- add name to camera and light (not being part of the scenegraph is no reason to be nameless)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7181 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -77,6 +77,9 @@ public abstract class Light implements Savable, Cloneable {
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*/
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protected boolean enabled = true;
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/** The light's name. */
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protected String name;
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/**
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* @return The color of the light.
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*/
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@ -84,6 +87,22 @@ public abstract class Light implements Savable, Cloneable {
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return color;
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}
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/**
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* This method sets the light's name.
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* @param name the light's name
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*/
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public void setName(String name) {
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this.name = name;
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}
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/**
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* This method returns the light's name.
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* @return the light's name
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*/
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public String getName() {
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return name;
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}
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public void setLastDistance(float lastDistance){
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this.lastDistance = lastDistance;
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}
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@ -208,6 +208,9 @@ public class Camera implements Savable, Cloneable {
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protected Matrix4f viewProjectionMatrix = new Matrix4f();
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private BoundingBox guiBounding = new BoundingBox();
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/** The camera's name. */
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protected String name;
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/**
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* Constructor instantiates a new <code>Camera</code> object. All
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* values of the camera are set to default.
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@ -284,6 +287,22 @@ public class Camera implements Savable, Cloneable {
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}
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}
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/**
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* This method sets the cameras name.
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* @param name the cameras name
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*/
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public void setName(String name) {
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this.name = name;
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}
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/**
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* This method returns the cameras name.
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* @return the cameras name
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*/
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public String getName() {
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return name;
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}
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/**
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* Sets a clipPlane for this camera.
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* The cliPlane is used to recompute the projectionMatrix using the plane as the near plane
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