sha..rd
e8069191a3
* Plane.normal is now created by default and set instead of using references
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* Fix crash in TestAppStates
* Fix crash in TestBox
* Removed useless calls to Spatial.updateModelBound()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7673 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-19 19:22:35 +00:00
sha..rd
c727d3e006
* Fixed crash in TestCinematic
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* Fixed crash in LightList.sort()
* Removed usage of Arrays.copyOf() in BitmapFont, so Android can run it
* Formatted OGLESShaderRenderer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7668 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-19 00:23:19 +00:00
bre..ns
2ded30739d
* bumped up terrain material texture support
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* updated the test case example
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7655 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-18 00:10:36 +00:00
ant..om
c9993d87b8
Updated TerrainGridTest: removed the original fractal code, as it is not used for this test anymore
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7646 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-17 07:01:51 +00:00
sha..rd
5c8a7c4dd4
* Added smooth terrain editing to TerrainTestModifyHeight
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7645 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-17 01:28:21 +00:00
bre..ns
993b220922
* performance improvements to terrain height modification
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* api change to let you pass in many points to be adjusted in the terrain
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7643 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-16 23:57:44 +00:00
rem..om
97e4a03ceb
Working TestPostWater with only one light to avoid the depth write bug until i found a solution
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7622 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-14 05:14:40 +00:00
sha..rd
37894d1698
* HttpZipLocator UTF8 decoder replaced with proper code
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* Removed some redundant javadoc from SceneProcessor
* Fixed bug where GeometryBatchFactory.optimize() wouldn't reset the transform on the argument node as would be expected since optimize() applies the world transform of the geometries automatically
* Terrain grid tests now stream terrain data from googlecode servers instead of having the data bundled in the nightly builds
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7619 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-14 02:49:18 +00:00
ant..om
155ab1c1c6
Updated TerrainFractalGridTest and TerrainGridTest to call terrain.initialize()
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7614 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-13 17:57:37 +00:00
ant..om
2073f58cf8
TerrainGridListener is extended to be able to change material of individual grid files.
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Also added new grid test-data, cause it somehow disappeared
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7611 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-13 17:23:47 +00:00
sha..rd
d6d3894fff
* New version of nifty * Added simple package.html for some of the jME3 packages
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* Additional javadocs for com.jme3.renderer
* Removed Camera.setDirection()
* ImageBasedHeightMapGrid now uses AssetManager to find heightmaps
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7605 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-13 04:04:57 +00:00
sha..rd
a8533e5378
* Fixed crash in TestDepthOfField
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* Moved Remy's render state hack to filter processor where it belongs
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7603 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-12 23:15:03 +00:00
rem..om
95e709f820
Water Filter : underwater shader
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7599 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-12 19:49:13 +00:00
ant..om
b8d1073014
Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7595 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-12 09:49:50 +00:00
sha..rd
8cbb0f210d
* Small javadoc fixes
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* Formatting for com.jme3.effect package
* Formatting for blender importer and networking tests
* All networking tests ported to new SpiderMonkey
* Removed all mentions of java.util.Serializable
* RMI now works under new SpiderMonkey
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7593 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-12 05:17:41 +00:00
sha..rd
d03683deca
* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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* Additional javadocs for Material
* Added TestMusicStreaming
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7591 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-12 02:35:19 +00:00
sha..rd
80900a8d64
* Moved MatParamTexture out of the Material class (might break loading of old j3o models ..)
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* Renamed BinaryClassLoader to SavableClassFinder and put it into core
* SavableClassFinder now can remap class names, it is used to load old J3O files with particles in them by remapping the old shape names to the new names.
