added Blender-esque manipulation tool to scene composer

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9452 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
bre..ns 13 years ago
parent ea0be5cf9f
commit f96e0d771e
  1. 6
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/Bundle.properties
  2. 2
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/ComposerCameraController.java
  3. 45
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/SceneComposerToolController.java
  4. 67
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/SceneComposerTopComponent.form
  5. 67
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/SceneComposerTopComponent.java
  6. 65
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/SceneEditTool.java
  7. 5
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/tools/MoveTool.java
  8. 3
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/tools/RotateTool.java
  9. 3
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/tools/ScaleTool.java
  10. 785
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/tools/SelectTool.java

@ -55,3 +55,9 @@ SceneComposerTopComponent.jButton2.text=
SceneComposerTopComponent.jButton3.text=
SceneComposerTopComponent.jButton2.toolTipText=start the physics simulation and add all objects to the physics space
SceneComposerTopComponent.jButton3.toolTipText=stop the physics simulation and remove all objects from the physics space
SceneComposerTopComponent.snapToSceneCheckbox.text=Snap to Scene
SceneComposerTopComponent.snapToGridCheckbox.text=Snap to Grid
SceneComposerTopComponent.snapToGridCheckbox.toolTipText=Moving an object will snap to the unit grid coordinates
SceneComposerTopComponent.snapToSceneCheckbox.toolTipText=When moving an object, it will snap to whatever is under the mouse
SceneComposerTopComponent.selectTerrainCheckbox.text=Select Terrain
SceneComposerTopComponent.selectTerrainCheckbox.toolTipText=If selected, terrain can be selected, otherwise it will be ignored by the mouse

@ -80,6 +80,7 @@ public class ComposerCameraController extends AbstractCameraController {
forceCameraControls = false;
}
}
toolController.doKeyPressed(kie);
}
@Override
@ -116,4 +117,5 @@ public class ComposerCameraController extends AbstractCameraController {
public boolean useCameraControls() {
return isToolUsesCameraControls() || forceCameraControls;
}
}

@ -9,6 +9,8 @@ import com.jme3.audio.AudioNode;
import com.jme3.gde.core.scene.SceneApplication;
import com.jme3.gde.core.scene.controller.SceneToolController;
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
import com.jme3.input.event.KeyInputEvent;
import com.jme3.light.Light;
import com.jme3.light.PointLight;
import com.jme3.light.SpotLight;
@ -44,6 +46,10 @@ public class SceneComposerToolController extends SceneToolController {
private Node nonSpatialMarkersNode;
private Material lightMarkerMaterial;
private Material audioMarkerMaterial;
private JmeSpatial selectedSpatial;
private boolean snapToGrid = false;
private boolean snapToScene = true;
private boolean selectTerrain = false;
public SceneComposerToolController(final Node toolsNode, AssetManager manager, JmeNode rootNode) {
super(toolsNode, manager);
@ -190,7 +196,7 @@ public class SceneComposerToolController extends SceneToolController {
public void doEditToolMoved(Vector2f mouseLoc, Camera camera) {
if (editTool != null) {
editTool.setCamera(camera);
editTool.mouseMoved(mouseLoc);
editTool.mouseMoved(mouseLoc, rootNode, editorController.getCurrentDataObject(), selectedSpatial);
}
}
@ -208,6 +214,12 @@ public class SceneComposerToolController extends SceneToolController {
}
}
void doKeyPressed(KeyInputEvent kie) {
if (editTool != null) {
editTool.keyPressed(kie);
}
}
/**
* Adds a marker for the light to the scene if it does not exist yet
*/
@ -289,6 +301,30 @@ public class SceneComposerToolController extends SceneToolController {
}
}
}
public boolean isSnapToGrid() {
return snapToGrid;
}
public void setSnapToGrid(boolean snapToGrid) {
this.snapToGrid = snapToGrid;
}
public void setSnapToScene(boolean snapToScene) {
this.snapToScene = snapToScene;
}
public boolean isSnapToScene() {
return snapToScene;
}
public boolean selectTerrain() {
return selectTerrain;
}
public void setSelectTerrain(boolean selectTerrain) {
this.selectTerrain = selectTerrain;
}
/**
* A marker on the screen that shows where a point light or
@ -440,5 +476,12 @@ public class SceneComposerToolController extends SceneToolController {
}
}
public JmeNode getRootNode() {
return rootNode;
}
public void setSelectedSpatial(JmeSpatial selectedSpatial) {
this.selectedSpatial = selectedSpatial;
}
}

@ -443,13 +443,24 @@
<Group type="102" alignment="0" attributes="0">
<EmptySpace max="-2" attributes="0"/>
<Group type="103" groupAlignment="0" attributes="0">
<Component id="jSeparator6" alignment="0" pref="357" max="32767" attributes="0"/>
<Group type="102" alignment="0" attributes="0">
<EmptySpace min="10" pref="10" max="10" attributes="0"/>
<Component id="jLabel5" min="-2" max="-2" attributes="0"/>
<EmptySpace max="-2" attributes="0"/>
<Component id="emitButton" pref="302" max="32767" attributes="0"/>
