Shader: make sure uniform name starts with either m_ or g_
This commit is contained in:
parent
fd0832af98
commit
3a19a2bb12
@ -241,6 +241,7 @@ public final class Shader extends NativeObject {
|
||||
}
|
||||
|
||||
public Uniform getUniform(String name){
|
||||
assert name.startsWith("m_") || name.startsWith("g_");
|
||||
Uniform uniform = uniforms.get(name);
|
||||
if (uniform == null){
|
||||
uniform = new Uniform();
|
||||
|
Loading…
x
Reference in New Issue
Block a user