GeometryBatchFactory now retain original Lod informations thanks to Rickard

see post : http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/lods-for-geometrybatchfactory/

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7579 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 14 years ago
parent f42b7e8f83
commit 3f707fb44a
  1. 90
      engine/src/test/jme3test/stress/TestBatchLod.java
  2. 231
      engine/src/tools/jme3tools/optimize/GeometryBatchFactory.java

@ -0,0 +1,90 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.stress;
import com.jme3.app.SimpleApplication;
import com.jme3.input.KeyInput;
import com.jme3.light.DirectionalLight;
import com.jme3.material.Material;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.control.LodControl;
import jme3tools.optimize.GeometryBatchFactory;
public class TestBatchLod extends SimpleApplication {
private boolean lod = false;
public static void main(String[] args) {
TestBatchLod app = new TestBatchLod();
app.start();
}
public void simpleInitApp() {
// inputManager.registerKeyBinding("USELOD", KeyInput.KEY_L);
DirectionalLight dl = new DirectionalLight();
dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
rootNode.addLight(dl);
Node teapotNode = (Node) assetManager.loadModel("Models/Teapot/Teapot.mesh.xml");
Geometry teapot = (Geometry) teapotNode.getChild(0);
Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
mat.setFloat("Shininess", 16f);
mat.setBoolean("VertexLighting", true);
teapot.setMaterial(mat);
// show normals as material
//Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
flyCam.setMoveSpeed(5);
for (int y = -5; y < 5; y++) {
for (int x = -5; x < 5; x++) {
Geometry clonePot = teapot.clone();
//clonePot.setMaterial(mat);
clonePot.setLocalTranslation(x * .5f, 0, y * .5f);
clonePot.setLocalScale(.15f);
clonePot.setMaterial(mat);
rootNode.attachChild(clonePot);
}
}
GeometryBatchFactory.optimize(rootNode, true);
LodControl control = new LodControl();
rootNode.getChild(0).addControl(control);
cam.setLocation(new Vector3f(-1.0748308f, 1.35778f, -1.5380064f));
cam.setRotation(new Quaternion(0.18343268f, 0.34531063f, -0.069015436f, 0.9177962f));
}
}

@ -1,8 +1,6 @@
package jme3tools.optimize;
import com.jme3.font.BitmapText;
import com.jme3.material.Material;
import com.jme3.math.FastMath;
import com.jme3.math.Matrix4f;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
@ -17,10 +15,11 @@ import com.jme3.scene.VertexBuffer.Usage;
import com.jme3.scene.mesh.IndexBuffer;
import com.jme3.scene.mesh.VirtualIndexBuffer;
import com.jme3.scene.mesh.WrappedIndexBuffer;
import com.jme3.scene.shape.Quad;
import com.jme3.util.BufferUtils;
import com.jme3.util.IntMap.Entry;
import java.nio.Buffer;
import java.nio.FloatBuffer;
import java.nio.ShortBuffer;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
@ -30,43 +29,43 @@ import java.util.Map;
public class GeometryBatchFactory {
private static void doTransformVerts(FloatBuffer inBuf, int offset, FloatBuffer outBuf, Matrix4f transform){
private static void doTransformVerts(FloatBuffer inBuf, int offset, FloatBuffer outBuf, Matrix4f transform) {
Vector3f pos = new Vector3f();
// offset is given in element units
// convert to be in component units
offset *= 3;
for (int i = 0; i < inBuf.capacity()/3; i++){
pos.x = inBuf.get(i*3+0);
pos.y = inBuf.get(i*3+1);
pos.z = inBuf.get(i*3+2);
for (int i = 0; i < inBuf.capacity() / 3; i++) {
pos.x = inBuf.get(i * 3 + 0);
pos.y = inBuf.get(i * 3 + 1);
pos.z = inBuf.get(i * 3 + 2);
transform.mult(pos, pos);
outBuf.put(offset+i*3+0, pos.x);
outBuf.put(offset+i*3+1, pos.y);
outBuf.put(offset+i*3+2, pos.z);
outBuf.put(offset + i * 3 + 0, pos.x);
outBuf.put(offset + i * 3 + 1, pos.y);