<Group type="103" groupAlignment="0" attributes="0">
<Group type="102" alignment="0" attributes="0">
<Component id="snapToSceneCheckbox" min="-2" max="-2" attributes="0"/>
<EmptySpace type="separate" max="-2" attributes="0"/>
<Component id="snapToGridCheckbox" min="-2" max="-2" attributes="0"/>
<EmptySpace type="separate" max="-2" attributes="0"/>
<Component id="selectTerrainCheckbox" min="-2" max="-2" attributes="0"/>
</Group>
<Group type="102" alignment="0" attributes="0">
<Component id="jLabel5" min="-2" max="-2" attributes="0"/>
<EmptySpace max="-2" attributes="0"/>
<Component id="emitButton" pref="302" max="32767" attributes="0"/>
</Group>
</Group>
</Group>
<Component id="jSeparator6" alignment="0" pref="357" max="32767" attributes="0"/>
</Group>
<EmptySpace max="-2" attributes="0"/>
</Group>
@ -468,7 +479,13 @@
<Component id="jLabel5" alignment="3" min="-2" max="-2" attributes="0"/>
<Component id="emitButton" alignment="3" min="-2" max="-2" attributes="0"/>
</Group>
<EmptySpace pref="40" max="32767" attributes="0"/>
<EmptySpace max="-2" attributes="0"/>
<Group type="103" groupAlignment="3" attributes="0">
<Component id="snapToSceneCheckbox" alignment="3" min="-2" max="-2" attributes="0"/>
<Component id="snapToGridCheckbox" alignment="3" min="-2" max="-2" attributes="0"/>
<Component id="selectTerrainCheckbox" alignment="3" min="-2" max="-2" attributes="0"/>
</Group>
<EmptySpace pref="15" max="32767" attributes="0"/>
</Group>
</Group>
</DimensionLayout>
@ -601,6 +618,46 @@
<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="emitButtonActionPerformed"/>
</Events>
</Component>
<Component class="javax.swing.JCheckBox" name="snapToSceneCheckbox">
<Properties>
<Property name="selected" type="boolean" value="true"/>
<Property name="text" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.snapToSceneCheckbox.text" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, &quot;{key}&quot;)"/>
</Property>
<Property name="toolTipText" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.snapToSceneCheckbox.toolTipText" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, &quot;{key}&quot;)"/>
</Property>
</Properties>
<Events>
<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="snapToSceneCheckboxActionPerformed"/>
</Events>
</Component>
<Component class="javax.swing.JCheckBox" name="snapToGridCheckbox">
<Properties>
<Property name="text" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.snapToGridCheckbox.text" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, &quot;{key}&quot;)"/>
</Property>
<Property name="toolTipText" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.snapToGridCheckbox.toolTipText" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, &quot;{key}&quot;)"/>
</Property>
</Properties>
<Events>
<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="snapToGridCheckboxActionPerformed"/>
</Events>
</Component>
<Component class="javax.swing.JCheckBox" name="selectTerrainCheckbox">
<Properties>
<Property name="text" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.selectTerrainCheckbox.text" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, &quot;{key}&quot;)"/>
</Property>
<Property name="toolTipText" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.selectTerrainCheckbox.toolTipText" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, &quot;{key}&quot;)"/>
</Property>
</Properties>
<Events>
<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="selectTerrainCheckboxActionPerformed"/>
</Events>
</Component>
</SubComponents>
</Container>
</SubComponents>

@ -132,6 +132,9 @@ public final class SceneComposerTopComponent extends TopComponent implements Sce
jSeparator6 = new javax.swing.JSeparator();
jLabel5 = new javax.swing.JLabel();
emitButton = new javax.swing.JButton();
snapToSceneCheckbox = new javax.swing.JCheckBox();
snapToGridCheckbox = new javax.swing.JCheckBox();
selectTerrainCheckbox = new javax.swing.JCheckBox();
setBackground(new java.awt.Color(204, 204, 204));
@ -421,6 +424,31 @@ public final class SceneComposerTopComponent extends TopComponent implements Sce
}
});
snapToSceneCheckbox.setSelected(true);
org.openide.awt.Mnemonics.setLocalizedText(snapToSceneCheckbox, org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.snapToSceneCheckbox.text")); // NOI18N
snapToSceneCheckbox.setToolTipText(org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.snapToSceneCheckbox.toolTipText")); // NOI18N
snapToSceneCheckbox.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
snapToSceneCheckboxActionPerformed(evt);
}
});
org.openide.awt.Mnemonics.setLocalizedText(snapToGridCheckbox, org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.snapToGridCheckbox.text")); // NOI18N
snapToGridCheckbox.setToolTipText(org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.snapToGridCheckbox.toolTipText")); // NOI18N
snapToGridCheckbox.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
snapToGridCheckboxActionPerformed(evt);
}
});
org.openide.awt.Mnemonics.setLocalizedText(selectTerrainCheckbox, org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.selectTerrainCheckbox.text")); // NOI18N
