- added the Delete and Duplicate shortcut
- deleted the MoveManager
- clean up the SelectTool (removed old shortCuts)
- now the ShortcutManager can also provide to SorthcutTools the state of ctr, alt and shift key
- added a shortcutManager that provide some usefull methodes for ShortcutTools. Also handle activation of shortcuts.
- wip : implementation of the MoveShortcut (based on the same shortcut provided by the selectTool) using ShortcutTool and the ShortcutManager.
- modified the SceneComposerToolController to work with the ShortcutManager & ShortcutTool
- add a new file : PickManager that provide severals informations for tools.
- modified the MoveTool, RotateTool and ScaleTool according with the pickManager
- now local/global choice for transformations is just a step away
- Select tool does not keep its own instance of the selected spatial, it nows use the ToolController.selectedSpatial, for better selection synchronisation between sceneExplorer and sceneViewer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9649 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- Made toggle buttons instead of check boxes for Snap to grid/scene, select terrain
- Added a Select Geometries toggle
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9648 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- Select Tool Fxed NPE when selecting a child node of a lonked asset in the viewer.
- Move tool fixed bad application of scale when moving.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9647 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- Blender style rotation now rotates objects in world space and parent rotation are correctly taken into account.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9606 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- Created a MoveManager than now handles move methods.
- MoveTool and SelectTool now use the MoveManager.
- Blender like move now use a camera aligned plane to move along so things are more "blenderish"
- One can enter move/rotate/scale values with the numpad
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9604 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- changes in Scene opening (all callbacks are coming on the EDT now)
- optimize selection callbacks
- optimize/simplify threading
- recognize changes in classpath and recreate ClassPath for AssetManager based on that
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8621 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- Removed grey selection. Select tool now use the blue selection managed by the toolController.
- Changed move plane gizmo to only appear when the move tool is activated
- Optimized moveTool to not instanciate new vectors on every frame.
- Changed particle emitter selection shape to bounding box
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7995 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* ability to easily add other tools to scene composer
* changed camera controller to handle more types of mouse events
* much refactoring of sceneComposerToolController
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7863 75d07b2b-3a1a-0410-a2c5-0572b91ccdca