* Moved the particle emitter control into an inner class so nobody fools around with it
* Loading of old particle emitters now works
* Fixed issue with input not responding
* Fixed some small javadoc mistakes in RenderState
* Javadocs for com.jme3.material (not done)
* AbstractControl will now throw exception when an already-attached control is added to another spatial
* All tests should now use non-deprecated ParticleEmitter.setGravity method
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7589 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-11 23:53:55 +00:00
rem..om
3f707fb44a
GeometryBatchFactory now retain original Lod informations thanks to Rickard
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see post : http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/lods-for-geometrybatchfactory/
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7579 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-11 08:49:37 +00:00
sha..rd
eed0a864f0
* Fixed crash in TestNiftyGui by moving hellojme.xml to test-data
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7573 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-11 02:32:32 +00:00
Kae..pl
19ad025877
Moving emitter shapes to a separate package.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7568 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-10 17:03:29 +00:00
Kae..pl
c50055645f
Initial import of blender loader test classes and assets.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7556 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-08 18:53:46 +00:00
kim..ng
2768e68c3a
Android: getTouchInput() interface add
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7551 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-04 20:34:43 +00:00
rem..om
2d4896942d
TranslucentBucket :
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- Added a translucent bucket that is rendered after the processors (usefull for shadows)
- For filters, rendering this bucket is a bit particular, so you can use the TranslucentBucketFilter to render the translucent bucket in the middle of the fillter stack (doc is comming up in the wiki)
- renamed Filter's preRender method to postQueue for consistancy with processors
- added translucent objects in TestPostWater, added a fire (particles) in test transparent shadows
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7540 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-31 06:51:51 +00:00
ant..om
4fa5522c8e
Added a terrain material that uses height and slope information to map textures instead of alphamap.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7530 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-29 09:30:47 +00:00
ant..om
58ede837c6
Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff
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TerrainGridTest is running smooth now using 257x257 sized TerrainQuads with fractal based heightmaps calculated on the fly.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7529 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-28 18:48:27 +00:00
Sha..rd
e91fe8f541
* Converted terrain textures to JPG to reduce filesize
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* Updated to latest nifty gui
* Music player now uses duration property
* TestSerialization ported to new SM
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7520 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-22 17:46:14 +00:00
ant..om
0bfd5aa2a3
fixed a bug calculating camera cell
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Test is updated to not use LOD and physics for testing purposes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7488 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-12 18:20:23 +00:00
ant..om
34a47debb9
TerrainGrid added to terrain package, test included
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7483 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-11 04:42:57 +00:00
rem..om
792f44cf9f
Post process filters :
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- re-implemented multiview filters another way (filters are now correctly rendered to the size of the viewport, and that's much faster)
- fixed an issue the was messing the filter render when using setEnabled on a filter prior FilterProcessor init
- fixed a deprecated m_ mat in WaterFilter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7476 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-09 17:00:17 +00:00
sha..rd
a28c2622d9
* Revert back to fixed ortho matrix calculation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7470 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-08 18:21:48 +00:00
rem..om
083333ac6e
- Fixed viewPort positioning and scaling for ortho cam and added multiple gui viewports to TestMultiViews
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- Filters can now be added to multiple viewports, added a TestMultiViewsFilters
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7457 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-06 23:08:10 +00:00
sha..rd
6b537307fd
* Deprecated ViewPort.setClearEnabled, since we have separate clear flags for each channel in the framebuffer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7455 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-06 01:50:47 +00:00
sha..rd
f004d23070
* LwjglCanvas now correctly resets the renderer state by calling renderer.invalidateState(). Doing renderer.resetGLObjects() is NOT sufficient in many cases ...
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7443 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-04 18:58:22 +00:00
Sha..om
7d91174b5b
* Throw proper exception in TestJoystick if none found
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7440 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-04 16:13:17 +00:00
Sha..om
e6d859143f
* Removed incorrect javadoc from TestChangeAppIcon
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7439 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-04 15:58:49 +00:00
sha..rd
cfb647f743
* Reduce input lag by polling after framerate syncing
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7382 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-01 19:02:36 +00:00
rem..om
4d1d9edc29
KinematicRagdollControl :
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- Made a lot of clean up and optimization
- Better automagic creation of the ragdoll
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7379 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-01 09:18:29 +00:00
rem..om
4b52dba7f8
Made ragdollTest silent again
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7372 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-30 20:24:00 +00:00
rem..om
427163475c
- RagdollControl is now called KinematicRagdollControl
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- better user API (setKinematicMode(), setRagdollMode(),...)
- You can now enable/disable the control anytime, with no side effects
- added more javadoc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7370 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-30 13:47:01 +00:00
rem..om
93d0ed73e3
- Added a test case for the add kinematic object to physic space to tets with native bullet
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- made a workaround in PhysicSpace for non native
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7369 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-30 10:12:38 +00:00
rem..om
c407296ccb
Ragdoll
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- made some clean up
- started a draft javadoc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7360 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-29 17:31:04 +00:00
nor..67
b6f1ed585d
- remove wrong native call from test
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7349 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 21:30:53 +00:00
nor..67
ba6419f924
- fix TestBoneRagdoll init order for native physics
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7341 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 19:59:36 +00:00
nor..67
a9f544fbf8
- remove static fields from physics tests
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7339 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 19:33:50 +00:00
rem..om
bb6a8c8062
Ragdoll
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- setSpatial(null) supported
- fixed debug shape
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7336 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 18:49:55 +00:00
sha..rd
6196de22f7
* Removed all deprecated classes, methods, and fields
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* AudioNode now takes AudioRenderer in its constructor to allow audio.play() functionality
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7333 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 16:45:01 +00:00
nor..67
650acbc715
- add maxtime for BombControl
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7328 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 13:33:33 +00:00
rem..om
0d4e07f924
WIP Ragdoll
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- fixed the "push ups" issue
- now Sinbad knows his up side
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7313 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-26 21:53:39 +00:00
rem..om
2f1f2e7e54
- WIP Sinbad Ragdoll can now stand up after beeing whacked
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7309 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-26 20:42:44 +00:00
sha..rd
d66a02eafc
* Added TestSoftwareMouse
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7299 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-23 23:14:48 +00:00