- add clarification about Application/SimpleApplication to javadoc

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10118 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 12 years ago
parent 7bc7aed6d8
commit da58611fc7
  1. 3
      engine/src/core/com/jme3/app/Application.java
  2. 11
      engine/src/core/com/jme3/app/SimpleApplication.java

@ -59,8 +59,7 @@ import java.util.logging.Logger;
* An <code>Application</code> provides all the tools that are commonly used in jME3
* applications.
*
* jME3 applications should extend this class and call start() to begin the
* application.
* jME3 applications *SHOULD NOT EXTEND* this class but extend SimpleApplication instead.
*
*/
public class Application implements SystemListener {

@ -47,11 +47,9 @@ import com.jme3.system.JmeContext.Type;
import com.jme3.system.JmeSystem;
/**
* <code>SimpleApplication</code> extends the {@link com.jme3.app.Application}
* class to provide default functionality like a first-person camera,
* and an accessible root node that is updated and rendered regularly.
* Additionally, <code>SimpleApplication</code> will display a statistics view
* using the {@link com.jme3.app.StatsView} class. It will display
* <code>SimpleApplication</code> is the base class for all jME3 Applications.
* <code>SimpleApplication</code> will display a statistics view
* using the {@link com.jme3.app.StatsAppState} AppState. It will display
* the current frames-per-second value on-screen in addition to the statistics.
* Several keys have special functionality in <code>SimpleApplication</code>:<br/>
*
@ -60,6 +58,9 @@ import com.jme3.system.JmeSystem;
* <tr><td>C</td><td>- Display the camera position and rotation in the console.</td></tr>
* <tr><td>M</td><td>- Display memory usage in the console.</td></tr>
* </table>
*
* A {@link com.jme3.app.FlyCamAppState} is by default attached as well and can
* be removed by calling <code>stateManager.detach( stateManager.getState(FlyCamAppState.class) );</code>
*/
public abstract class SimpleApplication extends Application {

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