selectTerrainCheckbox.setToolTipText(org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.selectTerrainCheckbox.toolTipText")); // NOI18N
selectTerrainCheckbox.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
selectTerrainCheckboxActionPerformed(evt);
}
});
javax.swing.GroupLayout jPanel4Layout = new javax.swing.GroupLayout(jPanel4);
jPanel4.setLayout(jPanel4Layout);
jPanel4Layout.setHorizontalGroup(
@ -430,12 +458,20 @@ public final class SceneComposerTopComponent extends TopComponent implements Sce
.addGroup(jPanel4Layout.createSequentialGroup()
.addContainerGap()
.addGroup(jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addComponent(jSeparator6, javax.swing.GroupLayout.DEFAULT_SIZE, 357, Short.MAX_VALUE)
.addGroup(jPanel4Layout.createSequentialGroup()
.addGap(10, 10, 10)
.addComponent(jLabel5)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(emitButton, javax.swing.GroupLayout.DEFAULT_SIZE, 302, Short.MAX_VALUE))
.addComponent(jSeparator6, javax.swing.GroupLayout.DEFAULT_SIZE, 357, Short.MAX_VALUE))
.addGroup(jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(jPanel4Layout.createSequentialGroup()
.addComponent(snapToSceneCheckbox)
.addGap(18, 18, 18)
.addComponent(snapToGridCheckbox)
.addGap(18, 18, 18)
.addComponent(selectTerrainCheckbox))
.addGroup(jPanel4Layout.createSequentialGroup()
.addComponent(jLabel5)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(emitButton, javax.swing.GroupLayout.DEFAULT_SIZE, 302, Short.MAX_VALUE)))))
.addContainerGap())
);
jPanel4Layout.setVerticalGroup(
@ -450,7 +486,12 @@ public final class SceneComposerTopComponent extends TopComponent implements Sce
.addGroup(jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(jLabel5)
.addComponent(emitButton))
.addContainerGap(40, Short.MAX_VALUE))
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addGroup(jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(snapToSceneCheckbox)
.addComponent(snapToGridCheckbox)
.addComponent(selectTerrainCheckbox))
.addContainerGap(15, Short.MAX_VALUE))
);
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
@ -572,6 +613,18 @@ private void scaleButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-F
toolController.showEditTool(tool);
}//GEN-LAST:event_rotateButtonActionPerformed
private void snapToSceneCheckboxActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_snapToSceneCheckboxActionPerformed
toolController.setSnapToScene(snapToSceneCheckbox.isSelected());
}//GEN-LAST:event_snapToSceneCheckboxActionPerformed
private void snapToGridCheckboxActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_snapToGridCheckboxActionPerformed
toolController.setSnapToGrid(snapToGridCheckbox.isSelected());
}//GEN-LAST:event_snapToGridCheckboxActionPerformed
private void selectTerrainCheckboxActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_selectTerrainCheckboxActionPerformed
toolController.setSelectTerrain(selectTerrainCheckbox.isSelected());
}//GEN-LAST:event_selectTerrainCheckboxActionPerformed
// Variables declaration - do not modify//GEN-BEGIN:variables
private javax.swing.JButton camToCursorSelectionButton;
private javax.swing.JButton createPhysicsMeshButton;
@ -611,8 +664,11 @@ private void scaleButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-F
private javax.swing.JLabel sceneInfoLabel2;
private javax.swing.JPanel sceneInfoPanel;
private javax.swing.JToggleButton selectButton;
private javax.swing.JCheckBox selectTerrainCheckbox;
private javax.swing.JToggleButton showGridToggleButton;
private javax.swing.JToggleButton showSelectionToggleButton;
private javax.swing.JCheckBox snapToGridCheckbox;
private javax.swing.JCheckBox snapToSceneCheckbox;
private javax.swing.ButtonGroup spatialModButtonGroup;
// End of variables declaration//GEN-END:variables
@ -862,6 +918,7 @@ private void scaleButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-F
return;
} else {
if (toolController != null) {
toolController.setSelectedSpatial(spatial);
toolController.updateSelection(spatial.getLookup().lookup(Spatial.class));
}
}

@ -18,8 +18,10 @@ import com.jme3.collision.CollisionResult;
import com.jme3.collision.CollisionResults;
import com.jme3.gde.core.scene.SceneApplication;
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
import com.jme3.gde.core.undoredo.SceneUndoRedoManager;
import com.jme3.input.event.KeyInputEvent;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.material.RenderState.FaceCullMode;
@ -39,6 +41,7 @@ import com.jme3.scene.Spatial;
import com.jme3.scene.debug.Arrow;
import com.jme3.scene.debug.WireBox;
import com.jme3.scene.shape.Quad;
import java.util.Iterator;
import java.util.concurrent.Callable;
import org.openide.loaders.DataObject;
import org.openide.util.Lookup;
@ -178,7 +181,7 @@ public abstract class SceneEditTool {
/**
* Called when the mouse is moved but not dragged (ie no buttons are pressed)
*/
public abstract void mouseMoved(Vector2f screenCoord);
public abstract void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject dataObject, JmeSpatial selectedSpatial);
/**
