Nehon
d637380e56
Fixed a saving issue in the shader Nodes Editor
2015-01-31 23:09:17 +01:00
shadowislord
66d4763a04
Fix issue #204
2015-01-31 16:35:46 -05:00
shadowislord
7a09fbbeb0
Fix the last part of issue #90
2015-01-31 16:18:13 -05:00
shadowislord
307a0e7aed
Better GraphicsDebug / GraphicsTrace implementation
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- When GraphicsDebug is enabled, check for GL errors and display hints from the driver
- When GraphicsTrace is enabled, dump OpenGL calls on the console
2015-01-31 15:49:10 -05:00
shadowislord
b04c4ad042
Flush GL pipeline for pbuffer after frame (required because there's no backbuffer)
2015-01-31 15:48:22 -05:00
Normen Hansen
82901bb486
- remove backgroundColor directives from TerrainEditor to make it more compatible with LAFs
2015-01-31 21:20:09 +01:00
shadowislord
30efc7ce86
ScreenshotAppState to use old FB read-back
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Also, set compression quality for JPG to 95% (same as on Android)
2015-01-31 15:01:23 -05:00
shadowislord
4668892c85
Add more constants to GL / GLFbo interfaces so they can be decoded by GLTracer
2015-01-31 14:27:22 -05:00
shadowislord
1e8b5ef338
Avoid glTexParameter calls if not neccessary by storing last texture state in the Image object
2015-01-31 14:26:42 -05:00
shadowislord
2fb87f9682
SettingsDialog to choose closest refresh rate to 60 for fullscreen modes
2015-01-31 14:25:05 -05:00
shadowislord
38f3f82651
Add two more glUniform* functions as no-enum args in GLTracer
2015-01-31 14:24:16 -05:00
shadowislord
7bd07d144e
TestRenderToMemory to use the same read-back method as AwtPanels
2015-01-31 12:57:54 -05:00
shadowislord
f638afbeb7
* Minor javadoc improvement
2015-01-31 12:52:26 -05:00
shadowislord
3f4ce758e7
* Use INT_BGR format in AwtPanel - allows using old compatible readFrameBuffer
2015-01-31 12:50:56 -05:00
shadowislord
13e9cdc201
* Add glReadPixels to GLTracer
2015-01-31 12:49:38 -05:00
shadowislord
86dbade689
* Do not crash if running on x86 / MIPS android system when using JmeSystem.getPlatform()
2015-01-31 12:48:31 -05:00
shadowislord
4bfd992751
* Do not crash if running on x86 / MIPS android system when using JmeSystem.getPlatform()
2015-01-31 12:47:07 -05:00
shadowislord
3f63d43461
* Add license to android renderer files
2015-01-31 12:46:45 -05:00
shadowislord
af65215450
* Delete useless Android22Workaround
2015-01-31 12:46:09 -05:00
Nehon
0f346ee196
More fixes to panels color so that it uses the one from the LAF
2015-01-31 17:24:34 +01:00
Nehon
7f8763e8f0
fixed colors of the material editor so that it fits with any LAF
2015-01-31 16:50:16 +01:00
Normen Hansen
b5894aed65
- remove backgroundColor directives from SceneComposerTopComponent to make it more compatible with LAFs
2015-01-31 14:09:24 +01:00
iwgeric
92b33ddc9e
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
2015-01-30 13:00:51 -05:00
iwgeric
b71d94c37c
Fix NPE while destroying the Fragment when a splash screen is used.
2015-01-30 13:00:39 -05:00
Nehon
576e18b376
You can now directly edit shader node's code inside the shader node editor and benefit from a live reload feature of the shader.
2015-01-29 23:51:26 +01:00
Nehon
a047376d70
Some clean up in the ShaderNode editor
2015-01-29 23:51:19 +01:00
Normen Hansen
0167955e80
- check for ProjectAssetManager when adding MaterialOpenSupport
2015-01-29 23:20:24 +01:00
Normen Hansen
3d8a1d4bad
- make javadoc output more readable
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- disable doclint for now (fails on <br/> etc
2015-01-29 16:27:34 +01:00
Normen Hansen
87ba079dc3
- remove deprecation of CharacterControl
2015-01-29 15:34:28 +01:00
Normen Hansen
4f7a4b19fd
- suppress warnings in Material Support plugin
2015-01-29 15:32:47 +01:00
Nehon
1cb9edd07a
More drastic approach to clear the cache when updating the material definition in the shaderNode editor so that changes in shader files are properly taken into account
2015-01-28 23:43:26 +01:00
Normen Hansen
5917d699d6
- fix issue with files in ProjectAssets showing with "unfold triangle"
2015-01-28 19:29:21 +01:00
Normen Hansen
829971890b
- remove System.localizingBundle from jme3-core layer.xml Help entries
2015-01-28 18:57:40 +01:00
Normen Hansen
0f4c8dc93c
- move Renderer Info Action from layer.xml to Annotations
2015-01-28 18:53:22 +01:00
Normen Hansen
3512e37f08
- move Codeless Project wizard from layer.xml to Annotations
2015-01-28 18:51:13 +01:00
Normen Hansen
aeeaf46d84
- update SDK manual and manual build scripts
2015-01-28 18:14:31 +01:00
Normen Hansen
3f3ef5566c
- fix wiki download ant scripts
2015-01-28 18:13:15 +01:00
Normen Hansen
011b1ce942
- fix warning for ImageLoader in AssetPack support
2015-01-28 16:50:38 +01:00
Normen Hansen
d4ff1e2e30
- fix warning for ImageLoader in AssetPack support
2015-01-28 16:49:58 +01:00
Normen Hansen
ce629b5e21
- reorder splash screen boot info for new Splash image
2015-01-28 16:47:40 +01:00
Normen Hansen
7fb635a84c
- fix jme3-core layer.xml issues with SwitchFrontView action registration
2015-01-28 16:20:28 +01:00
Normen Hansen
a573ff367d
- fix MoveUp/Down action issue in FilterExplorer
2015-01-28 16:14:11 +01:00
Normen Hansen
57448c2877
- update sdk J3SE library definitions with javadoc
2015-01-28 15:10:27 +01:00
Normen Hansen
70c7efb868
Revert "- delete generated project.xml files"
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This reverts commit 5f879c0025085290945a08ce6eb2c9682879b01a.
2015-01-28 14:26:39 +01:00
Normen Hansen
91aa6e258f
Revert "- delete generated project.xml and library.xml files"
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This reverts commit 6ac33eb0a1c266dc7445f1ef757a84a2c3091aa2.
2015-01-28 14:25:29 +01:00
Normen Hansen
6ac33eb0a1
- delete generated project.xml and library.xml files
2015-01-28 14:22:23 +01:00
Normen Hansen
5f879c0025
- delete generated project.xml files
2015-01-28 14:21:52 +01:00
Normen Hansen
65eba1389a
- enable building of JavaDoc
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- add option to disable JavaDoc building in gradle.properties
2015-01-28 13:56:58 +01:00
shadowislord
8f9dfcc7c1
NativeLibraryLoader: Allow specifying the filename that the extracted library should have (needed for certain workarounds..)
2015-01-27 21:11:13 -05:00
Normen Hansen
643e88cbf7
- fix AssetPackBrowser position
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- move AssetPackBrowser layer.xml to Annotations
2015-01-28 02:08:30 +01:00