- bullet native: fix changed signature for PhysicsRigidBody methods
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8404 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
3bf64fb343
commit
242af7aa5d
@ -391,11 +391,13 @@ public class PhysicsRigidBody extends PhysicsCollisionObject {
|
||||
//
|
||||
// private native void setRestitution(long objectId, float factor);
|
||||
//
|
||||
// public void setAngularDamping(float angularDamping) {
|
||||
//// constructionInfo.angularDamping = angularDamping;
|
||||
//// rBody.setDamping(constructionInfo.linearDamping, angularDamping);
|
||||
//
|
||||
// }
|
||||
public void setLinearDamping(float linearDamping) {
|
||||
setDamping(objectId, linearDamping, getAngularDamping());
|
||||
}
|
||||
|
||||
public void setAngularDamping(float angularDamping) {
|
||||
setAngularDamping(objectId, angularDamping);
|
||||
}
|
||||
private native void setAngularDamping(long objectId, float factor);
|
||||
|
||||
public float getLinearDamping() {
|
||||
|
Loading…
x
Reference in New Issue
Block a user