StatsView: render as single object
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ed61979825
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@ -60,7 +60,7 @@ import com.jme3.scene.control.Control;
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*/
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public class StatsView extends Node implements Control {
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private BitmapText[] labels;
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private BitmapText statText;
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private Statistics statistics;
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private String[] statLabels;
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@ -81,20 +81,17 @@ public class StatsView extends Node implements Control {
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statLabels = statistics.getLabels();
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statData = new int[statLabels.length];
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labels = new BitmapText[statLabels.length];
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BitmapFont font = manager.loadFont("Interface/Fonts/Console.fnt");
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for (int i = 0; i < labels.length; i++){
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labels[i] = new BitmapText(font);
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labels[i].setLocalTranslation(0, labels[i].getLineHeight() * (i+1), 0);
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attachChild(labels[i]);
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}
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statText = new BitmapText(font);
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statText.setLocalTranslation(0, statText.getLineHeight() * statLabels.length, 0);
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attachChild(statText);
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addControl(this);
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}
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public float getHeight() {
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return labels[0].getLineHeight() * statLabels.length;
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return statText.getLineHeight() * statText.getLineCount(); // labels[0].getLineHeight() * statLabels.length;
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}
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public void update(float tpf) {
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@ -103,11 +100,14 @@ public class StatsView extends Node implements Control {
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return;
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statistics.getData(statData);
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for (int i = 0; i < labels.length; i++) {
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stringBuilder.setLength(0);
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stringBuilder.append(statLabels[i]).append(" = ").append(statData[i]);
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labels[i].setText(stringBuilder);
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stringBuilder.setLength(0);
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// Need to walk through it backwards, as the first label
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// should appear at the bottom, not the top.
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for (int i = statLabels.length - 1; i >= 0; i--) {
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stringBuilder.append(statLabels[i]).append(" = ").append(statData[i]).append('\n');
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}
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statText.setText(stringBuilder);
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// Moved to ResetStatsState to make sure it is
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// done even if there is no StatsView or the StatsView
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