1072 Commits

Author SHA1 Message Date
voi..om
a824f45efb optimize GC performance while creating keys for the BitmapText cache
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8459 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-19 01:10:49 +00:00
bre..ns
f50266590d default distance for TerrainLodControl
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8458 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 23:29:35 +00:00
bre..ns
7d7c2c53c3 fixed lod in TestSpotLightTerrain
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8457 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 23:25:20 +00:00
nor..67
2055bf0fe3 - fix TestWalkingChar shooting
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8455 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 22:44:51 +00:00
nor..67
a71340c196 - disable "smoothing" of jme framerate by deafult
- move smoothing timer to LwjglSmoothingTimer

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8454 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 22:21:38 +00:00
rem..om
e9556fad0a - used back system timer for cinematics, whatever it is :D
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8453 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 22:10:41 +00:00
nor..67
d1a515f878 - use GZIP in SaveGame
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8452 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 21:15:16 +00:00
sky..ok
8a4d2cbdd0 Fix for strange character encoding in Box Javadoc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8451 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 21:14:52 +00:00
sky..ok
2ee53936fd Fix for incorrect Javadoc in Box
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8450 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 21:12:53 +00:00
sky..ok
45d09fb4b6 fixed the jME3 classpath for Eclipse users (incorrect NiftyGUI references)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8449 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 21:00:53 +00:00
nor..67
7152878286 - remove System.out.println from SaveGame class
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8448 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 20:35:28 +00:00
nor..67
89ad3925a6 - remove System.out.println from SaveGame class
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8447 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 20:33:40 +00:00
nor..67
9850440a65 - use ZIP in SaveGame
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8446 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 20:31:36 +00:00
nor..67
3198415cce - make SaveGame use Binary and UUEncode (sun.misc package, available on android?)
- add test

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8445 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 20:13:24 +00:00
sky..ok
f9bd837a7d Fixed typo in UrlLocator
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8444 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 19:47:12 +00:00
rem..om
be6259e5ba - fixed bad time calculation on cinematics
- Used a nano timer for precision
- javadoc'ed a bit

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8443 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 19:01:09 +00:00
nor..67
8739632262 - print stack trace for SaveGame tool errors
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8438 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 00:31:50 +00:00
nor..67
fc9cb03462 - add SaveGame tool
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8437 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-18 00:24:49 +00:00
rem..om
d4c69da2a1 - removed deprecated usage of audioRenderer in soundTrack
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8434 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 21:29:39 +00:00
rem..om
319ccc62b4 - added a pause method to AudioNode
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8433 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 21:27:09 +00:00
rem..om
298c052d24 - Use quaternions and slerp for rotation track
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8432 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 20:55:38 +00:00
nor..67
2e5a0fda75 Update windows bullet native
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8431 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 16:31:26 +00:00
nor..67
4a15aa4162 - update bullet native for OSX
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8430 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 16:28:52 +00:00
nor..67
2360562947 - add some fixes for collision callbacks and android to native bullet
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8429 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 16:25:59 +00:00
nor..67
cfc6036bf2 - cleanup after Kirill-Bomb
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8426 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 09:41:10 +00:00
sha..rd
1fb4a9be00 * Apply fix for cylinder normal generation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8425 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 02:19:16 +00:00
sha..rd
55bfc5f0cf * Update to LWJGL 2.8.1
* Audio system to use new NativeObject class for managing audio buffers and filters
 * Formatting for AndroidAudioRenderer
 * Changed AndroidAudioData to match new NativeObject class
 * AudioNode now serializes the audio key as "audio_key" instead "key"
 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8423 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 01:33:42 +00:00
sha..rd
107380afc1 * Moved GLObjectManager to util, it is now NativeObjectManager and can be used to manage collection of any native object
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8422 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 01:26:31 +00:00
sha..rd
bb52601e4e * Gutted out SpatialAnimation
* Fix crash in TestObjectAnimation**

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8420 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 23:28:48 +00:00
sha..rd
e3366f14b8 Animation system revamp
* Track is no longer generic and doesn't need to be
 * Removed implementation specific methods from Track 
 * Animation class no longer casts the track to a specific type to call setTime(). The specific Track.setTime() implementation makes the appropriate operations.
 * TempVars instance is now passed down from the AnimControl to the tracks to get rid of all temp members in the tracks 
 * Misc docs and comment changes
 * J3O files that reference BoneAnimation or SpatialAnimation class are automatically redirected to Animation class
 * MeshAnimation, previously unused, is now completely obsolete and has been deleted 
 * PoseTrack, previously unused, is now deprecated until pose loading support is added 
 * Proper formatting for SpatialTrack

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8419 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 23:15:55 +00:00
nor..67
7cd6b48d9e - native bullet: revert native build changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8413 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 11:28:43 +00:00
nor..67
3dcd4fdade - native bullet: add -static-libgcc option to native bullet compile
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8412 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 11:20:40 +00:00
nor..67
6c13cd9b36 - native bullet: add -fPIC option to native bullet compile
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8411 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 11:17:05 +00:00
nor..67
20c5994db4 - native bullet: add some checks to physics space and physics vehicle
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8410 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 02:06:58 +00:00
nor..67
99c679af49 - bullet native: fix osx java headers path to work on lion
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8407 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 22:41:46 +00:00
nor..67
fbbe0fa8c7 - bullet native: remove -static-libgcc option for linux
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8406 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 22:40:26 +00:00
nor..67
03b4be02a7 - bullet native: remove -m32 option for linux
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8405 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 22:37:10 +00:00
nor..67
242af7aa5d - bullet native: fix changed signature for PhysicsRigidBody methods
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8404 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 21:35:04 +00:00
nor..67
3bf64fb343 - bullet native: fix changed signature for PhysicsCollisionEvent methods
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8403 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 21:30:42 +00:00
nor..67
3dfe94f84b - bullet native: add fix for android compilation of native
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8402 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 21:21:02 +00:00
nor..67
b5af58df86 Update windows bullet native to bullet 2.79
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8401 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 21:16:46 +00:00
nor..67
31f8664db2 Update windows bullet native
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8400 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 20:49:41 +00:00
nor..67
8d702d8823 - bullet native: add osx binary with callbacks (intel only atm)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8399 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 20:43:49 +00:00
nor..67
288114b1a1 - bullet native: add osx binary with callbacks (intel only atm)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8398 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 20:33:17 +00:00
nor..67
8e8d612a7a - bullet native: fix two variables from temprorary
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8397 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 19:42:43 +00:00
nor..67
06f329611b - add missing PhysicsCollisionEvent
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8396 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 14:36:13 +00:00
nor..67
5bfd3bd68c - add collision callbacks to native bullet
- add SixDofSpringJoint to native bullet
(thanks to @chototsu)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8395 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 14:27:28 +00:00
nor..67
f798988f0a - commit fix to native bullet RigidBody setRestitution (thanks to @chototsu)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8394 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 14:03:05 +00:00
nor..67
b5010ce207 - commit fix to bullet RigidBody angular/linear mixup (thanks to @chototsu)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8393 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 13:52:24 +00:00
nor..67
425d459668 - commit fixes to bullet native PhysicsVehicle and DebugShapeFactory (thanks to @chototsu)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8392 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 13:11:13 +00:00