* Called when the mouse is moved while the primary button is down
@ -190,6 +193,8 @@ public abstract class SceneEditTool {
*/
public abstract void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject);
public void keyPressed(KeyInputEvent kie) {}
/**
* Call when an action is performed that requires the scene to be saved
* and an undo can be performed
@ -223,11 +228,23 @@ public abstract class SceneEditTool {
*/
protected Vector3f pickWorldLocation(Camera cam, Vector2f mouseLoc, JmeNode jmeRootNode) {
Node rootNode = jmeRootNode.getLookup().lookup(Node.class);
return pickWorldLocation(cam, mouseLoc, rootNode);
return pickWorldLocation(cam, mouseLoc, rootNode, null);
}
/**
* Pick anything except the excluded spatial
* @param excludeSpat to not pick
*/
protected Vector3f pickWorldLocation(Camera cam, Vector2f mouseLoc, JmeNode jmeRootNode, JmeSpatial excludeSpat) {
Node rootNode = jmeRootNode.getLookup().lookup(Node.class);
return pickWorldLocation(cam, mouseLoc, rootNode, excludeSpat);
}
protected Vector3f pickWorldLocation(Camera cam, Vector2f mouseLoc, Node rootNode) {
CollisionResult cr = pick(cam, mouseLoc, rootNode);
protected Vector3f pickWorldLocation(Camera cam, Vector2f mouseLoc, Node rootNode, JmeSpatial excludeSpat) {
Spatial exclude = null;
if (excludeSpat != null)
exclude = excludeSpat.getLookup().lookup(Spatial.class);
CollisionResult cr = doPick(cam, mouseLoc, rootNode, exclude);
if (cr != null) {
return cr.getContactPoint();
} else {
@ -235,6 +252,46 @@ public abstract class SceneEditTool {
}
}
private CollisionResult doPick(Camera cam, Vector2f mouseLoc, Node node, Spatial exclude) {
CollisionResults results = new CollisionResults();
Ray ray = new Ray();
Vector3f pos = cam.getWorldCoordinates(mouseLoc, 0).clone();
Vector3f dir = cam.getWorldCoordinates(mouseLoc, 0.1f).clone();
dir.subtractLocal(pos).normalizeLocal();
ray.setOrigin(pos);
ray.setDirection(dir);
node.collideWith(ray, results);
CollisionResult result = null;
if (exclude == null)
result = results.getClosestCollision();
else {
Iterator<CollisionResult> it = results.iterator();
while (it.hasNext()) {
CollisionResult cr = it.next();
if (isExcluded(cr.getGeometry(), exclude))
continue;
else
return cr;
}
}
return result;
}
/**
* Is the selected spatial the one we want to exclude from the picking?
* Recursively looks up the parents to find out.
*/
private boolean isExcluded(Spatial s, Spatial exclude) {
if (s.equals(exclude))
return true;
if (s.getParent() != null) {
return isExcluded(s.getParent(), exclude);
}
return false;
}
/**
* Pick a part of the axis marker. The result is a Vector3f that represents
* what part of the axis was selected.

@ -8,6 +8,7 @@ import com.jme3.asset.AssetManager;
import com.jme3.bullet.control.CharacterControl;
import com.jme3.bullet.control.RigidBodyControl;
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
import com.jme3.gde.scenecomposer.SceneComposerToolController;
import com.jme3.gde.scenecomposer.SceneEditTool;
@ -87,7 +88,7 @@ public class MoveTool extends SceneEditTool {
}
@Override
public void mouseMoved(Vector2f screenCoord) {
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
if (pickedPlane == null) {
highlightAxisMarker(camera, screenCoord, axisPickType);
}
@ -127,7 +128,7 @@ public class MoveTool extends SceneEditTool {
plane.setLocalTranslation(startLoc);
}
Vector3f planeHit = pickWorldLocation(camera, screenCoord, plane);
Vector3f planeHit = pickWorldLocation(camera, screenCoord, plane, null);
if (planeHit == null)
return;

@ -6,6 +6,7 @@ package com.jme3.gde.scenecomposer.tools;
import com.jme3.asset.AssetManager;
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
import com.jme3.gde.scenecomposer.SceneComposerToolController;
import com.jme3.gde.scenecomposer.SceneEditTool;
@ -58,7 +59,7 @@ public class RotateTool extends SceneEditTool {
}
@Override
public void mouseMoved(Vector2f screenCoord) {
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
if (pickedPlane == null) {
highlightAxisMarker(camera, screenCoord, axisPickType);
}

@ -6,6 +6,7 @@ package com.jme3.gde.scenecomposer.tools;
import com.jme3.asset.AssetManager;
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
import com.jme3.gde.scenecomposer.SceneComposerToolController;
import com.jme3.gde.scenecomposer.SceneEditTool;
@ -57,7 +58,7 @@ public class ScaleTool extends SceneEditTool {
}
@Override
public void mouseMoved(Vector2f screenCoord) {
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
if (pickedPlane == null) {
highlightAxisMarker(camera, screenCoord, axisPickType, true);
}

@ -6,77 +6,794 @@ package com.jme3.gde.scenecomposer.tools;
import com.jme3.gde.core.sceneexplorer.SceneExplorerTopComponent;
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
import com.jme3.gde.scenecomposer.SceneEditTool;
import com.jme3.input.KeyInput;
import com.jme3.input.event.KeyInputEvent;
import com.jme3.math.FastMath;
import com.jme3.math.Matrix3f;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.terrain.Terrain;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.openide.loaders.DataObject;
/**
*
* This duplicates the Blender manipulate tool.
