- cleanup after Kirill-Bomb

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8426 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 14 years ago
parent 1fb4a9be00
commit cfc6036bf2
  1. 18
      engine/src/core/com/jme3/renderer/Statistics.java
  2. 4
      engine/src/test/jme3test/stress/TestLeakingGL.java

@ -134,10 +134,10 @@ public class Statistics {
* @param wasSwitched If true, the shader has required a state switch
*/
public void onShaderUse(Shader shader, boolean wasSwitched){
assert shader.id >= 1;
assert shader.getId() >= 1;
if (!shadersUsed.contains(shader.id))
shadersUsed.add(shader.id);
if (!shadersUsed.contains(shader.getId()))
shadersUsed.add(shader.getId());
if (wasSwitched)
numShaderSwitches++;
@ -157,10 +157,10 @@ public class Statistics {
* @param wasSwitched If true, the texture has required a state switch
*/
public void onTextureUse(Image image, boolean wasSwitched){
assert image.id >= 1;
assert image.getId() >= 1;
if (!texturesUsed.contains(image.id))
texturesUsed.add(image.id);
if (!texturesUsed.contains(image.getId()))
texturesUsed.add(image.getId());
if (wasSwitched)
numTextureBinds ++;
@ -174,10 +174,10 @@ public class Statistics {
*/
public void onFrameBufferUse(FrameBuffer fb, boolean wasSwitched){
if (fb != null){
assert fb.id >= 1;
assert fb.getId() >= 1;
if (!fbosUsed.contains(fb.id))
fbosUsed.add(fb.id);
if (!fbosUsed.contains(fb.getId()))
fbosUsed.add(fb.getId());
}
if (wasSwitched)

@ -35,12 +35,12 @@ package jme3test.stress;
import com.jme3.app.SimpleApplication;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.renderer.GLObjectManager;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial.CullHint;
import com.jme3.scene.shape.Sphere;
import com.jme3.util.NativeObjectManager;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -71,7 +71,7 @@ public class TestLeakingGL extends SimpleApplication {
cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
Logger.getLogger(Node.class.getName()).setLevel(Level.WARNING);
Logger.getLogger(GLObjectManager.class.getName()).setLevel(Level.WARNING);
Logger.getLogger(NativeObjectManager.class.getName()).setLevel(Level.WARNING);
}
@Override

Loading…
Cancel
Save