Commit Graph

5739 Commits (aae6170cc5a3cc991330bd0c93716cdb229920e6)
 

Author SHA1 Message Date
Nehon 14c5304f27 Fixed defines tests in multisample.glsllib so that one can have a single sampled beck buffer and a multisampled depth buffer without having the shader to crash. 10 years ago
Nehon 04f6b01d2e Reverted commit 3f3ef99b86 10 years ago
Kirill Vainer 5002413e51 GLRenderer: fix wrap / filter modes 10 years ago
Kirill Vainer 0dc77b4d6e GLRenderer: remove commented out limits 10 years ago
Kirill Vainer 5c35b9bb22 Renderer: delete deprecated renderers 10 years ago
Paul Speed 9a8aa3b394 Prevent an NPE for null parameter arrays. 10 years ago
Maselbas f6b7c3819a SDK SceneComposer : added abstract ShortcutTool class that extends SceneEditTool 10 years ago
Alrik dba5c2e8fb Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 10 years ago
Kirill Vainer 31fc1d9ac6 GLRenderer: fix srgb warning logging 10 years ago
Nehon ec7432c90c Added a graddle.properties to je jme-examples project with an override of buildJavaDoc to false, to not generate the javadoc when building from jme-examples 10 years ago
Nehon 3f3ef99b86 Fixed an issue where AA was not taken into account when using SSAO filter 10 years ago
jmekaelthas 64ba4794e4 Bugfix: fixed a bug that occured for some users during logging out the 10 years ago
Kirill Vainer 554cfb8fab GLRenderer: remove GL_APPLE_limited_npot 10 years ago
Kirill Vainer fe057130a4 jme3-android-examples: fix incorrect dependency 10 years ago
Kirill Vainer 58aed8be23 Gradle: dont build android examples by default 10 years ago
Kirill Vainer bea1601994 jme3-android-examples: add project for android examples 10 years ago
Kirill Vainer 9e4360cd6a Bullet-Native: update windows natives 10 years ago
Kirill Vainer f74ae990d4 Shadows: make sure to clear all buffers 10 years ago
Kirill Vainer f733b69f9f Gradle: minor cleanup to build.gradle 10 years ago
Nehon 91cf9e645c BatchNode safe catch of a crash when the batch node geoms don't have the same buffer types. 10 years ago
Kirill Vainer f8dd2542b1 AudioNode: disable reverb by default 10 years ago
Kirill Vainer b5d8fc2505 AbstractBox: make mesh static by default 10 years ago
Kirill Vainer 7057f9a1b7 SkeletonControl: enable HW skinning by default 10 years ago
Kirill Vainer 0eb8cbfc6c StatsView: fix darken effect due to earlier change 10 years ago
Kirill Vainer 0178029782 Example to show character model cloning / export 10 years ago
Kirill Vainer b4baaadc79 JmeExporter: remove useless return 10 years ago
Kirill Vainer 17bf0f8ab3 SkeletonControl: fix #207 10 years ago
Kirill Vainer 6760771b20 SPLighting: vertex lighting fixes 10 years ago
Kirill Vainer 886bbc08b0 MipMapGenerator: perform scaling in sRGB 10 years ago
Kirill Vainer a43a405ca1 StatsView: render as single object 10 years ago
Kirill Vainer ed61979825 GLRenderer: resize images to POT if needed 10 years ago
Kirill Vainer 4aa32cd016 MipMapGen: resize to nearest power of 2 in both dimensions 10 years ago
Kirill Vainer 682b1f5b58 MipMapGenerator: add generator that uses raster 10 years ago
Kirill Vainer 55d3a5dd15 UnshadedArray: does not require gpu shader extension 10 years ago
Kirill Vainer f2e0a15edb AssetConfig: remove duplicates from Desktop.cfg 10 years ago
Kirill Vainer 02c997b165 Image: remove efficient state field 10 years ago
Kirill Vainer e29988e30c Image: fix cloning for last texture state 10 years ago
Kirill Vainer 1f0c83ae7d ColorRGBA: getAsSrgb() to return ColorRGBA 10 years ago
Kirill Vainer 0a0fdca0b4 ImageRaster: add mipmap access & gamma correction 10 years ago
normen 09a104a7b1 Merge pull request #269 from Dokthar/scenecomposer/master 10 years ago
Paul Speed 42105f4c4b Just some whitespace changes. 10 years ago
Paul Speed c1670e7509 Added the read class ID to the bad deserialize 10 years ago
Paul Speed 58313c271d Added a better comment as to why we have to check 10 years ago
Paul Speed c1dc819953 Added the ability to put the serializer registry 10 years ago
Kirill Vainer c93c746b8b Travis-CI: display success notification on status change 10 years ago
Maselbas 82f031cdff SDK SceneComposer : fixed the rotate tool, now all works fine, Great Success ! 10 years ago
Paul Speed 33d21c2de3 Added an isStarted() method to Client. 10 years ago
Paul Speed 323daeb94f Added a getRpcConnection() method to expose the underlying 10 years ago
Paul Speed a77ed52777 Added getServer() and getClient() convenience methods. 10 years ago
Paul Speed e000d83ae7 Fixed a stack overflow exception if one println()'ed 10 years ago