* It supports quick access to Grab, Rotate, and Scale operations
* by typing one of the following keys: 'g', 'r', or 's'
* Those keys can be followed by an axis key to specify what axis
* to perform the transformation: x, y, z
* Then, after the operation and axis are selected, you can type in a
* number and then hit 'enter' to complete the transformation.
*
* Ctrl+Shift+D will duplicate an object
* X will delete an object
*
* ITEMS TO FINISH:
* 1) fixed scale and rotation values by holding Ctrl and dragging mouse
* BUGS:
* 1) window always needs focus from primary click when it should focus from secondary and middle mouse
* 2) ESC will not reset currentState (ESC get hijacked)
* 3) rotation towards screen is busted (wrong axis)
*
* @author Brent Owens
*/
public class SelectTool extends SceneEditTool {
protected Spatial selected;
private boolean wasDragging = false;
private enum State {translate, rotate, scale};
private State currentState = null;
private enum Axis {x, y, z};
private Axis currentAxis = null;
private StringBuilder numberBuilder = new StringBuilder(); // gets appended with numbers
private Quaternion startRot;
private Vector3f startTrans;
private Vector3f startScale;
private boolean wasDraggingL = false;
private boolean wasDraggingR = false;
private boolean wasDownR = false;
private boolean ctrlDown = false;
private boolean shiftDown = false;
private boolean altDown = false;
private MoveUndo moving;
private ScaleUndo scaling;
private RotateUndo rotating;
private Vector2f startMouseCoord; // for scaling and rotation
private Vector2f startSelectedCoord; // for scaling and rotation
private float lastRotAngle; // used for rotation
/**
* This is stateful:
* First it checks for a command (rotate, translate, delete, etc..)
* Then it checks for an axis (x,y,z)
* Then it checks for a number (user typed a number
* Then, finally, it checks if Enter was hit.
*
* If either of the commands was actioned, the preceeding states/axis/amount
* will be reset. For example if the user types: G Y 2 R
* Then it will:
* 1) Set state as 'Translate' for the G (grab)
* 2) Set the axis as 'Y'; it will translate along the Y axis
* 3) Distance will be 2, when the 2 key is hit
* 4) Distance, Axis, and state are then reset because a new state was set: Rotate
* it won't actually translate because 'Enter' was not hit and 'R' reset the state.
*
*/
@Override
public void keyPressed(KeyInputEvent kie) {
checkModificatorKeys(kie); // alt,shift,ctrl
if (selected == null)
return; // only do anything if a spatial is selected
// key released
if (kie.isReleased()) {
boolean commandUsed = checkCommandKey(kie);
boolean stateChange = checkStateKey(kie);
boolean axisChange = checkAxisKey(kie);
boolean numberChange = checkNumberKey(kie);
boolean enterHit = checkEnterHit(kie);
boolean escHit = checkEscHit(kie);
if (commandUsed)
return; // commands take priority
if (stateChange) {
currentAxis = null;
numberBuilder = new StringBuilder();
recordInitialState(selected);
}
else if (axisChange) {}
else if (numberChange) {}
else if (enterHit) {
if (currentState != null && numberBuilder.length() > 0) {
applyKeyedChangeState(selected);
clearState(false);
}
}
// -----------------------
// reset conditions below:
if (escHit) {
if (moving != null)
moving.sceneUndo();
moving = null;
clearState();
}
if (!stateChange && !axisChange && !numberChange && !enterHit && !escHit) {
// nothing valid was hit, reset the state
//clearState(); // this will be
}
}
}
/**
* Abort any manipulations
*/
private void clearState() {
clearState(true);
}
private void clearState(boolean resetSelected) {
if (resetSelected && selected != null) {
// reset the transforms
if (startRot != null)
selected.setLocalRotation(startRot);
if (startTrans != null)
selected.setLocalTranslation(startTrans);
if (startScale != null)
selected.setLocalScale(startScale);
}
currentState = null;
currentAxis = null;
numberBuilder = new StringBuilder();
startRot = null;
startTrans = null;
startScale = null;
startMouseCoord = null;
startSelectedCoord = null;
}
private void recordInitialState(Spatial selected) {
startRot = selected.getLocalRotation().clone();
startTrans = selected.getLocalTranslation().clone();
startScale = selected.getLocalScale().clone();
}
/**
* Applies the changes entered by a number, not by mouse.
