- add test git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8445 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
parent
f9bd837a7d
commit
3198415cce
@ -0,0 +1,84 @@ |
||||
/* |
||||
* Copyright (c) 2009-2010 jMonkeyEngine |
||||
* All rights reserved. |
||||
* |
||||
* Redistribution and use in source and binary forms, with or without |
||||
* modification, are permitted provided that the following conditions are |
||||
* met: |
||||
* |
||||
* * Redistributions of source code must retain the above copyright |
||||
* notice, this list of conditions and the following disclaimer. |
||||
* |
||||
* * Redistributions in binary form must reproduce the above copyright |
||||
* notice, this list of conditions and the following disclaimer in the |
||||
* documentation and/or other materials provided with the distribution. |
||||
* |
||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
||||
* may be used to endorse or promote products derived from this software |
||||
* without specific prior written permission. |
||||
* |
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||||
*/ |
||||
package jme3test.tools; |
||||
|
||||
import com.jme3.app.SimpleApplication; |
||||
import com.jme3.light.AmbientLight; |
||||
import com.jme3.scene.Node; |
||||
import com.jme3.scene.Spatial; |
||||
import jme3tools.savegame.SaveGame; |
||||
|
||||
public class TestSaveGame extends SimpleApplication { |
||||
|
||||
public static void main(String[] args) { |
||||
|
||||
TestSaveGame app = new TestSaveGame(); |
||||
app.start(); |
||||
} |
||||
|
||||
@Override |
||||
public void simpleUpdate(float tpf) { |
||||
} |
||||
|
||||
public void simpleInitApp() { |
||||
|
||||
//node that is used to store player data
|
||||
Node myPlayer = new Node(); |
||||
myPlayer.setName("PlayerNode"); |
||||
myPlayer.setUserData("name", "Mario"); |
||||
myPlayer.setUserData("health", 100.0f); |
||||
myPlayer.setUserData("points", 0); |
||||
|
||||
//the actual model would be attached to this node
|
||||
Spatial model = (Spatial) assetManager.loadModel("Models/Oto/Oto.mesh.xml"); |
||||
myPlayer.attachChild(model); |
||||
|
||||
//before saving the game, the model should be detached so its not saved along with the node
|
||||
myPlayer.detachAllChildren(); |
||||
SaveGame.saveGame("mycompany/mygame", "savegame_001", myPlayer); |
||||
|
||||
//later the game is loaded again
|
||||
Node player = (Node) SaveGame.loadGame("mycompany/mygame", "savegame_001"); |
||||
player.attachChild(model); |
||||
rootNode.attachChild(player); |
||||
|
||||
//and the data is available
|
||||
System.out.println("Name: " + player.getUserData("name")); |
||||
System.out.println("Health: " + player.getUserData("health")); |
||||
System.out.println("Points: " + player.getUserData("points")); |
||||
|
||||
AmbientLight al = new AmbientLight(); |
||||
rootNode.addLight(al); |
||||
|
||||
//note you can also implement your own classes that implement the Savable interface.
|
||||
} |
||||
} |
Loading…
Reference in new issue