Alrik 10 years ago
commit dba5c2e8fb
  1. 1
      .gitignore
  2. 16
      .travis.yml
  3. 6
      README.md
  4. 37
      build.gradle
  5. 13
      common-android-app.gradle
  6. 51
      common.gradle
  7. 12
      gradle.properties
  8. 40
      jme3-android-examples/build.gradle
  9. 20
      jme3-android-examples/src/main/AndroidManifest.xml
  10. 12
      jme3-android-examples/src/main/java/jme3test/android/TestChooserAndroid.java
  11. 6
      jme3-android-examples/src/main/res/values/strings.xml
  12. 5
      jme3-android/src/main/java/com/jme3/audio/android/AndroidMediaPlayerAudioRenderer.java
  13. 274
      jme3-android/src/main/java/com/jme3/input/android/AndroidGestureProcessor.java
  14. 686
      jme3-android/src/main/java/com/jme3/input/android/AndroidInput.java
  15. 319
      jme3-android/src/main/java/com/jme3/input/android/AndroidInputHandler.java
  16. 159
      jme3-android/src/main/java/com/jme3/input/android/AndroidInputHandler14.java
  17. 67
      jme3-android/src/main/java/com/jme3/input/android/AndroidJoyInput.java
  18. 108
      jme3-android/src/main/java/com/jme3/input/android/AndroidJoyInput14.java
  19. 416
      jme3-android/src/main/java/com/jme3/input/android/AndroidJoystickJoyInput14.java
  20. 140
      jme3-android/src/main/java/com/jme3/input/android/AndroidKeyHandler.java
  21. 17
      jme3-android/src/main/java/com/jme3/input/android/AndroidKeyMapping.java
  22. 48
      jme3-android/src/main/java/com/jme3/input/android/AndroidSensorJoyInput.java
  23. 257
      jme3-android/src/main/java/com/jme3/input/android/AndroidTouchHandler.java
  24. 475
      jme3-android/src/main/java/com/jme3/input/android/AndroidTouchInput.java
  25. 76
      jme3-android/src/main/java/com/jme3/input/android/AndroidTouchInput14.java
  26. 20
      jme3-android/src/main/java/com/jme3/renderer/android/AndroidGL.java
  27. 26
      jme3-android/src/main/java/com/jme3/system/android/OGLESContext.java
  28. 4
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/animations/AnimationHelper.java
  29. 12
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/animations/BlenderAction.java
  30. 11
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/animations/BoneContext.java
  31. 13
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/animations/Ipo.java
  32. 53
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/constraints/definitions/ConstraintDefinitionIK.java
  33. 25
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/FileBlockHeader.java
  34. BIN
      jme3-bullet-native/libs/native/windows/x86/bulletjme.dll
  35. BIN
      jme3-bullet-native/libs/native/windows/x86_64/bulletjme.dll
  36. 12
      jme3-bullet-native/src/native/cpp/com_jme3_bullet_PhysicsSpace.cpp
  37. 8
      jme3-bullet-native/src/native/cpp/com_jme3_bullet_PhysicsSpace.h
  38. 12
      jme3-bullet/src/common/java/com/jme3/bullet/BulletAppState.java
  39. 2
      jme3-bullet/src/common/java/com/jme3/bullet/control/RigidBodyControl.java
  40. 46
      jme3-bullet/src/main/java/com/jme3/bullet/PhysicsSpace.java
  41. 20
      jme3-core/src/main/java/com/jme3/animation/Bone.java
  42. 19
      jme3-core/src/main/java/com/jme3/animation/SkeletonControl.java
  43. 24
      jme3-core/src/main/java/com/jme3/app/StatsView.java
  44. 10
      jme3-core/src/main/java/com/jme3/audio/AudioNode.java
  45. 1
      jme3-core/src/main/java/com/jme3/audio/AudioRenderer.java
  46. 5
      jme3-core/src/main/java/com/jme3/audio/AudioSource.java
  47. 13
      jme3-core/src/main/java/com/jme3/audio/AudioStream.java
  48. 60
      jme3-core/src/main/java/com/jme3/audio/openal/ALAudioRenderer.java
  49. 8
      jme3-core/src/main/java/com/jme3/export/JmeExporter.java
  50. 36
      jme3-core/src/main/java/com/jme3/math/ColorRGBA.java
  51. 19
      jme3-core/src/main/java/com/jme3/math/FastMath.java
  52. 20
      jme3-core/src/main/java/com/jme3/math/Transform.java
  53. 5
      jme3-core/src/main/java/com/jme3/post/Filter.java
  54. 4
      jme3-core/src/main/java/com/jme3/post/FilterPostProcessor.java
  55. 14
      jme3-core/src/main/java/com/jme3/renderer/Caps.java
  56. 3
      jme3-core/src/main/java/com/jme3/renderer/opengl/GL.java
  57. 10
      jme3-core/src/main/java/com/jme3/renderer/opengl/GL3.java
  58. 26
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLDebugDesktop.java
  59. 14
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLDebugES.java
  60. 4
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLExt.java
  61. 3
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLFbo.java
  62. 38
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLImageFormats.java
  63. 212
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java
  64. 122
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLTiming.java
  65. 41
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLTimingState.java
  66. 7
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLTracer.java
  67. 12
      jme3-core/src/main/java/com/jme3/scene/BatchNode.java
  68. 1
      jme3-core/src/main/java/com/jme3/scene/shape/AbstractBox.java
  69. 1
      jme3-core/src/main/java/com/jme3/shader/Glsl100ShaderGenerator.java
  70. 2
      jme3-core/src/main/java/com/jme3/shadow/AbstractShadowRenderer.java
  71. 2
      jme3-core/src/main/java/com/jme3/shadow/BasicShadowRenderer.java
  72. 2
      jme3-core/src/main/java/com/jme3/shadow/PssmShadowRenderer.java
  73. 9
      jme3-core/src/main/java/com/jme3/system/JmeSystem.java
  74. 5
      jme3-core/src/main/java/com/jme3/system/JmeSystemDelegate.java
  75. 32
      jme3-core/src/main/java/com/jme3/texture/Image.java
  76. 51
      jme3-core/src/main/java/com/jme3/texture/image/DefaultImageRaster.java
  77. 25
      jme3-core/src/main/java/com/jme3/texture/image/ImageRaster.java
  78. 140
      jme3-core/src/main/java/com/jme3/util/MipMapGenerator.java
  79. 32
      jme3-core/src/main/resources/Common/MatDefs/Light/SPLighting.frag
  80. 21
      jme3-core/src/main/resources/Common/MatDefs/Light/SPLighting.vert
  81. 22
      jme3-core/src/main/resources/com/jme3/asset/Desktop.cfg
  82. 2
      jme3-core/src/main/resources/com/jme3/asset/General.cfg
  83. 19
      jme3-core/src/main/resources/joystick-mapping.properties
  84. 40
      jme3-core/src/plugins/java/com/jme3/export/binary/BinaryExporter.java
  85. 12
      jme3-core/src/plugins/java/com/jme3/material/plugins/J3MLoader.java
  86. 23
      jme3-core/src/plugins/java/com/jme3/texture/plugins/DXTFlipper.java
  87. 90
      jme3-core/src/tools/java/jme3tools/optimize/GeometryBatchFactory.java
  88. 4
      jme3-effects/src/main/java/com/jme3/post/ssao/SSAOFilter.java
  89. 6
      jme3-effects/src/main/resources/Common/MatDefs/Water/Water.frag
  90. 1
      jme3-effects/src/main/resources/Common/MatDefs/Water/Water.j3md
  91. 5
      jme3-examples/build.gradle
  92. 5
      jme3-examples/gradle.properties
  93. 4
      jme3-examples/src/main/java/jme3test/bullet/TestAttachDriver.java
  94. 2
      jme3-examples/src/main/java/jme3test/bullet/TestAttachGhostObject.java
  95. 304
      jme3-examples/src/main/java/jme3test/bullet/TestCcd.java
  96. 4
      jme3-examples/src/main/java/jme3test/bullet/TestCollisionGroups.java
  97. 196
      jme3-examples/src/main/java/jme3test/bullet/TestCollisionListener.java
  98. 2
      jme3-examples/src/main/java/jme3test/bullet/TestCollisionShapeFactory.java
  99. 2
      jme3-examples/src/main/java/jme3test/bullet/TestGhostObject.java
  100. 8
      jme3-examples/src/main/java/jme3test/bullet/TestKinematicAddToPhysicsSpaceIssue.java
  101. Some files were not shown because too many files have changed in this diff Show More

1
.gitignore vendored

@ -10,6 +10,7 @@
/jme3-desktop/build/
/jme3-android-native/build/
/jme3-android/build/
/jme3-android-examples/build/
/jme3-blender/build/
/jme3-effects/build/
/jme3-bullet/build/

@ -1,11 +1,23 @@
language: java
# jdk:
# - oraclejdk8
sudo: false
env:
- GRADLE_USER_HOME=gradle-cache
cache:
directories:
- gradle-cache
- netbeans
branches:
only:
- master
notifications:
slack:
secure: "PWEk4+VL986c3gAjWp12nqyifvxCjBqKoESG9d7zWh1uiTLadTHhZJRMdsye36FCpz/c/Jt7zCRO/5y7FaubQptnRrkrRfjp5f99MJRzQVXnUAM+y385qVkXKRKd/PLpM7XPm4AvjvxHCyvzX2wamRvul/TekaXKB9Ti5FCN87s="
on_success: change
on_failure: always
before_install:
# required libs for android build tools
# sudo apt-get update

@ -1,7 +1,9 @@
jMonkeyEngine
jMonkeyEngine
=============
jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives in Q4 2014.
[![Build Status](https://travis-ci.org/jMonkeyEngine/jmonkeyengine.svg?branch=master)](https://travis-ci.org/jMonkeyEngine/jmonkeyengine)
jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.
The engine is used by several commercial game studios and computer-science courses. Here's a taste:

@ -1,14 +1,23 @@
import org.gradle.api.artifacts.*
apply plugin: 'base' // To add "clean" task to the root project.
//apply plugin: 'java-library-distribution'
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.1.0'
}
}
apply plugin: 'base'
// This is applied to all sub projects
subprojects {
// Don't add to native builds
// if(!project.name.endsWith('native')){
apply from: rootProject.file('common.gradle')
// }
if(!project.name.equals('jme3-android-examples')) {
apply from: rootProject.file('common.gradle')
} else {
apply from: rootProject.file('common-android-app.gradle')
}
}
task run(dependsOn: ':jme3-examples:run') {
@ -166,11 +175,11 @@ ext {
// }
//}
allprojects {
tasks.withType(JavaExec) {
enableAssertions = true // false by default
}
tasks.withType(Test) {
enableAssertions = true // true by default
}
}
//allprojects {
// tasks.withType(JavaExec) {
// enableAssertions = true // false by default
// }
// tasks.withType(Test) {
// enableAssertions = true // true by default
// }
//}

@ -0,0 +1,13 @@
apply plugin: 'com.android.application'
group = 'com.jme3'
version = jmeVersion + '-' + jmeVersionTag
sourceCompatibility = '1.6'
repositories {
mavenCentral()
maven {
url "http://nifty-gui.sourceforge.net/nifty-maven-repo"
}
}

@ -4,16 +4,17 @@
apply plugin: 'java'
apply plugin: 'maven'
apply plugin: 'maven-publish'
String mavenGroupId = 'com.jme3'
String mavenVersion = jmeVersion + '-' + jmeVersionTag //'-SNAPSHOT'
group = 'com.jme3'
version = jmeVersion + '-' + jmeVersionTag
sourceCompatibility = '1.6'
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
repositories {
mavenCentral()
maven{
maven {
url "http://nifty-gui.sourceforge.net/nifty-maven-repo"
}
}
@ -23,11 +24,6 @@ dependencies {
testCompile group: 'junit', name: 'junit', version: '4.10'
}
String mavenArtifactId = name
group = mavenGroupId
version = mavenVersion
javadoc {
failOnError = false
options.memberLevel = org.gradle.external.javadoc.JavadocMemberLevel.PROTECTED
@ -60,11 +56,40 @@ artifacts {
}
}
configure(install.repositories.mavenInstaller) {
pom.project {
groupId = mavenGroupId
artifactId = mavenArtifactId
version = mavenVersion
publishing {
publications {
maven(MavenPublication) {
from components.java
artifact sourcesJar
artifact javadocJar
pom.withXml {
asNode().children().last() + {
resolveStrategy = Closure.DELEGATE_FIRST
name POM_NAME
description POM_DESCRIPTION
url POM_URL
scm {
url POM_SCM_URL
connection POM_SCM_CONNECTION
developerConnection POM_SCM_DEVELOPER_CONNECTION
}
licenses {
license {
name POM_LICENSE_NAME
url POM_LICENSE_URL
distribution POM_LICENSE_DISTRIBUTION
}
}
}
}
}
}
repositories {
maven {
url "${rootProject.buildDir}/repo" // change to point to your repo, e.g. http://my.org/repo
}
}
}

@ -11,6 +11,7 @@ buildJavaDoc = true
# specify if SDK and Native libraries get built
buildSdkProject = true
buildNativeProjects = false
buildAndroidExamples = false
# Path to android NDK for building native libraries
#ndkPath=/Users/normenhansen/Documents/Code-Import/android-ndk-r7
@ -23,3 +24,14 @@ bulletZipFile = bullet.zip
# Path for downloading NetBeans Base
netbeansUrl = http://download.netbeans.org/netbeans/8.0.2/final/zip/netbeans-8.0.2-201411181905-javase.zip
# POM settings
POM_NAME=jMonkeyEngine
POM_DESCRIPTION=jMonkeyEngine is a 3D game engine for adventurous Java developers
POM_URL=http://jmonkeyengine.org
POM_SCM_URL=https://github.com/jMonkeyEngine/jmonkeyengine
POM_SCM_CONNECTION=scm:git:git://github.com/jMonkeyEngine/jmonkeyengine.git
POM_SCM_DEVELOPER_CONNECTION=scm:git:git@github.com:jMonkeyEngine/jmonkeyengine.git
POM_LICENSE_NAME=New BSD (3-clause) License
POM_LICENSE_URL=http://opensource.org/licenses/BSD-3-Clause
POM_LICENSE_DISTRIBUTION=repo

@ -0,0 +1,40 @@
dependencies {
compile project(':jme3-core')
compile project(':jme3-android')
compile project(':jme3-effects')
compile project(':jme3-bullet')
compile project(':jme3-bullet-native-android')
compile project(':jme3-networking')
compile project(':jme3-niftygui')
compile project(':jme3-plugins')
compile project(':jme3-terrain')
compile project(':jme3-testdata')
}
android {
compileSdkVersion 10
buildToolsVersion "22.0.1"
lintOptions {
// Fix nifty gui referencing "java.awt" package.
disable 'InvalidPackage'
}
defaultConfig {
applicationId "com.jme3.android"
minSdkVersion 10 // Android 2.3 GINGERBREAD
targetSdkVersion 22 // Android 5.1 LOLLIPOP
versionCode 1
versionName "1.0" // TODO: from settings.gradle
}
buildTypes {
release {
minifyEnabled false
}
debug {
applicationIdSuffix ".debug"
debuggable true
}
}
}

@ -0,0 +1,20 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.jme3.android">
<!-- Tell the system that you need ES 2.0. -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<!-- Tell the system that you need distinct touches (for the zoom gesture). -->
<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="true" />
<application android:label="@string/app_name" android:allowBackup="true">
<activity android:name="jme3test.android.TestChooserAndroid"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

@ -0,0 +1,12 @@
package jme3test.android;
import android.content.pm.ActivityInfo;
import android.app.*;
import android.os.Bundle;
public class TestChooserAndroid extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
}

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">JMEAndroidTest</string>
<string name="about">About</string>
<string name="quit">Quit</string>
</resources>

@ -525,4 +525,9 @@ public class AndroidMediaPlayerAudioRenderer implements AudioRenderer,
@Override
public void deleteFilter(Filter filter) {
}
@Override
public float getSourcePlaybackTime(AudioSource src) {
throw new UnsupportedOperationException("Not supported yet.");
}
}

@ -35,314 +35,240 @@ package com.jme3.input.android;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import com.jme3.input.event.InputEvent;
import com.jme3.input.event.MouseMotionEvent;
import com.jme3.input.event.TouchEvent;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* AndroidGestureHandler uses Gesture type listeners to create jME TouchEvents
* for gestures. This class is designed to handle the gestures supported
* for gestures. This class is designed to handle the gestures supported
* on Android rev 9 (Android 2.3). Extend this class to add functionality
* added by Android after rev 9.
*
*
* @author iwgeric
*/
public class AndroidGestureHandler implements
GestureDetector.OnGestureListener,
public class AndroidGestureProcessor implements
GestureDetector.OnGestureListener,
GestureDetector.OnDoubleTapListener,
ScaleGestureDetector.OnScaleGestureListener {
private static final Logger logger = Logger.getLogger(AndroidGestureHandler.class.getName());
private AndroidInputHandler androidInput;
private GestureDetector gestureDetector;
private ScaleGestureDetector scaleDetector;
private static final Logger logger = Logger.getLogger(AndroidGestureProcessor.class.getName());
private AndroidTouchInput touchInput;
float gestureDownX = -1f;
float gestureDownY = -1f;
float scaleStartX = -1f;
float scaleStartY = -1f;
public AndroidGestureHandler(AndroidInputHandler androidInput) {
this.androidInput = androidInput;
}
public void initialize() {
}
public void destroy() {
setView(null);
}
public void setView(View view) {
if (view != null) {
gestureDetector = new GestureDetector(view.getContext(), this);
scaleDetector = new ScaleGestureDetector(view.getContext(), this);
} else {
gestureDetector = null;
scaleDetector = null;
}
}
public void detectGesture(MotionEvent event) {
if (gestureDetector != null && scaleDetector != null) {
gestureDetector.onTouchEvent(event);
scaleDetector.onTouchEvent(event);
}
}
private int getPointerIndex(MotionEvent event) {
return (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
}
private int getPointerId(MotionEvent event) {
return event.getPointerId(getPointerIndex(event));
public AndroidGestureProcessor(AndroidTouchInput touchInput) {
this.touchInput = touchInput;
}
private void processEvent(TouchEvent event) {
// Add the touch event
androidInput.addEvent(event);
if (androidInput.isSimulateMouse()) {
InputEvent mouseEvent = generateMouseEvent(event);
if (mouseEvent != null) {
// Add the mouse event
androidInput.addEvent(mouseEvent);
}
}
}
// TODO: Ring Buffer for mouse events?
private InputEvent generateMouseEvent(TouchEvent event) {
InputEvent inputEvent = null;
int newX;
int newY;
int newDX;
int newDY;
if (androidInput.isMouseEventsInvertX()) {
newX = (int) (androidInput.invertX(event.getX()));
newDX = (int)event.getDeltaX() * -1;
} else {
newX = (int) event.getX();
newDX = (int)event.getDeltaX();
}
int wheel = (int) (event.getScaleSpan()); // might need to scale to match mouse wheel
int dWheel = (int) (event.getDeltaScaleSpan()); // might need to scale to match mouse wheel
if (androidInput.isMouseEventsInvertY()) {
newY = (int) (androidInput.invertY(event.getY()));
newDY = (int)event.getDeltaY() * -1;
} else {
newY = (int) event.getY();
newDY = (int)event.getDeltaY();
}
switch (event.getType()) {
case SCALE_MOVE:
inputEvent = new MouseMotionEvent(newX, newY, newDX, newDY, wheel, dWheel);
inputEvent.setTime(event.getTime());
break;
}
return inputEvent;
}
/* Events from onGestureListener */
@Override
public boolean onDown(MotionEvent event) {
// start of all GestureListeners. Not really a gesture by itself
// so we don't create an event.
// However, reset the scaleInProgress here since this is the beginning
// of a series of gesture events.
// logger.log(Level.INFO, "onDown pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{getPointerId(event), getAction(event), event.getX(), event.getY()});
gestureDownX = androidInput.getJmeX(event.getX());
gestureDownY = androidInput.invertY(androidInput.getJmeY(event.getY()));
// logger.log(Level.INFO, "onDown pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{touchInput.getPointerId(event), touchInput.getAction(event), event.getX(), event.getY()});
gestureDownX = touchInput.getJmeX(event.getX());
gestureDownY = touchInput.invertY(touchInput.getJmeY(event.getY()));
return true;
}
@Override
public boolean onSingleTapUp(MotionEvent event) {
// Up of single tap. May be followed by a double tap later.
// use onSingleTapConfirmed instead.
// logger.log(Level.INFO, "onSingleTapUp pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{getPointerId(event), getAction(event), event.getX(), event.getY()});
// logger.log(Level.INFO, "onSingleTapUp pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{touchInput.getPointerId(event), touchInput.getAction(event), event.getX(), event.getY()});
return true;
}
@Override
public void onShowPress(MotionEvent event) {
// logger.log(Level.INFO, "onShowPress pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{getPointerId(event), getAction(event), event.getX(), event.getY()});
float jmeX = androidInput.getJmeX(event.getX());
float jmeY = androidInput.invertY(androidInput.getJmeY(event.getY()));
TouchEvent touchEvent = androidInput.getFreeTouchEvent();
// logger.log(Level.INFO, "onShowPress pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{touchInput.getPointerId(event), touchInput.getAction(event), event.getX(), event.getY()});
float jmeX = touchInput.getJmeX(event.getX());
float jmeY = touchInput.invertY(touchInput.getJmeY(event.getY()));
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.SHOWPRESS, jmeX, jmeY, 0, 0);
touchEvent.setPointerId(getPointerId(event));
touchEvent.setPointerId(touchInput.getPointerId(event));
touchEvent.setTime(event.getEventTime());
touchEvent.setPressure(event.getPressure());
processEvent(touchEvent);
touchInput.addEvent(touchEvent);
}
@Override
public void onLongPress(MotionEvent event) {
// logger.log(Level.INFO, "onLongPress pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{getPointerId(event), getAction(event), event.getX(), event.getY()});
float jmeX = androidInput.getJmeX(event.getX());
float jmeY = androidInput.invertY(androidInput.getJmeY(event.getY()));
TouchEvent touchEvent = androidInput.getFreeTouchEvent();
// logger.log(Level.INFO, "onLongPress pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{touchInput.getPointerId(event), touchInput.getAction(event), event.getX(), event.getY()});
float jmeX = touchInput.getJmeX(event.getX());
float jmeY = touchInput.invertY(touchInput.getJmeY(event.getY()));
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.LONGPRESSED, jmeX, jmeY, 0, 0);
touchEvent.setPointerId(getPointerId(event));
touchEvent.setPointerId(touchInput.getPointerId(event));
touchEvent.setTime(event.getEventTime());
touchEvent.setPressure(event.getPressure());
processEvent(touchEvent);
touchInput.addEvent(touchEvent);
}
@Override
public boolean onScroll(MotionEvent startEvent, MotionEvent endEvent, float distX, float distY) {
// if not scaleInProgess, send scroll events. This is to avoid sending
// scroll events when one of the fingers is lifted just before the other one.
// Avoids sending the scroll for that brief period of time.
// Return true so that the next event doesn't accumulate the distX and distY values.
// Apparantly, both distX and distY are negative.
// Apparantly, both distX and distY are negative.
// Negate distX to get the real value, but leave distY negative to compensate
// for the fact that jME has y=0 at bottom where Android has y=0 at top.
// if (!scaleInProgress) {
if (!scaleDetector.isInProgress()) {
// logger.log(Level.INFO, "onScroll pointerId: {0}, startAction: {1}, startX: {2}, startY: {3}, endAction: {4}, endX: {5}, endY: {6}, dx: {7}, dy: {8}",
// new Object[]{getPointerId(startEvent), getAction(startEvent), startEvent.getX(), startEvent.getY(), getAction(endEvent), endEvent.getX(), endEvent.getY(), distX, distY});
if (!touchInput.getScaleDetector().isInProgress()) {
// logger.log(Level.INFO, "onScroll pointerId: {0}, startAction: {1}, startX: {2}, startY: {3}, endAction: {4}, endX: {5}, endY: {6}, dx: {7}, dy: {8}",
// new Object[]{touchInput.getPointerId(startEvent), touchInput.getAction(startEvent), startEvent.getX(), startEvent.getY(), touchInput.getAction(endEvent), endEvent.getX(), endEvent.getY(), distX, distY});
float jmeX = androidInput.getJmeX(endEvent.getX());
float jmeY = androidInput.invertY(androidInput.getJmeY(endEvent.getY()));
TouchEvent touchEvent = androidInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.SCROLL, jmeX, jmeY, androidInput.getJmeX(-distX), androidInput.getJmeY(distY));
touchEvent.setPointerId(getPointerId(endEvent));
float jmeX = touchInput.getJmeX(endEvent.getX());
float jmeY = touchInput.invertY(touchInput.getJmeY(endEvent.getY()));
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.SCROLL, jmeX, jmeY, touchInput.getJmeX(-distX), touchInput.getJmeY(distY));
touchEvent.setPointerId(touchInput.getPointerId(endEvent));
touchEvent.setTime(endEvent.getEventTime());
touchEvent.setPressure(endEvent.getPressure());
processEvent(touchEvent);
touchInput.addEvent(touchEvent);
}
return true;
}
@Override
public boolean onFling(MotionEvent startEvent, MotionEvent endEvent, float velocityX, float velocityY) {
// Fling happens only once at the end of the gesture (all fingers up).
// Fling returns the velocity of the finger movement in pixels/sec.
// Therefore, the dX and dY values are actually velocity instead of distance values
// Since this does not track the movement, use the start position and velocity values.
// logger.log(Level.INFO, "onFling pointerId: {0}, startAction: {1}, startX: {2}, startY: {3}, endAction: {4}, endX: {5}, endY: {6}, velocityX: {7}, velocityY: {8}",
// new Object[]{getPointerId(startEvent), getAction(startEvent), startEvent.getX(), startEvent.getY(), getAction(endEvent), endEvent.getX(), endEvent.getY(), velocityX, velocityY});
float jmeX = androidInput.getJmeX(startEvent.getX());
float jmeY = androidInput.invertY(androidInput.getJmeY(startEvent.getY()));
TouchEvent touchEvent = androidInput.getFreeTouchEvent();
// logger.log(Level.INFO, "onFling pointerId: {0}, startAction: {1}, startX: {2}, startY: {3}, endAction: {4}, endX: {5}, endY: {6}, velocityX: {7}, velocityY: {8}",
// new Object[]{touchInput.getPointerId(startEvent), touchInput.getAction(startEvent), startEvent.getX(), startEvent.getY(), touchInput.getAction(endEvent), endEvent.getX(), endEvent.getY(), velocityX, velocityY});
float jmeX = touchInput.getJmeX(startEvent.getX());
float jmeY = touchInput.invertY(touchInput.getJmeY(startEvent.getY()));
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.FLING, jmeX, jmeY, velocityX, velocityY);
touchEvent.setPointerId(getPointerId(endEvent));
touchEvent.setPointerId(touchInput.getPointerId(endEvent));
touchEvent.setTime(endEvent.getEventTime());
touchEvent.setPressure(endEvent.getPressure());
processEvent(touchEvent);
touchInput.addEvent(touchEvent);
return true;
}
/* Events from onDoubleTapListener */
@Override
public boolean onSingleTapConfirmed(MotionEvent event) {
// Up of single tap when no double tap followed.
// logger.log(Level.INFO, "onSingleTapConfirmed pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{getPointerId(event), getAction(event), event.getX(), event.getY()});
float jmeX = androidInput.getJmeX(event.getX());
float jmeY = androidInput.invertY(androidInput.getJmeY(event.getY()));
TouchEvent touchEvent = androidInput.getFreeTouchEvent();
// logger.log(Level.INFO, "onSingleTapConfirmed pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{touchInput.getPointerId(event), touchInput.getAction(event), event.getX(), event.getY()});
float jmeX = touchInput.getJmeX(event.getX());
float jmeY = touchInput.invertY(touchInput.getJmeY(event.getY()));
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.TAP, jmeX, jmeY, 0, 0);
touchEvent.setPointerId(getPointerId(event));
touchEvent.setPointerId(touchInput.getPointerId(event));
touchEvent.setTime(event.getEventTime());
touchEvent.setPressure(event.getPressure());
processEvent(touchEvent);
touchInput.addEvent(touchEvent);
return true;
}
@Override
public boolean onDoubleTap(MotionEvent event) {
//The down motion event of the first tap of the double-tap
// We could use this event to fire off a double tap event, or use
// We could use this event to fire off a double tap event, or use
// DoubleTapEvent with a check for the UP action
// logger.log(Level.INFO, "onDoubleTap pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{getPointerId(event), getAction(event), event.getX(), event.getY()});
float jmeX = androidInput.getJmeX(event.getX());
float jmeY = androidInput.invertY(androidInput.getJmeY(event.getY()));
TouchEvent touchEvent = androidInput.getFreeTouchEvent();
// logger.log(Level.INFO, "onDoubleTap pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{touchInput.getPointerId(event), touchInput.getAction(event), event.getX(), event.getY()});
float jmeX = touchInput.getJmeX(event.getX());
float jmeY = touchInput.invertY(touchInput.getJmeY(event.getY()));
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.DOUBLETAP, jmeX, jmeY, 0, 0);
touchEvent.setPointerId(getPointerId(event));
touchEvent.setPointerId(touchInput.getPointerId(event));
touchEvent.setTime(event.getEventTime());
touchEvent.setPressure(event.getPressure());
processEvent(touchEvent);
touchInput.addEvent(touchEvent);
return true;
}
@Override
public boolean onDoubleTapEvent(MotionEvent event) {
//Notified when an event within a double-tap gesture occurs, including the down, move(s), and up events.
// this means it will get called multiple times for a single double tap
// logger.log(Level.INFO, "onDoubleTapEvent pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{getPointerId(event), getAction(event), event.getX(), event.getY()});
// if (getAction(event) == MotionEvent.ACTION_UP) {
// TouchEvent touchEvent = touchEventPool.getNextFreeEvent();
// touchEvent.set(TouchEvent.Type.DOUBLETAP, event.getX(), androidInput.invertY(event.getY()), 0, 0);
// touchEvent.setPointerId(getPointerId(event));
// touchEvent.setTime(event.getEventTime());
// touchEvent.setPressure(event.getPressure());
// processEvent(touchEvent);
// }
// logger.log(Level.INFO, "onDoubleTapEvent pointerId: {0}, action: {1}, x: {2}, y: {3}",
// new Object[]{touchInput.getPointerId(event), touchInput.getAction(event), event.getX(), event.getY()});
if (touchInput.getAction(event) == MotionEvent.ACTION_UP) {
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.DOUBLETAP, event.getX(), touchInput.invertY(event.getY()), 0, 0);
touchEvent.setPointerId(touchInput.getPointerId(event));
touchEvent.setTime(event.getEventTime());
touchEvent.setPressure(event.getPressure());
touchInput.addEvent(touchEvent);
}
return true;
}
/* Events from ScaleGestureDetector */
@Override
public boolean onScaleBegin(ScaleGestureDetector scaleGestureDetector) {
// Scale uses a focusX and focusY instead of x and y. Focus is the middle
// of the fingers. Therefore, use the x and y values from the Down event
// so that the x and y values don't jump to the middle position.
// return true or all gestures for this beginning event will be discarded
logger.log(Level.INFO, "onScaleBegin");
// logger.log(Level.INFO, "onScaleBegin");
scaleStartX = gestureDownX;
scaleStartY = gestureDownY;
TouchEvent touchEvent = androidInput.getFreeTouchEvent();
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.SCALE_START, scaleStartX, scaleStartY, 0f, 0f);
touchEvent.setPointerId(0);
touchEvent.setTime(scaleGestureDetector.getEventTime());
touchEvent.setScaleSpan(scaleGestureDetector.getCurrentSpan());
touchEvent.setDeltaScaleSpan(0f);
touchEvent.setScaleFactor(scaleGestureDetector.getScaleFactor());
touchEvent.setScaleSpanInProgress(scaleDetector.isInProgress());
processEvent(touchEvent);
touchEvent.setScaleSpanInProgress(touchInput.getScaleDetector().isInProgress());
touchInput.addEvent(touchEvent);
return true;
}
@Override
public boolean onScale(ScaleGestureDetector scaleGestureDetector) {
// return true or all gestures for this event will be accumulated
logger.log(Level.INFO, "onScale");
// logger.log(Level.INFO, "onScale");
scaleStartX = gestureDownX;
scaleStartY = gestureDownY;
TouchEvent touchEvent = androidInput.getFreeTouchEvent();
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.SCALE_MOVE, scaleStartX, scaleStartY, 0f, 0f);
touchEvent.setPointerId(0);
touchEvent.setTime(scaleGestureDetector.getEventTime());
touchEvent.setScaleSpan(scaleGestureDetector.getCurrentSpan());
touchEvent.setDeltaScaleSpan(scaleGestureDetector.getCurrentSpan() - scaleGestureDetector.getPreviousSpan());
touchEvent.setScaleFactor(scaleGestureDetector.getScaleFactor());
touchEvent.setScaleSpanInProgress(scaleDetector.isInProgress());
processEvent(touchEvent);
touchEvent.setScaleSpanInProgress(touchInput.getScaleDetector().isInProgress());
touchInput.addEvent(touchEvent);
return true;
}
@Override
public void onScaleEnd(ScaleGestureDetector scaleGestureDetector) {
logger.log(Level.INFO, "onScaleEnd");
// logger.log(Level.INFO, "onScaleEnd");
scaleStartX = gestureDownX;
scaleStartY = gestureDownY;
TouchEvent touchEvent = androidInput.getFreeTouchEvent();
TouchEvent touchEvent = touchInput.getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.SCALE_END, scaleStartX, scaleStartY, 0f, 0f);
touchEvent.setPointerId(0);
touchEvent.setTime(scaleGestureDetector.getEventTime());
touchEvent.setScaleSpan(scaleGestureDetector.getCurrentSpan());
touchEvent.setDeltaScaleSpan(scaleGestureDetector.getCurrentSpan() - scaleGestureDetector.getPreviousSpan());
touchEvent.setScaleFactor(scaleGestureDetector.getScaleFactor());
touchEvent.setScaleSpanInProgress(scaleDetector.isInProgress());
processEvent(touchEvent);
touchEvent.setScaleSpanInProgress(touchInput.getScaleDetector().isInProgress());
touchInput.addEvent(touchEvent);
}
}

