A very small change that creates two getters in VehicleWheel,,

these are necessary if jme's bullet wrapper is used in a non Scenegraph enviroment,
for example a ES based server.

Signed-off-by: Kai Börnert <kai-boernert@visiongamestudios.de>
This commit is contained in:
Kai Börnert 2015-02-28 10:53:26 +01:00
parent f7624be761
commit 409f5ab766

View File

@ -420,4 +420,22 @@ public class VehicleWheel implements Savable {
this.applyLocal = applyLocal;
}
/**
* write the content of the wheelWorldRotation into the store
*
* @param store
*/
public void getWheelWorldRotation(final Quaternion store) {
store.set(this.wheelWorldRotation);
}
/**
* write the content of the wheelWorldLocation into the store
*
* @param store
*/
public void getWheelWorldLocation(final Vector3f store) {
store.set(this.wheelWorldLocation);
}
}