* Translate: adds the value to the current local translation
* Rotate: rotates by X degrees
* Scale: scale the current scale by X amount
*/
private void applyKeyedChangeState(Spatial selected) {
Float value = null;
try {
value = new Float(numberBuilder.toString());
} catch (NumberFormatException e){
return;
}
if (currentState == State.translate) {
float x = 0, y= 0, z = 0;
if (currentAxis == Axis.x)
x = value;
else if (currentAxis == Axis.y)
y = value;
else if (currentAxis == Axis.z)
z = value;
Vector3f before = selected.getLocalTranslation().clone();
Vector3f after = selected.getLocalTranslation().addLocal(x, y, z);
selected.setLocalTranslation(after);
actionPerformed(new MoveUndo(selected, before, after));
} else if (currentState == State.scale) {
float x = 1, y= 1, z = 1;
if (currentAxis == Axis.x)
x = value;
else if (currentAxis == Axis.y)
y = value;
else if (currentAxis == Axis.z)
z = value;
else if (currentAxis == null) {
x = value;
y = value;
z = value;
}
Vector3f before = selected.getLocalScale().clone();
Vector3f after = selected.getLocalScale().multLocal(x, y, z);
selected.setLocalScale(after);
actionPerformed(new ScaleUndo(selected, before, after));
} else if (currentState == State.rotate) {
float x = 0, y= 0, z = 0;
if (currentAxis == Axis.x)
x = 1;
else if (currentAxis == Axis.y)
y = 1;
else if (currentAxis == Axis.z)
z = 1;
Vector3f axis = new Vector3f(x,y,z);
Quaternion initialRot = selected.getLocalRotation().clone();
Quaternion rot = new Quaternion();
rot = rot.fromAngleAxis(value*FastMath.DEG_TO_RAD, axis);
selected.setLocalRotation(selected.getLocalRotation().mult(rot));
RotateUndo undo = new RotateUndo(selected, initialRot, rot);
actionPerformed(undo);
toolController.updateSelection(null);// force a re-draw of the bbox shape
toolController.updateSelection(selected);
}
}
private void checkModificatorKeys(KeyInputEvent kie) {
if (kie.getKeyCode() == KeyInput.KEY_LCONTROL || kie.getKeyCode() == KeyInput.KEY_RCONTROL)
ctrlDown = kie.isPressed();
if (kie.getKeyCode() == KeyInput.KEY_LSHIFT || kie.getKeyCode() == KeyInput.KEY_RSHIFT)
shiftDown = kie.isPressed();
if (kie.getKeyCode() == KeyInput.KEY_LMENU || kie.getKeyCode() == KeyInput.KEY_RMENU)
altDown = kie.isPressed();
}
private boolean checkCommandKey(KeyInputEvent kie) {
if (kie.getKeyCode() == KeyInput.KEY_D) {
if (ctrlDown && shiftDown) {
duplicateSelected();
return true;
}
}
// X will only delete if the user isn't already transforming
if (currentState == null && kie.getKeyCode() == KeyInput.KEY_X) {
if (!ctrlDown && !shiftDown) {
deleteSelected();
return true;
}
}
return false;
}
private boolean checkStateKey(KeyInputEvent kie) {
if (kie.getKeyCode() == KeyInput.KEY_G) {
currentState = State.translate;
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_R) {
currentState = State.rotate;
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_S) {
currentState = State.scale;
return true;
}
return false;
}
private boolean checkAxisKey(KeyInputEvent kie) {
if (kie.getKeyCode() == KeyInput.KEY_X) {
currentAxis = Axis.x;
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_Y) {
currentAxis = Axis.y;
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_Z) {
currentAxis = Axis.z;
return true;
}
return false;
}
private boolean checkNumberKey(KeyInputEvent kie) {
if (kie.getKeyCode() == KeyInput.KEY_MINUS) {
if (numberBuilder.length() > 0) {
if (numberBuilder.charAt(0) == '-') {
numberBuilder.replace(0, 1, "");
} else {
numberBuilder.insert(0, '-');
}
} else
numberBuilder.append('-');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_0) {
numberBuilder.append('0');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_1) {
numberBuilder.append('1');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_2) {
numberBuilder.append('2');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_3) {
numberBuilder.append('3');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_4) {
numberBuilder.append('4');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_5) {
numberBuilder.append('5');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_6) {
numberBuilder.append('6');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_7) {
numberBuilder.append('7');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_8) {
numberBuilder.append('8');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_9) {
numberBuilder.append('9');
return true;
} else if (kie.getKeyCode() == KeyInput.KEY_PERIOD) {
if (numberBuilder.indexOf(".") == -1){ // if it doesn't exist yet
if (numberBuilder.length() == 0 ||
(numberBuilder.length() == 1 && numberBuilder.charAt(0) == '-'))
numberBuilder.append("0.");
else
numberBuilder.append(".");
}
return true;
}
return false;
}
private boolean checkEnterHit(KeyInputEvent kie) {
if (kie.getKeyCode() == KeyInput.KEY_RETURN) {
return true;
}
return false;
}
private boolean checkEscHit(KeyInputEvent kie) {
if (kie.getKeyCode() == KeyInput.KEY_ESCAPE) {
return true;
}
return false;
}
@Override
public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
if (!pressed && !wasDragging) {
// mouse released and wasn't dragging, select a new spatial
final Spatial result = pickWorldSpatial(getCamera(), screenCoord, rootNode);
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
if (!pressed) {
// left mouse released
if (!wasDraggingL) {
// left mouse pressed
if (currentState != null) {
// finish manipulating the spatial
if (moving != null) {
moving.after = selected.getLocalTranslation().clone();