@ -1,686 +0,0 @@
package com.jme3.input.android;
import android.view.*;
import com.jme3.input.KeyInput;
import com.jme3.input.RawInputListener;
import com.jme3.input.TouchInput;
import com.jme3.input.event.MouseButtonEvent;
import com.jme3.input.event.MouseMotionEvent;
import com.jme3.input.event.TouchEvent;
import com.jme3.input.event.TouchEvent.Type;
import com.jme3.math.Vector2f;
import com.jme3.system.AppSettings;
import com.jme3.util.RingBuffer;
import java.util.HashMap;
import java.util.logging.Logger;
/**
* <code>AndroidInput</code> is one of the main components that connect jme with android. Is derived from GLSurfaceView and handles all Inputs
* @author larynx
*
*/
public class AndroidInput implements
TouchInput,
View.OnTouchListener,
View.OnKeyListener,
GestureDetector.OnGestureListener,
GestureDetector.OnDoubleTapListener,
ScaleGestureDetector.OnScaleGestureListener {
final private static int MAX_EVENTS = 1024;
// Custom settings
public boolean mouseEventsEnabled = true;
public boolean mouseEventsInvertX = false;
public boolean mouseEventsInvertY = false;
public boolean keyboardEventsEnabled = false;
public boolean dontSendHistory = false;
// Used to transfer events from android thread to GLThread
final private RingBuffer<TouchEvent> eventQueue = new RingBuffer<TouchEvent>(MAX_EVENTS);
final private RingBuffer<TouchEvent> eventPoolUnConsumed = new RingBuffer<TouchEvent>(MAX_EVENTS);
final private RingBuffer<TouchEvent> eventPool = new RingBuffer<TouchEvent>(MAX_EVENTS);
final private HashMap<Integer, Vector2f> lastPositions = new HashMap<Integer, Vector2f>();
// Internal
private View view;
private ScaleGestureDetector scaledetector;
private boolean scaleInProgress = false;
private GestureDetector detector;
private int lastX;
private int lastY;
private final static Logger logger = Logger.getLogger(AndroidInput.class.getName());
private boolean isInitialized = false;
private RawInputListener listener = null;
private static final int[] ANDROID_TO_JME = {
0x0, // unknown
0x0, // key code soft left
0x0, // key code soft right
KeyInput.KEY_HOME,
KeyInput.KEY_ESCAPE, // key back
0x0, // key call
0x0, // key endcall
KeyInput.KEY_0,
KeyInput.KEY_1,
KeyInput.KEY_2,
KeyInput.KEY_3,
KeyInput.KEY_4,
KeyInput.KEY_5,
KeyInput.KEY_6,
KeyInput.KEY_7,
KeyInput.KEY_8,
KeyInput.KEY_9,
KeyInput.KEY_MULTIPLY,
0x0, // key pound
KeyInput.KEY_UP,
KeyInput.KEY_DOWN,
KeyInput.KEY_LEFT,
KeyInput.KEY_RIGHT,
KeyInput.KEY_RETURN, // dpad center
0x0, // volume up
0x0, // volume down
KeyInput.KEY_POWER, // power (?)
0x0, // camera
0x0, // clear
KeyInput.KEY_A,
KeyInput.KEY_B,
KeyInput.KEY_C,
KeyInput.KEY_D,
KeyInput.KEY_E,
KeyInput.KEY_F,
KeyInput.KEY_G,
KeyInput.KEY_H,
KeyInput.KEY_I,
KeyInput.KEY_J,
KeyInput.KEY_K,
KeyInput.KEY_L,
KeyInput.KEY_M,
KeyInput.KEY_N,
KeyInput.KEY_O,
KeyInput.KEY_P,
KeyInput.KEY_Q,
KeyInput.KEY_R,
KeyInput.KEY_S,
KeyInput.KEY_T,
KeyInput.KEY_U,
KeyInput.KEY_V,
KeyInput.KEY_W,
KeyInput.KEY_X,
KeyInput.KEY_Y,
KeyInput.KEY_Z,
KeyInput.KEY_COMMA,
KeyInput.KEY_PERIOD,
KeyInput.KEY_LMENU,
KeyInput.KEY_RMENU,
KeyInput.KEY_LSHIFT,
KeyInput.KEY_RSHIFT,
// 0x0, // fn
// 0x0, // cap (?)
KeyInput.KEY_TAB,
KeyInput.KEY_SPACE,
0x0, // sym (?) symbol
0x0, // explorer
0x0, // envelope
KeyInput.KEY_RETURN, // newline/enter
KeyInput.KEY_DELETE,
KeyInput.KEY_GRAVE,
KeyInput.KEY_MINUS,
KeyInput.KEY_EQUALS,
KeyInput.KEY_LBRACKET,
KeyInput.KEY_RBRACKET,
KeyInput.KEY_BACKSLASH,
KeyInput.KEY_SEMICOLON,
KeyInput.KEY_APOSTROPHE,
KeyInput.KEY_SLASH,
KeyInput.KEY_AT, // at (@)
KeyInput.KEY_NUMLOCK, //0x0, // num
0x0, //headset hook
0x0, //focus
KeyInput.KEY_ADD,
KeyInput.KEY_LMETA, //menu
0x0,//notification
0x0,//search
0x0,//media play/pause
0x0,//media stop
0x0,//media next
0x0,//media previous
0x0,//media rewind
0x0,//media fastforward
0x0,//mute
};
public AndroidInput() {
}
public void setView(View view) {
this.view = view;
if (view != null) {
detector = new GestureDetector(null, this, null, false);
scaledetector = new ScaleGestureDetector(view.getContext(), this);
view.setOnTouchListener(this);
view.setOnKeyListener(this);
}
}
private TouchEvent getNextFreeTouchEvent() {
return getNextFreeTouchEvent(false);
}
/**
* Fetches a touch event from the reuse pool
* @param wait if true waits for a reusable event to get available/released
* by an other thread, if false returns a new one if needed.
*
* @return a usable TouchEvent
*/
private TouchEvent getNextFreeTouchEvent(boolean wait) {
TouchEvent evt = null;
synchronized (eventPoolUnConsumed) {
int size = eventPoolUnConsumed.size();
while (size > 0) {
evt = eventPoolUnConsumed.pop();
if (!evt.isConsumed()) {
eventPoolUnConsumed.push(evt);
evt = null;
} else {
break;
}
size--;
}
}
if (evt == null) {
if (eventPool.isEmpty() && wait) {
logger.warning("eventPool buffer underrun");
boolean isEmpty;
do {
synchronized (eventPool) {
isEmpty = eventPool.isEmpty();
}
try {
Thread.sleep(50);
} catch (InterruptedException e) {
}
} while (isEmpty);
synchronized (eventPool) {
evt = eventPool.pop();
}
} else if (eventPool.isEmpty()) {
evt = new TouchEvent();
logger.warning("eventPool buffer underrun");
} else {
synchronized (eventPool) {
evt = eventPool.pop();
}
}
}
return evt;
}
/**
* onTouch gets called from android thread on touchpad events
*/
public boolean onTouch(View view, MotionEvent event) {
if (view != this.view) {
return false;
}
boolean bWasHandled = false;
TouchEvent touch;
// System.out.println("native : " + event.getAction());
int action = event.getAction() & MotionEvent.ACTION_MASK;
int pointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
int pointerId = event.getPointerId(pointerIndex);
Vector2f lastPos = lastPositions.get(pointerId);
// final int historySize = event.getHistorySize();
//final int pointerCount = event.getPointerCount();
switch (action) {
case MotionEvent.ACTION_POINTER_DOWN:
case MotionEvent.ACTION_DOWN:
touch = getNextFreeTouchEvent();
touch.set(Type.DOWN, event.getX(pointerIndex), view.getHeight() - event.getY(pointerIndex), 0, 0);
touch.setPointerId(pointerId);
touch.setTime(event.getEventTime());
touch.setPressure(event.getPressure(pointerIndex));
processEvent(touch);
lastPos = new Vector2f(event.getX(pointerIndex), view.getHeight() - event.getY(pointerIndex));
lastPositions.put(pointerId, lastPos);
bWasHandled = true;
break;
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
touch = getNextFreeTouchEvent();
touch.set(Type.UP, event.getX(pointerIndex), view.getHeight() - event.getY(pointerIndex), 0, 0);
touch.setPointerId(pointerId);
touch.setTime(event.getEventTime());
touch.setPressure(event.getPressure(pointerIndex));
processEvent(touch);
lastPositions.remove(pointerId);
bWasHandled = true;
break;
case MotionEvent.ACTION_MOVE:
// Convert all pointers into events
for (int p = 0; p < event.getPointerCount(); p++) {
lastPos = lastPositions.get(event.getPointerId(p));
if (lastPos == null) {
lastPos = new Vector2f(event.getX(p), view.getHeight() - event.getY(p));
lastPositions.put(event.getPointerId(p), lastPos);
}
float dX = event.getX(p) - lastPos.x;
float dY = view.getHeight() - event.getY(p) - lastPos.y;
if (dX != 0 || dY != 0) {
touch = getNextFreeTouchEvent();
touch.set(Type.MOVE, event.getX(p), view.getHeight() - event.getY(p), dX, dY);
touch.setPointerId(event.getPointerId(p));
touch.setTime(event.getEventTime());
touch.setPressure(event.getPressure(p));
touch.setScaleSpanInProgress(scaleInProgress);
processEvent(touch);
lastPos.set(event.getX(p), view.getHeight() - event.getY(p));
}
}
bWasHandled = true;
break;
case MotionEvent.ACTION_OUTSIDE:
break;
}
// Try to detect gestures
this.detector.onTouchEvent(event);
this.scaledetector.onTouchEvent(event);
return bWasHandled;
}
/**
* onKey gets called from android thread on key events
*/
public boolean onKey(View view, int keyCode, KeyEvent event) {
if (view != this.view) {
return false;
}
if (event.getAction() == KeyEvent.ACTION_DOWN) {
TouchEvent evt;
evt = getNextFreeTouchEvent();
evt.set(TouchEvent.Type.KEY_DOWN);
evt.setKeyCode(keyCode);
evt.setCharacters(event.getCharacters());
evt.setTime(event.getEventTime());
// Send the event
processEvent(evt);
// Handle all keys ourself except Volume Up/Down
if ((keyCode == KeyEvent.KEYCODE_VOLUME_UP) || (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN)) {
return false;
} else {
return true;
}
} else if (event.getAction() == KeyEvent.ACTION_UP) {
TouchEvent evt;
evt = getNextFreeTouchEvent();
evt.set(TouchEvent.Type.KEY_UP);
evt.setKeyCode(keyCode);
evt.setCharacters(event.getCharacters());
evt.setTime(event.getEventTime());
// Send the event
processEvent(evt);
// Handle all keys ourself except Volume Up/Down
if ((keyCode == KeyEvent.KEYCODE_VOLUME_UP) || (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN)) {
return false;
} else {
return true;
}
} else {
return false;
}
}
public void loadSettings(AppSettings settings) {
mouseEventsEnabled = settings.isEmulateMouse();
mouseEventsInvertX = settings.isEmulateMouseFlipX();
mouseEventsInvertY = settings.isEmulateMouseFlipY();
}
// -----------------------------------------
// JME3 Input interface
@Override
public void initialize() {
TouchEvent item;
for (int i = 0; i < MAX_EVENTS; i++) {
item = new TouchEvent();
eventPool.push(item);
}
isInitialized = true;
}
@Override
public void destroy() {
isInitialized = false;
// Clean up queues
while (!eventPool.isEmpty()) {
eventPool.pop();
}
while (!eventQueue.isEmpty()) {
eventQueue.pop();
}
this.view = null;
}
@Override
public boolean isInitialized() {
return isInitialized;
}
@Override
public void setInputListener(RawInputListener listener) {
this.listener = listener;
}
@Override
public long getInputTimeNanos() {
return System.nanoTime();
}
// -----------------------------------------
private void processEvent(TouchEvent event) {
synchronized (eventQueue) {
//Discarding events when the ring buffer is full to avoid buffer overflow.
if(eventQueue.size()< MAX_EVENTS){
eventQueue.push(event);
}
}
}
// --------------- INSIDE GLThread ---------------
@Override
public void update() {
generateEvents();
}
private void generateEvents() {
if (listener != null) {
TouchEvent event;
MouseButtonEvent btn;
MouseMotionEvent mot;
int newX;
int newY;
while (!eventQueue.isEmpty()) {
synchronized (eventQueue) {
event = eventQueue.pop();
}
if (event != null) {
listener.onTouchEvent(event);
if (mouseEventsEnabled) {
if (mouseEventsInvertX) {
newX = view.getWidth() - (int) event.getX();
} else {
newX = (int) event.getX();
}
if (mouseEventsInvertY) {
newY = view.getHeight() - (int) event.getY();
} else {
newY = (int) event.getY();
}
switch (event.getType()) {
case DOWN:
// Handle mouse down event
btn = new MouseButtonEvent(0, true, newX, newY);
btn.setTime(event.getTime());
listener.onMouseButtonEvent(btn);
// Store current pos
lastX = -1;
lastY = -1;
break;
case UP:
// Handle mouse up event
btn = new MouseButtonEvent(0, false, newX, newY);
btn.setTime(event.getTime());
listener.onMouseButtonEvent(btn);
// Store current pos
lastX = -1;
lastY = -1;
break;
case SCALE_MOVE:
if (lastX != -1 && lastY != -1) {
newX = lastX;
newY = lastY;
}
int wheel = (int) (event.getScaleSpan() / 4f); // scale to match mouse wheel
int dwheel = (int) (event.getDeltaScaleSpan() / 4f); // scale to match mouse wheel
mot = new MouseMotionEvent(newX, newX, 0, 0, wheel, dwheel);
mot.setTime(event.getTime());
listener.onMouseMotionEvent(mot);
lastX = newX;
lastY = newY;
break;
case MOVE:
if (event.isScaleSpanInProgress()) {
break;
}
int dx;
int dy;
if (lastX != -1) {
dx = newX - lastX;
dy = newY - lastY;
} else {
dx = 0;
dy = 0;
}
mot = new MouseMotionEvent(newX, newY, dx, dy, (int)event.getScaleSpan(), (int)event.getDeltaScaleSpan());
mot.setTime(event.getTime());
listener.onMouseMotionEvent(mot);
lastX = newX;
lastY = newY;
break;
}
}
}
if (event.isConsumed() == false) {
synchronized (eventPoolUnConsumed) {
eventPoolUnConsumed.push(event);
}
} else {
synchronized (eventPool) {
eventPool.push(event);
}
}
}
}
}
// --------------- ENDOF INSIDE GLThread ---------------
// --------------- Gesture detected callback events ---------------
public boolean onDown(MotionEvent event) {
return false;
}
public void onLongPress(MotionEvent event) {
TouchEvent touch = getNextFreeTouchEvent();
touch.set(Type.LONGPRESSED, event.getX(), view.getHeight() - event.getY(), 0f, 0f);
touch.setPointerId(0);
touch.setTime(event.getEventTime());
processEvent(touch);
}
public boolean onFling(MotionEvent event, MotionEvent event2, float vx, float vy) {
TouchEvent touch = getNextFreeTouchEvent();
touch.set(Type.FLING, event.getX(), view.getHeight() - event.getY(), vx, vy);
touch.setPointerId(0);
touch.setTime(event.getEventTime());
processEvent(touch);
return true;
}
public boolean onSingleTapConfirmed(MotionEvent event) {
//Nothing to do here the tap has already been detected.
return false;
}
public boolean onDoubleTap(MotionEvent event) {
TouchEvent touch = getNextFreeTouchEvent();
touch.set(Type.DOUBLETAP, event.getX(), view.getHeight() - event.getY(), 0f, 0f);
touch.setPointerId(0);
touch.setTime(event.getEventTime());
processEvent(touch);
return true;
}
public boolean onDoubleTapEvent(MotionEvent event) {
return false;
}
public boolean onScaleBegin(ScaleGestureDetector scaleGestureDetector) {
scaleInProgress = true;
TouchEvent touch = getNextFreeTouchEvent();
touch.set(Type.SCALE_START, scaleGestureDetector.getFocusX(), scaleGestureDetector.getFocusY(), 0f, 0f);
touch.setPointerId(0);
touch.setTime(scaleGestureDetector.getEventTime());
touch.setScaleSpan(scaleGestureDetector.getCurrentSpan());
touch.setDeltaScaleSpan(scaleGestureDetector.getCurrentSpan() - scaleGestureDetector.getPreviousSpan());
touch.setScaleFactor(scaleGestureDetector.getScaleFactor());
touch.setScaleSpanInProgress(scaleInProgress);
processEvent(touch);
// System.out.println("scaleBegin");
return true;
}
public boolean onScale(ScaleGestureDetector scaleGestureDetector) {
TouchEvent touch = getNextFreeTouchEvent();
touch.set(Type.SCALE_MOVE, scaleGestureDetector.getFocusX(), view.getHeight() - scaleGestureDetector.getFocusY(), 0f, 0f);
touch.setPointerId(0);
touch.setTime(scaleGestureDetector.getEventTime());
touch.setScaleSpan(scaleGestureDetector.getCurrentSpan());
touch.setDeltaScaleSpan(scaleGestureDetector.getCurrentSpan() - scaleGestureDetector.getPreviousSpan());
touch.setScaleFactor(scaleGestureDetector.getScaleFactor());
touch.setScaleSpanInProgress(scaleInProgress);
processEvent(touch);
// System.out.println("scale");
return false;
}
public void onScaleEnd(ScaleGestureDetector scaleGestureDetector) {
scaleInProgress = false;
TouchEvent touch = getNextFreeTouchEvent();
touch.set(Type.SCALE_END, scaleGestureDetector.getFocusX(), view.getHeight() - scaleGestureDetector.getFocusY(), 0f, 0f);
touch.setPointerId(0);
touch.setTime(scaleGestureDetector.getEventTime());
touch.setScaleSpan(scaleGestureDetector.getCurrentSpan());
touch.setDeltaScaleSpan(scaleGestureDetector.getCurrentSpan() - scaleGestureDetector.getPreviousSpan());
touch.setScaleFactor(scaleGestureDetector.getScaleFactor());
touch.setScaleSpanInProgress(scaleInProgress);
processEvent(touch);
}
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
TouchEvent touch = getNextFreeTouchEvent();
touch.set(Type.SCROLL, e1.getX(), view.getHeight() - e1.getY(), distanceX, distanceY * (-1));
touch.setPointerId(0);
touch.setTime(e1.getEventTime());
processEvent(touch);
//System.out.println("scroll " + e1.getPointerCount());
return false;
}
public void onShowPress(MotionEvent event) {
TouchEvent touch = getNextFreeTouchEvent();
touch.set(Type.SHOWPRESS, event.getX(), view.getHeight() - event.getY(), 0f, 0f);
touch.setPointerId(0);
touch.setTime(event.getEventTime());
processEvent(touch);
}
public boolean onSingleTapUp(MotionEvent event) {
TouchEvent touch = getNextFreeTouchEvent();
touch.set(Type.TAP, event.getX(), view.getHeight() - event.getY(), 0f, 0f);
touch.setPointerId(0);
touch.setTime(event.getEventTime());
processEvent(touch);
return true;
}
@Override
public void setSimulateKeyboard(boolean simulate) {
keyboardEventsEnabled = simulate;
}
@Override
public void setOmitHistoricEvents(boolean dontSendHistory) {
this.dontSendHistory = dontSendHistory;
}
/**
* @deprecated Use {@link #getSimulateMouse()};
*/
@Deprecated
public boolean isMouseEventsEnabled() {
return mouseEventsEnabled;
}
@Deprecated
public void setMouseEventsEnabled(boolean mouseEventsEnabled) {
this.mouseEventsEnabled = mouseEventsEnabled;
}
public boolean isMouseEventsInvertY() {
return mouseEventsInvertY;
}
public void setMouseEventsInvertY(boolean mouseEventsInvertY) {
this.mouseEventsInvertY = mouseEventsInvertY;
}
public boolean isMouseEventsInvertX() {
return mouseEventsInvertX;
}
public void setMouseEventsInvertX(boolean mouseEventsInvertX) {
this.mouseEventsInvertX = mouseEventsInvertX;
}
public void setSimulateMouse(boolean simulate) {
mouseEventsEnabled = simulate;
}
public boolean getSimulateMouse() {
return isSimulateMouse();
}
public boolean isSimulateMouse() {
return mouseEventsEnabled;
}
public boolean isSimulateKeyboard() {
return keyboardEventsEnabled;
}
}

@ -33,231 +33,206 @@
package com.jme3.input.android;
import android.opengl.GLSurfaceView;
import android.os.Build;
import android.view.GestureDetector;
import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import com.jme3.input.RawInputListener;
import com.jme3.input.JoyInput;
import com.jme3.input.TouchInput;
import com.jme3.input.event.InputEvent;
import com.jme3.input.event.KeyInputEvent;
import com.jme3.input.event.MouseButtonEvent;
import com.jme3.input.event.MouseMotionEvent;
import com.jme3.input.event.TouchEvent;
import com.jme3.system.AppSettings;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* <code>AndroidInput</code> is the main class that connects the Android system
* inputs to jME. It serves as the manager that gathers inputs from the various
* Android input methods and provides them to jME's <code>InputManager</code>.
* inputs to jME. It receives the inputs from the Android View and passes them
* to the appropriate classes based on the source of the input.</br>
* This class is to be extended when new functionality is released in Android.
*
* @author iwgeric
*/
public class AndroidInputHandler implements TouchInput {
private static final Logger logger = Logger.getLogger(AndroidInputHandler.class.getName());
// Custom settings
private boolean mouseEventsEnabled = true;
private boolean mouseEventsInvertX = false;
private boolean mouseEventsInvertY = false;
private boolean keyboardEventsEnabled = false;
private boolean dontSendHistory = false;
public class AndroidInputHandler implements View.OnTouchListener,
View.OnKeyListener {
private static final Logger logger = Logger.getLogger(AndroidInputHandler.class.getName());
// Internal
private GLSurfaceView view;
private AndroidTouchHandler touchHandler;
private AndroidKeyHandler keyHandler;
private AndroidGestureHandler gestureHandler;
private boolean initialized = false;
private RawInputListener listener = null;
private ConcurrentLinkedQueue<InputEvent> inputEventQueue = new ConcurrentLinkedQueue<InputEvent>();
private final static int MAX_TOUCH_EVENTS = 1024;
private final TouchEventPool touchEventPool = new TouchEventPool(MAX_TOUCH_EVENTS);
private float scaleX = 1f;
private float scaleY = 1f;
protected GLSurfaceView view;
protected AndroidTouchInput touchInput;
protected AndroidJoyInput joyInput;
public AndroidInputHandler() {
int buildVersion = Build.VERSION.SDK_INT;
logger.log(Level.INFO, "Android Build Version: {0}", buildVersion);
if (buildVersion >= 14) {
// add support for onHover and GenericMotionEvent (ie. gamepads)
gestureHandler = new AndroidGestureHandler(this);
touchHandler = new AndroidTouchHandler14(this, gestureHandler);
keyHandler = new AndroidKeyHandler(this);
} else if (buildVersion >= 8){
gestureHandler = new AndroidGestureHandler(this);
touchHandler = new AndroidTouchHandler(this, gestureHandler);
keyHandler = new AndroidKeyHandler(this);
}
}
public AndroidInputHandler(AndroidTouchHandler touchInput,
AndroidKeyHandler keyInput, AndroidGestureHandler gestureHandler) {
this.touchHandler = touchInput;
this.keyHandler = keyInput;
this.gestureHandler = gestureHandler;
touchInput = new AndroidTouchInput(this);
joyInput = new AndroidJoyInput(this);
}
public void setView(View view) {
if (touchHandler != null) {
touchHandler.setView(view);
if (this.view != null && view != null && this.view.equals(view)) {
return;
}
if (keyHandler != null) {
keyHandler.setView(view);
}
if (gestureHandler != null) {
gestureHandler.setView(view);
if (this.view != null) {
removeListeners(this.view);
}
this.view = (GLSurfaceView)view;
}
public View getView() {
return view;
}
if (this.view != null) {
addListeners(this.view);
}
public float invertX(float origX) {
return getJmeX(view.getWidth()) - origX;
joyInput.setView((GLSurfaceView)view);
}
public float invertY(float origY) {
return getJmeY(view.getHeight()) - origY;
public View getView() {
return view;
}
public float getJmeX(float origX) {
return origX * scaleX;
protected void removeListeners(GLSurfaceView view) {
view.setOnTouchListener(null);
view.setOnKeyListener(null);
touchInput.setGestureDetector(null);
touchInput.setScaleDetector(null);
}
public float getJmeY(float origY) {
return origY * scaleY;
protected void addListeners(GLSurfaceView view) {
view.setOnTouchListener(this);
view.setOnKeyListener(this);
AndroidGestureProcessor gestureHandler = new AndroidGestureProcessor(touchInput);
touchInput.setGestureDetector(new GestureDetector(
view.getContext(), gestureHandler));
touchInput.setScaleDetector(new ScaleGestureDetector(
view.getContext(), gestureHandler));
}
public void loadSettings(AppSettings settings) {
keyboardEventsEnabled = settings.isEmulateKeyboard();
mouseEventsEnabled = settings.isEmulateMouse();
mouseEventsInvertX = settings.isEmulateMouseFlipX();
mouseEventsInvertY = settings.isEmulateMouseFlipY();
// view width and height are 0 until the view is displayed on the screen
if (view.getWidth() != 0 && view.getHeight() != 0) {
scaleX = (float)settings.getWidth() / (float)view.getWidth();
scaleY = (float)settings.getHeight() / (float)view.getHeight();
}
logger.log(Level.FINE, "Setting input scaling, scaleX: {0}, scaleY: {1}",
new Object[]{scaleX, scaleY});
touchInput.loadSettings(settings);
}
public TouchInput getTouchInput() {
return touchInput;
}
public JoyInput getJoyInput() {
return joyInput;
}
/*
* Android input events include the source from which the input came from.
* We must look at the source of the input event to determine which type
* of jME input it belongs to.
* If the input is from a gamepad or joystick source, the event is sent
* to the JoyInput class to convert the event into jME joystick events.
* </br>
* If the input is from a touchscreen source, the event is sent to the
* TouchProcessor to convert the event into touch events.
* The TouchProcessor also converts the events into Mouse and Key events
* if AppSettings is set to simulate Mouse or Keyboard events.
*
* Android reports the source as a bitmask as shown below.</br>
*
* InputDevice Sources
* 0000 0000 0000 0000 0000 0000 0000 0000 - 32 bit bitmask
*
* 0000 0000 0000 0000 0000 0000 1111 1111 - SOURCE_CLASS_MASK (0x000000ff)
* 0000 0000 0000 0000 0000 0000 0000 0000 - SOURCE_CLASS_NONE (0x00000000)
* 0000 0000 0000 0000 0000 0000 0000 0001 - SOURCE_CLASS_BUTTON (0x00000001)
* 0000 0000 0000 0000 0000 0000 0000 0010 - SOURCE_CLASS_POINTER (0x00000002)
* 0000 0000 0000 0000 0000 0000 0000 0100 - SOURCE_CLASS_TRACKBALL (0x00000004)
* 0000 0000 0000 0000 0000 0000 0000 1000 - SOURCE_CLASS_POSITION (0x00000008)
* 0000 0000 0000 0000 0000 0000 0001 0000 - SOURCE_CLASS_JOYSTICK (0x00000010)
*
* 1111 1111 1111 1111 1111 1111 0000 0000 - Source_Any (0xffffff00)
* 0000 0000 0000 0000 0000 0000 0000 0000 - SOURCE_UNKNOWN (0x00000000)
* 0000 0000 0000 0000 0000 0001 0000 0001 - SOURCE_KEYBOARD (0x00000101)
* 0000 0000 0000 0000 0000 0010 0000 0001 - SOURCE_DPAD (0x00000201)
* 0000 0000 0000 0000 0000 0100 0000 0001 - SOURCE_GAMEPAD (0x00000401)
* 0000 0000 0000 0000 0001 0000 0000 0010 - SOURCE_TOUCHSCREEN (0x00001002)
* 0000 0000 0000 0000 0010 0000 0000 0010 - SOURCE_MOUSE (0x00002002)
* 0000 0000 0000 0000 0100 0000 0000 0010 - SOURCE_STYLUS (0x00004002)
* 0000 0000 0000 0001 0000 0000 0000 0100 - SOURCE_TRACKBALL (0x00010004)
* 0000 0000 0001 0000 0000 0000 0000 1000 - SOURCE_TOUCHPAD (0x00100008)
* 0000 0000 0010 0000 0000 0000 0000 0000 - SOURCE_TOUCH_NAVIGATION (0x00200000)
* 0000 0001 0000 0000 0000 0000 0001 0000 - SOURCE_JOYSTICK (0x01000010)
* 0000 0010 0000 0000 0000 0000 0000 0001 - SOURCE_HDMI (0x02000001)
*
* Example values reported by Android for Source
* 4,098 = 0x00001002 =
* 0000 0000 0000 0000 0001 0000 0000 0010 - SOURCE_CLASS_POINTER
* SOURCE_TOUCHSCREEN
* 1,281 = 0x00000501 =
* 0000 0000 0000 0000 0000 0101 0000 0001 - SOURCE_CLASS_BUTTON
* SOURCE_KEYBOARD
* SOURCE_GAMEPAD
* 16,777,232 = 0x01000010 =
* 0000 0001 0000 0000 0000 0000 0001 0000 - SOURCE_CLASS_JOYSTICK
* SOURCE_JOYSTICK
*
* 16,778,513 = 0x01000511 =
* 0000 0001 0000 0000 0000 0101 0001 0001 - SOURCE_CLASS_BUTTON
* SOURCE_CLASS_JOYSTICK
* SOURCE_GAMEPAD
* SOURCE_KEYBOARD
* SOURCE_JOYSTICK
*
* 257 = 0x00000101 =
* 0000 0000 0000 0000 0000 0001 0000 0001 - SOURCE_CLASS_BUTTON
* SOURCE_KEYBOARD
*
*
*
*/
}
// -----------------------------------------
// JME3 Input interface
@Override
public void initialize() {
touchEventPool.initialize();
if (touchHandler != null) {
touchHandler.initialize();
}
if (keyHandler != null) {
keyHandler.initialize();
}
if (gestureHandler != null) {
gestureHandler.initialize();
public boolean onTouch(View view, MotionEvent event) {
if (view != getView()) {
return false;
}
initialized = true;
}
boolean consumed = false;
@Override
public void destroy() {
initialized = false;
int source = event.getSource();
// logger.log(Level.INFO, "onTouch source: {0}", source);
touchEventPool.destroy();
if (touchHandler != null) {
touchHandler.destroy();
}
if (keyHandler != null) {
keyHandler.destroy();
}
if (gestureHandler != null) {
gestureHandler.destroy();
}
setView(null);
}
@Override
public boolean isInitialized() {
return initialized;
}
@Override
public void setInputListener(RawInputListener listener) {
this.listener = listener;
}
@Override
public long getInputTimeNanos() {
return System.nanoTime();
}
boolean isTouch = ((source & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN);
// logger.log(Level.INFO, "onTouch source: {0}, isTouch: {1}",
// new Object[]{source, isTouch});
public void update() {
if (listener != null) {
InputEvent inputEvent;
while ((inputEvent = inputEventQueue.poll()) != null) {
if (inputEvent instanceof TouchEvent) {
listener.onTouchEvent((TouchEvent)inputEvent);
} else if (inputEvent instanceof MouseButtonEvent) {
listener.onMouseButtonEvent((MouseButtonEvent)inputEvent);
} else if (inputEvent instanceof MouseMotionEvent) {
listener.onMouseMotionEvent((MouseMotionEvent)inputEvent);
} else if (inputEvent instanceof KeyInputEvent) {
listener.onKeyEvent((KeyInputEvent)inputEvent);
}
}
if (isTouch && touchInput != null) {
// send the event to the touch processor
consumed = touchInput.onTouch(event);
}
}
// -----------------------------------------
return consumed;
public TouchEvent getFreeTouchEvent() {
return touchEventPool.getNextFreeEvent();
}
public void addEvent(InputEvent event) {
inputEventQueue.add(event);
if (event instanceof TouchEvent) {
touchEventPool.storeEvent((TouchEvent)event);
@Override
public boolean onKey(View view, int keyCode, KeyEvent event) {
if (view != getView()) {
return false;
}
}
public void setSimulateMouse(boolean simulate) {
this.mouseEventsEnabled = simulate;
}
boolean consumed = false;
public boolean isSimulateMouse() {
return mouseEventsEnabled;
}
int source = event.getSource();
// logger.log(Level.INFO, "onKey source: {0}", source);
public boolean isMouseEventsInvertX() {
return mouseEventsInvertX;
}
boolean isTouch =
((source & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN) ||
((source & InputDevice.SOURCE_KEYBOARD) == InputDevice.SOURCE_KEYBOARD);
// logger.log(Level.INFO, "onKey source: {0}, isTouch: {1}",
// new Object[]{source, isTouch});
public boolean isMouseEventsInvertY() {
return mouseEventsInvertY;
}
public void setSimulateKeyboard(boolean simulate) {
this.keyboardEventsEnabled = simulate;
}
if (touchInput != null) {
consumed = touchInput.onKey(event);
}
public boolean isSimulateKeyboard() {
return keyboardEventsEnabled;
}
return consumed;
public void setOmitHistoricEvents(boolean dontSendHistory) {
this.dontSendHistory = dontSendHistory;
}
}