outBuf.put(offset + i * 3 + 2, pos.z);
}
}
private static void doTransformNorms(FloatBuffer inBuf, int offset, FloatBuffer outBuf, Matrix4f transform){
private static void doTransformNorms(FloatBuffer inBuf, int offset, FloatBuffer outBuf, Matrix4f transform) {
Vector3f norm = new Vector3f();
// offset is given in element units
// convert to be in component units
offset *= 3;
for (int i = 0; i < inBuf.capacity()/3; i++){
norm.x = inBuf.get(i*3+0);
norm.y = inBuf.get(i*3+1);
norm.z = inBuf.get(i*3+2);
for (int i = 0; i < inBuf.capacity() / 3; i++) {
norm.x = inBuf.get(i * 3 + 0);
norm.y = inBuf.get(i * 3 + 1);
norm.z = inBuf.get(i * 3 + 2);
transform.multNormal(norm, norm);
outBuf.put(offset+i*3+0, norm.x);
outBuf.put(offset+i*3+1, norm.y);
outBuf.put(offset+i*3+2, norm.z);
outBuf.put(offset + i * 3 + 0, norm.x);
outBuf.put(offset + i * 3 + 1, norm.y);
outBuf.put(offset + i * 3 + 2, norm.z);
}
}
@ -77,23 +76,23 @@ public class GeometryBatchFactory {
* @param geometries
* @param outMesh
*/
public static void mergeGeometries(Collection<Geometry> geometries, Mesh outMesh){
public static void mergeGeometries(Collection<Geometry> geometries, Mesh outMesh) {
int[] compsForBuf = new int[VertexBuffer.Type.values().length];
Format[] formatForBuf = new Format[compsForBuf.length];
int totalVerts = 0;
int totalTris = 0;
int totalTris = 0;
int totalLodLevels = 0;
Mode mode = null;
for (Geometry geom : geometries){
for (Geometry geom : geometries) {
totalVerts += geom.getVertexCount();
totalTris += geom.getTriangleCount();
totalTris += geom.getTriangleCount();
totalLodLevels = Math.min(totalLodLevels, geom.getMesh().getNumLodLevels());
Mode listMode;
int components;
switch (geom.getMesh().getMode()){
switch (geom.getMesh().getMode()) {
case Points:
listMode = Mode.Points;
components = 1;
@ -113,38 +112,39 @@ public class GeometryBatchFactory {
default:
throw new UnsupportedOperationException();
}
for (Entry<VertexBuffer> entry : geom.getMesh().getBuffers()){
for (Entry<VertexBuffer> entry : geom.getMesh().getBuffers()) {
compsForBuf[entry.getKey()] = entry.getValue().getNumComponents();
formatForBuf[entry.getKey()] = entry.getValue().getFormat();
}
if (mode != null && mode != listMode){
if (mode != null && mode != listMode) {
throw new UnsupportedOperationException("Cannot combine different"
+ " primitive types: " + mode + " != " + listMode);
+ " primitive types: " + mode + " != " + listMode);
}
mode = listMode;
compsForBuf[Type.Index.ordinal()] = components;
}
outMesh.setMode(mode);
if (totalVerts >= 65536){
if (totalVerts >= 65536) {
// make sure we create an UnsignedInt buffer so
// we can fit all of the meshes
formatForBuf[Type.Index.ordinal()] = Format.UnsignedInt;
}else{
} else {
formatForBuf[Type.Index.ordinal()] = Format.UnsignedShort;
}
// generate output buffers based on retrieved info
for (int i = 0; i < compsForBuf.length; i++){
if (compsForBuf[i] == 0)
for (int i = 0; i < compsForBuf.length; i++) {
if (compsForBuf[i] == 0) {
continue;
}
Buffer data;
if (i == Type.Index.ordinal()){
if (i == Type.Index.ordinal()) {
data = VertexBuffer.createBuffer(formatForBuf[i], compsForBuf[i], totalTris);
}else{
} else {
data = VertexBuffer.createBuffer(formatForBuf[i], compsForBuf[i], totalVerts);
}
@ -154,50 +154,51 @@ public class GeometryBatchFactory {
}
int globalVertIndex = 0;
int globalTriIndex = 0;
int globalTriIndex = 0;
for (Geometry geom : geometries){
for (Geometry geom : geometries) {
Mesh inMesh = geom.getMesh();
geom.computeWorldMatrix();
Matrix4f worldMatrix = geom.getWorldMatrix();
int geomVertCount = inMesh.getVertexCount();
int geomTriCount = inMesh.getTriangleCount();
int geomTriCount = inMesh.getTriangleCount();
for (int bufType = 0; bufType < compsForBuf.length; bufType++){
