Commit Graph

4845 Commits (d6a19c4c66d8ca9fcd96a99144a5594f9ba2f890)
 

Author SHA1 Message Date
shadowislord f2cd1334ec jme3tools.converters: remove deprecated classes 10 years ago
shadowislord ca497f458a AssetManager ImplHandler: synchronized access in clearCache() 10 years ago
shadowislord a7765cfb63 com.jme3.asset.plugins: javadoc additions 10 years ago
shadowislord c6317cc531 com.jme3.asset.cache: javadoc fixes 10 years ago
shadowislord 938dc3640b AnimControl: fix javadoc 10 years ago
shadowislord 90925e3968 AssetManager: javadoc, cleanup, new method 10 years ago
michael 1233fcf727 Removed a Sysout 10 years ago
michael aa88bef2bb Merge branch 'master' of https://github.com/zzuegg/jmonkeyengine into GL4ShaderSupport 10 years ago
michael 99d69d1d01 Fixed formatting thanks to EmpirePhoenix 10 years ago
Michael Zuegg d3e80453ea Update gradle.properties 10 years ago
Michael Zuegg 4fa271582d Update .gitignore 10 years ago
Michael Zuegg 6ef0a11c38 Update gradle.properties 10 years ago
Michael Zuegg 5c1fe73530 Update gradle.properties 10 years ago
michael a59f017710 Removed two sysouts 10 years ago
michael 4e8d6cc498 Added some javadoc 10 years ago
michael 951a623930 Fixed hashCode 10 years ago
michael 1cce72cd0a Allow modifing of the tess factor with keys a and y 10 years ago
michael 273ad711bf Fixed Typo 10 years ago
michael 2c2187f3d7 Fixed Typo 10 years ago
michael 5c4519b4c9 Fixed Typo 10 years ago
michael 515b48153c Fixed Typo 10 years ago
michael 690dd7bf28 Added Geometry and Tessellation Shader Tests 10 years ago
michael 58bcb39a2d Added getter for patchVertexCount 10 years ago
michael fd78f4d896 Added renderer support for glPatchParameter 10 years ago
michael 5c70938ccf Added GL_PATCHES as new constant 10 years ago
michael 555d73b851 Added GL_PATCHES as new constant 10 years ago
michael dfca3d5ca0 Added GL_PATCHES to convertElementMode 10 years ago
michael 19143def9b *Modified computeNumElements to support n-Patches 10 years ago
michael 6983aff1f3 *Reapplied -LINEAR fix from 02322d04cc 10 years ago
Kai Börnert 409f5ab766 A very small change that creates two getters in VehicleWheel,, 10 years ago
michael 9e74c4e2bb *reverted J3MLoader 10 years ago
michael f64eb5ff09 *merge from upstream 10 years ago
michael ea4ff8bbf8 GL4ShaderSupport 10 years ago
Kirill Vainer f7624be761 Merge pull request #217 from nhansen1/master 10 years ago
Nehon 56aabe3fac Fixed a NPE in MaterialDebugAppState when a Pass was declared in a filter but not instantiated. 10 years ago
Erlend Sogge Heggen b0b62cb467 Update CONTRIBUTING.md 10 years ago
Erlend Sogge Heggen bebabb32c8 Update CONTRIBUTING.md 10 years ago
Rémy Bouquet 45c3776395 Fixed warnings due to missing @Override or missing @params in javadoc. In BasicProfilerState and BaseAppState 10 years ago
Rémy Bouquet 74e4b9823a Changed enable() and disable() methods in BaseAppState in onEnable() and onDisable() 10 years ago
Nicholas Hansen 6bb5fcfb04 Fix for incorrect viewport sizes 10 years ago
Kirill Vainer 01f673c826 Merge pull request #216 from NemesisMate/patch-2 10 years ago
NemesisMate 2aa6f9f521 Fixed BufferUnderflowException 10 years ago
shadowislord ee151af5d2 iOS: use generic GLRenderer (untested) 10 years ago
Kirill Vainer f0998d14d0 GLRenderer: support limited NPOT on iOS 10 years ago
shadowislord 331e71f261 SinglePass Lighting: fix colorramp feature 10 years ago
shadowislord d3b71cd946 OgreXML material loading: some material state was not reset, causing it to leak to other models 10 years ago
shadowislord 4c69cc00a6 SP / MP Lighting: render ambient color if no lights or only ambient lights 10 years ago
shadowislord 32e56351df Material.preload(): fix incorrect param names being uploaded (w/o prefix) 10 years ago
shadowislord 3a19a2bb12 Shader: make sure uniform name starts with either m_ or g_ 10 years ago
shadowislord fd0832af98 SinglePass Lighting: fix light color not being used for specular highlight 10 years ago