Commit Graph

315 Commits (b727d5998e7e021e3c7b72727e08a19933c2248c)

Author SHA1 Message Date
michael b727d5998e Fixed the swapped bits for Control and Evaluation Shader 10 years ago
Nehon dead648e34 Fixed NPE in ShaderKey when using ShaderNodes. 10 years ago
shadowislord 40926dc32d AssetConfig: Platform asset config now returned as URL 10 years ago
shadowislord 92e08b1f2b Application: use JmeSystem to get asset config URL 10 years ago
shadowislord 25b1780e09 AssetManager: remove useless subclasses 10 years ago
shadowislord 9b13b34bd5 RenderManager: cleanup viewport computation (related to PR #217) 10 years ago
shadowislord f2cd1334ec jme3tools.converters: remove deprecated classes 10 years ago
shadowislord ca497f458a AssetManager ImplHandler: synchronized access in clearCache() 10 years ago
shadowislord a7765cfb63 com.jme3.asset.plugins: javadoc additions 10 years ago
shadowislord c6317cc531 com.jme3.asset.cache: javadoc fixes 10 years ago
shadowislord 938dc3640b AnimControl: fix javadoc 10 years ago
shadowislord 90925e3968 AssetManager: javadoc, cleanup, new method 10 years ago
michael 1233fcf727 Removed a Sysout 10 years ago
michael 99d69d1d01 Fixed formatting thanks to EmpirePhoenix 10 years ago
michael a59f017710 Removed two sysouts 10 years ago
michael 4e8d6cc498 Added some javadoc 10 years ago
michael 951a623930 Fixed hashCode 10 years ago
michael 273ad711bf Fixed Typo 10 years ago
michael 2c2187f3d7 Fixed Typo 10 years ago
michael 5c4519b4c9 Fixed Typo 10 years ago
michael 515b48153c Fixed Typo 10 years ago
michael 58bcb39a2d Added getter for patchVertexCount 10 years ago
michael fd78f4d896 Added renderer support for glPatchParameter 10 years ago
michael 5c70938ccf Added GL_PATCHES as new constant 10 years ago
michael 555d73b851 Added GL_PATCHES as new constant 10 years ago
michael dfca3d5ca0 Added GL_PATCHES to convertElementMode 10 years ago
michael 19143def9b *Modified computeNumElements to support n-Patches 10 years ago
michael 6983aff1f3 *Reapplied -LINEAR fix from 02322d04cc 10 years ago
michael 9e74c4e2bb *reverted J3MLoader 10 years ago
Nehon 56aabe3fac Fixed a NPE in MaterialDebugAppState when a Pass was declared in a filter but not instantiated. 10 years ago
Rémy Bouquet 45c3776395 Fixed warnings due to missing @Override or missing @params in javadoc. In BasicProfilerState and BaseAppState 10 years ago
Rémy Bouquet 74e4b9823a Changed enable() and disable() methods in BaseAppState in onEnable() and onDisable() 10 years ago
Nicholas Hansen 6bb5fcfb04 Fix for incorrect viewport sizes 10 years ago
Kirill Vainer f0998d14d0 GLRenderer: support limited NPOT on iOS 10 years ago
shadowislord 331e71f261 SinglePass Lighting: fix colorramp feature 10 years ago
shadowislord 4c69cc00a6 SP / MP Lighting: render ambient color if no lights or only ambient lights 10 years ago
shadowislord 32e56351df Material.preload(): fix incorrect param names being uploaded (w/o prefix) 10 years ago
shadowislord 3a19a2bb12 Shader: make sure uniform name starts with either m_ or g_ 10 years ago
shadowislord fd0832af98 SinglePass Lighting: fix light color not being used for specular highlight 10 years ago
shadowislord 957801ea12 SinglePass Lighting: Comment out color ramp - doesn't seem to work 10 years ago
shadowislord 550255b1d5 HttpZipLocator: fix unsupported exception on HTTPS URLs 10 years ago
shadowislord 02322d04cc J3MLoader: fix negative signs ("-") inside mat params 10 years ago
Bebul 75a801f0f7 CollideWith optimization with CollisionResult allocation avoided 10 years ago
michael 1ad8ff154c Fixed uploading of all shader stages 10 years ago
michael 46a48f466d Added loaders to ShaderCheck 10 years ago
michael 1949a7d831 Added GL4 Interface, 10 years ago
michael 0d3292c83a Refactoring of the shader system to allow addition of new shaderstages 10 years ago
michael ab4d665b3e Fixed typo 10 years ago
michael 3ced941c53 Added geom,tsctrl and tseval to the GLSLLoader 10 years ago
michael a1146f7676 Added TesselationEvaluation and TesselationControl enums 10 years ago