@ -0,0 +1,159 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.android;
import android.opengl.GLSurfaceView;
import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.View;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* <code>AndroidInputHandler14</code> extends <code>AndroidInputHandler</code> to
* add the onHover and onGenericMotion events that where added in Android rev 14 (Android 4.0).</br>
* The onGenericMotion events are the main interface to Joystick axes. They
* were actually released in Android rev 12.
*
* @author iwgeric
*/
public class AndroidInputHandler14 extends AndroidInputHandler implements View.OnHoverListener,
View.OnGenericMotionListener {
private static final Logger logger = Logger.getLogger(AndroidInputHandler14.class.getName());
public AndroidInputHandler14() {
touchInput = new AndroidTouchInput14(this);
joyInput = new AndroidJoyInput14(this);
}
@Override
protected void removeListeners(GLSurfaceView view) {
super.removeListeners(view);
view.setOnHoverListener(null);
view.setOnGenericMotionListener(null);
}
@Override
protected void addListeners(GLSurfaceView view) {
super.addListeners(view);
view.setOnHoverListener(this);
view.setOnGenericMotionListener(this);
}
@Override
public boolean onHover(View view, MotionEvent event) {
if (view != getView()) {
return false;
}
boolean consumed = false;
int source = event.getSource();
// logger.log(Level.INFO, "onTouch source: {0}", source);
boolean isTouch = ((source & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN);
// logger.log(Level.INFO, "onTouch source: {0}, isTouch: {1}",
// new Object[]{source, isTouch});
if (isTouch && touchInput != null) {
// send the event to the touch processor
consumed = ((AndroidTouchInput14)touchInput).onHover(event);
}
return consumed;
}
@Override
public boolean onGenericMotion(View view, MotionEvent event) {
if (view != getView()) {
return false;
}
boolean consumed = false;
int source = event.getSource();
// logger.log(Level.INFO, "onGenericMotion source: {0}", source);
boolean isJoystick =
((source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK);
if (isJoystick && joyInput != null) {
// logger.log(Level.INFO, "onGenericMotion source: {0}, isJoystick: {1}",
// new Object[]{source, isJoystick});
// send the event to the touch processor
consumed = consumed || ((AndroidJoyInput14)joyInput).onGenericMotion(event);
}
return consumed;
}
@Override
public boolean onKey(View view, int keyCode, KeyEvent event) {
if (view != getView()) {
return false;
}
boolean consumed = false;
// logger.log(Level.INFO, "onKey keyCode: {0}, action: {1}, event: {2}",
// new Object[]{KeyEvent.keyCodeToString(keyCode), event.getAction(), event});
int source = event.getSource();
// logger.log(Level.INFO, "onKey source: {0}", source);
boolean isTouch =
((source & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN) ||
((source & InputDevice.SOURCE_KEYBOARD) == InputDevice.SOURCE_KEYBOARD);
boolean isJoystick =
((source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK);
if (isTouch && touchInput != null) {
// logger.log(Level.INFO, "onKey source: {0}, isTouch: {1}",
// new Object[]{source, isTouch});
consumed = touchInput.onKey(event);
}
if (isJoystick && joyInput != null) {
// logger.log(Level.INFO, "onKey source: {0}, isJoystick: {1}",
// new Object[]{source, isJoystick});
// use inclusive OR to make sure the onKey method is called.
consumed = consumed | ((AndroidJoyInput14)joyInput).onKey(event);
}
return consumed;
}
}

@ -33,9 +33,7 @@ package com.jme3.input.android;
import android.content.Context;
import android.opengl.GLSurfaceView;
import android.os.Build;
import android.os.Vibrator;
import android.view.View;
import com.jme3.input.InputManager;
import com.jme3.input.JoyInput;
import com.jme3.input.Joystick;
@ -79,15 +77,16 @@ import java.util.logging.Logger;
*
* @author iwgeric
*/
public class AndroidJoyInputHandler implements JoyInput {
private static final Logger logger = Logger.getLogger(AndroidJoyInputHandler.class.getName());
public class AndroidJoyInput implements JoyInput {
private static final Logger logger = Logger.getLogger(AndroidJoyInput.class.getName());
public static boolean disableSensors = false;
private List<Joystick> joystickList = new ArrayList<Joystick>();
protected AndroidInputHandler inputHandler;
protected List<Joystick> joystickList = new ArrayList<Joystick>();
// private boolean dontSendHistory = false;
// Internal
private GLSurfaceView view;
private boolean initialized = false;
private RawInputListener listener = null;
private ConcurrentLinkedQueue<InputEvent> eventQueue = new ConcurrentLinkedQueue<InputEvent>();
@ -96,34 +95,29 @@ public class AndroidJoyInputHandler implements JoyInput {
private boolean vibratorActive = false;
private long maxRumbleTime = 250; // 250ms
public AndroidJoyInputHandler() {
int buildVersion = Build.VERSION.SDK_INT;
logger.log(Level.INFO, "Android Build Version: {0}", buildVersion);
// if (buildVersion >= 14) {
// touchHandler = new AndroidTouchHandler14(this);
// } else if (buildVersion >= 8){
// touchHandler = new AndroidTouchHandler(this);
// }
public AndroidJoyInput(AndroidInputHandler inputHandler) {
this.inputHandler = inputHandler;
sensorJoyInput = new AndroidSensorJoyInput(this);
}
public void setView(GLSurfaceView view) {
// if (touchHandler != null) {
// touchHandler.setView(view);
// }
if (view == null) {
vibrator = null;
} else {
// Get instance of Vibrator from current Context
vibrator = (Vibrator) view.getContext().getSystemService(Context.VIBRATOR_SERVICE);
if (vibrator == null) {
logger.log(Level.FINE, "Vibrator Service not found.");
}
}
if (sensorJoyInput != null) {
sensorJoyInput.setView(view);
}
this.view = (GLSurfaceView)view;
}
public View getView() {
return view;
}
public void loadSettings(AppSettings settings) {
// sensorEventsEnabled = settings.useSensors();
}
public void addEvent(InputEvent event) {
@ -155,20 +149,8 @@ public class AndroidJoyInputHandler implements JoyInput {
}
@Override
public void initialize() {
// if (sensorJoyInput != null) {
// sensorJoyInput.initialize();
// }
// Get instance of Vibrator from current Context
vibrator = (Vibrator) view.getContext().getSystemService(Context.VIBRATOR_SERVICE);
if (vibrator == null) {
logger.log(Level.FINE, "Vibrator Service not found.");
}
initialized = true;
}
@ -211,8 +193,8 @@ public class AndroidJoyInputHandler implements JoyInput {
};
final int rumbleRepeatFrom = 0; // index into rumble pattern to repeat from
logger.log(Level.FINE, "Rumble amount: {0}, rumbleOnDur: {1}, rumbleOffDur: {2}",
new Object[]{amount, rumbleOnDur, rumbleOffDur});
// logger.log(Level.FINE, "Rumble amount: {0}, rumbleOnDur: {1}, rumbleOffDur: {2}",
// new Object[]{amount, rumbleOnDur, rumbleOffDur});
if (rumbleOnDur > 0) {
vibrator.vibrate(rumblePattern, rumbleRepeatFrom);
@ -226,9 +208,10 @@ public class AndroidJoyInputHandler implements JoyInput {
@Override
public Joystick[] loadJoysticks(InputManager inputManager) {
joystickList.add(sensorJoyInput.loadJoystick(joystickList.size(), inputManager));
logger.log(Level.INFO, "loading joysticks for {0}", this.getClass().getName());
if (!disableSensors) {
joystickList.add(sensorJoyInput.loadJoystick(joystickList.size(), inputManager));
}
return joystickList.toArray( new Joystick[joystickList.size()] );
}
@ -252,6 +235,4 @@ public class AndroidJoyInputHandler implements JoyInput {
}
}

@ -0,0 +1,108 @@
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.android;
import android.view.KeyEvent;
import android.view.MotionEvent;
import com.jme3.input.InputManager;
import com.jme3.input.Joystick;
import java.util.logging.Logger;
/**
* <code>AndroidJoyInput14</code> extends <code>AndroidJoyInput</code>
* to include support for physical joysticks/gamepads.</br>
*
* @author iwgeric
*/
public class AndroidJoyInput14 extends AndroidJoyInput {
private static final Logger logger = Logger.getLogger(AndroidJoyInput14.class.getName());
private AndroidJoystickJoyInput14 joystickJoyInput;
public AndroidJoyInput14(AndroidInputHandler inputHandler) {
super(inputHandler);
joystickJoyInput = new AndroidJoystickJoyInput14(this);
}
/**
* Pauses the joystick device listeners to save battery life if they are not needed.
* Used to pause when the activity pauses
*/
@Override
public void pauseJoysticks() {
super.pauseJoysticks();
if (joystickJoyInput != null) {
joystickJoyInput.pauseJoysticks();
}
}
/**
* Resumes the joystick device listeners.
* Used to resume when the activity comes to the top of the stack
*/
@Override
public void resumeJoysticks() {
super.resumeJoysticks();
if (joystickJoyInput != null) {
joystickJoyInput.resumeJoysticks();
}
}
@Override
public void destroy() {
super.destroy();
if (joystickJoyInput != null) {
joystickJoyInput.destroy();
}
}
@Override
public Joystick[] loadJoysticks(InputManager inputManager) {
// load the simulated joystick for device orientation
super.loadJoysticks(inputManager);
// load physical gamepads/joysticks
joystickList.addAll(joystickJoyInput.loadJoysticks(joystickList.size(), inputManager));
// return the list of joysticks back to InputManager
return joystickList.toArray( new Joystick[joystickList.size()] );
}
public boolean onGenericMotion(MotionEvent event) {
return joystickJoyInput.onGenericMotion(event);
}
public boolean onKey(KeyEvent event) {
return joystickJoyInput.onKey(event);
}
}

@ -0,0 +1,416 @@
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.android;
import android.view.InputDevice;
import android.view.InputDevice.MotionRange;
import android.view.KeyCharacterMap;
import android.view.KeyEvent;
import android.view.MotionEvent;
import com.jme3.input.AbstractJoystick;
import com.jme3.input.DefaultJoystickAxis;
import com.jme3.input.DefaultJoystickButton;
import com.jme3.input.InputManager;
import com.jme3.input.JoyInput;
import com.jme3.input.Joystick;
import com.jme3.input.JoystickAxis;
import com.jme3.input.JoystickButton;
import com.jme3.input.JoystickCompatibilityMappings;
import com.jme3.input.event.JoyAxisEvent;
import com.jme3.input.event.JoyButtonEvent;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Main class that creates and manages Android inputs for physical gamepads/joysticks.
*
* @author iwgeric
*/
public class AndroidJoystickJoyInput14 {
private static final Logger logger = Logger.getLogger(AndroidJoystickJoyInput14.class.getName());
private boolean loaded = false;
private AndroidJoyInput joyInput;
private Map<Integer, AndroidJoystick> joystickIndex = new HashMap<Integer, AndroidJoystick>();
private static int[] AndroidGamepadButtons = {
// Dpad buttons
KeyEvent.KEYCODE_DPAD_UP, KeyEvent.KEYCODE_DPAD_DOWN,
KeyEvent.KEYCODE_DPAD_LEFT, KeyEvent.KEYCODE_DPAD_RIGHT,
KeyEvent.KEYCODE_DPAD_CENTER,
// pressing joystick down
KeyEvent.KEYCODE_BUTTON_THUMBL, KeyEvent.KEYCODE_BUTTON_THUMBR,
// buttons
KeyEvent.KEYCODE_BUTTON_A, KeyEvent.KEYCODE_BUTTON_B,
KeyEvent.KEYCODE_BUTTON_X, KeyEvent.KEYCODE_BUTTON_Y,
// buttons on back of device
KeyEvent.KEYCODE_BUTTON_L1, KeyEvent.KEYCODE_BUTTON_R1,
KeyEvent.KEYCODE_BUTTON_L2, KeyEvent.KEYCODE_BUTTON_R2,
// start / select buttons
KeyEvent.KEYCODE_BUTTON_START, KeyEvent.KEYCODE_BUTTON_SELECT,
KeyEvent.KEYCODE_BUTTON_MODE,
};
public AndroidJoystickJoyInput14(AndroidJoyInput joyInput) {
this.joyInput = joyInput;
}
public void pauseJoysticks() {
}
public void resumeJoysticks() {
}
public void destroy() {
}
public List<Joystick> loadJoysticks(int joyId, InputManager inputManager) {
logger.log(Level.INFO, "loading Joystick devices");
ArrayList<Joystick> joysticks = new ArrayList<Joystick>();
joysticks.clear();
joystickIndex.clear();
ArrayList gameControllerDeviceIds = new ArrayList();
int[] deviceIds = InputDevice.getDeviceIds();
for (int deviceId : deviceIds) {
InputDevice dev = InputDevice.getDevice(deviceId);
int sources = dev.getSources();
logger.log(Level.FINE, "deviceId[{0}] sources: {1}", new Object[]{deviceId, sources});
// Verify that the device has gamepad buttons, control sticks, or both.
if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) {
// This device is a game controller. Store its device ID.
if (!gameControllerDeviceIds.contains(deviceId)) {
gameControllerDeviceIds.add(deviceId);
logger.log(Level.FINE, "Attempting to create joystick for device: {0}", dev);
// Create an AndroidJoystick and store the InputDevice so we
// can later correspond the input from the InputDevice to the
// appropriate jME Joystick event
AndroidJoystick joystick = new AndroidJoystick(inputManager,
joyInput,
dev,
joyId+joysticks.size(),
dev.getName());
joystickIndex.put(deviceId, joystick);
joysticks.add(joystick);
// Each analog input is reported as a MotionRange
// The axis number corresponds to the type of axis
// The AndroidJoystick.addAxis(MotionRange) converts the axis
// type reported by Android into the jME Joystick axis
List<MotionRange> motionRanges = dev.getMotionRanges();
for (MotionRange motionRange: motionRanges) {
logger.log(Level.INFO, "motion range: {0}", motionRange.toString());
logger.log(Level.INFO, "axis: {0}", motionRange.getAxis());
JoystickAxis axis = joystick.addAxis(motionRange);
logger.log(Level.INFO, "added axis: {0}", axis);
}
// InputDevice has a method for determining if a keyCode is
// supported (InputDevice public boolean[] hasKeys (int... keys)).
// But this method wasn't added until rev 19 (Android 4.4)
// Therefore, we only can query the entire device and see if
// any InputDevice supports the keyCode. This may result in
// buttons being configured that don't exist on the specific
// device, but I haven't found a better way yet.
for (int keyCode: AndroidGamepadButtons) {
logger.log(Level.INFO, "button[{0}]: {1}",
new Object[]{keyCode, KeyCharacterMap.deviceHasKey(keyCode)});
if (KeyCharacterMap.deviceHasKey(keyCode)) {
// add button even though we aren't sure if the button
// actually exists on this InputDevice
logger.log(Level.INFO, "button[{0}] exists somewhere", keyCode);
JoystickButton button = joystick.addButton(keyCode);
logger.log(Level.INFO, "added button: {0}", button);
}
}
}
}
}
loaded = true;
return joysticks;
}
public boolean onGenericMotion(MotionEvent event) {
boolean consumed = false;
// logger.log(Level.INFO, "onGenericMotion event: {0}", event);
event.getDeviceId();
event.getSource();
// logger.log(Level.INFO, "deviceId: {0}, source: {1}", new Object[]{event.getDeviceId(), event.getSource()});
AndroidJoystick joystick = joystickIndex.get(event.getDeviceId());
if (joystick != null) {
for (int androidAxis: joystick.getAndroidAxes()) {
String axisName = MotionEvent.axisToString(androidAxis);
float value = event.getAxisValue(androidAxis);
int action = event.getAction();
if (action == MotionEvent.ACTION_MOVE) {
// logger.log(Level.INFO, "MOVE axis num: {0}, axisName: {1}, value: {2}",
// new Object[]{androidAxis, axisName, value});
JoystickAxis axis = joystick.getAxis(androidAxis);
if (axis != null) {
// logger.log(Level.INFO, "MOVE axis num: {0}, axisName: {1}, value: {2}, deadzone: {3}",
// new Object[]{androidAxis, axisName, value, axis.getDeadZone()});
JoyAxisEvent axisEvent = new JoyAxisEvent(axis, value);
joyInput.addEvent(axisEvent);
consumed = true;
} else {
// logger.log(Level.INFO, "axis was null for axisName: {0}", axisName);
}
} else {
// logger.log(Level.INFO, "action: {0}", action);
}
}
}
return consumed;
}
public boolean onKey(KeyEvent event) {
boolean consumed = false;
// logger.log(Level.INFO, "onKey event: {0}", event);
event.getDeviceId();
event.getSource();
AndroidJoystick joystick = joystickIndex.get(event.getDeviceId());
if (joystick != null) {
JoystickButton button = joystick.getButton(event.getKeyCode());
boolean pressed = event.getAction() == KeyEvent.ACTION_DOWN;
if (button != null) {
JoyButtonEvent buttonEvent = new JoyButtonEvent(button, pressed);
joyInput.addEvent(buttonEvent);
consumed = true;
} else {
JoystickButton newButton = joystick.addButton(event.getKeyCode());
JoyButtonEvent buttonEvent = new JoyButtonEvent(newButton, pressed);
joyInput.addEvent(buttonEvent);
consumed = true;
}
}
return consumed;
}
protected class AndroidJoystick extends AbstractJoystick {
private JoystickAxis nullAxis;
private InputDevice device;
private JoystickAxis xAxis;
private JoystickAxis yAxis;
private JoystickAxis povX;
private JoystickAxis povY;
private Map<Integer, JoystickAxis> axisIndex = new HashMap<Integer, JoystickAxis>();
private Map<Integer, JoystickButton> buttonIndex = new HashMap<Integer, JoystickButton>();
public AndroidJoystick( InputManager inputManager, JoyInput joyInput, InputDevice device,
int joyId, String name ) {
super( inputManager, joyInput, joyId, name );
this.device = device;
this.nullAxis = new DefaultJoystickAxis( getInputManager(), this, -1,
"Null", "null", false, false, 0 );
this.xAxis = nullAxis;
this.yAxis = nullAxis;
this.povX = nullAxis;
this.povY = nullAxis;
}
protected JoystickAxis getAxis(int androidAxis) {
return axisIndex.get(androidAxis);
}
protected Set<Integer> getAndroidAxes() {
return axisIndex.keySet();
}
protected JoystickButton getButton(int keyCode) {
return buttonIndex.get(keyCode);
}
protected JoystickButton addButton( int keyCode ) {
// logger.log(Level.FINE, "Adding button: {0}", keyCode);
String name = KeyEvent.keyCodeToString(keyCode);
String original = KeyEvent.keyCodeToString(keyCode);
// A/B/X/Y buttons
if (keyCode == KeyEvent.KEYCODE_BUTTON_Y) {
original = JoystickButton.BUTTON_0;
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_B) {
original = JoystickButton.BUTTON_1;
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_A) {
original = JoystickButton.BUTTON_2;
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_X) {
original = JoystickButton.BUTTON_3;
// Front buttons Some of these have the top ones and the bottoms ones flipped.
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_L1) {
original = JoystickButton.BUTTON_4;
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_R1) {
original = JoystickButton.BUTTON_5;
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_L2) {
original = JoystickButton.BUTTON_6;
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_R2) {
original = JoystickButton.BUTTON_7;
// // Dpad buttons
// } else if (keyCode == KeyEvent.KEYCODE_DPAD_UP) {
// original = JoystickButton.BUTTON_8;
// } else if (keyCode == KeyEvent.KEYCODE_DPAD_UP) {
// original = JoystickButton.BUTTON_9;
// } else if (keyCode == KeyEvent.KEYCODE_DPAD_UP) {
// original = JoystickButton.BUTTON_8;
// } else if (keyCode == KeyEvent.KEYCODE_DPAD_UP) {
// original = JoystickButton.BUTTON_9;
// Select and start buttons
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_SELECT) {
original = JoystickButton.BUTTON_8;
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_START) {
original = JoystickButton.BUTTON_9;
// Joystick push buttons
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_THUMBL) {
original = JoystickButton.BUTTON_10;
} else if (keyCode == KeyEvent.KEYCODE_BUTTON_THUMBR) {
original = JoystickButton.BUTTON_11;
}
String logicalId = JoystickCompatibilityMappings.remapComponent( getName(), original );
if( logicalId == null ? original != null : !logicalId.equals(original) ) {
logger.log(Level.FINE, "Remapped: {0} to: {1}",
new Object[]{original, logicalId});
}
JoystickButton button = new DefaultJoystickButton( getInputManager(), this, getButtonCount(),
name, logicalId );
addButton(button);
buttonIndex.put( keyCode, button );
return button;
}
protected JoystickAxis addAxis(MotionRange motionRange) {
String name = MotionEvent.axisToString(motionRange.getAxis());
String original = MotionEvent.axisToString(motionRange.getAxis());
if (motionRange.getAxis() == MotionEvent.AXIS_X) {
original = JoystickAxis.X_AXIS;
} else if (motionRange.getAxis() == MotionEvent.AXIS_Y) {
original = JoystickAxis.Y_AXIS;
} else if (motionRange.getAxis() == MotionEvent.AXIS_Z) {
original = JoystickAxis.Z_AXIS;
} else if (motionRange.getAxis() == MotionEvent.AXIS_RZ) {
original = JoystickAxis.Z_ROTATION;
} else if (motionRange.getAxis() == MotionEvent.AXIS_HAT_X) {
original = JoystickAxis.POV_X;
} else if (motionRange.getAxis() == MotionEvent.AXIS_HAT_Y) {
original = JoystickAxis.POV_Y;
}
String logicalId = JoystickCompatibilityMappings.remapComponent( getName(), original );
if( logicalId == null ? original != null : !logicalId.equals(original) ) {
logger.log(Level.FINE, "Remapped: {0} to: {1}",
new Object[]{original, logicalId});
}
JoystickAxis axis = new DefaultJoystickAxis(getInputManager(),
this,
getAxisCount(),
name,
logicalId,
true,
true,
motionRange.getFlat());
if (motionRange.getAxis() == MotionEvent.AXIS_X) {
xAxis = axis;
}
if (motionRange.getAxis() == MotionEvent.AXIS_Y) {
yAxis = axis;
}
if (motionRange.getAxis() == MotionEvent.AXIS_HAT_X) {
povX = axis;
}
if (motionRange.getAxis() == MotionEvent.AXIS_HAT_Y) {
povY = axis;
}
addAxis(axis);
axisIndex.put(motionRange.getAxis(), axis);
return axis;
}
@Override
public JoystickAxis getXAxis() {
return xAxis;
}
@Override
public JoystickAxis getYAxis() {
return yAxis;
}
@Override
public JoystickAxis getPovXAxis() {
return povX;
}
@Override
public JoystickAxis getPovYAxis() {
return povY;
}
@Override
public int getXAxisIndex(){
return xAxis.getAxisId();
}
@Override
public int getYAxisIndex(){
return yAxis.getAxisId();
}
}
}

@ -1,140 +0,0 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.android;
import android.content.Context;
import android.view.KeyEvent;
import android.view.View;
import android.view.inputmethod.InputMethodManager;
import com.jme3.input.event.KeyInputEvent;
import com.jme3.input.event.TouchEvent;
import java.util.logging.Logger;
/**
* AndroidKeyHandler recieves onKey events from the Android system and creates
* the jME KeyEvents. onKey is used by Android to receive keys from the keyboard
* or device buttons. All key events are consumed by jME except for the Volume
* buttons and menu button.
*
* This class also provides the functionality to display or hide the soft keyboard
* for inputing single key events. Use OGLESContext to display an dialog to type
* in complete strings.
*
* @author iwgeric
*/
public class AndroidKeyHandler implements View.OnKeyListener {
private static final Logger logger = Logger.getLogger(AndroidKeyHandler.class.getName());
private AndroidInputHandler androidInput;
private boolean sendKeyEvents = true;
public AndroidKeyHandler(AndroidInputHandler androidInput) {
this.androidInput = androidInput;
}
public void initialize() {
}
public void destroy() {
}
public void setView(View view) {
if (view != null) {
view.setOnKeyListener(this);
} else {
androidInput.getView().setOnKeyListener(null);
}
}
/**
* onKey gets called from android thread on key events
*/
public boolean onKey(View view, int keyCode, KeyEvent event) {
if (androidInput.isInitialized() && view != androidInput.getView()) {
return false;
}
TouchEvent evt;
// TODO: get touch event from pool
if (event.getAction() == KeyEvent.ACTION_DOWN) {
evt = new TouchEvent();
evt.set(TouchEvent.Type.KEY_DOWN);
evt.setKeyCode(keyCode);
evt.setCharacters(event.getCharacters());
evt.setTime(event.getEventTime());
// Send the event
androidInput.addEvent(evt);
} else if (event.getAction() == KeyEvent.ACTION_UP) {
evt = new TouchEvent();
evt.set(TouchEvent.Type.KEY_UP);
evt.setKeyCode(keyCode);
evt.setCharacters(event.getCharacters());
evt.setTime(event.getEventTime());
// Send the event
androidInput.addEvent(evt);
}
if (androidInput.isSimulateKeyboard()) {
KeyInputEvent kie;
char unicodeChar = (char)event.getUnicodeChar();
int jmeKeyCode = AndroidKeyMapping.getJmeKey(keyCode);
boolean pressed = event.getAction() == KeyEvent.ACTION_DOWN;
boolean repeating = pressed && event.getRepeatCount() > 0;
kie = new KeyInputEvent(jmeKeyCode, unicodeChar, pressed, repeating);
kie.setTime(event.getEventTime());
androidInput.addEvent(kie);
// logger.log(Level.FINE, "onKey keyCode: {0}, jmeKeyCode: {1}, pressed: {2}, repeating: {3}",
// new Object[]{keyCode, jmeKeyCode, pressed, repeating});
// logger.log(Level.FINE, "creating KeyInputEvent: {0}", kie);
}
// consume all keys ourself except Volume Up/Down and Menu
// Don't do Menu so that typical Android Menus can be created and used
// by the user in MainActivity
if ((keyCode == KeyEvent.KEYCODE_VOLUME_UP) ||
(keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) ||
(keyCode == KeyEvent.KEYCODE_MENU)) {
return false;
} else {
return true;
}
}
}