actionPerformed(moving);
moving = null;
clearState(false);
} else if (scaling != null) {
scaling.after = selected.getLocalScale().clone();
actionPerformed(scaling);
scaling = null;
clearState(false);
} else if (rotating != null) {
rotating.after = selected.getLocalRotation().clone();
actionPerformed(rotating);
rotating = null;
clearState(false);
}
} else {
// mouse released and wasn't dragging, place cursor
final Vector3f result = pickWorldLocation(getCamera(), screenCoord, rootNode);
if (result != null) {
// System.out.println(rootNode.getChild(result).getName());
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(result)});
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(result));
} else {
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode});
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode);
if (toolController.isSnapToGrid())
result.set(Math.round(result.x), result.y, Math.round(result.z));
toolController.doSetCursorLocation(result);
}
}
});
if (result != null) {
updateToolsTransformation();
}
}
if (!pressed) {
wasDragging = false;
wasDraggingL = false;
}
}
@Override
public void actionSecondary(final Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
if (!pressed && !wasDragging) {
final Vector3f result = pickWorldLocation(getCamera(), screenCoord, rootNode);
if (result != null) {
toolController.doSetCursorLocation(result);
if (pressed) {
// mouse down
if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
// pick on the spot
Spatial s = pickWorldSpatial(camera, screenCoord, rootNode);
if (!toolController.selectTerrain() && isTerrain(s) ) {
// only select non-terrain
selected = null;
return;
} else {
// climb up and find the Model Node (parent) and select that, don't select the geom
Spatial linkNodeParent = findModelNodeParent(s);
if (linkNodeParent != null)
s = linkNodeParent;
else
return;
final Spatial selec = s;
selected = selec;
java.awt.EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
if (selec != null) {
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(selec)});
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(selec));
} else {
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode});
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode);
}
}
});
}
toolController.updateSelection(selected);
}
}
if (!pressed) {
wasDragging = false;
wasDownR = true;
} else {
// mouse up, stop everything
wasDownR = false;
wasDraggingR = false;
}
}
/**
* Climb up the spatial until we find the first node parent.
* TODO: use userData to determine the actual model's parent.
*/
private Spatial findModelNodeParent(Spatial child) {
if (child instanceof Node)
return child;
if (child.getParent() != null)
return findModelNodeParent(child.getParent());
return null;
}
@Override
public void mouseMoved(Vector2f screenCoord) {
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
if (currentState != null) {
//if (currentAxis != null) {
// manipulate from specific axis
handleMouseManipulate(screenCoord, currentState, currentAxis, rootNode, currentDataObject, selectedSpatial);
//} else {
// manipulate from screen coordinates
//}
}
}
@Override
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
wasDragging = pressed;
wasDraggingL = pressed;
}
@Override
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
wasDragging = pressed;
wasDraggingR = pressed;
}
/**
* Manipulate the spatial
*/
private void handleMouseManipulate( Vector2f screenCoord,
State state,
Axis axis,
JmeNode rootNode,
DataObject currentDataObject,
JmeSpatial selectedSpatial)
{
if (state == State.translate) {
doMouseTranslate(axis, screenCoord, rootNode, selectedSpatial);
}
else if (state == State.scale) {
doMouseScale(axis, screenCoord, rootNode, selectedSpatial);
}
else if (state == State.rotate) {
doMouseRotate(axis, screenCoord, rootNode, selectedSpatial);
}
}
private void doMouseTranslate(Axis axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
// free form translation
if (axis == null) {
if (toolController.isSnapToScene()) {
if (moving == null)
moving = new MoveUndo(selected, selected.getLocalTranslation().clone(), null);
Vector3f loc = pickWorldLocation(camera, screenCoord, rootNode, selectedSpatial);
if (loc != null) {
//Node sel = selectedSpatial.getLookup().lookup(Node.class);
if (toolController.isSnapToGrid()) {
selected.setLocalTranslation(loc.set(Math.round(loc.x), loc.y, Math.round(loc.z)));
} else {
selected.setLocalTranslation(loc);
}
}
} else {
//TODO drag alone a camera-oriented axis
}
} else {
//snap to specific axis, ignoring snapToScene
if (moving == null)
moving = new MoveUndo(selected, selected.getLocalTranslation().clone(), null);
Vector3f loc = pickWorldLocation(camera, screenCoord, rootNode, selectedSpatial);
if (loc != null) {
if (toolController.isSnapToGrid())
loc.set(Math.round(loc.x), Math.round(loc.y), Math.round(loc.z)); // round the values
//Node sel = selectedSpatial.getLookup().lookup(Node.class);
Vector3f prev = selected.getLocalTranslation().clone();
Vector3f newLoc = new Vector3f(prev);
if (axis == Axis.x)
newLoc.x = loc.x;
else if (axis == Axis.y)
newLoc.y = loc.y;
if (axis == Axis.z)
newLoc.z = loc.z;
selected.setLocalTranslation(newLoc);
}
}
}
private void doMouseScale(Axis axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
// scale based on the original mouse position and original model-to-screen position
// and compare that to the distance from the new mouse position and the original distance
