Commit Graph

173 Commits (ccf1242112cea18d5466ecc26071b6aaab039a37)

Author SHA1 Message Date
sha..rd a06ce4ebcd * Fixed issue where scene graphs with non-uniform scales would give incorrect result 14 years ago
sha..rd bfe772dd71 * Animated models won't be updated unless they are in the camera frustum ... Hopefully this won't break anything 14 years ago
sha..rd 1ace200526 * Actually fixed the setSpatial(null) bug now .. 14 years ago
sha..rd 8aa7468370 * Removed deprecated methods from AnimControl 14 years ago
jos..om 9cc223c507 RenderState support for two sided Stencil Buffer operations (in order to support Shadow Volumes in the future) 14 years ago
sha..rd 7d6167c0dc * Added Renderer.invalidateState() to reset the render context 14 years ago
sha..rd e9e64c7cb7 * Removed deprecated AnimControl constructor 14 years ago
rem..om 75fa331345 - added LightNode 14 years ago
sha..rd 9088d6230d * Added Camera.lookAtDirection() 14 years ago
sha..rd 67dd48aae7 * Camera.setDirection() now deprecated since it doesn't do the thing most people expect it 14 years ago
sha..rd f2f6246e43 * Moved Screenshots to Desktop Source Package since it uses BufferedImage 14 years ago
sha..rd 190767e7be * Fixed bug with Spatial.localToWorld() and Spatial.worldToLocal() not using checkDoTransformUpdate() 14 years ago
rem..om 0539f1971a - ChaseCamera's attributes are now protected 14 years ago
rem..om 062861beea ChaseCamera : added a setUpVector method. 14 years ago
PSp..om 255fe9f9c9 Turned the magic input mapping strings into constants to 14 years ago
sha..rd d729da9e78 * @SuppressWarnings("fallthrough") to prevent warnings 14 years ago
sha..rd 7dd3d52e9e * Removed many deprecated methods and classes 14 years ago
sha..rd efb9792c95 * Better toString() methods for Image and Texture 14 years ago
rem..om 3378222dfa Ragdoll : 14 years ago
rem..om 14e4b79170 Changed Camera.setViewPort(float,float,float,float) to not call onViewPortChage 4 times. 14 years ago
sha..rd 7f7fc50ab5 * Increased buffering for streaming audio from ~250 ms to 1000 ms. 14 years ago
sha..rd 2979a26984 * Added support for up to 8 texture coordinates 14 years ago
rem..om 77acf77428 Fixed NPE in setBoneAttachement in SkeletonControl. 14 years ago
PSp..om f9c321e6e9 Reduced the scope of the synchronized block to something 14 years ago
sha..rd 3778400635 * More errors sent to Application.handleError() 14 years ago
sha..rd 6c776e7bb3 * Got rid of ADPCM stuff that didn't even work 14 years ago
sha..rd ff344c6a96 * Added MatParam.getValueAsString() to print out the material param value as it would appear in a J3M file. 14 years ago
sha..rd c3b060be6d * Fixed bug with WAV audio getting truncated on import 14 years ago
nor..67 b24b3f78d4 - add suppress warnings for Spatial.getUserData() 14 years ago
nor..67 6407e5617d - use paul's awesome generics magic in Spatial.getUserData 14 years ago
nor..67 33596cb88f - serialize light&camera name 14 years ago
nor..67 d5db0aef1f - add name to camera and light (not being part of the scenegraph is no reason to be nameless) 14 years ago
sha..rd 90bf137894 * Added new renderer capability: NonPowerOfTwoTextures 14 years ago
sha..rd 86a4ad3718 * J3O files will now automatically load J3M files if they were loaded via assetManager.loadMaterial() 14 years ago
sha..rd b774630160 * TextureKey.equals() now takes into account flip Y flag 14 years ago
rem..om db8034d894 Node : fixed setTransformRefresh to properly set the transform refresh to all the node's children. 14 years ago
rem..om c63c4a3e2b - Used TempVars for transform calculation in getOffsetTransform 14 years ago
PSp..om 70c1db322f Fixed an indexing bug introduced by the last change. 14 years ago
sha..rd 636339a432 * Proper TempVars lock/unlock usage in SkeletonControl ... Although it shouldn't really break anything since that class is the only one using the skinning arrays. 14 years ago
sha..rd 2611139702 * Fixed a possible issue where updateLogicalState could cause an IndexOutOfBoundsException 14 years ago
sha..rd 548eb26428 * Made Bone.getAttachmentsNode() private, instead the method in AnimControl should be used 14 years ago
rem..om 109c6b4ef7 Unreverted back change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 because change is so fun :D, and it's more logical...i guess 14 years ago
rem..om dc030c897f Bone animation : 14 years ago
nor..67 cdd44058d8 - remove isActive from AppState interface 14 years ago
sha..rd 12fae01a80 * OBJLoader will no longer crash when it cannot find materials in MTL file 14 years ago
PSp..om ee7ba81ee3 Remove the line that puts all bitmap text into the 14 years ago
rem..om 50d55b7e59 RagdollControl ---WIP---- 14 years ago
nor..67 2267d5ff1f - fix Ray vars unlocking 14 years ago
mul..va e280c27adf URL: http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/checking-gui-culling/ 14 years ago
mul..va 16fc60c8a0 URL: http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/renaming-appstate-setactive-setenabled/ 14 years ago