@ -37,13 +37,14 @@ import java.util.logging.Logger;
/**
* AndroidKeyMapping is just a utility to convert the Android keyCodes into
* jME KeyCodes received in jME's KeyEvent will match between Desktop and Android.
*
* jME KeyCodes so that events received in jME's KeyEvent will match between
* Desktop and Android.
*
* @author iwgeric
*/
public class AndroidKeyMapping {
private static final Logger logger = Logger.getLogger(AndroidKeyMapping.class.getName());
private static final int[] ANDROID_TO_JME = {
0x0, // unknown
0x0, // key code soft left
@ -141,9 +142,13 @@ public class AndroidKeyMapping {
0x0,//media fastforward
0x0,//mute
};
public static int getJmeKey(int androidKey) {
return ANDROID_TO_JME[androidKey];
if (androidKey > ANDROID_TO_JME.length) {
return androidKey;
} else {
return ANDROID_TO_JME[androidKey];
}
}
}

@ -75,15 +75,15 @@ import java.util.logging.Logger;
public class AndroidSensorJoyInput implements SensorEventListener {
private final static Logger logger = Logger.getLogger(AndroidSensorJoyInput.class.getName());
private AndroidJoyInputHandler joyHandler;
private AndroidJoyInput joyInput;
private SensorManager sensorManager = null;
private WindowManager windowManager = null;
private IntMap<SensorData> sensors = new IntMap<SensorData>();
private int lastRotation = 0;
private boolean loaded = false;
public AndroidSensorJoyInput(AndroidJoyInputHandler joyHandler) {
this.joyHandler = joyHandler;
public AndroidSensorJoyInput(AndroidJoyInput joyInput) {
this.joyInput = joyInput;
}
/**
@ -96,7 +96,7 @@ public class AndroidSensorJoyInput implements SensorEventListener {
int sensorAccuracy = -1;
float[] lastValues;
final Object valuesLock = new Object();
ArrayList<AndroidJoystickAxis> axes = new ArrayList<AndroidJoystickAxis>();
ArrayList<AndroidSensorJoystickAxis> axes = new ArrayList<AndroidSensorJoystickAxis>();
boolean enabled = false;
boolean haveData = false;
@ -306,7 +306,7 @@ public class AndroidSensorJoyInput implements SensorEventListener {
*/
private boolean updateOrientation() {
SensorData sensorData;
AndroidJoystickAxis axis;
AndroidSensorJoystickAxis axis;
final float[] curInclinationMat = new float[16];
final float[] curRotationMat = new float[16];
final float[] rotatedRotationMat = new float[16];
@ -374,7 +374,7 @@ public class AndroidSensorJoyInput implements SensorEventListener {
sensorData.haveData = true;
} else {
if (axis.isChanged()) {
joyHandler.addEvent(new JoyAxisEvent(axis, axis.getJoystickAxisValue()));
joyInput.addEvent(new JoyAxisEvent(axis, axis.getJoystickAxisValue()));
}
}
}
@ -401,10 +401,10 @@ public class AndroidSensorJoyInput implements SensorEventListener {
public Joystick loadJoystick(int joyId, InputManager inputManager) {
SensorData sensorData;
AndroidJoystickAxis axis;
AndroidSensorJoystickAxis axis;
AndroidJoystick joystick = new AndroidJoystick(inputManager,
joyHandler,
AndroidSensorJoystick joystick = new AndroidSensorJoystick(inputManager,
joyInput,
joyId,
"AndroidSensorsJoystick");
@ -522,15 +522,15 @@ public class AndroidSensorJoyInput implements SensorEventListener {
if (!loaded) {
return;
}
logger.log(Level.FINE, "onSensorChanged for {0}: accuracy: {1}, values: {2}",
new Object[]{se.sensor.getName(), se.accuracy, se.values});
// logger.log(Level.FINE, "onSensorChanged for {0}: accuracy: {1}, values: {2}",
// new Object[]{se.sensor.getName(), se.accuracy, se.values});
int sensorType = se.sensor.getType();
SensorData sensorData = sensors.get(sensorType);
if (sensorData != null) {
logger.log(Level.FINE, "sensorData name: {0}, enabled: {1}, unreliable: {2}",
new Object[]{sensorData.sensor.getName(), sensorData.enabled, sensorData.sensorAccuracy == SensorManager.SENSOR_STATUS_UNRELIABLE});
// logger.log(Level.FINE, "sensorData name: {0}, enabled: {1}, unreliable: {2}",
// new Object[]{sensorData.sensor.getName(), sensorData.enabled, sensorData.sensorAccuracy == SensorManager.SENSOR_STATUS_UNRELIABLE});
}
if (sensorData != null && sensorData.sensor.equals(se.sensor) && sensorData.enabled) {
@ -543,8 +543,8 @@ public class AndroidSensorJoyInput implements SensorEventListener {
}
}
if (sensorData != null && sensorData.axes.size() > 0) {
AndroidJoystickAxis axis;
if (sensorData.axes.size() > 0) {
AndroidSensorJoystickAxis axis;
for (int i=0; i<se.values.length; i++) {
axis = sensorData.axes.get(i);
if (axis != null) {
@ -554,8 +554,8 @@ public class AndroidSensorJoyInput implements SensorEventListener {
} else {
if (axis.isChanged()) {
JoyAxisEvent event = new JoyAxisEvent(axis, axis.getJoystickAxisValue());
logger.log(Level.INFO, "adding JoyAxisEvent: {0}", event);
joyHandler.addEvent(event);
// logger.log(Level.INFO, "adding JoyAxisEvent: {0}", event);
joyInput.addEvent(event);
// joyHandler.addEvent(new JoyAxisEvent(axis, axis.getJoystickAxisValue()));
}
}
@ -585,14 +585,14 @@ public class AndroidSensorJoyInput implements SensorEventListener {
// End of SensorEventListener methods
protected class AndroidJoystick extends AbstractJoystick {
protected class AndroidSensorJoystick extends AbstractJoystick {
private JoystickAxis nullAxis;
private JoystickAxis xAxis;
private JoystickAxis yAxis;
private JoystickAxis povX;
private JoystickAxis povY;
public AndroidJoystick( InputManager inputManager, JoyInput joyInput,
public AndroidSensorJoystick( InputManager inputManager, JoyInput joyInput,
int joyId, String name){
super( inputManager, joyInput, joyId, name );
@ -606,10 +606,10 @@ public class AndroidSensorJoyInput implements SensorEventListener {
}
protected AndroidJoystickAxis addAxis(String axisName, String logicalName, int axisNum, float maxRawValue) {
AndroidJoystickAxis axis;
protected AndroidSensorJoystickAxis addAxis(String axisName, String logicalName, int axisNum, float maxRawValue) {
AndroidSensorJoystickAxis axis;
axis = new AndroidJoystickAxis(
axis = new AndroidSensorJoystickAxis(
getInputManager(), // InputManager (InputManager)
this, // parent Joystick (Joystick)
axisNum, // Axis Index (int)
@ -654,7 +654,7 @@ public class AndroidSensorJoyInput implements SensorEventListener {
}
public class AndroidJoystickAxis extends DefaultJoystickAxis implements SensorJoystickAxis {
public class AndroidSensorJoystickAxis extends DefaultJoystickAxis implements SensorJoystickAxis {
float zeroRawValue = 0f;
float curRawValue = 0f;
float lastRawValue = 0f;
@ -662,7 +662,7 @@ public class AndroidSensorJoyInput implements SensorEventListener {
float maxRawValue = FastMath.HALF_PI;
boolean enabled = true;
public AndroidJoystickAxis(InputManager inputManager, Joystick parent,
public AndroidSensorJoystickAxis(InputManager inputManager, Joystick parent,
int axisIndex, String name, String logicalId,
boolean isAnalog, boolean isRelative, float deadZone,
float maxRawValue) {

@ -1,257 +0,0 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.android;
import android.view.MotionEvent;
import android.view.View;
import com.jme3.input.event.InputEvent;
import com.jme3.input.event.MouseButtonEvent;
import com.jme3.input.event.MouseMotionEvent;
import com.jme3.input.event.TouchEvent;
import static com.jme3.input.event.TouchEvent.Type.DOWN;
import static com.jme3.input.event.TouchEvent.Type.MOVE;
import static com.jme3.input.event.TouchEvent.Type.UP;
import com.jme3.math.Vector2f;
import java.util.HashMap;
import java.util.logging.Logger;
/**
* AndroidTouchHandler is the base class that receives touch inputs from the
* Android system and creates the TouchEvents for jME. This class is designed
* to handle the base touch events for Android rev 9 (Android 2.3). This is
* extended by other classes to add features that were introducted after
* Android rev 9.
*
* @author iwgeric
*/
public class AndroidTouchHandler implements View.OnTouchListener {
private static final Logger logger = Logger.getLogger(AndroidTouchHandler.class.getName());
final private HashMap<Integer, Vector2f> lastPositions = new HashMap<Integer, Vector2f>();
protected int numPointers = 0;
protected AndroidInputHandler androidInput;
protected AndroidGestureHandler gestureHandler;
public AndroidTouchHandler(AndroidInputHandler androidInput, AndroidGestureHandler gestureHandler) {
this.androidInput = androidInput;
this.gestureHandler = gestureHandler;
}
public void initialize() {
}
public void destroy() {
setView(null);
}
public void setView(View view) {
if (view != null) {
view.setOnTouchListener(this);
} else {
androidInput.getView().setOnTouchListener(null);
}
}
protected int getPointerIndex(MotionEvent event) {
return (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
}
protected int getPointerId(MotionEvent event) {
return event.getPointerId(getPointerIndex(event));
}
protected int getAction(MotionEvent event) {
return event.getAction() & MotionEvent.ACTION_MASK;
}
/**
* onTouch gets called from android thread on touch events
*/
public boolean onTouch(View view, MotionEvent event) {
if (!androidInput.isInitialized() || view != androidInput.getView()) {
return false;
}
boolean bWasHandled = false;
TouchEvent touch = null;
// System.out.println("native : " + event.getAction());
int action = getAction(event);
int pointerIndex = getPointerIndex(event);
int pointerId = getPointerId(event);
Vector2f lastPos = lastPositions.get(pointerId);
float jmeX;
float jmeY;
numPointers = event.getPointerCount();
// final int historySize = event.getHistorySize();
//final int pointerCount = event.getPointerCount();
switch (getAction(event)) {
case MotionEvent.ACTION_POINTER_DOWN:
case MotionEvent.ACTION_DOWN:
jmeX = androidInput.getJmeX(event.getX(pointerIndex));
jmeY = androidInput.invertY(androidInput.getJmeY(event.getY(pointerIndex)));
touch = androidInput.getFreeTouchEvent();
touch.set(TouchEvent.Type.DOWN, jmeX, jmeY, 0, 0);
touch.setPointerId(pointerId);
touch.setTime(event.getEventTime());
touch.setPressure(event.getPressure(pointerIndex));
lastPos = new Vector2f(jmeX, jmeY);
lastPositions.put(pointerId, lastPos);
processEvent(touch);
bWasHandled = true;
break;
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
jmeX = androidInput.getJmeX(event.getX(pointerIndex));
jmeY = androidInput.invertY(androidInput.getJmeY(event.getY(pointerIndex)));
touch = androidInput.getFreeTouchEvent();
touch.set(TouchEvent.Type.UP, jmeX, jmeY, 0, 0);
touch.setPointerId(pointerId);
touch.setTime(event.getEventTime());
touch.setPressure(event.getPressure(pointerIndex));
lastPositions.remove(pointerId);
processEvent(touch);
bWasHandled = true;
break;
case MotionEvent.ACTION_MOVE:
// Convert all pointers into events
for (int p = 0; p < event.getPointerCount(); p++) {
jmeX = androidInput.getJmeX(event.getX(p));
jmeY = androidInput.invertY(androidInput.getJmeY(event.getY(p)));
lastPos = lastPositions.get(event.getPointerId(p));
if (lastPos == null) {
lastPos = new Vector2f(jmeX, jmeY);
lastPositions.put(event.getPointerId(p), lastPos);
}
float dX = jmeX - lastPos.x;
float dY = jmeY - lastPos.y;
if (dX != 0 || dY != 0) {
touch = androidInput.getFreeTouchEvent();
touch.set(TouchEvent.Type.MOVE, jmeX, jmeY, dX, dY);
touch.setPointerId(event.getPointerId(p));
touch.setTime(event.getEventTime());
touch.setPressure(event.getPressure(p));
lastPos.set(jmeX, jmeY);
processEvent(touch);
bWasHandled = true;
}
}
break;
case MotionEvent.ACTION_OUTSIDE:
break;
}
// Try to detect gestures
if (gestureHandler != null) {
gestureHandler.detectGesture(event);
}
return bWasHandled;
}
protected void processEvent(TouchEvent event) {
// Add the touch event
androidInput.addEvent(event);
// MouseEvents do not support multi-touch, so only evaluate 1 finger pointer events
if (androidInput.isSimulateMouse() && numPointers == 1) {
InputEvent mouseEvent = generateMouseEvent(event);
if (mouseEvent != null) {
// Add the mouse event
androidInput.addEvent(mouseEvent);
}
}
}
// TODO: Ring Buffer for mouse events?
protected InputEvent generateMouseEvent(TouchEvent event) {
InputEvent inputEvent = null;
int newX;
int newY;
int newDX;
int newDY;
if (androidInput.isMouseEventsInvertX()) {
newX = (int) (androidInput.invertX(event.getX()));
newDX = (int)event.getDeltaX() * -1;
} else {
newX = (int) event.getX();
newDX = (int)event.getDeltaX();
}
if (androidInput.isMouseEventsInvertY()) {
newY = (int) (androidInput.invertY(event.getY()));
newDY = (int)event.getDeltaY() * -1;
} else {
newY = (int) event.getY();
newDY = (int)event.getDeltaY();
}
switch (event.getType()) {
case DOWN:
// Handle mouse down event
inputEvent = new MouseButtonEvent(0, true, newX, newY);
inputEvent.setTime(event.getTime());
break;
case UP:
// Handle mouse up event
inputEvent = new MouseButtonEvent(0, false, newX, newY);
inputEvent.setTime(event.getTime());
break;
case HOVER_MOVE:
case MOVE:
inputEvent = new MouseMotionEvent(newX, newY, newDX, newDY, (int)event.getScaleSpan(), (int)event.getDeltaScaleSpan());
inputEvent.setTime(event.getTime());
break;
}
return inputEvent;
}
}

@ -0,0 +1,475 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.android;
import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import com.jme3.input.RawInputListener;
import com.jme3.input.TouchInput;
import com.jme3.input.event.InputEvent;
import com.jme3.input.event.KeyInputEvent;
import com.jme3.input.event.MouseButtonEvent;
import com.jme3.input.event.MouseMotionEvent;
import com.jme3.input.event.TouchEvent;
import static com.jme3.input.event.TouchEvent.Type.DOWN;
import static com.jme3.input.event.TouchEvent.Type.MOVE;
import static com.jme3.input.event.TouchEvent.Type.UP;
import com.jme3.math.Vector2f;
import com.jme3.system.AppSettings;
import java.util.HashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* AndroidTouchInput is the base class that receives touch inputs from the
* Android system and creates the TouchEvents for jME. This class is designed
* to handle the base touch events for Android rev 9 (Android 2.3). This is
* extended by other classes to add features that were introducted after
* Android rev 9.
*
* @author iwgeric
*/
public class AndroidTouchInput implements TouchInput {
private static final Logger logger = Logger.getLogger(AndroidTouchInput.class.getName());
private boolean mouseEventsEnabled = true;
private boolean mouseEventsInvertX = false;
private boolean mouseEventsInvertY = false;
private boolean keyboardEventsEnabled = false;
private boolean dontSendHistory = false;
protected int numPointers = 0;
final private HashMap<Integer, Vector2f> lastPositions = new HashMap<Integer, Vector2f>();
final private ConcurrentLinkedQueue<InputEvent> inputEventQueue = new ConcurrentLinkedQueue<InputEvent>();
private final static int MAX_TOUCH_EVENTS = 1024;
private final TouchEventPool touchEventPool = new TouchEventPool(MAX_TOUCH_EVENTS);
private float scaleX = 1f;
private float scaleY = 1f;
private boolean initialized = false;
private RawInputListener listener = null;
private GestureDetector gestureDetector;
private ScaleGestureDetector scaleDetector;
protected AndroidInputHandler androidInput;
public AndroidTouchInput(AndroidInputHandler androidInput) {
this.androidInput = androidInput;
}
public GestureDetector getGestureDetector() {
return gestureDetector;
}
public void setGestureDetector(GestureDetector gestureDetector) {
this.gestureDetector = gestureDetector;
}
public ScaleGestureDetector getScaleDetector() {
return scaleDetector;
}
public void setScaleDetector(ScaleGestureDetector scaleDetector) {
this.scaleDetector = scaleDetector;
}
public float invertX(float origX) {
return getJmeX(androidInput.getView().getWidth()) - origX;
}
public float invertY(float origY) {
return getJmeY(androidInput.getView().getHeight()) - origY;
}
public float getJmeX(float origX) {
return origX * scaleX;
}
public float getJmeY(float origY) {
return origY * scaleY;
}
public void loadSettings(AppSettings settings) {
keyboardEventsEnabled = settings.isEmulateKeyboard();
mouseEventsEnabled = settings.isEmulateMouse();
mouseEventsInvertX = settings.isEmulateMouseFlipX();
mouseEventsInvertY = settings.isEmulateMouseFlipY();
// view width and height are 0 until the view is displayed on the screen
if (androidInput.getView().getWidth() != 0 && androidInput.getView().getHeight() != 0) {
scaleX = (float)settings.getWidth() / (float)androidInput.getView().getWidth();
scaleY = (float)settings.getHeight() / (float)androidInput.getView().getHeight();
}
logger.log(Level.FINE, "Setting input scaling, scaleX: {0}, scaleY: {1}",
new Object[]{scaleX, scaleY});
}
protected int getPointerIndex(MotionEvent event) {
return (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
}
protected int getPointerId(MotionEvent event) {
return event.getPointerId(getPointerIndex(event));
}
protected int getAction(MotionEvent event) {
return event.getAction() & MotionEvent.ACTION_MASK;
}
public boolean onTouch(MotionEvent event) {
if (!isInitialized()) {
return false;
}
boolean bWasHandled = false;
TouchEvent touch = null;
// System.out.println("native : " + event.getAction());
int action = getAction(event);
int pointerIndex = getPointerIndex(event);
int pointerId = getPointerId(event);
Vector2f lastPos = lastPositions.get(pointerId);
float jmeX;
float jmeY;
numPointers = event.getPointerCount();
// final int historySize = event.getHistorySize();
//final int pointerCount = event.getPointerCount();
switch (getAction(event)) {
case MotionEvent.ACTION_POINTER_DOWN:
case MotionEvent.ACTION_DOWN:
jmeX = getJmeX(event.getX(pointerIndex));
jmeY = invertY(getJmeY(event.getY(pointerIndex)));
touch = getFreeTouchEvent();
touch.set(TouchEvent.Type.DOWN, jmeX, jmeY, 0, 0);
touch.setPointerId(pointerId);
touch.setTime(event.getEventTime());
touch.setPressure(event.getPressure(pointerIndex));
lastPos = new Vector2f(jmeX, jmeY);
lastPositions.put(pointerId, lastPos);
addEvent(touch);
addEvent(generateMouseEvent(touch));
bWasHandled = true;
break;
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
jmeX = getJmeX(event.getX(pointerIndex));
jmeY = invertY(getJmeY(event.getY(pointerIndex)));
touch = getFreeTouchEvent();
touch.set(TouchEvent.Type.UP, jmeX, jmeY, 0, 0);
touch.setPointerId(pointerId);
touch.setTime(event.getEventTime());
touch.setPressure(event.getPressure(pointerIndex));
lastPositions.remove(pointerId);
addEvent(touch);
addEvent(generateMouseEvent(touch));
bWasHandled = true;
break;
case MotionEvent.ACTION_MOVE:
// Convert all pointers into events
for (int p = 0; p < event.getPointerCount(); p++) {
jmeX = getJmeX(event.getX(p));
jmeY = invertY(getJmeY(event.getY(p)));
lastPos = lastPositions.get(event.getPointerId(p));
if (lastPos == null) {
lastPos = new Vector2f(jmeX, jmeY);
lastPositions.put(event.getPointerId(p), lastPos);
}
float dX = jmeX - lastPos.x;
float dY = jmeY - lastPos.y;
if (dX != 0 || dY != 0) {
touch = getFreeTouchEvent();
touch.set(TouchEvent.Type.MOVE, jmeX, jmeY, dX, dY);
touch.setPointerId(event.getPointerId(p));
touch.setTime(event.getEventTime());
touch.setPressure(event.getPressure(p));
lastPos.set(jmeX, jmeY);
addEvent(touch);
addEvent(generateMouseEvent(touch));
bWasHandled = true;
}
}
break;
case MotionEvent.ACTION_OUTSIDE:
break;
}
// Try to detect gestures
if (gestureDetector != null) {
gestureDetector.onTouchEvent(event);
}
if (scaleDetector != null) {
scaleDetector.onTouchEvent(event);
}
return bWasHandled;
}
// TODO: Ring Buffer for mouse events?
public InputEvent generateMouseEvent(TouchEvent event) {
InputEvent inputEvent = null;
int newX;
int newY;
int newDX;
int newDY;
// MouseEvents do not support multi-touch, so only evaluate 1 finger pointer events
if (!isSimulateMouse() || numPointers > 1) {
return null;
}
if (isMouseEventsInvertX()) {
newX = (int) (invertX(event.getX()));
newDX = (int)event.getDeltaX() * -1;
} else {
newX = (int) event.getX();
newDX = (int)event.getDeltaX();
}
if (isMouseEventsInvertY()) {
newY = (int) (invertY(event.getY()));
newDY = (int)event.getDeltaY() * -1;
} else {
newY = (int) event.getY();
newDY = (int)event.getDeltaY();
}
switch (event.getType()) {
case DOWN:
// Handle mouse down event
inputEvent = new MouseButtonEvent(0, true, newX, newY);
inputEvent.setTime(event.getTime());
break;
case UP:
// Handle mouse up event
inputEvent = new MouseButtonEvent(0, false, newX, newY);
inputEvent.setTime(event.getTime());
break;
case HOVER_MOVE:
case MOVE:
inputEvent = new MouseMotionEvent(newX, newY, newDX, newDY, (int)event.getScaleSpan(), (int)event.getDeltaScaleSpan());
inputEvent.setTime(event.getTime());
break;
}
return inputEvent;
}
public boolean onKey(KeyEvent event) {
if (!isInitialized()) {
return false;
}
TouchEvent evt;
// TODO: get touch event from pool
if (event.getAction() == KeyEvent.ACTION_DOWN) {
evt = new TouchEvent();
evt.set(TouchEvent.Type.KEY_DOWN);
evt.setKeyCode(event.getKeyCode());
evt.setCharacters(event.getCharacters());
evt.setTime(event.getEventTime());
// Send the event
addEvent(evt);
} else if (event.getAction() == KeyEvent.ACTION_UP) {
evt = new TouchEvent();
evt.set(TouchEvent.Type.KEY_UP);
evt.setKeyCode(event.getKeyCode());
evt.setCharacters(event.getCharacters());
evt.setTime(event.getEventTime());
// Send the event
addEvent(evt);
}
if (isSimulateKeyboard()) {
KeyInputEvent kie;
char unicodeChar = (char)event.getUnicodeChar();
int jmeKeyCode = AndroidKeyMapping.getJmeKey(event.getKeyCode());
boolean pressed = event.getAction() == KeyEvent.ACTION_DOWN;
boolean repeating = pressed && event.getRepeatCount() > 0;
kie = new KeyInputEvent(jmeKeyCode, unicodeChar, pressed, repeating);
kie.setTime(event.getEventTime());
addEvent(kie);
// logger.log(Level.FINE, "onKey keyCode: {0}, jmeKeyCode: {1}, pressed: {2}, repeating: {3}",
// new Object[]{event.getKeyCode(), jmeKeyCode, pressed, repeating});
// logger.log(Level.FINE, "creating KeyInputEvent: {0}", kie);
}
// consume all keys ourself except Volume Up/Down and Menu
// Don't do Menu so that typical Android Menus can be created and used
// by the user in MainActivity
if ((event.getKeyCode() == KeyEvent.KEYCODE_VOLUME_UP) ||
(event.getKeyCode() == KeyEvent.KEYCODE_VOLUME_DOWN) ||
(event.getKeyCode() == KeyEvent.KEYCODE_MENU)) {
return false;
} else {
return true;
}
}
// -----------------------------------------
// JME3 Input interface
@Override
public void initialize() {
touchEventPool.initialize();
initialized = true;
}
@Override
public void destroy() {
initialized = false;
touchEventPool.destroy();
}
@Override
public boolean isInitialized() {
return initialized;
}
@Override
public void setInputListener(RawInputListener listener) {
this.listener = listener;
}
@Override
public long getInputTimeNanos() {
return System.nanoTime();
}
@Override
public void update() {
if (listener != null) {
InputEvent inputEvent;
while ((inputEvent = inputEventQueue.poll()) != null) {
if (inputEvent instanceof TouchEvent) {
listener.onTouchEvent((TouchEvent)inputEvent);
} else if (inputEvent instanceof MouseButtonEvent) {
listener.onMouseButtonEvent((MouseButtonEvent)inputEvent);
} else if (inputEvent instanceof MouseMotionEvent) {
listener.onMouseMotionEvent((MouseMotionEvent)inputEvent);
} else if (inputEvent instanceof KeyInputEvent) {
listener.onKeyEvent((KeyInputEvent)inputEvent);
}
}
}
}
// -----------------------------------------
public TouchEvent getFreeTouchEvent() {
return touchEventPool.getNextFreeEvent();
}
public void addEvent(InputEvent event) {
if (event == null) {
return;
}
logger.log(Level.INFO, "event: {0}", event);
inputEventQueue.add(event);
if (event instanceof TouchEvent) {
touchEventPool.storeEvent((TouchEvent)event);
}
}
@Override
public void setSimulateMouse(boolean simulate) {
this.mouseEventsEnabled = simulate;
}
@Override
public boolean isSimulateMouse() {
return mouseEventsEnabled;
}
public boolean isMouseEventsInvertX() {
return mouseEventsInvertX;
}
public boolean isMouseEventsInvertY() {
return mouseEventsInvertY;
}
@Override
public void setSimulateKeyboard(boolean simulate) {
this.keyboardEventsEnabled = simulate;
}
@Override
public boolean isSimulateKeyboard() {
return keyboardEventsEnabled;
}
@Override
public void setOmitHistoricEvents(boolean dontSendHistory) {
this.dontSendHistory = dontSendHistory;
}
}

@ -33,7 +33,6 @@
package com.jme3.input.android;
import android.view.MotionEvent;
import android.view.View;
import com.jme3.input.event.TouchEvent;
import com.jme3.math.Vector2f;
import java.util.HashMap;
@ -41,36 +40,20 @@ import java.util.logging.Level;
import java.util.logging.Logger;
/**
* AndroidTouchHandler14 is an extension of AndroidTouchHander that adds the
* Android touch event functionality between Android rev 9 (Android 2.3) and
* Android rev 14 (Android 4.0).
*
* AndroidTouchHandler14 extends AndroidTouchHandler to process the onHover
* events added in Android rev 14 (Android 4.0).
*
* @author iwgeric
*/
public class AndroidTouchHandler14 extends AndroidTouchHandler implements
View.OnHoverListener {
private static final Logger logger = Logger.getLogger(AndroidTouchHandler14.class.getName());
public class AndroidTouchInput14 extends AndroidTouchInput {
private static final Logger logger = Logger.getLogger(AndroidTouchInput14.class.getName());
final private HashMap<Integer, Vector2f> lastHoverPositions = new HashMap<Integer, Vector2f>();
public AndroidTouchHandler14(AndroidInputHandler androidInput, AndroidGestureHandler gestureHandler) {
super(androidInput, gestureHandler);
}
@Override
public void setView(View view) {
if (view != null) {
view.setOnHoverListener(this);
} else {
androidInput.getView().setOnHoverListener(null);
}
super.setView(view);
public AndroidTouchInput14(AndroidInputHandler androidInput) {
super(androidInput);
}
public boolean onHover(View view, MotionEvent event) {
if (view == null || view != androidInput.getView()) {
return false;
}
public boolean onHover(MotionEvent event) {
boolean consumed = false;
int action = getAction(event);
int pointerId = getPointerId(event);
@ -78,34 +61,34 @@ public class AndroidTouchHandler14 extends AndroidTouchHandler implements
Vector2f lastPos = lastHoverPositions.get(pointerId);
float jmeX;
float jmeY;
numPointers = event.getPointerCount();
logger.log(Level.INFO, "onHover pointerId: {0}, action: {1}, x: {2}, y: {3}, numPointers: {4}",
new Object[]{pointerId, action, event.getX(), event.getY(), event.getPointerCount()});
// logger.log(Level.INFO, "onHover pointerId: {0}, action: {1}, x: {2}, y: {3}, numPointers: {4}",
// new Object[]{pointerId, action, event.getX(), event.getY(), event.getPointerCount()});
TouchEvent touchEvent;
switch (action) {
case MotionEvent.ACTION_HOVER_ENTER:
jmeX = androidInput.getJmeX(event.getX(pointerIndex));
jmeY = androidInput.invertY(androidInput.getJmeY(event.getY(pointerIndex)));
touchEvent = androidInput.getFreeTouchEvent();
jmeX = getJmeX(event.getX(pointerIndex));
jmeY = invertY(getJmeY(event.getY(pointerIndex)));
touchEvent = getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.HOVER_START, jmeX, jmeY, 0, 0);
touchEvent.setPointerId(pointerId);
touchEvent.setTime(event.getEventTime());
touchEvent.setPressure(event.getPressure(pointerIndex));
lastPos = new Vector2f(jmeX, jmeY);
lastHoverPositions.put(pointerId, lastPos);
processEvent(touchEvent);
addEvent(touchEvent);
consumed = true;
break;
case MotionEvent.ACTION_HOVER_MOVE:
// Convert all pointers into events
for (int p = 0; p < event.getPointerCount(); p++) {
jmeX = androidInput.getJmeX(event.getX(p));
jmeY = androidInput.invertY(androidInput.getJmeY(event.getY(p)));
jmeX = getJmeX(event.getX(p));
jmeY = invertY(getJmeY(event.getY(p)));
lastPos = lastHoverPositions.get(event.getPointerId(p));
if (lastPos == null) {
lastPos = new Vector2f(jmeX, jmeY);
@ -115,38 +98,39 @@ public class AndroidTouchHandler14 extends AndroidTouchHandler implements
float dX = jmeX - lastPos.x;
float dY = jmeY - lastPos.y;
if (dX != 0 || dY != 0) {
touchEvent = androidInput.getFreeTouchEvent();
touchEvent = getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.HOVER_MOVE, jmeX, jmeY, dX, dY);
touchEvent.setPointerId(event.getPointerId(p));
touchEvent.setTime(event.getEventTime());
touchEvent.setPressure(event.getPressure(p));
lastPos.set(jmeX, jmeY);
processEvent(touchEvent);
addEvent(touchEvent);
}
}
consumed = true;
break;
case MotionEvent.ACTION_HOVER_EXIT:
jmeX = androidInput.getJmeX(event.getX(pointerIndex));
jmeY = androidInput.invertY(androidInput.getJmeY(event.getY(pointerIndex)));
touchEvent = androidInput.getFreeTouchEvent();
jmeX = getJmeX(event.getX(pointerIndex));
jmeY = invertY(getJmeY(event.getY(pointerIndex)));
touchEvent = getFreeTouchEvent();
touchEvent.set(TouchEvent.Type.HOVER_END, jmeX, jmeY, 0, 0);
touchEvent.setPointerId(pointerId);
touchEvent.setTime(event.getEventTime());
touchEvent.setPressure(event.getPressure(pointerIndex));
lastHoverPositions.remove(pointerId);
processEvent(touchEvent);
addEvent(touchEvent);
consumed = true;
break;
default:
consumed = false;
break;
}
return consumed;
}
}

