdk : complete commit due to prior mistake in commit 14 years ago
rem..om 3cd94d776f sdk : added spot light support to scene composer 14 years ago
rem..om 53354f5dda sdk : added spot light support to jmp 14 years ago
nor..67 58d485467a - fix lighting compile error 14 years ago
rem..om 99a4b00c15 - Added SpotLight light type. 14 years ago