for (int bufType = 0; bufType < compsForBuf.length; bufType++) {
VertexBuffer inBuf = inMesh.getBuffer(Type.values()[bufType]);
VertexBuffer outBuf = outMesh.getBuffer(Type.values()[bufType]);
if (outBuf == null)
if (outBuf == null) {
continue;
}
if (Type.Index.ordinal() == bufType){
if (Type.Index.ordinal() == bufType) {
int components = compsForBuf[bufType];
IndexBuffer inIdx = inMesh.getIndexBuffer();
if (inIdx == null){
if (inIdx == null) {
inIdx = new VirtualIndexBuffer(geomVertCount, inMesh.getMode());
}else if (inMesh.getMode() != mode){
} else if (inMesh.getMode() != mode) {
inIdx = new WrappedIndexBuffer(inMesh);
}
IndexBuffer outIdx = outMesh.getIndexBuffer();
for (int tri = 0; tri < geomTriCount; tri++){
for (int comp = 0; comp < components; comp++){
int idx = inIdx.get(tri*components+comp) + globalVertIndex;
for (int tri = 0; tri < geomTriCount; tri++) {
for (int comp = 0; comp < components; comp++) {
int idx = inIdx.get(tri * components + comp) + globalVertIndex;
outIdx.put((globalTriIndex + tri) * components + comp, idx);
}
}
}else if (Type.Position.ordinal() == bufType){
} else if (Type.Position.ordinal() == bufType) {
FloatBuffer inPos = (FloatBuffer) inBuf.getData();
FloatBuffer outPos = (FloatBuffer) outBuf.getData();
doTransformVerts(inPos, globalVertIndex, outPos, worldMatrix);
}else if (Type.Normal.ordinal() == bufType || Type.Tangent.ordinal() == bufType){
} else if (Type.Normal.ordinal() == bufType || Type.Tangent.ordinal() == bufType) {
FloatBuffer inPos = (FloatBuffer) inBuf.getData();
FloatBuffer outPos = (FloatBuffer) outBuf.getData();
doTransformNorms(inPos, globalVertIndex, outPos, worldMatrix);
}else{
for (int vert = 0; vert < geomVertCount; vert++){
} else {
for (int vert = 0; vert < geomVertCount; vert++) {
int curGlobalVertIndex = globalVertIndex + vert;
inBuf.copyElement(vert, outBuf, curGlobalVertIndex);
}
@ -205,23 +206,76 @@ public class GeometryBatchFactory {
}
globalVertIndex += geomVertCount;
globalTriIndex += geomTriCount;
globalTriIndex += geomTriCount;
}
}
public static void makeLods(Collection<Geometry> geometries, Mesh outMesh) {
int lodLevels = 0;
int[] lodSize = null;
int index = 0;
for (Geometry g : geometries) {
if (lodLevels == 0) {
lodLevels = g.getMesh().getNumLodLevels();
}
if (lodSize == null) {
lodSize = new int[lodLevels];
}
for (int i = 0; i < lodLevels; i++) {
lodSize[i] += g.getMesh().getLodLevel(i).getData().capacity();
//if( i == 0) System.out.println(index + " " +lodSize[i]);
}
index++;
}
int[][] lodData = new int[lodLevels][];
for (int i = 0; i < lodLevels; i++) {
lodData[i] = new int[lodSize[i]];
}
VertexBuffer[] lods = new VertexBuffer[lodLevels];
int bufferPos[] = new int[lodLevels];
//int index = 0;
int numOfVertices = 0;
int curGeom = 0;
for (Geometry g : geometries) {
if (numOfVertices == 0) {
numOfVertices = g.getVertexCount();
}
for (int i = 0; i < lodLevels; i++) {
ShortBuffer buffer = (ShortBuffer) g.getMesh().getLodLevel(i).getData();
buffer.rewind();
//System.out.println("buffer: " + buffer.capacity() + " limit: " + lodSize[i] + " " + index);
for (int j = 0; j < buffer.capacity(); j++) {
lodData[i][bufferPos[i] + j] = buffer.get() + numOfVertices * curGeom;
//bufferPos[i]++;
}
bufferPos[i] += buffer.capacity();
}
curGeom++;
}
for (int i = 0; i < lodLevels; i++) {
lods[i] = new VertexBuffer(Type.Index);
lods[i].setupData(Usage.Dynamic, 1, Format.UnsignedInt, BufferUtils.createIntBuffer(lodData[i]));
}
System.out.println(lods.length);
outMesh.setLodLevels(lods);
}
public static List<Geometry> makeBatches(Collection<Geometry> geometries) {
return makeBatches(geometries, false);
}
/**
* Batches a collection of Geometries so that all with the same material get combined.