@ -35,39 +35,43 @@ import android.opengl.GLES20;
import com.jme3.renderer.RendererException;
import com.jme3.renderer.opengl.GL;
import com.jme3.renderer.opengl.GLExt;
import com.jme3.renderer.opengl.GLFbo;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.nio.ShortBuffer;
public class AndroidGL implements GL, GLExt {
public class AndroidGL implements GL, GLExt, GLFbo {
public void resetStats() {
}
private static int getLimitBytes(ByteBuffer buffer) {
checkLimit(buffer);
return buffer.limit();
}
private static int getLimitBytes(ShortBuffer buffer) {
checkLimit(buffer);
return buffer.limit() * 2;
}
private static int getLimitBytes(IntBuffer buffer) {
checkLimit(buffer);
return buffer.limit() * 4;
}
private static int getLimitBytes(FloatBuffer buffer) {
checkLimit(buffer);
return buffer.limit() * 4;
}
private static int getLimitCount(Buffer buffer, int elementSize) {
checkLimit(buffer);
return buffer.limit() / elementSize;
}
private static void checkLimit(Buffer buffer) {
if (buffer == null) {
return;
@ -79,7 +83,7 @@ public class AndroidGL implements GL, GLExt {
throw new RendererException("Attempting to upload empty buffer (remaining = 0), that's an error");
}
}
public void glActiveTexture(int texture) {
GLES20.glActiveTexture(texture);
}
@ -127,7 +131,7 @@ public class AndroidGL implements GL, GLExt {
public void glBufferSubData(int target, long offset, ByteBuffer data) {
GLES20.glBufferSubData(target, (int) offset, getLimitBytes(data), data);
}
public void glGetBufferSubData(int target, long offset, ByteBuffer data) {
throw new UnsupportedOperationException("OpenGL ES 2 does not support glGetBufferSubData");
}

@ -47,13 +47,14 @@ import android.widget.EditText;
import android.widget.FrameLayout;
import com.jme3.input.*;
import com.jme3.input.android.AndroidInputHandler;
import com.jme3.input.android.AndroidJoyInputHandler;
import com.jme3.input.android.AndroidInputHandler14;
import com.jme3.input.controls.SoftTextDialogInputListener;
import com.jme3.input.dummy.DummyKeyInput;
import com.jme3.input.dummy.DummyMouseInput;
import com.jme3.renderer.android.AndroidGL;
import com.jme3.renderer.opengl.GL;
import com.jme3.renderer.opengl.GLExt;
import com.jme3.renderer.opengl.GLFbo;
import com.jme3.renderer.opengl.GLRenderer;
import com.jme3.system.*;
import java.util.concurrent.atomic.AtomicBoolean;
@ -75,7 +76,6 @@ public class OGLESContext implements JmeContext, GLSurfaceView.Renderer, SoftTex
protected SystemListener listener;
protected boolean autoFlush = true;
protected AndroidInputHandler androidInput;
protected AndroidJoyInputHandler androidJoyInput = null;
protected long minFrameDuration = 0; // No FPS cap
protected long lastUpdateTime = 0;
@ -111,18 +111,17 @@ public class OGLESContext implements JmeContext, GLSurfaceView.Renderer, SoftTex
// Start to set up the view
GLSurfaceView view = new GLSurfaceView(context);
logger.log(Level.INFO, "Android Build Version: {0}", Build.VERSION.SDK_INT);
if (androidInput == null) {
androidInput = new AndroidInputHandler();
if (Build.VERSION.SDK_INT >= 14) {
androidInput = new AndroidInputHandler14();
} else if (Build.VERSION.SDK_INT >= 9){
androidInput = new AndroidInputHandler();
}
}
androidInput.setView(view);
androidInput.loadSettings(settings);
if (androidJoyInput == null) {
androidJoyInput = new AndroidJoyInputHandler();
}
androidJoyInput.setView(view);
androidJoyInput.loadSettings(settings);
// setEGLContextClientVersion must be set before calling setRenderer
// this means it cannot be set in AndroidConfigChooser (too late)
view.setEGLContextClientVersion(2);
@ -198,7 +197,7 @@ public class OGLESContext implements JmeContext, GLSurfaceView.Renderer, SoftTex
Object gl = new AndroidGL();
// gl = GLTracer.createGlesTracer((GL)gl, (GLExt)gl);
// gl = new GLDebugES((GL)gl, (GLExt)gl);
renderer = new GLRenderer((GL)gl, (GLExt)gl);
renderer = new GLRenderer((GL)gl, (GLExt)gl, (GLFbo)gl);
renderer.initialize();
JmeSystem.setSoftTextDialogInput(this);
@ -235,9 +234,6 @@ public class OGLESContext implements JmeContext, GLSurfaceView.Renderer, SoftTex
if (androidInput != null) {
androidInput.loadSettings(settings);
}
if (androidJoyInput != null) {
androidJoyInput.loadSettings(settings);
}
if (settings.getFrameRate() > 0) {
minFrameDuration = (long)(1000d / (double)settings.getFrameRate()); // ms
@ -274,12 +270,12 @@ public class OGLESContext implements JmeContext, GLSurfaceView.Renderer, SoftTex
@Override
public JoyInput getJoyInput() {
return androidJoyInput;
return androidInput.getJoyInput();
}
@Override
public TouchInput getTouchInput() {
return androidInput;
return androidInput.getTouchInput();
}
@Override

@ -71,7 +71,7 @@ public class AnimationHelper extends AbstractBlenderHelper {
if (actions.size() > 0) {
List<Animation> animations = new ArrayList<Animation>();
for (BlenderAction action : actions) {
SpatialTrack[] tracks = action.toTracks(node);
SpatialTrack[] tracks = action.toTracks(node, blenderContext);
if (tracks != null && tracks.length > 0) {
Animation spatialAnimation = new Animation(action.getName(), action.getAnimationTime());
spatialAnimation.setTracks(tracks);
@ -110,7 +110,7 @@ public class AnimationHelper extends AbstractBlenderHelper {
if (actions.size() > 0) {
List<Animation> animations = new ArrayList<Animation>();
for (BlenderAction action : actions) {
BoneTrack[] tracks = action.toTracks(skeleton);
BoneTrack[] tracks = action.toTracks(skeleton, blenderContext);
if (tracks != null && tracks.length > 0) {
Animation boneAnimation = new Animation(action.getName(), action.getAnimationTime());
boneAnimation.setTracks(tracks);

@ -10,9 +10,8 @@ import java.util.Map.Entry;
import com.jme3.animation.BoneTrack;
import com.jme3.animation.Skeleton;
import com.jme3.animation.SpatialTrack;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.plugins.blender.BlenderContext;
/**
* An abstract representation of animation. The data stored here is mainly a
@ -69,10 +68,10 @@ public class BlenderAction implements Cloneable {
* the node that will be animated
* @return the spatial tracks for the node
*/
public SpatialTrack[] toTracks(Node node) {
public SpatialTrack[] toTracks(Node node, BlenderContext blenderContext) {
List<SpatialTrack> tracks = new ArrayList<SpatialTrack>(featuresTracks.size());
for (Entry<String, Ipo> entry : featuresTracks.entrySet()) {
tracks.add((SpatialTrack) entry.getValue().calculateTrack(0, node.getLocalTranslation(), node.getLocalRotation(), node.getLocalScale(), 1, stopFrame, fps, true));
tracks.add((SpatialTrack) entry.getValue().calculateTrack(0, null, node.getLocalTranslation(), node.getLocalRotation(), node.getLocalScale(), 1, stopFrame, fps, true));
}
return tracks.toArray(new SpatialTrack[tracks.size()]);
}
@ -84,11 +83,12 @@ public class BlenderAction implements Cloneable {
* the skeleton that will be animated
* @return the bone tracks for the node
*/
public BoneTrack[] toTracks(Skeleton skeleton) {
public BoneTrack[] toTracks(Skeleton skeleton, BlenderContext blenderContext) {
List<BoneTrack> tracks = new ArrayList<BoneTrack>(featuresTracks.size());
for (Entry<String, Ipo> entry : featuresTracks.entrySet()) {
int boneIndex = skeleton.getBoneIndex(entry.getKey());
tracks.add((BoneTrack) entry.getValue().calculateTrack(boneIndex, Vector3f.ZERO, Quaternion.IDENTITY, Vector3f.UNIT_XYZ, 1, stopFrame, fps, false));
BoneContext boneContext = blenderContext.getBoneContext(skeleton.getBone(boneIndex));
tracks.add((BoneTrack) entry.getValue().calculateTrack(boneIndex, boneContext, boneContext.getBone().getBindPosition(), boneContext.getBone().getBindRotation(), boneContext.getBone().getBindScale(), 1, stopFrame, fps, false));
}
return tracks.toArray(new BoneTrack[tracks.size()]);
}

@ -25,10 +25,13 @@ import com.jme3.scene.plugins.blender.objects.ObjectHelper;
*/
public class BoneContext {
// the flags of the bone
public static final int SELECTED = 0x0001;
public static final int CONNECTED_TO_PARENT = 0x0010;
public static final int DEFORM = 0x1000;
public static final int SELECTED = 0x000001;
public static final int CONNECTED_TO_PARENT = 0x000010;
public static final int DEFORM = 0x001000;
public static final int NO_LOCAL_LOCATION = 0x400000;
public static final int NO_INHERIT_SCALE = 0x008000;
public static final int NO_INHERIT_ROTATION = 0x000200;
/**
* The bones' matrices have, unlike objects', the coordinate system identical to JME's (Y axis is UP, X to the right and Z toward us).
* So in order to have them loaded properly we need to transform their armature matrix (which blender sees as rotated) to make sure we get identical results.

@ -137,7 +137,7 @@ public class Ipo {
* as jme while other features have different one (Z is UP)
* @return bone track for the specified bone
*/
public Track calculateTrack(int targetIndex, Vector3f localTranslation, Quaternion localRotation, Vector3f localScale, int startFrame, int stopFrame, int fps, boolean spatialTrack) {
public Track calculateTrack(int targetIndex, BoneContext boneContext, Vector3f localTranslation, Quaternion localRotation, Vector3f localScale, int startFrame, int stopFrame, int fps, boolean spatialTrack) {
if (calculatedTrack == null) {
// preparing data for track
int framesAmount = stopFrame - startFrame;
@ -236,6 +236,15 @@ public class Ipo {
}
}
translations[index] = localRotation.multLocal(new Vector3f(translation[0], translation[1], translation[2]));
if(boneContext != null) {
if(boneContext.getBone().getParent() == null && boneContext.is(BoneContext.NO_LOCAL_LOCATION)) {
float temp = translations[index].z;
translations[index].z = -translations[index].y;
translations[index].y = temp;
}
}
if (queternionRotationUsed) {
rotations[index] = new Quaternion(quaternionRotation[0], quaternionRotation[1], quaternionRotation[2], quaternionRotation[3]);
} else {
@ -292,7 +301,7 @@ public class Ipo {
}
@Override
public BoneTrack calculateTrack(int boneIndex, Vector3f localTranslation, Quaternion localRotation, Vector3f localScale, int startFrame, int stopFrame, int fps, boolean boneTrack) {
public BoneTrack calculateTrack(int boneIndex, BoneContext boneContext, Vector3f localTranslation, Quaternion localRotation, Vector3f localScale, int startFrame, int stopFrame, int fps, boolean boneTrack) {
throw new IllegalStateException("Constatnt ipo object cannot be used for calculating bone tracks!");
}
}

@ -88,14 +88,17 @@ public class ConstraintDefinitionIK extends ConstraintDefinition {
if (angle != 0) {
Vector3d cross = currentDir.crossLocal(target).normalizeLocal();
q.fromAngleAxis(angle, cross);
if (boneContext.isLockX()) {
q.set(0, q.getY(), q.getZ(), q.getW());
}
if (boneContext.isLockY()) {
q.set(q.getX(), 0, q.getZ(), q.getW());
}
if (boneContext.isLockZ()) {
q.set(q.getX(), q.getY(), 0, q.getW());
if(bone.equals(this.getOwner())) {
if (boneContext.isLockX()) {
q.set(0, q.getY(), q.getZ(), q.getW());
}
if (boneContext.isLockY()) {
q.set(q.getX(), 0, q.getZ(), q.getW());
}
if (boneContext.isLockZ()) {
q.set(q.getX(), q.getY(), 0, q.getW());
}
}
boneTransform.getRotation().set(q.multLocal(boneTransform.getRotation()));
@ -107,6 +110,8 @@ public class ConstraintDefinitionIK extends ConstraintDefinition {
}
}
List<Transform> bestSolution = new ArrayList<Transform>(bones.size());
double bestSolutionDistance = Double.MAX_VALUE;
BoneContext topBone = bones.get(0);
for (int i = 0; i < iterations && distanceFromTarget > MIN_DISTANCE; ++i) {
for (BoneContext boneContext : bones) {
@ -124,14 +129,16 @@ public class ConstraintDefinitionIK extends ConstraintDefinition {
Vector3d cross = currentDir.crossLocal(target).normalizeLocal();
q.fromAngleAxis(angle, cross);
if (boneContext.isLockX()) {
q.set(0, q.getY(), q.getZ(), q.getW());
}
if (boneContext.isLockY()) {
q.set(q.getX(), 0, q.getZ(), q.getW());
}
if (boneContext.isLockZ()) {
q.set(q.getX(), q.getY(), 0, q.getW());
if(bone.equals(this.getOwner())) {
if (boneContext.isLockX()) {
q.set(0, q.getY(), q.getZ(), q.getW());
}
if (boneContext.isLockY()) {
q.set(q.getX(), 0, q.getZ(), q.getW());
}
if (boneContext.isLockZ()) {
q.set(q.getX(), q.getY(), 0, q.getW());
}
}
boneWorldTransform.getRotation().set(q.multLocal(boneWorldTransform.getRotation()));
@ -145,6 +152,20 @@ public class ConstraintDefinitionIK extends ConstraintDefinition {
DTransform topBoneTransform = new DTransform(constraintHelper.getTransform(topBone.getArmatureObjectOMA(), topBone.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD));
Vector3d e = topBoneTransform.getTranslation().addLocal(topBoneTransform.getRotation().mult(Vector3d.UNIT_Y).multLocal(topBone.getLength()));// effector
distanceFromTarget = e.distance(t);
if(distanceFromTarget < bestSolutionDistance) {
bestSolutionDistance = distanceFromTarget;
bestSolution.clear();
for(BoneContext boneContext : bones) {
bestSolution.add(constraintHelper.getTransform(boneContext.getArmatureObjectOMA(), boneContext.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD));
}
}
}
// applying best solution
for(int i=0;i<bestSolution.size();++i) {
BoneContext boneContext = bones.get(i);
constraintHelper.applyTransform(boneContext.getArmatureObjectOMA(), boneContext.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD, bestSolution.get(i));
}
}

@ -31,6 +31,7 @@
*/
package com.jme3.scene.plugins.blender.file;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.scene.plugins.blender.BlenderContext;
@ -171,8 +172,21 @@ public class FileBlockHeader {
BLOCK_IP00('I' << 24 | 'P' << 16), // ipo
BLOCK_AC00('A' << 24 | 'C' << 16), // action
BLOCK_IM00('I' << 24 | 'M' << 16), // image
BLOCK_TE00('T' << 24 | 'E' << 16), BLOCK_WM00('W' << 24 | 'M' << 16), BLOCK_SR00('S' << 24 | 'R' << 16), BLOCK_SN00('S' << 24 | 'N' << 16), BLOCK_BR00('B' << 24 | 'R' << 16), BLOCK_LS00('L' << 24 | 'S' << 16), BLOCK_GLOB('G' << 24 | 'L' << 16 | 'O' << 8 | 'B'), BLOCK_REND('R' << 24 | 'E' << 16 | 'N' << 8 | 'D'), BLOCK_DATA('D' << 24 | 'A' << 16 | 'T' << 8 | 'A'), BLOCK_DNA1('D' << 24 | 'N' << 16 | 'A' << 8 | '1'), BLOCK_ENDB('E' << 24 | 'N' << 16 | 'D' << 8 | 'B'), BLOCK_TEST('T' << 24 | 'E' << 16
| 'S' << 8 | 'T'), BLOCK_UNKN(0);
BLOCK_TE00('T' << 24 | 'E' << 16),
BLOCK_WM00('W' << 24 | 'M' << 16),
BLOCK_SR00('S' << 24 | 'R' << 16),
BLOCK_SN00('S' << 24 | 'N' << 16),
BLOCK_BR00('B' << 24 | 'R' << 16),
BLOCK_LS00('L' << 24 | 'S' << 16),
BLOCK_GR00('G' << 24 | 'R' << 16),
BLOCK_AR00('A' << 24 | 'R' << 16),
BLOCK_GLOB('G' << 24 | 'L' << 16 | 'O' << 8 | 'B'),
BLOCK_REND('R' << 24 | 'E' << 16 | 'N' << 8 | 'D'),
BLOCK_DATA('D' << 24 | 'A' << 16 | 'T' << 8 | 'A'),
BLOCK_DNA1('D' << 24 | 'N' << 16 | 'A' << 8 | '1'),
BLOCK_ENDB('E' << 24 | 'N' << 16 | 'D' << 8 | 'B'),
BLOCK_TEST('T' << 24 | 'E' << 16 | 'S' << 8 | 'T'),
BLOCK_UNKN(0);
private int code;
@ -187,7 +201,12 @@ public class FileBlockHeader {
}
}
byte[] codeBytes = new byte[] { (byte) (code >> 24 & 0xFF), (byte) (code >> 16 & 0xFF), (byte) (code >> 8 & 0xFF), (byte) (code & 0xFF) };
LOGGER.warning("Unknown block header: " + new String(codeBytes));
for (int i = 0; i < codeBytes.length; ++i) {
if (codeBytes[i] == 0) {
codeBytes[i] = '0';
}
}
LOGGER.log(Level.WARNING, "Unknown block header: {0}", new String(codeBytes));
return BLOCK_UNKN;
}
}

@ -528,6 +528,18 @@ extern "C" {
space->getDynamicsWorld()->convexSweepTest((btConvexShape *) shape, native_from, native_to, resultCallback, native_allowed_ccd_penetration);
return;
}
JNIEXPORT void JNICALL Java_com_jme3_bullet_PhysicsSpace_setSolverNumIterations
(JNIEnv *env, jobject object, jlong spaceId, jint value) {
jmePhysicsSpace* space = reinterpret_cast<jmePhysicsSpace*>(spaceId);
if (space == NULL) {
jclass newExc = env->FindClass("java/lang/NullPointerException");
env->ThrowNew(newExc, "The physics space does not exist.");
return;
}
space->getDynamicsWorld()->getSolverInfo().m_numIterations = value;
}
#ifdef __cplusplus
}

@ -174,6 +174,14 @@ JNIEXPORT void JNICALL Java_com_jme3_bullet_PhysicsSpace_finalizeNative
JNIEXPORT void JNICALL Java_com_jme3_bullet_PhysicsSpace_sweepTest_1native
(JNIEnv *, jobject, jlong, jobject, jobject, jlong, jobject, jfloat);
/*
* Class: com_jme3_bullet_PhysicsSpace
* Method: setSolverNumIterations
* Signature: (JI)V
*/
JNIEXPORT void JNICALL Java_com_jme3_bullet_PhysicsSpace_setSolverNumIterations
(JNIEnv *, jobject, jlong, jint);
#ifdef __cplusplus
}
#endif

@ -166,7 +166,7 @@ public class BulletAppState implements AppState, PhysicsTickListener {
pSpace.addTickListener(this);
initialized = true;
}
public void stopPhysics() {
if(!initialized){
return;
@ -226,19 +226,9 @@ public class BulletAppState implements AppState, PhysicsTickListener {
if (debugEnabled && debugAppState == null && pSpace != null) {
debugAppState = new BulletDebugAppState(pSpace);
stateManager.attach(debugAppState);
pSpace.enableDebug(app.getAssetManager());
} else if (!debugEnabled && debugAppState != null) {
stateManager.detach(debugAppState);
debugAppState = null;
if (pSpace != null) {
pSpace.enableDebug(null);
}
}
//TODO: remove when deprecation of PhysicsSpace.enableDebug is through
if (pSpace.getDebugManager() != null && !debugEnabled) {
debugEnabled = true;
} else if (pSpace.getDebugManager() == null && debugEnabled) {
debugEnabled = false;
}
if (!active) {
return;

@ -195,7 +195,7 @@ public class RigidBodyControl extends PhysicsRigidBody implements PhysicsControl
/**
* When set to true, the physics coordinates will be applied to the local
* translation of the Spatial instead of the world traslation.
* translation of the Spatial instead of the world translation.
* @param applyPhysicsLocal
*/
public void setApplyPhysicsLocal(boolean applyPhysicsLocal) {

@ -102,7 +102,7 @@ public class PhysicsSpace {
private Vector3f worldMax = new Vector3f(10000f, 10000f, 10000f);
private float accuracy = 1f / 60f;
private int maxSubSteps = 4, rayTestFlags = 1 << 2;
private AssetManager debugManager;
private int solverNumIterations = 10;
static {
// System.loadLibrary("bulletjme");
@ -702,7 +702,7 @@ public class PhysicsSpace {
public Vector3f getGravity(Vector3f gravity) {
return gravity.set(this.gravity);
}
// /**
// * applies gravity value to all objects
// */
@ -783,7 +783,7 @@ public class PhysicsSpace {
public void SetRayTestFlags(int flags) {
rayTestFlags = flags;
}
/**
* Gets m_flags for raytest, see https://code.google.com/p/bullet/source/browse/trunk/src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
* for possible options.
@ -792,7 +792,7 @@ public class PhysicsSpace {
public int GetRayTestFlags() {
return rayTestFlags;
}
/**
* Performs a ray collision test and returns the results as a list of
* PhysicsRayTestResults
@ -837,7 +837,7 @@ public class PhysicsSpace {
return (List<PhysicsSweepTestResult>) results;
}
public List<PhysicsSweepTestResult> sweepTest(CollisionShape shape, Transform start, Transform end, List<PhysicsSweepTestResult> results) {
public List<PhysicsSweepTestResult> sweepTest(CollisionShape shape, Transform start, Transform end, List<PhysicsSweepTestResult> results) {
return sweepTest(shape, start, end, results, 0.0f);
}
@ -849,7 +849,7 @@ public class PhysicsSpace {
* collision if it starts INSIDE an object and is moving AWAY from its
* center.
*/
public List<PhysicsSweepTestResult> sweepTest(CollisionShape shape, Transform start, Transform end, List<PhysicsSweepTestResult> results, float allowedCcdPenetration ) {
public List<PhysicsSweepTestResult> sweepTest(CollisionShape shape, Transform start, Transform end, List<PhysicsSweepTestResult> results, float allowedCcdPenetration ) {
results.clear();
sweepTest_native(shape.getObjectId(), start, end, physicsSpaceId, results, allowedCcdPenetration);
return results;
@ -960,28 +960,28 @@ public class PhysicsSpace {
}
/**
* Enable debug display for physics.
*
* @deprecated in favor of BulletDebugAppState, use
* <code>BulletAppState.setDebugEnabled(boolean)</code> to add automatically
* @param manager AssetManager to use to create debug materials
* Set the number of iterations used by the contact solver.
*
* The default is 10. Use 4 for low quality, 20 for high quality.
*
* @param numIterations The number of iterations used by the contact & constraint solver.
*/
@Deprecated
public void enableDebug(AssetManager manager) {
debugManager = manager;
public void setSolverNumIterations(int numIterations) {
this.solverNumIterations = numIterations;
setSolverNumIterations(physicsSpaceId, numIterations);
}
/**
* Disable debug display
* Get the number of iterations used by the contact solver.
*
* @return The number of iterations used by the contact & constraint solver.
*/
public void disableDebug() {
debugManager = null;
}
public AssetManager getDebugManager() {
return debugManager;
public int getSolverNumIterations() {
return solverNumIterations;
}
private static native void setSolverNumIterations(long physicsSpaceId, int numIterations);
public static native void initNativePhysics();
/**

@ -313,6 +313,26 @@ public final class Bone implements Savable {
return modelBindInverseScale;
}
public Transform getModelBindInverseTransform() {
Transform t = new Transform();
t.setTranslation(modelBindInversePos);
t.setRotation(modelBindInverseRot);
if (modelBindInverseScale != null) {
t.setScale(modelBindInverseScale);
}
return t;
}
public Transform getBindInverseTransform() {
Transform t = new Transform();
t.setTranslation(bindPos);
t.setRotation(bindRot);
if (bindScale != null) {
t.setScale(bindScale);
}
return t.invert();
}
/**
* @deprecated use {@link #getBindPosition()}
*/

@ -82,7 +82,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable {
/**
* User wishes to use hardware skinning if available.
*/
private transient boolean hwSkinningDesired = false;
private transient boolean hwSkinningDesired = true;
/**
* Hardware skinning is currently being used.
@ -347,11 +347,22 @@ public class SkeletonControl extends AbstractControl implements Cloneable {
public Control cloneForSpatial(Spatial spatial) {
Node clonedNode = (Node) spatial;
AnimControl ctrl = spatial.getControl(AnimControl.class);
SkeletonControl clone = new SkeletonControl();
clone.skeleton = ctrl.getSkeleton();
AnimControl ctrl = spatial.getControl(AnimControl.class);
if (ctrl != null) {
// AnimControl is responsible for cloning the skeleton, not
// SkeletonControl.
clone.skeleton = ctrl.getSkeleton();
} else {
// If there's no AnimControl, create the clone ourselves.
clone.skeleton = new Skeleton(skeleton);
}
clone.hwSkinningDesired = this.hwSkinningDesired;
clone.hwSkinningEnabled = this.hwSkinningEnabled;
clone.hwSkinningSupported = this.hwSkinningSupported;
clone.hwSkinningTested = this.hwSkinningTested;
clone.setSpatial(clonedNode);
// Fix attachments for the cloned node

@ -60,7 +60,7 @@ import com.jme3.scene.control.Control;
*/
public class StatsView extends Node implements Control {
private BitmapText[] labels;
private BitmapText statText;
private Statistics statistics;
private String[] statLabels;
@ -81,20 +81,17 @@ public class StatsView extends Node implements Control {
statLabels = statistics.getLabels();
statData = new int[statLabels.length];
labels = new BitmapText[statLabels.length];
BitmapFont font = manager.loadFont("Interface/Fonts/Console.fnt");
for (int i = 0; i < labels.length; i++){
labels[i] = new BitmapText(font);
labels[i].setLocalTranslation(0, labels[i].getLineHeight() * (i+1), 0);
attachChild(labels[i]);
}
statText = new BitmapText(font);
statText.setLocalTranslation(0, statText.getLineHeight() * statLabels.length, 0);
attachChild(statText);
addControl(this);
}
public float getHeight() {
return labels[0].getLineHeight() * statLabels.length;
return statText.getLineHeight() * statLabels.length;
}
public void update(float tpf) {
@ -103,11 +100,14 @@ public class StatsView extends Node implements Control {
return;
statistics.getData(statData);
for (int i = 0; i < labels.length; i++) {
stringBuilder.setLength(0);
stringBuilder.append(statLabels[i]).append(" = ").append(statData[i]);
labels[i].setText(stringBuilder);
stringBuilder.setLength(0);
// Need to walk through it backwards, as the first label
// should appear at the bottom, not the top.
for (int i = statLabels.length - 1; i >= 0; i--) {
stringBuilder.append(statLabels[i]).append(" = ").append(statData[i]).append('\n');
}
statText.setText(stringBuilder);
// Moved to ResetStatsState to make sure it is
// done even if there is no StatsView or the StatsView

@ -77,7 +77,7 @@ public class AudioNode extends Node implements AudioSource {
protected transient volatile AudioSource.Status status = AudioSource.Status.Stopped;
protected transient volatile int channel = -1;
protected Vector3f velocity = new Vector3f();
protected boolean reverbEnabled = true;
protected boolean reverbEnabled = false;
protected float maxDistance = 200; // 200 meters
protected float refDistance = 10; // 10 meters
protected Filter reverbFilter;
@ -409,6 +409,14 @@ public class AudioNode extends Node implements AudioSource {
play();
}
}
@Override
public float getPlaybackTime() {
if (channel >= 0)
return getRenderer().getSourcePlaybackTime(this);
else
return 0;
}
public Vector3f getPosition() {
return getWorldTranslation();

@ -59,6 +59,7 @@ public interface AudioRenderer {
public void updateSourceParam(AudioSource src, AudioParam param);
public void updateListenerParam(Listener listener, ListenerParam param);
public float getSourcePlaybackTime(AudioSource src);
public void deleteFilter(Filter filter);
public void deleteAudioData(AudioData ad);

@ -95,6 +95,11 @@ public interface AudioSource {
* @return the time offset in the sound sample when to start playing.
*/
public float getTimeOffset();
/**
* @return the current playback position of the source in seconds.
*/
public float getPlaybackTime();
/**
* @return The velocity of the audio source.

@ -54,6 +54,8 @@ public class AudioStream extends AudioData implements Closeable {
protected boolean eof = false;
protected int[] ids;
protected int unqueuedBuffersBytes = 0;
public AudioStream() {
super();
}
@ -196,10 +198,21 @@ public class AudioStream extends AudioData implements Closeable {
return in instanceof SeekableStream;
}
public int getUnqueuedBufferBytes() {
return unqueuedBuffersBytes;
}
public void setUnqueuedBufferBytes(int unqueuedBuffers) {
this.unqueuedBuffersBytes = unqueuedBuffers;
}
public void setTime(float time) {
if (in instanceof SeekableStream) {
((SeekableStream) in).setTime(time);
eof = false;
// TODO: when we actually support seeking, this will need to be properly set.
unqueuedBuffersBytes = 0;
} else {
throw new IllegalStateException(
"Cannot use setTime on a stream that "

@ -301,6 +301,58 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
f.clearUpdateNeeded();
}
@Override
public float getSourcePlaybackTime(AudioSource src) {
checkDead();
synchronized (threadLock) {
if (audioDisabled) {
return 0;
}
// See comment in updateSourceParam().
if (src.getChannel() < 0) {
return 0;
}
int id = channels[src.getChannel()];
AudioData data = src.getAudioData();
int playbackOffsetBytes = 0;
if (data instanceof AudioStream) {
// Because audio streams are processed in buffer chunks,
// we have to compute the amount of time the stream was already
// been playing based on the number of buffers that were processed.
AudioStream stream = (AudioStream) data;
// NOTE: the assumption is that all enqueued buffers are the same size.
// this is currently enforced by fillBuffer().
// The number of unenqueued bytes that the decoder thread
// keeps track of.
int unqueuedBytes = stream.getUnqueuedBufferBytes();
// Additional processed buffers that the decoder thread
// did not unenqueue yet (it only updates 20 times per second).
int unqueuedBytesExtra = al.alGetSourcei(id, AL_BUFFERS_PROCESSED) * BUFFER_SIZE;
// Total additional bytes that need to be considered.
playbackOffsetBytes = unqueuedBytes; // + unqueuedBytesExtra;
}
// Add byte offset from source (for both streams and buffers)
playbackOffsetBytes += al.alGetSourcei(id, AL_BYTE_OFFSET);
// Compute time value from bytes
// E.g. for 44100 source with 2 channels and 16 bits per sample:
// (44100 * 2 * 16 / 8) = 176400
int bytesPerSecond = (data.getSampleRate() *
data.getChannels() *
data.getBitsPerSample() / 8);
return (float)playbackOffsetBytes / bytesPerSecond;
}
}
public void updateSourceParam(AudioSource src, AudioParam param) {
checkDead();
synchronized (threadLock) {
@ -648,6 +700,7 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
private boolean fillStreamingSource(int sourceId, AudioStream stream, boolean looping) {
boolean success = false;
int processed = al.alGetSourcei(sourceId, AL_BUFFERS_PROCESSED);
int unqueuedBufferBytes = 0;
for (int i = 0; i < processed; i++) {
int buffer;
@ -656,6 +709,11 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
al.alSourceUnqueueBuffers(sourceId, 1, ib);
buffer = ib.get(0);
// XXX: assume that reading from AudioStream always
// gives BUFFER_SIZE amount of bytes! This might not always
// be the case...
unqueuedBufferBytes += BUFFER_SIZE;
boolean active = fillBuffer(stream, buffer);
if (!active && !stream.isEOF()) {
@ -682,6 +740,8 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
break;
}
}
stream.setUnqueuedBufferBytes(stream.getUnqueuedBufferBytes() + unqueuedBufferBytes);
return success;
}

@ -46,22 +46,18 @@ public interface JmeExporter {
*
* @param object The savable to export
* @param f The output stream
* @return Always returns true. If an error occurs during export,
* an exception is thrown
* @throws IOException If an io exception occurs during export
*/
public boolean save(Savable object, OutputStream f) throws IOException;
public void save(Savable object, OutputStream f) throws IOException;
/**
* Export the {@link Savable} to a file.
*
* @param object The savable to export
* @param f The file to export to
* @return Always returns true. If an error occurs during export,
* an exception is thrown
* @throws IOException If an io exception occurs during export
*/
public boolean save(Savable object, File f) throws IOException;
public void save(Savable object, File f) throws IOException;
/**
* Returns the {@link OutputCapsule} for the given savable object.

