Add two more glUniform* functions as no-enum args in GLTracer

This commit is contained in:
shadowislord 2015-01-31 14:24:16 -05:00
parent 7bd07d144e
commit 38f3f82651

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@ -103,6 +103,8 @@ public final class GLTracer implements InvocationHandler {
noEnumArgs("glUniformMatrix4", 0);
noEnumArgs("glUniform1i", 0, 1);
noEnumArgs("glUniform1f", 0);
noEnumArgs("glUniform2f", 0);
noEnumArgs("glUniform3f", 0);
noEnumArgs("glUniform4f", 0);
noEnumArgs("glGetAttribLocation", 0, -1);
noEnumArgs("glDetachShader", 0, 1);