* @param geometries The Geometries to combine
* @return A List of newly created Geometries, each with a distinct material
*/
public static List<Geometry> makeBatches(Collection<Geometry> geometries){
public static List<Geometry> makeBatches(Collection<Geometry> geometries, boolean useLods) {
ArrayList<Geometry> retVal = new ArrayList<Geometry>();
HashMap<Material, List<Geometry>> matToGeom = new HashMap<Material, List<Geometry>>();
for (Geometry geom : geometries){
for (Geometry geom : geometries) {
List<Geometry> outList = matToGeom.get(geom.getMaterial());
if (outList == null){
if (outList == null) {
outList = new ArrayList<Geometry>();
matToGeom.put(geom.getMaterial(), outList);
}
@ -229,11 +283,15 @@ public class GeometryBatchFactory {
}
int batchNum = 0;
for (Map.Entry<Material, List<Geometry>> entry : matToGeom.entrySet()){
for (Map.Entry<Material, List<Geometry>> entry : matToGeom.entrySet()) {
Material mat = entry.getKey();
List<Geometry> geomsForMat = entry.getValue();
Mesh mesh = new Mesh();
mergeGeometries(geomsForMat, mesh);
// lods
if (useLods) {
makeLods(geomsForMat, mesh);
}
mesh.updateCounts();
mesh.updateBound();
@ -245,14 +303,14 @@ public class GeometryBatchFactory {
return retVal;
}
private static void gatherGeoms(Spatial scene, List<Geometry> geoms){
if (scene instanceof Node){
private static void gatherGeoms(Spatial scene, List<Geometry> geoms) {
if (scene instanceof Node) {
Node node = (Node) scene;
for (Spatial child : node.getChildren()){
for (Spatial child : node.getChildren()) {
gatherGeoms(child, geoms);
}
}else if (scene instanceof Geometry){
geoms.add((Geometry)scene);
} else if (scene instanceof Geometry) {
geoms.add((Geometry) scene);
}
}
@ -263,12 +321,25 @@ public class GeometryBatchFactory {
* @param scene The scene to optimize
* @return The newly created optimized geometries attached to a node
*/
public static Node optimize(Node scene){
public static Spatial optimize(Node scene) {
return optimize(scene, false);
}
/**
* Optimizes a scene by combining Geometry with the same material.
* All Geometries found in the scene are detached from their parent and
* a new Node containing the optimized Geometries is attached.
* @param scene The scene to optimize
* @param useLods true if you want the resulting geometry to keep lod information
* @return The newly created optimized geometries attached to a node
*/
public static Node optimize(Node scene, boolean useLods) {
ArrayList<Geometry> geoms = new ArrayList<Geometry>();
gatherGeoms(scene, geoms);
List<Geometry> batchedGeoms = makeBatches(geoms);
for (Geometry geom : batchedGeoms){
List<Geometry> batchedGeoms = makeBatches(geoms, useLods);
for (Geometry geom : batchedGeoms) {
scene.attachChild(geom);
}
@ -280,22 +351,24 @@ public class GeometryBatchFactory {
return scene;
}
public static void printMesh(Mesh mesh){
for (int bufType = 0; bufType < Type.values().length; bufType++){
public static void printMesh(Mesh mesh) {
for (int bufType = 0; bufType < Type.values().length; bufType++) {
VertexBuffer outBuf = mesh.getBuffer(Type.values()[bufType]);
if (outBuf == null)
if (outBuf == null) {
continue;
}
System.out.println(outBuf.getBufferType() + ": ");
for (int vert = 0; vert < outBuf.getNumElements(); vert++){
for (int vert = 0; vert < outBuf.getNumElements(); vert++) {
String str = "[";
for (int comp = 0; comp < outBuf.getNumComponents(); comp++){
for (int comp = 0; comp < outBuf.getNumComponents(); comp++) {
Object val = outBuf.getElementComponent(vert, comp);
outBuf.setElementComponent(vert, comp, val);
val = outBuf.getElementComponent(vert, comp);
str += val;
if (comp != outBuf.getNumComponents()-1)
if (comp != outBuf.getNumComponents() - 1) {
str += ", ";
}
}
str += "]";
System.out.println(str);
@ -304,20 +377,20 @@ public class GeometryBatchFactory {
}
}
public static void main(String[] args){
public static void main(String[] args) {
Mesh mesh = new Mesh();
mesh.setBuffer(Type.Position, 3, new float[]{
0, 0, 0,
1, 0, 0,
1, 1, 0,
0, 1, 0
});
0, 0, 0,
1, 0, 0,
1, 1, 0,
0, 1, 0
});
mesh.setBuffer(Type.Index, 2, new short[]{
0, 1,
1, 2,
2, 3,
3, 0
});
0, 1,
1, 2,
2, 3,
3, 0
});
Geometry g1 = new Geometry("g1", mesh);

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