@ -607,28 +607,28 @@ public final class ColorRGBA implements Savable, Cloneable, java.io.Serializable
}
/**
* Get the color in sRGB color space as a Vector4f
* Get the color in sRGB color space as a <code>ColorRGBA</code>.
*
* Note that linear values stored in the ColorRGBA will be gamma corrected
* and returned as a Vector4f
* the x atribute will be fed with the r channel in sRGB space
* the y atribute will be fed with the g channel in sRGB space
* the z atribute will be fed with the b channel in sRGB space
* the w atribute will be fed with the a channel
* and returned as a ColorRGBA.
*
* Note that no correction will be performed on the alpha channel as it's
* conventionnally doesn't represent a color itself
* The x attribute will be fed with the r channel in sRGB space.
* The y attribute will be fed with the g channel in sRGB space.
* The z attribute will be fed with the b channel in sRGB space.
* The w attribute will be fed with the a channel.
*
* @return the color in sRGB color space as a Vector4f
*/
public Vector4f getAsSrgb(){
Vector4f srgb = new Vector4f();
float invGama = 1f/GAMMA;
srgb.x = (float)Math.pow(r, invGama);
srgb.y = (float)Math.pow(g, invGama);
srgb.z = (float)Math.pow(b, invGama);
srgb.w = a;
* Note that no correction will be performed on the alpha channel as it
* conventionally doesn't represent a color itself.
*
* @return the color in sRGB color space as a ColorRGBA.
*/
public ColorRGBA getAsSrgb() {
ColorRGBA srgb = new ColorRGBA();
float invGama = 1f / GAMMA;
srgb.r = (float) Math.pow(r, invGama);
srgb.g = (float) Math.pow(g, invGama);
srgb.b = (float) Math.pow(b, invGama);
srgb.a = a;
return srgb;
}

@ -902,6 +902,25 @@ final public class FastMath {
return clamp(input, 0f, 1f);
}
/**
* Determine if two floats are approximately equal.
* This takes into account the magnitude of the floats, since
* large numbers will have larger differences be close to each other.
*
* Should return true for a=100000, b=100001, but false for a=10000, b=10001.
*
* @param a The first float to compare
* @param b The second float to compare
* @return True if a and b are approximately equal, false otherwise.
*/
public static boolean approximateEquals(float a, float b) {
if (a == b) {
return true;
} else {
return (abs(a - b) / Math.max(abs(a), abs(b))) <= 0.00001f;
}
}
/**
* Converts a single precision (32 bit) floating point value
* into half precision (16 bit).

@ -259,6 +259,26 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
return store;
}
public Matrix4f toTransformMatrix() {
Matrix4f trans = new Matrix4f();
trans.setTranslation(translation);
trans.setRotationQuaternion(rot);
trans.setScale(scale);
return trans;
}
public void fromTransformMatrix(Matrix4f mat) {
translation.set(mat.toTranslationVector());
rot.set(mat.toRotationQuat());
scale.set(mat.toScaleVector());
}
public Transform invert() {
Transform t = new Transform();
t.fromTransformMatrix(toTransformMatrix().invertLocal());
return t;
}
/**
* Loads the identity. Equal to translation=0,0,0 scale=1,1,1 rot=0,0,0,1.
*/

@ -233,11 +233,12 @@ public abstract class Filter implements Savable {
* @param vp the viewport
* @param w the width
* @param h the height
* @param numSamples the number of samples for anti aliasing
*/
protected final void init(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
protected final void init(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h, int numSamples) {
// cleanup(renderManager.getRenderer());
defaultPass = new Pass();
defaultPass.init(renderManager.getRenderer(), w, h, getDefaultPassTextureFormat(), getDefaultPassDepthFormat());
defaultPass.init(renderManager.getRenderer(), w, h, getDefaultPassTextureFormat(), getDefaultPassDepthFormat(), numSamples);
initFilter(manager, renderManager, vp, w, h);
}

@ -170,10 +170,10 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
renderFrameBuffer.setDepthTexture(depthTexture);
}
computeDepth = true;
filter.init(assetManager, renderManager, vp, width, height);
filter.init(assetManager, renderManager, vp, width, height, numSamples);
filter.setDepthTexture(depthTexture);
} else {
filter.init(assetManager, renderManager, vp, width, height);
filter.init(assetManager, renderManager, vp, width, height, numSamples);
}
}

@ -337,7 +337,19 @@ public enum Caps {
* <p>
* Improves the quality of environment mapping.
*/
SeamlessCubemap;
SeamlessCubemap,
/**
* Running with OpenGL 3.2+ core profile.
*
* Compatibility features will not be available.
*/
CoreProfile,
/**
* GPU can provide and accept binary shaders.
*/
BinaryShader;
/**
* Returns true if given the renderer capabilities, the texture

@ -32,7 +32,6 @@
package com.jme3.renderer.opengl;
import java.nio.ByteBuffer;
import java.nio.DoubleBuffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.nio.ShortBuffer;
@ -178,6 +177,8 @@ public interface GL {
public static final int GL_VERTEX_SHADER = 0x8B31;
public static final int GL_ZERO = 0x0;
public void resetStats();
public void glActiveTexture(int texture);
public void glAttachShader(int program, int shader);
public void glBindBuffer(int target, int buffer);

@ -35,14 +35,18 @@ import java.nio.IntBuffer;
/**
* GL functions only available on vanilla desktop OpenGL 3.0.
*
*
* @author Kirill Vainer
*/
public interface GL3 extends GL2 {
public static final int GL_DEPTH_STENCIL_ATTACHMENT = 0x821A;
public static final int GL_GEOMETRY_SHADER=0x8DD9;
public static final int GL_GEOMETRY_SHADER = 0x8DD9;
public static final int GL_NUM_EXTENSIONS = 0x821D;
public void glBindFragDataLocation(int param1, int param2, String param3); /// GL3+
public void glBindVertexArray(int param1); /// GL3+
public void glDeleteVertexArrays(IntBuffer arrays); /// GL3+
public void glGenVertexArrays(IntBuffer param1); /// GL3+
public String glGetString(int param1, int param2); /// GL3+
}

@ -3,15 +3,17 @@ package com.jme3.renderer.opengl;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
public class GLDebugDesktop extends GLDebugES implements GL2, GL3 {
public class GLDebugDesktop extends GLDebugES implements GL2, GL3, GL4 {
private final GL2 gl2;
private final GL3 gl3;
private final GL4 gl4;
public GLDebugDesktop(GL gl, GLFbo glfbo) {
super(gl, glfbo);
public GLDebugDesktop(GL gl, GLExt glext, GLFbo glfbo) {
super(gl, glext, glfbo);
this.gl2 = gl instanceof GL2 ? (GL2) gl : null;
this.gl3 = gl instanceof GL3 ? (GL3) gl : null;
this.gl4 = gl instanceof GL4 ? (GL4) gl : null;
}
public void glAlphaFunc(int func, float ref) {
@ -73,5 +75,23 @@ public class GLDebugDesktop extends GLDebugES implements GL2, GL3 {
gl3.glGenVertexArrays(param1);
checkError();
}
@Override
public String glGetString(int param1, int param2) {
String result = gl3.glGetString(param1, param2);
checkError();
return result;
}
@Override
public void glDeleteVertexArrays(IntBuffer arrays) {
gl3.glDeleteVertexArrays(arrays);
checkError();
}
@Override
public void glPatchParameter(int count) {
gl4.glPatchParameter(count);
checkError();
}
}

@ -10,14 +10,16 @@ public class GLDebugES extends GLDebug implements GL, GLFbo, GLExt {
private final GLFbo glfbo;
private final GLExt glext;
public GLDebugES(GL gl, GLFbo glfbo) {
public GLDebugES(GL gl, GLExt glext, GLFbo glfbo) {
this.gl = gl;
// this.gl2 = gl instanceof GL2 ? (GL2) gl : null;
// this.gl3 = gl instanceof GL3 ? (GL3) gl : null;
this.glext = glext;
this.glfbo = glfbo;
this.glext = glfbo instanceof GLExt ? (GLExt) glfbo : null;
}
public void resetStats() {
gl.resetStats();
}
public void glActiveTexture(int texture) {
gl.glActiveTexture(texture);
checkError();
@ -478,7 +480,7 @@ public class GLDebugES extends GLDebug implements GL, GLFbo, GLExt {
}
public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) {
glext.glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
glfbo.glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
checkError();
}
@ -525,7 +527,7 @@ public class GLDebugES extends GLDebug implements GL, GLFbo, GLExt {
}
public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height) {
glext.glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
glfbo.glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
checkError();
}

@ -41,7 +41,7 @@ import java.nio.IntBuffer;
*
* @author Kirill Vainer
*/
public interface GLExt extends GLFbo {
public interface GLExt {
public static final int GL_ALREADY_SIGNALED = 0x911A;
public static final int GL_COMPRESSED_RGB8_ETC2 = 0x9274;
@ -100,7 +100,6 @@ public interface GLExt extends GLFbo {
public static final int GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E;
public static final int GL_WAIT_FAILED = 0x911D;
public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter);
public void glBufferData(int target, IntBuffer data, int usage);
public void glBufferSubData(int target, long offset, IntBuffer data);
public int glClientWaitSync(Object sync, int flags, long timeout);
@ -110,7 +109,6 @@ public interface GLExt extends GLFbo {
public void glDrawElementsInstancedARB(int mode, int indices_count, int type, long indices_buffer_offset, int primcount);
public Object glFenceSync(int condition, int flags);
public void glGetMultisample(int pname, int index, FloatBuffer val);
public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height);
public void glTexImage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations);
public void glVertexAttribDivisorARB(int index, int divisor);
}

@ -83,6 +83,7 @@ public interface GLFbo {
public void glBindFramebufferEXT(int param1, int param2);
public void glBindRenderbufferEXT(int param1, int param2);
public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter);
public int glCheckFramebufferStatusEXT(int param1);
public void glDeleteFramebuffersEXT(IntBuffer param1);
public void glDeleteRenderbuffersEXT(IntBuffer param1);
@ -92,5 +93,5 @@ public interface GLFbo {
public void glGenRenderbuffersEXT(IntBuffer param1);
public void glGenerateMipmapEXT(int param1);
public void glRenderbufferStorageEXT(int param1, int param2, int param3, int param4);
public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height);
}

@ -89,9 +89,11 @@ public final class GLImageFormats {
GLImageFormat[][] formatToGL = new GLImageFormat[2][Image.Format.values().length];
if (caps.contains(Caps.OpenGL20)) {
format(formatToGL, Format.Alpha8, GL2.GL_ALPHA8, GL.GL_ALPHA, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8, GL2.GL_LUMINANCE8, GL.GL_LUMINANCE, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8Alpha8, GL2.GL_LUMINANCE8_ALPHA8, GL.GL_LUMINANCE_ALPHA, GL.GL_UNSIGNED_BYTE);
if (!caps.contains(Caps.CoreProfile)) {
format(formatToGL, Format.Alpha8, GL2.GL_ALPHA8, GL.GL_ALPHA, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8, GL2.GL_LUMINANCE8, GL.GL_LUMINANCE, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8Alpha8, GL2.GL_LUMINANCE8_ALPHA8, GL.GL_LUMINANCE_ALPHA, GL.GL_UNSIGNED_BYTE);
}
format(formatToGL, Format.RGB8, GL2.GL_RGB8, GL.GL_RGB, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.RGBA8, GLExt.GL_RGBA8, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.RGB565, GL2.GL_RGB8, GL.GL_RGB, GL.GL_UNSIGNED_SHORT_5_6_5);
@ -108,8 +110,10 @@ public final class GLImageFormats {
formatSrgb(formatToGL, Format.RGB565, GLExt.GL_SRGB8_EXT, GL.GL_RGB, GL.GL_UNSIGNED_SHORT_5_6_5);
formatSrgb(formatToGL, Format.RGB5A1, GLExt.GL_SRGB8_ALPHA8_EXT, GL.GL_RGBA, GL.GL_UNSIGNED_SHORT_5_5_5_1);
formatSrgb(formatToGL, Format.RGBA8, GLExt.GL_SRGB8_ALPHA8_EXT, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE);
formatSrgb(formatToGL, Format.Luminance8, GLExt.GL_SLUMINANCE8_EXT, GL.GL_LUMINANCE, GL.GL_UNSIGNED_BYTE);
formatSrgb(formatToGL, Format.Luminance8Alpha8, GLExt.GL_SLUMINANCE8_ALPHA8_EXT, GL.GL_LUMINANCE_ALPHA, GL.GL_UNSIGNED_BYTE);
if (!caps.contains(Caps.CoreProfile)) {
formatSrgb(formatToGL, Format.Luminance8, GLExt.GL_SLUMINANCE8_EXT, GL.GL_LUMINANCE, GL.GL_UNSIGNED_BYTE);
formatSrgb(formatToGL, Format.Luminance8Alpha8, GLExt.GL_SLUMINANCE8_ALPHA8_EXT, GL.GL_LUMINANCE_ALPHA, GL.GL_UNSIGNED_BYTE);
}
formatSrgb(formatToGL, Format.BGR8, GLExt.GL_SRGB8_EXT, GL2.GL_BGR, GL.GL_UNSIGNED_BYTE);
formatSrgb(formatToGL, Format.ABGR8, GLExt.GL_SRGB8_ALPHA8_EXT, GL.GL_RGBA, GL2.GL_UNSIGNED_INT_8_8_8_8);
formatSrgb(formatToGL, Format.ARGB8, GLExt.GL_SRGB8_ALPHA8_EXT, GL2.GL_BGRA, GL2.GL_UNSIGNED_INT_8_8_8_8);
@ -124,16 +128,20 @@ public final class GLImageFormats {
}
} else if (caps.contains(Caps.Rgba8)) {
// A more limited form of 32-bit RGBA. Only GL_RGBA8 is available.
format(formatToGL, Format.Alpha8, GLExt.GL_RGBA8, GL.GL_ALPHA, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8, GLExt.GL_RGBA8, GL.GL_LUMINANCE, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8Alpha8, GLExt.GL_RGBA8, GL.GL_LUMINANCE_ALPHA, GL.GL_UNSIGNED_BYTE);
if (!caps.contains(Caps.CoreProfile)) {
format(formatToGL, Format.Alpha8, GLExt.GL_RGBA8, GL.GL_ALPHA, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8, GLExt.GL_RGBA8, GL.GL_LUMINANCE, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8Alpha8, GLExt.GL_RGBA8, GL.GL_LUMINANCE_ALPHA, GL.GL_UNSIGNED_BYTE);
}
format(formatToGL, Format.RGB8, GLExt.GL_RGBA8, GL.GL_RGB, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.RGBA8, GLExt.GL_RGBA8, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE);
} else {
// Actually, the internal format isn't used for OpenGL ES 2! This is the same as the above..
format(formatToGL, Format.Alpha8, GL.GL_RGBA4, GL.GL_ALPHA, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8, GL.GL_RGB565, GL.GL_LUMINANCE, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8Alpha8, GL.GL_RGBA4, GL.GL_LUMINANCE_ALPHA, GL.GL_UNSIGNED_BYTE);
if (!caps.contains(Caps.CoreProfile)) {
format(formatToGL, Format.Alpha8, GL.GL_RGBA4, GL.GL_ALPHA, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8, GL.GL_RGB565, GL.GL_LUMINANCE, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Luminance8Alpha8, GL.GL_RGBA4, GL.GL_LUMINANCE_ALPHA, GL.GL_UNSIGNED_BYTE);
}
format(formatToGL, Format.RGB8, GL.GL_RGB565, GL.GL_RGB, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.RGBA8, GL.GL_RGBA4, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE);
}
@ -145,9 +153,11 @@ public final class GLImageFormats {
format(formatToGL, Format.RGB5A1, GL.GL_RGB5_A1, GL.GL_RGBA, GL.GL_UNSIGNED_SHORT_5_5_5_1);
if (caps.contains(Caps.FloatTexture)) {
format(formatToGL, Format.Luminance16F, GLExt.GL_LUMINANCE16F_ARB, GL.GL_LUMINANCE, GLExt.GL_HALF_FLOAT_ARB);
format(formatToGL, Format.Luminance32F, GLExt.GL_LUMINANCE32F_ARB, GL.GL_LUMINANCE, GL.GL_FLOAT);
format(formatToGL, Format.Luminance16FAlpha16F, GLExt.GL_LUMINANCE_ALPHA16F_ARB, GL.GL_LUMINANCE_ALPHA, GLExt.GL_HALF_FLOAT_ARB);
if (!caps.contains(Caps.CoreProfile)) {
format(formatToGL, Format.Luminance16F, GLExt.GL_LUMINANCE16F_ARB, GL.GL_LUMINANCE, GLExt.GL_HALF_FLOAT_ARB);
format(formatToGL, Format.Luminance32F, GLExt.GL_LUMINANCE32F_ARB, GL.GL_LUMINANCE, GL.GL_FLOAT);
format(formatToGL, Format.Luminance16FAlpha16F, GLExt.GL_LUMINANCE_ALPHA16F_ARB, GL.GL_LUMINANCE_ALPHA, GLExt.GL_HALF_FLOAT_ARB);
}
format(formatToGL, Format.RGB16F, GLExt.GL_RGB16F_ARB, GL.GL_RGB, GLExt.GL_HALF_FLOAT_ARB);
format(formatToGL, Format.RGB32F, GLExt.GL_RGB32F_ARB, GL.GL_RGB, GL.GL_FLOAT);
format(formatToGL, Format.RGBA16F, GLExt.GL_RGBA16F_ARB, GL.GL_RGBA, GLExt.GL_HALF_FLOAT_ARB);

@ -54,8 +54,10 @@ import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapAxis;
import com.jme3.util.BufferUtils;
import com.jme3.util.ListMap;
import com.jme3.util.MipMapGenerator;
import com.jme3.util.NativeObjectManager;
import java.nio.*;
import java.util.Arrays;
import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet;
@ -112,13 +114,13 @@ public class GLRenderer implements Renderer {
private final GLFbo glfbo;
private final TextureUtil texUtil;
public GLRenderer(GL gl, GLFbo glfbo) {
public GLRenderer(GL gl, GLExt glext, GLFbo glfbo) {
this.gl = gl;
this.gl2 = gl instanceof GL2 ? (GL2)gl : null;
this.gl3 = gl instanceof GL3 ? (GL3)gl : null;
this.gl4 = gl instanceof GL4 ? (GL4)gl : null;
this.glfbo = glfbo;
this.glext = glfbo instanceof GLExt ? (GLExt)glfbo : null;
this.glext = glext;
this.texUtil = new TextureUtil(gl, gl2, glext, context);
}
@ -137,10 +139,19 @@ public class GLRenderer implements Renderer {
return limits;
}
private static HashSet<String> loadExtensions(String extensions) {
private HashSet<String> loadExtensions() {
HashSet<String> extensionSet = new HashSet<String>(64);
for (String extension : extensions.split(" ")) {
extensionSet.add(extension);
if (caps.contains(Caps.OpenGL30)) {
// If OpenGL3+ is available, use the non-deprecated way
// of getting supported extensions.
gl3.glGetInteger(GL3.GL_NUM_EXTENSIONS, intBuf16);
int extensionCount = intBuf16.get(0);
for (int i = 0; i < extensionCount; i++) {
String extension = gl3.glGetString(GL.GL_EXTENSIONS, i);
extensionSet.add(extension);
}
} else {
extensionSet.addAll(Arrays.asList(gl.glGetString(GL.GL_EXTENSIONS).split(" ")));
}
return extensionSet;
}
@ -185,10 +196,12 @@ public class GLRenderer implements Renderer {
caps.add(Caps.OpenGL31);
if (oglVer >= 320) {
caps.add(Caps.OpenGL32);
}if(oglVer>=330){
}
if (oglVer >= 330) {
caps.add(Caps.OpenGL33);
caps.add(Caps.GeometryShader);
}if(oglVer>=400){
}
if (oglVer >= 400) {
caps.add(Caps.OpenGL40);
caps.add(Caps.TesselationShader);
}
@ -243,7 +256,7 @@ public class GLRenderer implements Renderer {
}
private void loadCapabilitiesCommon() {
extensions = loadExtensions(gl.glGetString(GL.GL_EXTENSIONS));
extensions = loadExtensions();
limits.put(Limits.VertexTextureUnits, getInteger(GL.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS));
if (limits.get(Limits.VertexTextureUnits) > 0) {
@ -251,7 +264,7 @@ public class GLRenderer implements Renderer {
}
limits.put(Limits.FragmentTextureUnits, getInteger(GL.GL_MAX_TEXTURE_IMAGE_UNITS));
// gl.glGetInteger(GL.GL_MAX_VERTEX_UNIFORM_COMPONENTS, intBuf16);
// vertexUniforms = intBuf16.get(0);
// logger.log(Level.FINER, "Vertex Uniforms: {0}", vertexUniforms);
@ -279,7 +292,7 @@ public class GLRenderer implements Renderer {
// == texture format extensions ==
boolean hasFloatTexture = false;
boolean hasFloatTexture;
hasFloatTexture = hasExtension("GL_OES_texture_half_float") &&
hasExtension("GL_OES_texture_float");
@ -353,7 +366,6 @@ public class GLRenderer implements Renderer {
if (hasExtension("GL_ARB_texture_non_power_of_two") ||
hasExtension("GL_OES_texture_npot") ||
hasExtension("GL_APPLE_texture_2D_limited_npot") ||
caps.contains(Caps.OpenGL30)) {
caps.add(Caps.NonPowerOfTwoTextures);
} else {
@ -375,11 +387,11 @@ public class GLRenderer implements Renderer {
caps.add(Caps.TextureFilterAnisotropic);
}
if (hasExtension("GL_EXT_framebuffer_object")) {
if (hasExtension("GL_EXT_framebuffer_object") || gl3 != null) {
caps.add(Caps.FrameBuffer);
limits.put(Limits.RenderBufferSize, getInteger(GLExt.GL_MAX_RENDERBUFFER_SIZE_EXT));
limits.put(Limits.FrameBufferAttachments, getInteger(GLExt.GL_MAX_COLOR_ATTACHMENTS_EXT));
limits.put(Limits.RenderBufferSize, getInteger(GLFbo.GL_MAX_RENDERBUFFER_SIZE_EXT));
limits.put(Limits.FrameBufferAttachments, getInteger(GLFbo.GL_MAX_COLOR_ATTACHMENTS_EXT));
if (hasExtension("GL_EXT_framebuffer_blit")) {
caps.add(Caps.FrameBufferBlit);
@ -434,21 +446,30 @@ public class GLRenderer implements Renderer {
caps.add(Caps.SeamlessCubemap);
}
// if (hasExtension("GL_ARB_get_program_binary")) {
// int binaryFormats = getInteger(GLExt.GL_NUM_PROGRAM_BINARY_FORMATS);
// }
if (caps.contains(Caps.OpenGL32) && !hasExtension("GL_ARB_compatibility")) {
caps.add(Caps.CoreProfile);
}
if (hasExtension("GL_ARB_get_program_binary")) {
int binaryFormats = getInteger(GLExt.GL_NUM_PROGRAM_BINARY_FORMATS);
if (binaryFormats > 0) {
caps.add(Caps.BinaryShader);
}
}
// Print context information
logger.log(Level.INFO, "OpenGL Renderer Information\n" +
" * Vendor: {0}\n" +
" * Renderer: {1}\n" +
" * OpenGL Version: {2}\n" +
" * GLSL Version: {3}",
" * GLSL Version: {3}\n" +
" * Profile: {4}",
new Object[]{
gl.glGetString(GL.GL_VENDOR),
gl.glGetString(GL.GL_RENDERER),
gl.glGetString(GL.GL_VERSION),
gl.glGetString(GL.GL_SHADING_LANGUAGE_VERSION)
gl.glGetString(GL.GL_SHADING_LANGUAGE_VERSION),
caps.contains(Caps.CoreProfile) ? "Core" : "Compatibility"
});
// Print capabilities (if fine logging is enabled)
@ -491,6 +512,20 @@ public class GLRenderer implements Renderer {
// Initialize default state..
gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1);
if (caps.contains(Caps.CoreProfile)) {
// Core Profile requires VAO to be bound.
gl3.glGenVertexArrays(intBuf16);
int vaoId = intBuf16.get(0);
gl3.glBindVertexArray(vaoId);
}
if (gl2 != null) {
gl2.glEnable(GL2.GL_VERTEX_PROGRAM_POINT_SIZE);
if (!caps.contains(Caps.CoreProfile)) {
gl2.glEnable(GL2.GL_POINT_SPRITE);
context.pointSprite = true;
}
}
}
public void invalidateState() {
@ -610,31 +645,6 @@ public class GLRenderer implements Renderer {
context.colorWriteEnabled = false;
}
if (gl2 != null) {
if (state.isPointSprite() && !context.pointSprite) {
// Only enable/disable sprite
if (context.boundTextures[0] != null) {
if (context.boundTextureUnit != 0) {
gl.glActiveTexture(GL.GL_TEXTURE0);
context.boundTextureUnit = 0;
}
gl2.glEnable(GL2.GL_POINT_SPRITE);
gl2.glEnable(GL2.GL_VERTEX_PROGRAM_POINT_SIZE);
}
context.pointSprite = true;
} else if (!state.isPointSprite() && context.pointSprite) {
if (context.boundTextures[0] != null) {
if (context.boundTextureUnit != 0) {
gl.glActiveTexture(GL.GL_TEXTURE0);
context.boundTextureUnit = 0;
}
gl2.glDisable(GL2.GL_POINT_SPRITE);
gl2.glDisable(GL2.GL_VERTEX_PROGRAM_POINT_SIZE);
context.pointSprite = false;
}
}
}
if (state.isPolyOffset()) {
if (!context.polyOffsetEnabled) {
gl.glEnable(GL.GL_POLYGON_OFFSET_FILL);
@ -704,9 +714,6 @@ public class GLRenderer implements Renderer {
case AlphaAdditive:
gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE);
break;
case Color:
gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_COLOR);
break;
case Alpha:
gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
break;
@ -719,6 +726,7 @@ public class GLRenderer implements Renderer {
case ModulateX2:
gl.glBlendFunc(GL.GL_DST_COLOR, GL.GL_SRC_COLOR);
break;
case Color:
case Screen:
gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_COLOR);
break;
@ -862,6 +870,7 @@ public class GLRenderer implements Renderer {
public void postFrame() {
objManager.deleteUnused(this);
gl.resetStats();
}
/*********************************************************************\
@ -1290,24 +1299,24 @@ public class GLRenderer implements Renderer {
}
if (src == null) {
glfbo.glBindFramebufferEXT(GLExt.GL_READ_FRAMEBUFFER_EXT, 0);
glfbo.glBindFramebufferEXT(GLFbo.GL_READ_FRAMEBUFFER_EXT, 0);
srcX0 = vpX;
srcY0 = vpY;
srcX1 = vpX + vpW;
srcY1 = vpY + vpH;
} else {
glfbo.glBindFramebufferEXT(GLExt.GL_READ_FRAMEBUFFER_EXT, src.getId());
glfbo.glBindFramebufferEXT(GLFbo.GL_READ_FRAMEBUFFER_EXT, src.getId());
srcX1 = src.getWidth();
srcY1 = src.getHeight();
}
if (dst == null) {
glfbo.glBindFramebufferEXT(GLExt.GL_DRAW_FRAMEBUFFER_EXT, 0);
glfbo.glBindFramebufferEXT(GLFbo.GL_DRAW_FRAMEBUFFER_EXT, 0);
dstX0 = vpX;
dstY0 = vpY;
dstX1 = vpX + vpW;
dstY1 = vpY + vpH;
} else {
glfbo.glBindFramebufferEXT(GLExt.GL_DRAW_FRAMEBUFFER_EXT, dst.getId());
glfbo.glBindFramebufferEXT(GLFbo.GL_DRAW_FRAMEBUFFER_EXT, dst.getId());
dstX1 = dst.getWidth();
dstY1 = dst.getHeight();
}
@ -1315,12 +1324,12 @@ public class GLRenderer implements Renderer {
if (copyDepth) {
mask |= GL.GL_DEPTH_BUFFER_BIT;
}
glext.glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1,
glfbo.glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1, mask,
GL.GL_NEAREST);
glfbo.glBindFramebufferEXT(GLExt.GL_FRAMEBUFFER_EXT, prevFBO);
glfbo.glBindFramebufferEXT(GLFbo.GL_FRAMEBUFFER_EXT, prevFBO);
} else {
throw new RendererException("Framebuffer blitting not supported by the video hardware");
}
@ -1366,7 +1375,7 @@ public class GLRenderer implements Renderer {
}
if (context.boundRB != id) {
glfbo.glBindRenderbufferEXT(GLExt.GL_RENDERBUFFER_EXT, id);
glfbo.glBindRenderbufferEXT(GLFbo.GL_RENDERBUFFER_EXT, id);
context.boundRB = id;
}
@ -1384,13 +1393,13 @@ public class GLRenderer implements Renderer {
if (maxSamples < samples) {
samples = maxSamples;
}
glext.glRenderbufferStorageMultisampleEXT(GLExt.GL_RENDERBUFFER_EXT,
glfbo.glRenderbufferStorageMultisampleEXT(GLFbo.GL_RENDERBUFFER_EXT,
samples,
glFmt.internalFormat,
fb.getWidth(),
fb.getHeight());
} else {
glfbo.glRenderbufferStorageEXT(GLExt.GL_RENDERBUFFER_EXT,
glfbo.glRenderbufferStorageEXT(GLFbo.GL_RENDERBUFFER_EXT,
glFmt.internalFormat,
fb.getWidth(),
fb.getHeight());
@ -1400,7 +1409,7 @@ public class GLRenderer implements Renderer {
private int convertAttachmentSlot(int attachmentSlot) {
// can also add support for stencil here
if (attachmentSlot == FrameBuffer.SLOT_DEPTH) {
return GLExt.GL_DEPTH_ATTACHMENT_EXT;
return GLFbo.GL_DEPTH_ATTACHMENT_EXT;
} else if (attachmentSlot == FrameBuffer.SLOT_DEPTH_STENCIL) {
// NOTE: Using depth stencil format requires GL3, this is already
// checked via render caps.
@ -1409,7 +1418,7 @@ public class GLRenderer implements Renderer {
throw new UnsupportedOperationException("Invalid FBO attachment slot: " + attachmentSlot);
}
return GLExt.GL_COLOR_ATTACHMENT0_EXT + attachmentSlot;
return GLFbo.GL_COLOR_ATTACHMENT0_EXT + attachmentSlot;
}
public void updateRenderTexture(FrameBuffer fb, RenderBuffer rb) {
@ -1419,7 +1428,7 @@ public class GLRenderer implements Renderer {
// Check NPOT requirements
checkNonPowerOfTwo(tex);
updateTexImageData(image, tex.getType(), 0);
updateTexImageData(image, tex.getType(), 0, false);
// NOTE: For depth textures, sets nearest/no-mips mode
// Required to fix "framebuffer unsupported"
@ -1427,7 +1436,7 @@ public class GLRenderer implements Renderer {
setupTextureParams(tex);
}
glfbo.glFramebufferTexture2DEXT(GLExt.GL_FRAMEBUFFER_EXT,
glfbo.glFramebufferTexture2DEXT(GLFbo.GL_FRAMEBUFFER_EXT,
convertAttachmentSlot(rb.getSlot()),
convertTextureType(tex.getType(), image.getMultiSamples(), rb.getFace()),
image.getId(),
@ -1445,9 +1454,9 @@ public class GLRenderer implements Renderer {
updateRenderTexture(fb, rb);
}
if (needAttach) {
glfbo.glFramebufferRenderbufferEXT(GLExt.GL_FRAMEBUFFER_EXT,
glfbo.glFramebufferRenderbufferEXT(GLFbo.GL_FRAMEBUFFER_EXT,
convertAttachmentSlot(rb.getSlot()),
GLExt.GL_RENDERBUFFER_EXT,
GLFbo.GL_RENDERBUFFER_EXT,
rb.getId());
}
}
@ -1465,7 +1474,7 @@ public class GLRenderer implements Renderer {
}
if (context.boundFBO != id) {
glfbo.glBindFramebufferEXT(GLExt.GL_FRAMEBUFFER_EXT, id);
glfbo.glBindFramebufferEXT(GLFbo.GL_FRAMEBUFFER_EXT, id);
// binding an FBO automatically sets draw buf to GL_COLOR_ATTACHMENT0
context.boundDrawBuf = 0;
context.boundFBO = id;
@ -1545,7 +1554,7 @@ public class GLRenderer implements Renderer {
if (fb == null) {
// unbind any fbos
if (context.boundFBO != 0) {
glfbo.glBindFramebufferEXT(GLExt.GL_FRAMEBUFFER_EXT, 0);
glfbo.glBindFramebufferEXT(GLFbo.GL_FRAMEBUFFER_EXT, 0);
statistics.onFrameBufferUse(null, true);
context.boundFBO = 0;
@ -1577,7 +1586,7 @@ public class GLRenderer implements Renderer {
setViewPort(0, 0, fb.getWidth(), fb.getHeight());
if (context.boundFBO != fb.getId()) {
glfbo.glBindFramebufferEXT(GLExt.GL_FRAMEBUFFER_EXT, fb.getId());
glfbo.glBindFramebufferEXT(GLFbo.GL_FRAMEBUFFER_EXT, fb.getId());
statistics.onFrameBufferUse(fb, true);
context.boundFBO = fb.getId();
@ -1617,7 +1626,7 @@ public class GLRenderer implements Renderer {
if (context.boundDrawBuf != 100 + fb.getNumColorBuffers()) {
intBuf16.clear();
for (int i = 0; i < fb.getNumColorBuffers(); i++) {
intBuf16.put(GLExt.GL_COLOR_ATTACHMENT0_EXT + i);
intBuf16.put(GLFbo.GL_COLOR_ATTACHMENT0_EXT + i);
}
intBuf16.flip();
@ -1629,7 +1638,7 @@ public class GLRenderer implements Renderer {
// select this draw buffer
if (gl2 != null) {
if (context.boundDrawBuf != rb.getSlot()) {
gl2.glDrawBuffer(GLExt.GL_COLOR_ATTACHMENT0_EXT + rb.getSlot());
gl2.glDrawBuffer(GLFbo.GL_COLOR_ATTACHMENT0_EXT + rb.getSlot());
context.boundDrawBuf = rb.getSlot();
}
}
@ -1658,7 +1667,7 @@ public class GLRenderer implements Renderer {
setFrameBuffer(fb);
if (gl2 != null) {
if (context.boundReadBuf != rb.getSlot()) {
gl2.glReadBuffer(GLExt.GL_COLOR_ATTACHMENT0_EXT + rb.getSlot());
gl2.glReadBuffer(GLFbo.GL_COLOR_ATTACHMENT0_EXT + rb.getSlot());
context.boundReadBuf = rb.getSlot();
}
}
@ -1682,7 +1691,7 @@ public class GLRenderer implements Renderer {
public void deleteFrameBuffer(FrameBuffer fb) {
if (fb.getId() != -1) {
if (context.boundFBO == fb.getId()) {
glfbo.glBindFramebufferEXT(GLExt.GL_FRAMEBUFFER_EXT, 0);
glfbo.glBindFramebufferEXT(GLFbo.GL_FRAMEBUFFER_EXT, 0);
context.boundFBO = 0;
}
@ -1956,8 +1965,10 @@ public class GLRenderer implements Renderer {
* @param img The image to upload
* @param type How the data in the image argument should be interpreted.
* @param unit The texture slot to be used to upload the image, not important
* @param scaleToPot If true, the image will be scaled to power-of-2 dimensions
* before being uploaded.
*/
public void updateTexImageData(Image img, Texture.Type type, int unit) {
public void updateTexImageData(Image img, Texture.Type type, int unit, boolean scaleToPot) {
int texId = img.getId();
if (texId == -1) {
// create texture
@ -2041,33 +2052,39 @@ public class GLRenderer implements Renderer {
}
}
Image imageForUpload;
if (scaleToPot) {
imageForUpload = MipMapGenerator.resizeToPowerOf2(img);
} else {
imageForUpload = img;
}
if (target == GL.GL_TEXTURE_CUBE_MAP) {
List<ByteBuffer> data = img.getData();
List<ByteBuffer> data = imageForUpload.getData();
if (data.size() != 6) {
logger.log(Level.WARNING, "Invalid texture: {0}\n"
+ "Cubemap textures must contain 6 data units.", img);
return;
}
for (int i = 0; i < 6; i++) {
texUtil.uploadTexture(img, GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, linearizeSrgbImages);
texUtil.uploadTexture(imageForUpload, GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, linearizeSrgbImages);
}
} else if (target == GLExt.GL_TEXTURE_2D_ARRAY_EXT) {
if (!caps.contains(Caps.TextureArray)) {
throw new RendererException("Texture arrays not supported by graphics hardware");
}
List<ByteBuffer> data = img.getData();
List<ByteBuffer> data = imageForUpload.getData();
// -1 index specifies prepare data for 2D Array
texUtil.uploadTexture(img, target, -1, linearizeSrgbImages);
texUtil.uploadTexture(imageForUpload, target, -1, linearizeSrgbImages);
for (int i = 0; i < data.size(); i++) {
// upload each slice of 2D array in turn
// this time with the appropriate index
texUtil.uploadTexture(img, target, i, linearizeSrgbImages);
texUtil.uploadTexture(imageForUpload, target, i, linearizeSrgbImages);
}
} else {
texUtil.uploadTexture(img, target, 0, linearizeSrgbImages);
texUtil.uploadTexture(imageForUpload, target, 0, linearizeSrgbImages);
}
if (img.getMultiSamples() != imageSamples) {
@ -2088,9 +2105,23 @@ public class GLRenderer implements Renderer {
Image image = tex.getImage();
if (image.isUpdateNeeded() || (image.isGeneratedMipmapsRequired() && !image.isMipmapsGenerated())) {
// Check NPOT requirements
checkNonPowerOfTwo(tex);
boolean scaleToPot = false;
try {
checkNonPowerOfTwo(tex);
} catch (RendererException ex) {
if (logger.isLoggable(Level.WARNING)) {
int nextWidth = FastMath.nearestPowerOfTwo(tex.getImage().getWidth());
int nextHeight = FastMath.nearestPowerOfTwo(tex.getImage().getHeight());
logger.log(Level.WARNING,
"Non-power-of-2 textures are not supported! Scaling texture '" + tex.getName() +
"' of size " + tex.getImage().getWidth() + "x" + tex.getImage().getHeight() +
" to " + nextWidth + "x" + nextHeight);
}
scaleToPot = true;
}
updateTexImageData(image, tex.getType(), unit);
updateTexImageData(image, tex.getType(), unit, scaleToPot);
}
int texId = image.getId();
@ -2620,32 +2651,13 @@ public class GLRenderer implements Renderer {
return;
}
if (context.pointSprite && mesh.getMode() != Mode.Points) {
// XXX: Hack, disable point sprite mode if mesh not in point mode
if (context.boundTextures[0] != null) {
if (context.boundTextureUnit != 0) {
gl.glActiveTexture(GL.GL_TEXTURE0);
context.boundTextureUnit = 0;
}
if (gl2 != null) {
gl2.glDisable(GL2.GL_POINT_SPRITE);
gl2.glDisable(GL2.GL_VERTEX_PROGRAM_POINT_SIZE);
}
context.pointSprite = false;
}
}
if (gl2 != null) {
if (context.pointSize != mesh.getPointSize()) {
gl2.glPointSize(mesh.getPointSize());
context.pointSize = mesh.getPointSize();
}
}
if (context.lineWidth != mesh.getLineWidth()) {
gl.glLineWidth(mesh.getLineWidth());
context.lineWidth = mesh.getLineWidth();
}
if(gl4!=null && mesh.getMode().equals(Mode.Patch)){
if (gl4 != null && mesh.getMode().equals(Mode.Patch)) {
gl4.glPatchParameter(mesh.getPatchVertexCount());
}
statistics.onMeshDrawn(mesh, lod, count);
@ -2658,7 +2670,7 @@ public class GLRenderer implements Renderer {
public void setMainFrameBufferSrgb(boolean enableSrgb) {
// Gamma correction
if (!caps.contains(Caps.Srgb)) {
if (!caps.contains(Caps.Srgb) && enableSrgb) {
// Not supported, sorry.
logger.warning("sRGB framebuffer is not supported " +
"by video hardware, but was requested.");

