- remove System.out.println from SaveGame class

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8447 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 13 years ago
parent 9850440a65
commit 89ad3925a6
  1. 2
      engine/src/tools/jme3tools/savegame/SaveGame.java

@ -11,7 +11,6 @@ import com.jme3.export.binary.BinaryImporter;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.prefs.Preferences;
@ -50,7 +49,6 @@ public class SaveGame {
}
UUEncoder enc = new UUEncoder();
String dataString = enc.encodeBuffer(out.toByteArray());
System.out.println(out);
if (dataString.length() > Preferences.MAX_VALUE_LENGTH) {
throw new IllegalStateException("SaveGame dataset too large");
}

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