Commit Graph

857 Commits (5eb5f0d2cc714f86853dcdaa32d30dbbc675f8ad)

Author SHA1 Message Date
nor..67 22eb83fd9a - add generic AudioSource to abstract audio system away from AudioNode 12 years ago
nor..67 2addc81210 - fix bug in cloneForSpatial use in Spatial 12 years ago
nor..67 b17fbf1f49 - change Spatial and AbstractControl so that control.setSpatial doesn't have to be called in Control.cloneForSpatial but the engine also doesn't throw an exception if it does 12 years ago
nor..67 463a532025 - add javadoc for Vector3f.project 12 years ago
nor..67 30498824d0 - set back logging about jme version and graphics adapter to Level.INFO 12 years ago
jul..om 723ec34a15 Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto 12 years ago
nor..67 ea973c14c3 - change logging from logger.info() logger.fine and logger.warning() 12 years ago
nor..67 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 12 years ago
nor..67 2e19f4e1b7 - add iOS to platforms list 12 years ago
rem..om 361e45d04e Applied parent transforms if any in the lookAt method of Spatial. 12 years ago
sha..RD d6448dd112 * Ensure bind pose format and num components matches base buffer. Fixes crash when batching model with 3D tangents 12 years ago
sha..RD 84183ad154 * Material.setParam() now calls setTextureParam() instead of messing up internal state if the type is a texture 12 years ago
sha..RD 9eb9463261 * Ensure that MatParam.value and MatParamTexture.texture always match, and throw exception if they dont 12 years ago
nor..67 f31c1395e8 - make TextureAssetKey flipY option a proper bean property 12 years ago
nor..67 437d34636b - make AssetKey not flatten relative paths 12 years ago
rem..om de229d4bec Material BlockLanguageParser now accounts for commented lines when computing the line number of a statement 12 years ago
nor..67 0b92166460 - make AssetKey log SEVERE on relative path outside root 12 years ago
Sha..om d169b700f2 * Fixed interpreting unsigned value as signed causing out of bounds when using model with more than 128 bones 12 years ago
nor..om 28bb74fa95 add dot 12 years ago
nor..67 3aa478ffde - add javadoc link to SimpleApplication in Application 12 years ago
nor..67 da58611fc7 - add clarification about Application/SimpleApplication to javadoc 12 years ago
rem..om 3a809e61f5 BatchNode now properly unbatch subgraph when a Node is removed from it 12 years ago
rem..om e3236e20b4 BatchNode now updates its geometric state right after batching. 12 years ago
rem..om c6d659684e BatchNode and physics : Reverted previous change and made the batchNode batch geom to ignore physics. 12 years ago
nor..67 4f02b407cf - remove usage of Box mesh constructor with position from BasicGame template 12 years ago
rem..om 17b53db1aa Changed all NullPointerException in ShaderSource to IllegalArgumentException 12 years ago
rem..om 39d0939879 MotionEvent upVector is now defaulted to Y axis 12 years ago
Zer..om 2f886846c8 Updated SettingsDialog with an improved layout (including labels for the options), i18n via a resource bundle, and a more sensible list of windowed mode screen resolutions. You can also now specify a minimum width and height in the app settings and it will not let you select a mode smaller than that. 12 years ago
PSp..om 4c2579d0bf Added a getter for the state manager's Application. 12 years ago
rem..om 7722b7b09d Cinematic, added an enqueueEvent method that allow to stack events without knowing their duration. 12 years ago
rem..om 01bf1ca843 Fixed 2 issues with shadows : 12 years ago
rem..om 7e43015f3c Removed cos2,sin2 and reduceAngle from FastMath as they were unused and confusing, and somehow buggy. 12 years ago
rem..om 8a4b204154 fixed issue 461 12 years ago
rem..om a330f83a2d fixed issue 418 12 years ago
nor..67 9d88420dd3 - Quaternion javadoc fix, thanks to @marcodezeeuw 12 years ago
rem..om c86c692ae9 Applied Javadoc patch for ColorRGBA thanks to jonathan.pikalek 12 years ago
nor..67 53807571a6 - Quaternion javadoc fix, thanks to @JesperSmith 12 years ago
PSp..om fbb0bcff37 Added an accessor for accessing the current GeometryComparator 12 years ago
PSp..om 8ce28cbc04 Added an accessor for getting the list's comparator. 12 years ago
PSp..om 6ec55f097f Removing the accidental method addition (simulateEvent) 12 years ago
rem..om 157fb96141 DirectionalLight shadows now work properly when the view cam is in parallel projection 12 years ago
iwg..ic dd46be3688 Add support for multiple folder storage types for getStorageFolder 12 years ago
rem..om 22a18c5ba4 Fixed issue int RnederManager.proeloadScene that was causing failure when attempting to load CPU usage buffers to the GPU 12 years ago
rem..om 6a455731c7 Cinematic, made sure an event is properly initialized when added during playback 12 years ago
dan..om eea91e0b20 - Fix to sphericalToCartesian and related methods that checks if store is null. If it is, store is created internally. 12 years ago
rem..om b88350a069 All shadow renderers/filters are now properly savables 12 years ago
rem..om 6bd3ff2f29 BufferUtils now use java 5 compliant code to find if a Buffer is direct 12 years ago
Zer..om 219af0f9f4 Updated AppState Javadoc. 12 years ago
rem..om d8213d15b6 SoundEvent now sets the underlying audioNode to not be positional 12 years ago
Sha..rd 2e35519182 * Nifty will now set the BitmapText base color instead of using the material's color (which could override the color of the shared font) 12 years ago