@ -0,0 +1,122 @@
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.renderer.opengl;
import java.lang.reflect.InvocationHandler;
import java.lang.reflect.Method;
import java.lang.reflect.Proxy;
import java.util.Arrays;
import java.util.Comparator;
import java.util.Map;
public class GLTiming implements InvocationHandler {
private final Object obj;
private final GLTimingState state;
public GLTiming(Object obj, GLTimingState state) {
this.obj = obj;
this.state = state;
}
public static Object createGLTiming(Object glInterface, GLTimingState state, Class<?> ... glInterfaceClasses) {
return Proxy.newProxyInstance(glInterface.getClass().getClassLoader(),
glInterfaceClasses,
new GLTiming(glInterface, state));
}
private static class CallTimingComparator implements Comparator<Map.Entry<String, Long>> {
@Override
public int compare(Map.Entry<String, Long> o1, Map.Entry<String, Long> o2) {
return (int) (o2.getValue() - o1.getValue());
}
}
@Override
public Object invoke(Object proxy, Method method, Object[] args) throws Throwable {
String methodName = method.getName();
if (methodName.equals("resetStats")) {
if (state.lastPrintOutTime + 1000000000 <= System.nanoTime() && state.sampleCount > 0) {
state.timeSpentInGL /= state.sampleCount;
System.out.println("--- TOTAL TIME SPENT IN GL CALLS: " + (state.timeSpentInGL/1000) + "us");
Map.Entry<String, Long>[] callTimes = new Map.Entry[state.callTiming.size()];
int i = 0;
for (Map.Entry<String, Long> callTime : state.callTiming.entrySet()) {
callTimes[i++] = callTime;
}
Arrays.sort(callTimes, new CallTimingComparator());
int limit = 10;
for (Map.Entry<String, Long> callTime : callTimes) {
long val = callTime.getValue() / state.sampleCount;
String name = callTime.getKey();
String pad = " ".substring(0, 30 - name.length());
System.out.println("\t" + callTime.getKey() + pad + (val/1000) + "us");
if (limit-- == 0) break;
}
for (Map.Entry<String, Long> callTime : callTimes) {
state.callTiming.put(callTime.getKey(), Long.valueOf(0));
}
state.sampleCount = 0;
state.timeSpentInGL = 0;
state.lastPrintOutTime = System.nanoTime();
} else {
state.sampleCount++;
}
return null;
} else {
Long currentTimeObj = state.callTiming.get(methodName);
long currentTime = 0;
if (currentTimeObj != null) currentTime = currentTimeObj;
long startTime = System.nanoTime();
Object result = method.invoke(obj, args);
long delta = System.nanoTime() - startTime;
currentTime += delta;
state.timeSpentInGL += delta;
state.callTiming.put(methodName, currentTime);
if (delta > 1000000 && !methodName.equals("glClear")) {
// More than 1ms
// Ignore glClear as it cannot be avoided.
System.out.println("GL call " + methodName + " took " + (delta/1000) + "us to execute!");
}
return result;
}
}
}

@ -0,0 +1,41 @@
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.renderer.opengl;
import java.util.HashMap;
public class GLTimingState {
long timeSpentInGL = 0;
int sampleCount = 0;
long lastPrintOutTime = 0;
final HashMap<String, Long> callTiming = new HashMap<String, Long>();
}

@ -64,6 +64,7 @@ public final class GLTracer implements InvocationHandler {
noEnumArgs("glScissor", 0, 1, 2, 3);
noEnumArgs("glClear", 0);
noEnumArgs("glGetInteger", 1);
noEnumArgs("glGetString", 1);
noEnumArgs("glBindTexture", 1);
noEnumArgs("glPixelStorei", 1);
@ -95,8 +96,6 @@ public final class GLTracer implements InvocationHandler {
noEnumArgs("glFramebufferTexture2DEXT", 3, 4);
noEnumArgs("glBlitFramebufferEXT", 0, 1, 2, 3, 4, 5, 6, 7, 8);
noEnumArgs("glCreateProgram", -1);
noEnumArgs("glCreateShader", -1);
noEnumArgs("glShaderSource", 0);
@ -155,7 +154,7 @@ public final class GLTracer implements InvocationHandler {
* @return A tracer that implements the given interface
*/
public static Object createGlesTracer(Object glInterface, Class<?> glInterfaceClass) {
IntMap<String> constMap = generateConstantMap(GL.class, GLExt.class);
IntMap<String> constMap = generateConstantMap(GL.class, GLFbo.class, GLExt.class);
return Proxy.newProxyInstance(glInterface.getClass().getClassLoader(),
new Class<?>[] { glInterfaceClass },
new GLTracer(glInterface, constMap));
@ -169,7 +168,7 @@ public final class GLTracer implements InvocationHandler {
* @return A tracer that implements the given interface
*/
public static Object createDesktopGlTracer(Object glInterface, Class<?> ... glInterfaceClasses) {
IntMap<String> constMap = generateConstantMap(GL2.class, GLExt.class);
IntMap<String> constMap = generateConstantMap(GL2.class, GL3.class, GL4.class, GLFbo.class, GLExt.class);
return Proxy.newProxyInstance(glInterface.getClass().getClassLoader(),
glInterfaceClasses,
new GLTracer(glInterface, constMap));

@ -583,11 +583,13 @@ public class BatchNode extends GeometryGroupNode {
useTangents = true;
}
} else {
inBuf.copyElements(0, outBuf, globalVertIndex, geomVertCount);
// for (int vert = 0; vert < geomVertCount; vert++) {
// int curGlobalVertIndex = globalVertIndex + vert;
// inBuf.copyElement(vert, outBuf, curGlobalVertIndex);
// }
if (inBuf == null) {
throw new IllegalArgumentException("Geometry " + geom.getName() + " has no " + outBuf.getBufferType() + " buffer whereas other geoms have. all geometries should have the same types of buffers.\n Try to use GeometryBatchFactory.alignBuffer() on the BatchNode before batching");
} else if (outBuf == null) {
throw new IllegalArgumentException("Geometry " + geom.getName() + " has a " + outBuf.getBufferType() + " buffer whereas other geoms don't. all geometries should have the same types of buffers.\n Try to use GeometryBatchFactory.alignBuffer() on the BatchNode before batching");
} else {
inBuf.copyElements(0, outBuf, globalVertIndex, geomVertCount);
}
}
}

@ -149,6 +149,7 @@ public abstract class AbstractBox extends Mesh {
duUpdateGeometryNormals();
duUpdateGeometryTextures();
duUpdateGeometryIndices();
setStatic();
}
/**

@ -127,6 +127,7 @@ public class Glsl100ShaderGenerator extends ShaderGenerator {
unIndent();
startCondition(shaderNode.getCondition(), source);
source.append(nodeSource);
source.append("\n");
endCondition(shaderNode.getCondition(), source);
indent();
}

@ -424,7 +424,7 @@ public abstract class AbstractShadowRenderer implements SceneProcessor, Savable
renderManager.setCamera(shadowCam, false);
renderManager.getRenderer().setFrameBuffer(shadowFB[shadowMapIndex]);
renderManager.getRenderer().clearBuffers(false, true, false);
renderManager.getRenderer().clearBuffers(true, true, true);
// render shadow casters to shadow map
viewPort.getQueue().renderShadowQueue(shadowMapOccluders, renderManager, shadowCam, true);

@ -190,7 +190,7 @@ public class BasicShadowRenderer implements SceneProcessor {
renderManager.setForcedMaterial(preshadowMat);
r.setFrameBuffer(shadowFB);
r.clearBuffers(false, true, false);
r.clearBuffers(true, true, true);
viewPort.getQueue().renderShadowQueue(shadowOccluders, renderManager, shadowCam, true);
r.setFrameBuffer(viewPort.getOutputFrameBuffer());

@ -450,7 +450,7 @@ public class PssmShadowRenderer implements SceneProcessor {
}
r.setFrameBuffer(shadowFB[i]);
r.clearBuffers(false, true, false);
r.clearBuffers(true, true, true);
// render shadow casters to shadow map
viewPort.getQueue().renderShadowQueue(splitOccluders, renderManager, shadowCam, true);

@ -172,15 +172,6 @@ public class JmeSystem {
return systemDelegate.getPlatformAssetConfigURL();
}
/**
* @deprecated Directly create an image raster via {@link DefaultImageRaster}.
*/
@Deprecated
public static ImageRaster createImageRaster(Image image, int slice) {
checkDelegate();
return systemDelegate.createImageRaster(image, slice);
}
/**
* Displays an error message to the user in whichever way the context
* feels is appropriate. If this is a headless or an offscreen surface

@ -132,11 +132,6 @@ public abstract class JmeSystemDelegate {
return new DesktopAssetManager(null);
}
@Deprecated
public final ImageRaster createImageRaster(Image image, int slice) {
return new DefaultImageRaster(image, slice);
}
public abstract void writeImageFile(OutputStream outStream, String format, ByteBuffer imageData, int width, int height) throws IOException;
public abstract void showErrorDialog(String message);

@ -367,7 +367,6 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
protected int width, height, depth;
protected int[] mipMapSizes;
protected ArrayList<ByteBuffer> data;
protected transient Object efficientData;
protected int multiSamples = 1;
protected ColorSpace colorSpace = null;
// protected int mipOffset = 0;
@ -375,7 +374,7 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
// attributes relating to GL object
protected boolean mipsWereGenerated = false;
protected boolean needGeneratedMips = false;
protected final LastTextureState lastTextureState = new LastTextureState();
protected LastTextureState lastTextureState = new LastTextureState();
/**
* Internal use only.
@ -421,7 +420,8 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
/**
* @return True if the image needs to have mipmaps generated
* for it (as requested by the texture).
* for it (as requested by the texture). This stays true even
* after mipmaps have been generated.
*/
public boolean isGeneratedMipmapsRequired() {
return needGeneratedMips;
@ -434,8 +434,9 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
@Override
public void setUpdateNeeded() {
super.setUpdateNeeded();
if (!isGeneratedMipmapsRequired() && !hasMipmaps()) {
setNeedGeneratedMipmaps();
if (isGeneratedMipmapsRequired() && !hasMipmaps()) {
// Mipmaps are no longer valid, since the image was changed.
setMipmapsGenerated(false);
}
}
@ -488,6 +489,7 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
Image clone = (Image) super.clone();
clone.mipMapSizes = mipMapSizes != null ? mipMapSizes.clone() : null;
clone.data = data != null ? new ArrayList<ByteBuffer>(data) : null;
clone.lastTextureState = new LastTextureState();
clone.setUpdateNeeded();
return clone;
}
@ -527,11 +529,13 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
this();
if (mipMapSizes != null && mipMapSizes.length <= 1) {
mipMapSizes = null;
} else {
needGeneratedMips = false;
mipsWereGenerated = true;
if (mipMapSizes != null) {
if (mipMapSizes.length <= 1) {
mipMapSizes = null;
} else {
needGeneratedMips = false;
mipsWereGenerated = true;
}
}
setFormat(format);
@ -756,8 +760,6 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
*/
@Deprecated
public void setEfficentData(Object efficientData){
this.efficientData = efficientData;
setUpdateNeeded();
}
/**
@ -765,7 +767,7 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
*/
@Deprecated
public Object getEfficentData(){
return efficientData;
return null;
}
/**
@ -787,8 +789,8 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
needGeneratedMips = false;
mipsWereGenerated = false;
} else {
needGeneratedMips = false;
mipsWereGenerated = true;
needGeneratedMips = true;
mipsWereGenerated = false;
}
setUpdateNeeded();

@ -44,7 +44,9 @@ public class DefaultImageRaster extends ImageRaster {
private final ImageCodec codec;
private final int width;
private final int height;
private final int offset;
private final byte[] temp;
private final boolean convertToLinear;
private int slice;
private void rangeCheck(int x, int y) {
@ -53,13 +55,40 @@ public class DefaultImageRaster extends ImageRaster {
}
}
public DefaultImageRaster(Image image, int slice) {
public DefaultImageRaster(Image image, int slice, int mipMapLevel, boolean convertToLinear) {
int[] mipMapSizes = image.getMipMapSizes();
int availableMips = mipMapSizes != null ? mipMapSizes.length : 1;
if (mipMapLevel >= availableMips) {
throw new IllegalStateException("Cannot create image raster for mipmap level #" + mipMapLevel + ". "
+ "Image only has " + availableMips + " mipmap levels.");
}
if (image.hasMipmaps()) {
this.width = Math.max(1, image.getWidth() >> mipMapLevel);
this.height = Math.max(1, image.getHeight() >> mipMapLevel);
int mipOffset = 0;
for (int i = 0; i < mipMapLevel; i++) {
mipOffset += mipMapSizes[i];
}
this.offset = mipOffset;
} else {
this.width = image.getWidth();
this.height = image.getHeight();
this.offset = 0;
}
this.image = image;
this.slice = slice;
// Conversion to linear only needed if image's color space is sRGB.
this.convertToLinear = convertToLinear && image.getColorSpace() == ColorSpace.sRGB;
this.buffer = image.getData(slice);
this.codec = ImageCodec.lookup(image.getFormat());
this.width = image.getWidth();
this.height = image.getHeight();
if (codec instanceof ByteAlignedImageCodec || codec instanceof ByteOffsetImageCodec) {
this.temp = new byte[codec.bpp];
} else {
@ -86,6 +115,12 @@ public class DefaultImageRaster extends ImageRaster {
public void setPixel(int x, int y, ColorRGBA color) {
rangeCheck(x, y);
if (convertToLinear) {
// Input is linear, needs to be converted to sRGB before writing
// into image.
color = color.getAsSrgb();
}
// Check flags for grayscale
if (codec.isGray) {
float gray = color.r * 0.27f + color.g * 0.67f + color.b * 0.06f;
@ -113,7 +148,7 @@ public class DefaultImageRaster extends ImageRaster {
components[3] = Math.min( (int) (color.b * codec.maxBlue + 0.5f), codec.maxBlue);
break;
}
codec.writeComponents(getBuffer(), x, y, width, 0, components, temp);
codec.writeComponents(getBuffer(), x, y, width, offset, components, temp);
image.setUpdateNeeded();
}
@ -128,7 +163,7 @@ public class DefaultImageRaster extends ImageRaster {
public ColorRGBA getPixel(int x, int y, ColorRGBA store) {
rangeCheck(x, y);
codec.readComponents(getBuffer(), x, y, width, 0, components, temp);
codec.readComponents(getBuffer(), x, y, width, offset, components, temp);
if (store == null) {
store = new ColorRGBA();
}
@ -169,6 +204,12 @@ public class DefaultImageRaster extends ImageRaster {
store.a = 1;
}
}
if (convertToLinear) {
// Input image is sRGB, need to convert to linear.
store.setAsSrgb(store.r, store.g, store.b, store.a);
}
return store;
}
}

@ -71,21 +71,42 @@ public abstract class ImageRaster {
* @param image The image to read / write to.
* @param slice Which slice to use. Only applies to 3D images, 2D image
* arrays or cubemaps.
* @param mipMapLevel The mipmap level to read / write to. To access levels
* other than 0, the image must have
* {@link Image#setMipMapSizes(int[]) mipmap sizes} set.
* @param convertToLinear If true, the application expects read or written
* colors to be in linear color space (<code>ImageRaster</code> will
* automatically perform a conversion as needed). If false, the application expects
* colors to be in the image's native {@link Image#getColorSpace() color space}.
* @return An ImageRaster to read / write to the image.
*/
public static ImageRaster create(Image image, int slice, int mipMapLevel, boolean convertToLinear) {
return new DefaultImageRaster(image, slice, mipMapLevel, convertToLinear);
}
/**
* Create new image reader / writer.
*
* @param image The image to read / write to.
* @param slice Which slice to use. Only applies to 3D images, 2D image
* arrays or cubemaps.
* @return An ImageRaster to read / write to the image.
*/
public static ImageRaster create(Image image, int slice) {
return JmeSystem.createImageRaster(image, slice);
return create(image, slice, 0, false);
}
/**
* Create new image reader / writer for 2D images.
*
* @param image The image to read / write to.
* @return An ImageRaster to read / write to the image.
*/
public static ImageRaster create(Image image) {
if (image.getData().size() > 1) {
throw new IllegalStateException("Use constructor that takes slices argument to read from multislice image");
}
return JmeSystem.createImageRaster(image, 0);
return create(image, 0, 0, false);
}
public ImageRaster() {

@ -0,0 +1,140 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.util;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.texture.Image;
import com.jme3.texture.Image.Format;
import com.jme3.texture.image.ImageRaster;
import java.nio.ByteBuffer;
import java.util.ArrayList;
public class MipMapGenerator {
private MipMapGenerator() {
}
public static Image scaleImage(Image inputImage, int outputWidth, int outputHeight) {
int size = outputWidth * outputHeight * inputImage.getFormat().getBitsPerPixel() / 8;
ByteBuffer buffer = BufferUtils.createByteBuffer(size);
Image outputImage = new Image(inputImage.getFormat(),
outputWidth,
outputHeight,
buffer,
inputImage.getColorSpace());
ImageRaster input = ImageRaster.create(inputImage, 0, 0, false);
ImageRaster output = ImageRaster.create(outputImage, 0, 0, false);
float xRatio = ((float)(input.getWidth() - 1)) / output.getWidth();
float yRatio = ((float)(input.getHeight() - 1)) / output.getHeight();
ColorRGBA outputColor = new ColorRGBA();
ColorRGBA bottomLeft = new ColorRGBA();
ColorRGBA bottomRight = new ColorRGBA();
ColorRGBA topLeft = new ColorRGBA();
ColorRGBA topRight = new ColorRGBA();
for (int y = 0; y < outputHeight; y++) {
for (int x = 0; x < outputWidth; x++) {
float x2f = x * xRatio;
float y2f = y * yRatio;
int x2 = (int)x2f;
int y2 = (int)y2f;
float xDiff = x2f - x2;
float yDiff = y2f - y2;
input.getPixel(x2, y2, bottomLeft);
input.getPixel(x2 + 1, y2, bottomRight);
input.getPixel(x2, y2 + 1, topLeft);
input.getPixel(x2 + 1, y2 + 1, topRight);
bottomLeft.multLocal( (1f - xDiff) * (1f - yDiff) );
bottomRight.multLocal( (xDiff) * (1f - yDiff) );
topLeft.multLocal( (1f - xDiff) * (yDiff) );
topRight.multLocal( (xDiff) * (yDiff) );
outputColor.set(bottomLeft).addLocal(bottomRight)
.addLocal(topLeft).addLocal(topRight);
output.setPixel(x, y, outputColor);
}
}
return outputImage;
}
public static Image resizeToPowerOf2(Image original){
int potWidth = FastMath.nearestPowerOfTwo(original.getWidth());
int potHeight = FastMath.nearestPowerOfTwo(original.getHeight());
return scaleImage(original, potWidth, potHeight);
}
public static void generateMipMaps(Image image){
int width = image.getWidth();
int height = image.getHeight();
Image current = image;
ArrayList<ByteBuffer> output = new ArrayList<ByteBuffer>();
int totalSize = 0;
while (height >= 1 || width >= 1){
output.add(current.getData(0));
totalSize += current.getData(0).capacity();
if (height == 1 || width == 1) {
break;
}
height /= 2;
width /= 2;
current = scaleImage(current, width, height);
}
ByteBuffer combinedData = BufferUtils.createByteBuffer(totalSize);
int[] mipSizes = new int[output.size()];
for (int i = 0; i < output.size(); i++){
ByteBuffer data = output.get(i);
data.clear();
combinedData.put(data);
mipSizes[i] = data.capacity();
}
combinedData.flip();
// insert mip data into image
image.setData(0, combinedData);
image.setMipMapSizes(mipSizes);
}
}

