* Deprecated ViewPort.setClearEnabled, since we have separate clear flags for each channel in the framebuffer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7455 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -201,12 +201,12 @@ public class Application implements SystemListener {
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//Remy - 09/14/2010 setted the timer in the renderManager
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renderManager.setTimer(timer);
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viewPort = renderManager.createMainView("Default", cam);
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viewPort.setClearEnabled(true);
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viewPort.setClearFlags(true, true, true);
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// Create a new cam for the gui
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Camera guiCam = new Camera(settings.getWidth(), settings.getHeight());
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guiViewPort = renderManager.createPostView("Gui Default", guiCam);
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guiViewPort.setClearEnabled(false);
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guiViewPort.setClearFlags(false, false, false);
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}
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/**
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@ -691,11 +691,13 @@ public class RenderManager {
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renderer.setFrameBuffer(vp.getOutputFrameBuffer());
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setCamera(vp.getCamera(), false);
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if (vp.isClearEnabled()) {
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renderer.setBackgroundColor(vp.getBackgroundColor());
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if (vp.isClearDepth() || vp.isClearColor() || vp.isClearStencil()) {
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if (vp.isClearColor()){
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renderer.setBackgroundColor(vp.getBackgroundColor());
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}
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renderer.clearBuffers(vp.isClearColor(),
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vp.isClearDepth(),
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vp.isClearStencil());
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vp.isClearDepth(),
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vp.isClearStencil());
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}
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List<Spatial> scenes = vp.getScenes();
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@ -50,8 +50,7 @@ public class ViewPort {
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protected FrameBuffer out = null;
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protected final ColorRGBA backColor = new ColorRGBA(0,0,0,0);
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protected boolean clearEnabled = false;
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protected boolean clearDepth = true, clearColor = true, clearStencil = true;
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protected boolean clearDepth = false, clearColor = false, clearStencil = false;
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private boolean enabled = true;
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public ViewPort(String name, Camera cam) {
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@ -76,8 +75,24 @@ public class ViewPort {
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processor.cleanup();
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}
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/**
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* Does nothing.
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* @deprecated Use {@link ViewPort#setClearColor(boolean) } and similar
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* methods.
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*/
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@Deprecated
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public boolean isClearEnabled() {
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return clearEnabled;
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return clearDepth && clearColor && clearStencil;
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}
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/**
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* Does nothing.
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* @deprecated Use {@link ViewPort#setClearColor(boolean) } and similar
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* methods.
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*/
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@Deprecated
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public void setClearEnabled(boolean clearEnabled) {
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clearDepth = clearColor = clearStencil = clearEnabled;
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}
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public boolean isClearDepth() {
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@ -104,12 +119,7 @@ public class ViewPort {
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this.clearStencil = clearStencil;
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}
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public void setClearEnabled(boolean clearEnabled) {
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this.clearEnabled = clearEnabled;
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}
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public void setClearFlags(boolean color, boolean depth, boolean stencil){
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this.clearEnabled = true;
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this.clearColor = color;
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this.clearDepth = depth;
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this.clearStencil = stencil;
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@ -259,7 +259,7 @@ public class SimpleWaterProcessor implements SceneProcessor {
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// create a pre-view. a view that is rendered before the main view
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reflectionView = new ViewPort("Reflection View", reflectionCam);
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reflectionView.setClearEnabled(true);
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reflectionView.setClearFlags(true, true, true);
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reflectionView.setBackgroundColor(ColorRGBA.Black);
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// create offscreen framebuffer
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reflectionBuffer = new FrameBuffer(renderWidth, renderHeight, 1);
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@ -275,7 +275,7 @@ public class SimpleWaterProcessor implements SceneProcessor {
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// create a pre-view. a view that is rendered before the main view
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refractionView = new ViewPort("Refraction View", refractionCam);
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refractionView.setClearEnabled(true);