@ -17,10 +17,7 @@ varying vec3 SpecularSum;
#ifndef VERTEX_LIGHTING
uniform mat4 g_ViewMatrix;
uniform vec4 g_LightData[NB_LIGHTS];
varying vec3 vPos;
#else
varying vec3 specularAccum;
varying vec4 diffuseAccum;
varying vec3 vPos;
#endif
#ifdef DIFFUSEMAP
@ -72,17 +69,19 @@ uniform float m_Shininess;
#endif
void main(){
#ifdef NORMALMAP
mat3 tbnMat = mat3(normalize(vTangent.xyz) , normalize(vBinormal.xyz) , normalize(vNormal.xyz));
#if !defined(VERTEX_LIGHTING)
#if defined(NORMALMAP)
mat3 tbnMat = mat3(normalize(vTangent.xyz) , normalize(vBinormal.xyz) , normalize(vNormal.xyz));
if (!gl_FrontFacing)
{
tbnMat[2] = -tbnMat[2];
}
if (!gl_FrontFacing)
{
tbnMat[2] = -tbnMat[2];
}
vec3 viewDir = normalize(-vPos.xyz * tbnMat);
#else
vec3 viewDir = normalize(-vPos.xyz);
vec3 viewDir = normalize(-vPos.xyz * tbnMat);
#else
vec3 viewDir = normalize(-vPos.xyz);
#endif
#endif
vec2 newTexCoord;
@ -165,10 +164,9 @@ void main(){
#endif
#ifdef VERTEX_LIGHTING
gl_FragColor.rgb = AmbientSum * diffuseColor.rgb
+diffuseAccum.rgb *diffuseColor.rgb
+specularAccum.rgb * specularColor.rgb;
gl_FragColor.a=1.0;
gl_FragColor.rgb = AmbientSum.rgb * diffuseColor.rgb
+ DiffuseSum.rgb * diffuseColor.rgb
+ SpecularSum.rgb * specularColor.rgb;
#else
int i = 0;

@ -43,8 +43,9 @@ attribute vec3 inNormal;
varying vec3 vBinormal;
#endif
#else
varying vec3 specularAccum;
varying vec4 diffuseAccum;
#ifdef COLORRAMP
uniform sampler2D m_ColorRamp;
#endif
#endif
#ifdef USE_REFLECTION
@ -128,14 +129,13 @@ void main(){
#endif
#ifdef VERTEX_LIGHTING
int i = 0;
diffuseAccum = vec4(0.0);
specularAccum = vec3(0.0);
vec3 diffuseAccum = vec3(0.0);
vec3 specularAccum = vec3(0.0);
vec4 diffuseColor;
vec3 specularColor;
for (int i =0;i < NB_LIGHTS; i+=3){
vec4 lightColor = g_LightData[i];
vec4 lightData1 = g_LightData[i+1];
DiffuseSum = vec4(1.0);
#ifdef MATERIAL_COLORS
diffuseColor = m_Diffuse * vec4(lightColor.rgb, 1.0);
specularColor = m_Specular.rgb * lightColor.rgb;
@ -160,16 +160,19 @@ void main(){
#if __VERSION__ >= 110
}
#endif
vec2 v = computeLighting(wvNormal, viewDir, lightDir.xyz, lightDir.w * spotFallOff, m_Shininess);
vec2 light = computeLighting(wvNormal, viewDir, lightDir.xyz, lightDir.w * spotFallOff, m_Shininess);
#ifdef COLORRAMP
diffuseAccum += texture2D(m_ColorRamp, vec2(light.x, 0.0)).rgb * diffuseColor;
diffuseAccum += texture2D(m_ColorRamp, vec2(light.x, 0.0)).rgb * diffuseColor.rgb;
specularAccum += texture2D(m_ColorRamp, vec2(light.y, 0.0)).rgb * specularColor;
#else
diffuseAccum += v.x * diffuseColor;
specularAccum += v.y * specularColor;
diffuseAccum += light.x * diffuseColor.rgb;
specularAccum += light.y * specularColor;
#endif
}
DiffuseSum.rgb *= diffuseAccum.rgb;
SpecularSum.rgb *= specularAccum.rgb;
#endif

@ -2,26 +2,4 @@ INCLUDE com/jme3/asset/General.cfg
# Desktop-specific loaders
LOADER com.jme3.texture.plugins.AWTLoader : jpg, bmp, gif, png, jpeg
LOADER com.jme3.audio.plugins.OGGLoader : oggLOADER com.jme3.audio.plugins.WAVLoader : wav
LOADER com.jme3.audio.plugins.OGGLoader : ogg
LOADER com.jme3.cursors.plugins.CursorLoader : ani, cur, ico
LOADER com.jme3.material.plugins.J3MLoader : j3m
LOADER com.jme3.material.plugins.J3MLoader : j3md
LOADER com.jme3.material.plugins.ShaderNodeDefinitionLoader : j3sn
LOADER com.jme3.font.plugins.BitmapFontLoader : fnt
LOADER com.jme3.texture.plugins.DDSLoader : dds
LOADER com.jme3.texture.plugins.PFMLoader : pfm
LOADER com.jme3.texture.plugins.HDRLoader : hdr
LOADER com.jme3.texture.plugins.TGALoader : tga
LOADER com.jme3.export.binary.BinaryImporter : j3o
LOADER com.jme3.export.binary.BinaryImporter : j3f
LOADER com.jme3.scene.plugins.OBJLoader : obj
LOADER com.jme3.scene.plugins.MTLLoader : mtl
LOADER com.jme3.scene.plugins.ogre.MeshLoader : meshxml, mesh.xml
LOADER com.jme3.scene.plugins.ogre.SkeletonLoader : skeletonxml, skeleton.xml
LOADER com.jme3.scene.plugins.ogre.MaterialLoader : material
LOADER com.jme3.scene.plugins.ogre.SceneLoader : scene
LOADER com.jme3.scene.plugins.blender.BlenderModelLoader : blend
LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag,geom,tsctrl,tseval, glsl, glsllib
LOADER com.jme3.scene.plugins.fbx.SceneLoader : fbx
LOADER com.jme3.scene.plugins.fbx.SceneWithAnimationLoader : fba

@ -21,6 +21,6 @@ LOADER com.jme3.scene.plugins.ogre.SkeletonLoader : skeletonxml, skeleton.xml
LOADER com.jme3.scene.plugins.ogre.MaterialLoader : material
LOADER com.jme3.scene.plugins.ogre.SceneLoader : scene
LOADER com.jme3.scene.plugins.blender.BlenderModelLoader : blend
LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag, glsl, glsllib
LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag, geom, tsctrl, tseval, glsl, glsllib
LOADER com.jme3.scene.plugins.fbx.SceneLoader : fbx
LOADER com.jme3.scene.plugins.fbx.SceneWithAnimationLoader : fba

@ -6,7 +6,7 @@
# the new name as it will be reported through the Joystick
# interface.
#
# Keys with spaces in them should have those spaces escaped.
# Keys with spaces in them should have those spaces escaped.
# Values do not need their spaces escaped. For example:
#
# Some\ Joystick.0=3
@ -37,22 +37,29 @@ Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).ry=rz
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).z=trigger
# Xbox 360 Controller (copied from wireless version)
Controller\ (XBOX\ 360\ For\ Windows).0=2
Controller\ (XBOX\ 360\ For\ Windows).1=1
Controller\ (XBOX\ 360\ For\ Windows).2=3
Controller\ (XBOX\ 360\ For\ Windows).3=0
Controller\ (XBOX\ 360\ For\ Windows).6=8
Controller\ (XBOX\ 360\ For\ Windows).7=9
Controller\ (XBOX\ 360\ For\ Windows).8=10
Controller\ (XBOX\ 360\ For\ Windows).9=11
Controller\ (XBOX\ 360\ For\ Windows).rx=z
Controller\ (XBOX\ 360\ For\ Windows).ry=rz
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Controller\ (XBOX\ 360\ For\ Windows).z=trigger
# XBOX 360 Controller connected to Android using
# the USB dongle
Xbox\ 360\ Wireless\ Receiver.AXIS_RX=z
Xbox\ 360\ Wireless\ Receiver.AXIS_RY=rz
Xbox\ 360\ Wireless\ Receiver.z=AXIS_RX
Xbox\ 360\ Wireless\ Receiver.rz=AXIS_RY

@ -31,6 +31,7 @@
*/
package com.jme3.export.binary;
import com.jme3.asset.AssetManager;
import com.jme3.export.FormatVersion;
import com.jme3.export.JmeExporter;
import com.jme3.export.Savable;
@ -167,8 +168,33 @@ public class BinaryExporter implements JmeExporter {
public static BinaryExporter getInstance() {
return new BinaryExporter();
}
/**
* Saves the object into memory then loads it from memory.
*
* Used by tests to check if the persistence system is working.
*
* @param <T> The type of savable.
* @param assetManager AssetManager to load assets from.
* @param object The object to save and then load.
* @return A new instance that has been saved and loaded from the
* original object.
*/
public static <T extends Savable> T saveAndLoad(AssetManager assetManager, T object) {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
try {
BinaryExporter exporter = new BinaryExporter();
exporter.save(object, baos);
BinaryImporter importer = new BinaryImporter();
importer.setAssetManager(assetManager);
return (T) importer.load(baos.toByteArray());
} catch (IOException ex) {
// Should never happen.
throw new AssertionError(ex);
}
}
public boolean save(Savable object, OutputStream os) throws IOException {
public void save(Savable object, OutputStream os) throws IOException {
// reset some vars
aliasCount = 1;
idCount = 1;
@ -286,7 +312,7 @@ public class BinaryExporter implements JmeExporter {
out = null;
os = null;
if (debug ) {
if (debug) {
logger.fine("Stats:");
logger.log(Level.FINE, "classes: {0}", classNum);
logger.log(Level.FINE, "class table: {0} bytes", classTableSize);
@ -294,8 +320,6 @@ public class BinaryExporter implements JmeExporter {
logger.log(Level.FINE, "location table: {0} bytes", locationTableSize);
logger.log(Level.FINE, "data: {0} bytes", location);
}
return true;
}
protected String getChunk(BinaryIdContentPair pair) {
@ -325,7 +349,7 @@ public class BinaryExporter implements JmeExporter {
return bytes;
}
public boolean save(Savable object, File f) throws IOException {
public void save(Savable object, File f) throws IOException {
File parentDirectory = f.getParentFile();
if (parentDirectory != null && !parentDirectory.exists()) {
parentDirectory.mkdirs();
@ -333,11 +357,9 @@ public class BinaryExporter implements JmeExporter {
FileOutputStream fos = new FileOutputStream(f);
try {
return save(object, fos);
save(object, fos);
} finally {
if (fos != null) {
fos.close();
}
fos.close();
}
}

@ -569,10 +569,15 @@ public class J3MLoader implements AssetLoader {
public Object load(AssetInfo info) throws IOException {
this.assetManager = info.getManager();
InputStream in = info.openStream();
try {
key = info.getKey();
key = info.getKey();
if (key.getExtension().equals("j3m") && !(key instanceof MaterialKey)) {
throw new IOException("Material instances must be loaded via MaterialKey");
} else if (key.getExtension().equals("j3md") && key instanceof MaterialKey) {
throw new IOException("Material definitions must be loaded via AssetKey");
}
loadFromRoot(BlockLanguageParser.parse(in));
} finally {
if (in != null){
@ -581,9 +586,6 @@ public class J3MLoader implements AssetLoader {
}
if (material != null){
if (!(info.getKey() instanceof MaterialKey)){
throw new IOException("Material instances must be loaded via MaterialKey");
}
// material implementation
return material;
}else{

@ -242,21 +242,12 @@ public class DXTFlipper {
img.position(blockByteOffset);
img.limit(blockByteOffset + bpb);
img.get(colorBlock);
if (type == 4 || type == 5)
flipDXT5Block(colorBlock, h);
else
flipDXT1orDXTA3Block(colorBlock, h);
// write block (no need to flip block indexes, only pixels
// inside block
retImg.put(colorBlock);
if (alphaBlock != null){
img.get(alphaBlock);
switch (type){
case 2:
flipDXT3Block(alphaBlock, h); break;
flipDXT3Block(alphaBlock, h);
break;
case 3:
case 4:
flipDXT5Block(alphaBlock, h);
@ -264,6 +255,16 @@ public class DXTFlipper {
}
retImg.put(alphaBlock);
}
img.get(colorBlock);
if (type == 4 || type == 5)
flipDXT5Block(colorBlock, h);
else
flipDXT1orDXTA3Block(colorBlock, h);
// write block (no need to flip block indexes, only pixels
// inside block
retImg.put(colorBlock);
}
retImg.rewind();
}else if (h >= 4){

@ -16,6 +16,7 @@ import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.nio.ShortBuffer;
import java.util.*;
import java.util.logging.Level;
import java.util.logging.Logger;
public class GeometryBatchFactory {
@ -453,4 +454,93 @@ public class GeometryBatchFactory {
mergeGeometries(geoms, outMesh);
printMesh(outMesh);
}
/**
* Options to align the buffers of geometries' meshes of a sub graph
*
*/
public static enum AlignOption {
/**
* Will remove the buffers of a type that is not on all the geometries
*/
RemoveUnalignedBuffers,
/**
* Will create missing buffers and pad with dummy data
*/
CreateMissingBuffers
}
/**
* Will ensure that all the geometries' meshes of the n sub graph have the
* same types of buffers
* @param n the node to gather geometries from
* @param option the align options
* @see AlignOption
*
* Very experimental for now.
*/
public static void alignBuffers(Node n, AlignOption option) {
List<Geometry> geoms = new ArrayList<Geometry>();
gatherGeoms(n, geoms);
//gather buffer types
Map<VertexBuffer.Type, VertexBuffer> types = new EnumMap<VertexBuffer.Type, VertexBuffer>(VertexBuffer.Type.class);
Map<VertexBuffer.Type, Integer> typesCount = new EnumMap<VertexBuffer.Type, Integer>(VertexBuffer.Type.class);
for (Geometry geom : geoms) {
for (VertexBuffer buffer : geom.getMesh().getBufferList()) {
if (types.get(buffer.getBufferType()) == null) {
types.put(buffer.getBufferType(), buffer);
logger.log(Level.FINE, buffer.getBufferType().toString());
}
Integer count = typesCount.get(buffer.getBufferType());
if (count == null) {
count = 0;
}
count++;
typesCount.put(buffer.getBufferType(), count);
}
}
switch (option) {
case RemoveUnalignedBuffers:
for (Geometry geom : geoms) {
for (VertexBuffer buffer : geom.getMesh().getBufferList()) {
Integer count = typesCount.get(buffer.getBufferType());
if (count != null && count < geoms.size()) {
geom.getMesh().clearBuffer(buffer.getBufferType());
logger.log(Level.FINE, "removing {0} from {1}", new Object[]{buffer.getBufferType(), geom.getName()});
}
}
}
break;
case CreateMissingBuffers:
for (Geometry geom : geoms) {
for (VertexBuffer.Type type : types.keySet()) {
if (geom.getMesh().getBuffer(type) == null) {
VertexBuffer vb = new VertexBuffer(type);
Buffer b;
switch (type) {
case Index:
case BoneIndex:
case HWBoneIndex:
b = BufferUtils.createIntBuffer(geom.getMesh().getVertexCount() * types.get(type).getNumComponents());
break;
case InterleavedData:
b = BufferUtils.createByteBuffer(geom.getMesh().getVertexCount() * types.get(type).getNumComponents());
break;
default:
b = BufferUtils.createFloatBuffer(geom.getMesh().getVertexCount() * types.get(type).getNumComponents());
}
vb.setupData(types.get(type).getUsage(), types.get(type).getNumComponents(), types.get(type).getFormat(), b);
geom.getMesh().setBuffer(vb);
logger.log(Level.FINE, "geom {0} misses buffer {1}. Creating", new Object[]{geom.getName(), type});
}
}
}
break;
}
}
}

@ -162,8 +162,8 @@ public class SSAOFilter extends Filter {
};
ssaoPass.init(renderManager.getRenderer(), (int) (screenWidth / downSampleFactor), (int) (screenHeight / downSampleFactor), Format.RGBA8, Format.Depth, 1, ssaoMat);
ssaoPass.getRenderedTexture().setMinFilter(Texture.MinFilter.Trilinear);
ssaoPass.getRenderedTexture().setMagFilter(Texture.MagFilter.Bilinear);
// ssaoPass.getRenderedTexture().setMinFilter(Texture.MinFilter.Trilinear);
// ssaoPass.getRenderedTexture().setMagFilter(Texture.MagFilter.Bilinear);
postRenderPasses.add(ssaoPass);
material = new Material(manager, "Common/MatDefs/SSAO/ssaoBlur.j3md");
material.setTexture("SSAOMap", ssaoPass.getRenderedTexture());

@ -413,10 +413,6 @@ void main(){
// to calculate the derivatives for all these pixels by using step()!
// That way we won't get pixels around the edges of the terrain,
// Where the derivatives are undefined
if(position.y > level){
color = color2;
}
gl_FragColor = vec4(color,1.0);
gl_FragColor = vec4(mix(color, color2, step(level, position.y)), 1.0);
}

@ -77,6 +77,7 @@ MaterialDef Advanced Water {
FragmentShader GLSL120 : Common/MatDefs/Water/Water.frag
WorldParameters {
ViewProjectionMatrixInverse
}
Defines {
ENABLE_RIPPLES : UseRipples

@ -6,7 +6,10 @@ if (!hasProperty('mainClass')) {
task run(dependsOn: 'build', type:JavaExec) {
main = mainClass
classpath = sourceSets.main.runtimeClasspath
classpath = sourceSets.main.runtimeClasspath
if( assertions == "true" ){
enableAssertions = true;
}
}
dependencies {

@ -0,0 +1,5 @@
# When running this project we don't need javadoc to be built.
buildJavaDoc = false
# We want assertions, because this is the test project.
assertions = true

@ -69,7 +69,7 @@ public class TestAttachDriver extends SimpleApplication implements ActionListene
private float accelerationValue = 0;
private Vector3f jumpForce = new Vector3f(0, 3000, 0);
private BulletAppState bulletAppState;
public static void main(String[] args) {
TestAttachDriver app = new TestAttachDriver();
app.start();
@ -79,7 +79,7 @@ public class TestAttachDriver extends SimpleApplication implements ActionListene
public void simpleInitApp() {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.getPhysicsSpace().enableDebug(assetManager);
bulletAppState.setDebugEnabled(true);
setupKeys();
setupFloor();
buildPlayer();

@ -85,7 +85,7 @@ public class TestAttachGhostObject extends SimpleApplication implements AnalogLi
public void simpleInitApp() {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.getPhysicsSpace().enableDebug(assetManager);
bulletAppState.setDebugEnabled(true);
setupKeys();
setupJoint();
}

@ -1,152 +1,152 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.bullet;
import com.jme3.app.SimpleApplication;
import com.jme3.bullet.BulletAppState;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.shapes.BoxCollisionShape;
import com.jme3.bullet.collision.shapes.MeshCollisionShape;
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
import com.jme3.bullet.control.RigidBodyControl;
import com.jme3.input.MouseInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.MouseButtonTrigger;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.queue.RenderQueue.ShadowMode;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.shape.Box;
import com.jme3.scene.shape.Sphere;
import com.jme3.scene.shape.Sphere.TextureMode;
/**
*
* @author normenhansen
*/
public class TestCcd extends SimpleApplication implements ActionListener {
private Material mat;
private Material mat2;
private Sphere bullet;
private SphereCollisionShape bulletCollisionShape;
private BulletAppState bulletAppState;
public static void main(String[] args) {
TestCcd app = new TestCcd();
app.start();
}
private void setupKeys() {
inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
inputManager.addMapping("shoot2", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
inputManager.addListener(this, "shoot");
inputManager.addListener(this, "shoot2");
}
@Override
public void simpleInitApp() {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.getPhysicsSpace().enableDebug(assetManager);
bullet = new Sphere(32, 32, 0.4f, true, false);
bullet.setTextureMode(TextureMode.Projected);
bulletCollisionShape = new SphereCollisionShape(0.1f);
setupKeys();
mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat.getAdditionalRenderState().setWireframe(true);
mat.setColor("Color", ColorRGBA.Green);
mat2 = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat2.getAdditionalRenderState().setWireframe(true);
mat2.setColor("Color", ColorRGBA.Red);
// An obstacle mesh, does not move (mass=0)
Node node2 = new Node();
node2.setName("mesh");
node2.setLocalTranslation(new Vector3f(2.5f, 0, 0f));
node2.addControl(new RigidBodyControl(new MeshCollisionShape(new Box(Vector3f.ZERO, 4, 4, 0.1f)), 0));
rootNode.attachChild(node2);
getPhysicsSpace().add(node2);
// The floor, does not move (mass=0)
Node node3 = new Node();
node3.setLocalTranslation(new Vector3f(0f, -6, 0f));
node3.addControl(new RigidBodyControl(new BoxCollisionShape(new Vector3f(100, 1, 100)), 0));
rootNode.attachChild(node3);
getPhysicsSpace().add(node3);
}
private PhysicsSpace getPhysicsSpace() {
return bulletAppState.getPhysicsSpace();
}
@Override
public void simpleUpdate(float tpf) {
//TODO: add update code
}
@Override
public void simpleRender(RenderManager rm) {
//TODO: add render code
}
public void onAction(String binding, boolean value, float tpf) {
if (binding.equals("shoot") && !value) {
Geometry bulletg = new Geometry("bullet", bullet);
bulletg.setMaterial(mat);
bulletg.setName("bullet");
bulletg.setLocalTranslation(cam.getLocation());
bulletg.setShadowMode(ShadowMode.CastAndReceive);
bulletg.addControl(new RigidBodyControl(bulletCollisionShape, 1));
bulletg.getControl(RigidBodyControl.class).setCcdMotionThreshold(0.1f);
bulletg.getControl(RigidBodyControl.class).setLinearVelocity(cam.getDirection().mult(40));
rootNode.attachChild(bulletg);
getPhysicsSpace().add(bulletg);
} else if (binding.equals("shoot2") && !value) {
Geometry bulletg = new Geometry("bullet", bullet);
bulletg.setMaterial(mat2);
bulletg.setName("bullet");
bulletg.setLocalTranslation(cam.getLocation());
bulletg.setShadowMode(ShadowMode.CastAndReceive);
bulletg.addControl(new RigidBodyControl(bulletCollisionShape, 1));
bulletg.getControl(RigidBodyControl.class).setLinearVelocity(cam.getDirection().mult(40));
rootNode.attachChild(bulletg);
getPhysicsSpace().add(bulletg);
}
}
}
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.bullet;
import com.jme3.app.SimpleApplication;
import com.jme3.bullet.BulletAppState;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.shapes.BoxCollisionShape;
import com.jme3.bullet.collision.shapes.MeshCollisionShape;
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
import com.jme3.bullet.control.RigidBodyControl;
import com.jme3.input.MouseInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.MouseButtonTrigger;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.queue.RenderQueue.ShadowMode;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.shape.Box;
import com.jme3.scene.shape.Sphere;
import com.jme3.scene.shape.Sphere.TextureMode;
/**
*
* @author normenhansen
*/
public class TestCcd extends SimpleApplication implements ActionListener {
private Material mat;
private Material mat2;
private Sphere bullet;
private SphereCollisionShape bulletCollisionShape;
private BulletAppState bulletAppState;
public static void main(String[] args) {
TestCcd app = new TestCcd();
app.start();
}
private void setupKeys() {
inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
inputManager.addMapping("shoot2", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
inputManager.addListener(this, "shoot");
inputManager.addListener(this, "shoot2");
}
@Override
public void simpleInitApp() {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.setDebugEnabled(true);
bullet = new Sphere(32, 32, 0.4f, true, false);
bullet.setTextureMode(TextureMode.Projected);
bulletCollisionShape = new SphereCollisionShape(0.1f);
setupKeys();
mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat.getAdditionalRenderState().setWireframe(true);
mat.setColor("Color", ColorRGBA.Green);
mat2 = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat2.getAdditionalRenderState().setWireframe(true);
mat2.setColor("Color", ColorRGBA.Red);
// An obstacle mesh, does not move (mass=0)
Node node2 = new Node();
node2.setName("mesh");
node2.setLocalTranslation(new Vector3f(2.5f, 0, 0f));
node2.addControl(new RigidBodyControl(new MeshCollisionShape(new Box(Vector3f.ZERO, 4, 4, 0.1f)), 0));
rootNode.attachChild(node2);
getPhysicsSpace().add(node2);
// The floor, does not move (mass=0)
Node node3 = new Node();
node3.setLocalTranslation(new Vector3f(0f, -6, 0f));
node3.addControl(new RigidBodyControl(new BoxCollisionShape(new Vector3f(100, 1, 100)), 0));
rootNode.attachChild(node3);
getPhysicsSpace().add(node3);
}
private PhysicsSpace getPhysicsSpace() {
return bulletAppState.getPhysicsSpace();
}
@Override
public void simpleUpdate(float tpf) {
//TODO: add update code
}
@Override
public void simpleRender(RenderManager rm) {
//TODO: add render code
}
public void onAction(String binding, boolean value, float tpf) {
if (binding.equals("shoot") && !value) {
Geometry bulletg = new Geometry("bullet", bullet);
bulletg.setMaterial(mat);
bulletg.setName("bullet");
bulletg.setLocalTranslation(cam.getLocation());
bulletg.setShadowMode(ShadowMode.CastAndReceive);
bulletg.addControl(new RigidBodyControl(bulletCollisionShape, 1));
bulletg.getControl(RigidBodyControl.class).setCcdMotionThreshold(0.1f);
bulletg.getControl(RigidBodyControl.class).setLinearVelocity(cam.getDirection().mult(40));
rootNode.attachChild(bulletg);
getPhysicsSpace().add(bulletg);
} else if (binding.equals("shoot2") && !value) {
Geometry bulletg = new Geometry("bullet", bullet);
bulletg.setMaterial(mat2);
bulletg.setName("bullet");
bulletg.setLocalTranslation(cam.getLocation());
bulletg.setShadowMode(ShadowMode.CastAndReceive);
bulletg.addControl(new RigidBodyControl(bulletCollisionShape, 1));
bulletg.getControl(RigidBodyControl.class).setLinearVelocity(cam.getDirection().mult(40));
rootNode.attachChild(bulletg);
getPhysicsSpace().add(bulletg);
}
}
}

@ -61,8 +61,8 @@ public class TestCollisionGroups extends SimpleApplication {
public void simpleInitApp() {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.getPhysicsSpace().enableDebug(assetManager);
bulletAppState.setDebugEnabled(true);
// Add a physics sphere to the world
Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
physicsSphere.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(3, 6, 0));

@ -1,98 +1,98 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.bullet;
import com.jme3.app.SimpleApplication;
import com.jme3.bullet.BulletAppState;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.PhysicsCollisionEvent;
import com.jme3.bullet.collision.PhysicsCollisionListener;
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
import com.jme3.renderer.RenderManager;
import com.jme3.scene.shape.Sphere;
import com.jme3.scene.shape.Sphere.TextureMode;
/**
*
* @author normenhansen
*/
public class TestCollisionListener extends SimpleApplication implements PhysicsCollisionListener {
private BulletAppState bulletAppState;
private Sphere bullet;
private SphereCollisionShape bulletCollisionShape;
public static void main(String[] args) {
TestCollisionListener app = new TestCollisionListener();
app.start();
}
@Override
public void simpleInitApp() {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.getPhysicsSpace().enableDebug(assetManager);
bullet = new Sphere(32, 32, 0.4f, true, false);
bullet.setTextureMode(TextureMode.Projected);
bulletCollisionShape = new SphereCollisionShape(0.4f);
PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
PhysicsTestHelper.createBallShooter(this, rootNode, bulletAppState.getPhysicsSpace());
// add ourselves as collision listener
getPhysicsSpace().addCollisionListener(this);
}
private PhysicsSpace getPhysicsSpace(){
return bulletAppState.getPhysicsSpace();
}
@Override
public void simpleUpdate(float tpf) {
//TODO: add update code
}
@Override
public void simpleRender(RenderManager rm) {
//TODO: add render code
}
public void collision(PhysicsCollisionEvent event) {
if ("Box".equals(event.getNodeA().getName()) || "Box".equals(event.getNodeB().getName())) {
if ("bullet".equals(event.getNodeA().getName()) || "bullet".equals(event.getNodeB().getName())) {
fpsText.setText("You hit the box!");
}
}
}
}
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.bullet;
import com.jme3.app.SimpleApplication;
import com.jme3.bullet.BulletAppState;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.PhysicsCollisionEvent;
import com.jme3.bullet.collision.PhysicsCollisionListener;
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
import com.jme3.renderer.RenderManager;
import com.jme3.scene.shape.Sphere;
import com.jme3.scene.shape.Sphere.TextureMode;
/**
*
* @author normenhansen
*/
public class TestCollisionListener extends SimpleApplication implements PhysicsCollisionListener {
private BulletAppState bulletAppState;
private Sphere bullet;
private SphereCollisionShape bulletCollisionShape;
public static void main(String[] args) {
TestCollisionListener app = new TestCollisionListener();
app.start();
}
@Override
public void simpleInitApp() {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.setDebugEnabled(true);
bullet = new Sphere(32, 32, 0.4f, true, false);
bullet.setTextureMode(TextureMode.Projected);
bulletCollisionShape = new SphereCollisionShape(0.4f);
PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
PhysicsTestHelper.createBallShooter(this, rootNode, bulletAppState.getPhysicsSpace());
// add ourselves as collision listener
getPhysicsSpace().addCollisionListener(this);
}
private PhysicsSpace getPhysicsSpace(){
return bulletAppState.getPhysicsSpace();
}
@Override
public void simpleUpdate(float tpf) {
//TODO: add update code
}
@Override
public void simpleRender(RenderManager rm) {
//TODO: add render code
}
public void collision(PhysicsCollisionEvent event) {
if ("Box".equals(event.getNodeA().getName()) || "Box".equals(event.getNodeB().getName())) {
if ("bullet".equals(event.getNodeA().getName()) || "bullet".equals(event.getNodeB().getName())) {
fpsText.setText("You hit the box!");
}
}
}
}

@ -67,7 +67,7 @@ public class TestCollisionShapeFactory extends SimpleApplication {
public void simpleInitApp() {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.getPhysicsSpace().enableDebug(assetManager);
bulletAppState.setDebugEnabled(true);
createMaterial();
Node node = new Node("node1");

@ -62,7 +62,7 @@ public class TestGhostObject extends SimpleApplication {
public void simpleInitApp() {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.getPhysicsSpace().enableDebug(assetManager);
bulletAppState.setDebugEnabled(true);
// Mesh to be shared across several boxes.
Box boxGeom = new Box(Vector3f.ZERO, 1f, 1f, 1f);

@ -60,7 +60,7 @@ public class TestKinematicAddToPhysicsSpaceIssue extends SimpleApplication {
bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
bulletAppState.getPhysicsSpace().enableDebug(assetManager);
bulletAppState.setDebugEnabled(true);
// Add a physics sphere to the world
Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
physicsSphere.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(3, 6, 0));
@ -69,7 +69,7 @@ public class TestKinematicAddToPhysicsSpaceIssue extends SimpleApplication {
//Setting the rigidBody to kinematic before adding it to the physic space
physicsSphere.getControl(RigidBodyControl.class).setKinematic(true);
//adding it to the physic space
getPhysicsSpace().add(physicsSphere);
getPhysicsSpace().add(physicsSphere);
//Making it not kinematic again, it should fall under gravity, it doesn't
physicsSphere.getControl(RigidBodyControl.class).setKinematic(false);
@ -77,7 +77,7 @@ public class TestKinematicAddToPhysicsSpaceIssue extends SimpleApplication {
Node physicsSphere2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
physicsSphere2.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(5, 6, 0));
rootNode.attachChild(physicsSphere2);
//Adding the rigid body to physic space
getPhysicsSpace().add(physicsSphere2);
//making it kinematic
@ -85,7 +85,7 @@ public class TestKinematicAddToPhysicsSpaceIssue extends SimpleApplication {
//Making it not kinematic again, it works properly, the rigidbody is affected by grvity.
physicsSphere2.getControl(RigidBodyControl.class).setKinematic(false);
// an obstacle mesh, does not move (mass=0)
Node node2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Sphere(16, 16, 1.2f)), 0);

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