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refractionView.setClearFlags(true, true, true);
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refractionView.setBackgroundColor(ColorRGBA.Black);
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// create offscreen framebuffer
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refractionBuffer = new FrameBuffer(renderWidth, renderHeight, 1);
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@ -188,7 +188,7 @@ public class WaterFilter extends Filter {
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reflectionPass.init(renderManager.getRenderer(), reflectionMapSize, reflectionMapSize, Format.RGBA8, Format.Depth);
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reflectionCam = new Camera(reflectionMapSize, reflectionMapSize);
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reflectionView = new ViewPort("reflectionView", reflectionCam);
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reflectionView.setClearEnabled(true);
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reflectionView.setClearFlags(true, true, true);
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reflectionView.attachScene(reflectionScene);
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reflectionView.setOutputFrameBuffer(reflectionPass.getRenderFrameBuffer());
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plane = new Plane(Vector3f.UNIT_Y, new Vector3f(0, waterHeight, 0).dot(Vector3f.UNIT_Y));
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@ -58,7 +58,7 @@ public class TestNiftyToMesh extends SimpleApplication{
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public void simpleInitApp() {
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ViewPort niftyView = renderManager.createPreView("NiftyView", new Camera(1024, 768));
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niftyView.setClearEnabled(true);
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niftyView.setClearFlags(true, true, true);
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NiftyJmeDisplay niftyDisplay = new NiftyJmeDisplay(assetManager,
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inputManager,
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audioRenderer,
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@ -76,7 +76,7 @@ public class TestNiftyToMesh extends SimpleApplication{
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tex.setMagFilter(MagFilter.Bilinear);
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fb.setColorTexture(tex);
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niftyView.setClearEnabled(true);
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niftyView.setClearFlags(true, true, true);
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niftyView.setOutputFrameBuffer(fb);
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Box b = new Box(Vector3f.ZERO, 1, 1, 1);
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@ -116,7 +116,7 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
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public void initialize(RenderManager rm, ViewPort vp) {
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reshape(vp, vp.getCamera().getWidth(), vp.getCamera().getHeight());
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viewPort.setOutputFrameBuffer(fb);
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guiViewPort.setClearEnabled(true);
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guiViewPort.setClearFlags(true, true, true);
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guiNode.attachChild(display);
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// guiNode.attachChild(display1);
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// guiNode.attachChild(display2);
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@ -176,7 +176,7 @@ public class TestRenderToMemory extends SimpleApplication implements SceneProces
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// create a pre-view. a view that is rendered before the main view
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offView = renderManager.createPreView("Offscreen View", offCamera);
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offView.setBackgroundColor(ColorRGBA.DarkGray);
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offView.setClearEnabled(true);
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offView.setClearFlags(true, true, true);
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// this will let us know when the scene has been rendered to the
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// frame buffer
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@ -69,7 +69,7 @@ public class TestRenderToTexture extends SimpleApplication implements ActionList
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Camera offCamera = new Camera(512, 512);
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offView = renderManager.createPreView("Offscreen View", offCamera);
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offView.setClearEnabled(true);
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offView.setClearFlags(true, true, true);
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offView.setBackgroundColor(ColorRGBA.DarkGray);
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// create offscreen framebuffer
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@ -73,7 +73,7 @@ public class TestMultiViews extends SimpleApplication {
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cam2.setRotation(new Quaternion(0.0010108891f, 0.99857414f, -0.04928594f, 0.020481428f));
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ViewPort view2 = renderManager.createMainView("Bottom Left", cam2);
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view2.setClearEnabled(true);
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view2.setClearFlags(true, true, true);
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view2.attachScene(rootNode);
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// Setup third view
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@ -83,7 +83,7 @@ public class TestMultiViews extends SimpleApplication {
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cam3.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f));
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ViewPort view3 = renderManager.createMainView("Top Left", cam3);
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view3.setClearEnabled(true);
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view3.setClearFlags(true, true, true);
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view3.attachScene(rootNode);
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// Setup fourth view
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@ -93,7 +93,7 @@ public class TestMultiViews extends SimpleApplication {
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cam4.setRotation(new Quaternion(0.02356979f, -0.74957186f, 0.026729556f, 0.66096294f));
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ViewPort view4 = renderManager.createMainView("Top Right", cam4);
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view4.setClearEnabled(true);
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view4.setClearFlags(true, true, true);
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view4.attachScene(rootNode);
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}
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}
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