if (startMouseCoord == null)
startMouseCoord = screenCoord.clone();
if (startSelectedCoord == null) {
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
startSelectedCoord = new Vector2f(screen.x, screen.y);
}
if (scaling == null)
scaling = new ScaleUndo(selected, selected.getLocalScale().clone(), null);
float origDist = startMouseCoord.distanceSquared(startSelectedCoord);
float newDist = screenCoord.distanceSquared(startSelectedCoord);
if (origDist == 0)
origDist = 1;
float ratio = newDist/origDist;
Vector3f prev = selected.getLocalScale();
if (axis == Axis.x)
selected.setLocalScale(ratio, prev.y, prev.z);
else if (axis == Axis.y)
selected.setLocalScale(prev.x, ratio, prev.z);
else if (axis == Axis.z)
selected.setLocalScale(prev.x, prev.y, ratio);
else
selected.setLocalScale(ratio, ratio, ratio);
}
private void doMouseRotate(Axis axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
if (startMouseCoord == null)
startMouseCoord = screenCoord.clone();
if (startSelectedCoord == null) {
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
startSelectedCoord = new Vector2f(screen.x, screen.y);
}
if (rotating == null)
rotating = new RotateUndo(selected, selected.getLocalRotation().clone(), null);
Vector2f origRot = startMouseCoord.subtract(startSelectedCoord);
Vector2f newRot = screenCoord.subtract(startSelectedCoord);
float newRotAngle = origRot.angleBetween(newRot);
float temp = newRotAngle;
if (lastRotAngle != 0)
newRotAngle -= lastRotAngle;
lastRotAngle = temp;
Quaternion rotate = new Quaternion();
if (axis == Axis.x) {
rotate = rotate.fromAngleAxis(newRotAngle, Vector3f.UNIT_X);
} else if (axis == Axis.y) {
rotate = rotate.fromAngleAxis(newRotAngle, Vector3f.UNIT_Y);
} else if (axis == Axis.z) {
rotate = rotate.fromAngleAxis(newRotAngle, Vector3f.UNIT_Z);
} else {
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
rotate = rotate.fromAngleAxis(newRotAngle, screen.normalize());
}
selected.setLocalRotation(selected.getLocalRotation().mult(rotate));
}
private void duplicateSelected() {
if (selected == null)
return;
Spatial clone = selected.clone();
clone.move(1, 0, 1);
selected.getParent().attachChild(clone);
actionPerformed(new DuplicateUndo(clone, selected.getParent()));
selected = clone;
final Spatial cloned = clone;
final JmeNode rootNode = toolController.getRootNode();
refreshSelected(rootNode, selected.getParent());
java.awt.EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
if (cloned != null) {
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(cloned)});
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(cloned));
} else {
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode});
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode);
}
}
});
// set to automatically 'grab'/'translate' the new cloned model
toolController.updateSelection(selected);
currentState = State.translate;
currentAxis = null;
}
private void deleteSelected() {
if (selected == null)
return;
Node parent = selected.getParent();
selected.removeFromParent();
actionPerformed(new DeleteUndo(selected, parent));
selected = null;
toolController.updateSelection(selected);
final JmeNode rootNode = toolController.getRootNode();
refreshSelected(rootNode, parent);
}
private void refreshSelected(final JmeNode jmeRootNode, final Node parent) {
java.awt.EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
jmeRootNode.getChild(parent).refresh(false);
}
});
}
private class MoveUndo extends AbstractUndoableSceneEdit {
private Spatial spatial;
private Vector3f before,after;
MoveUndo(Spatial spatial, Vector3f before, Vector3f after) {
this.spatial = spatial;
this.before = before;
this.after = after;
}
@Override
public void sceneUndo() {
spatial.setLocalTranslation(before);
}
@Override
public void sceneRedo() {
spatial.setLocalTranslation(after);
}
}
private class ScaleUndo extends AbstractUndoableSceneEdit {
private Spatial spatial;
private Vector3f before,after;
ScaleUndo(Spatial spatial, Vector3f before, Vector3f after) {
this.spatial = spatial;
this.before = before;
this.after = after;
}
@Override
public void sceneUndo() {
spatial.setLocalScale(before);
}
@Override
public void sceneRedo() {
spatial.setLocalScale(after);
}
}
private class RotateUndo extends AbstractUndoableSceneEdit {
private Spatial spatial;
private Quaternion before,after;
RotateUndo(Spatial spatial, Quaternion before, Quaternion after) {
this.spatial = spatial;
this.before = before;
this.after = after;
}
@Override
public void sceneUndo() {
spatial.setLocalRotation(before);
}
@Override
public void sceneRedo() {
spatial.setLocalRotation(after);
}
}
private class DeleteUndo extends AbstractUndoableSceneEdit {
private Spatial spatial;
private Node parent;
DeleteUndo(Spatial spatial, Node parent) {
this.spatial = spatial;
this.parent = parent;
}
@Override
public void sceneUndo() {
parent.attachChild(spatial);
}
@Override
public void sceneRedo() {
spatial.removeFromParent();
}
}
private class DuplicateUndo extends AbstractUndoableSceneEdit {
private Spatial spatial;
private Node parent;
DuplicateUndo(Spatial spatial, Node parent) {
this.spatial = spatial;
this.parent = parent;
}
@Override
public void sceneUndo() {
spatial.removeFromParent();
}
@Override
public void sceneRedo() {
parent.attachChild(spatial);
}
}
/**
* Check if the selected item is a Terrain
* It will climb up the parent tree to see if
* a parent is terrain too.
* Recursive call.
*/
protected boolean isTerrain(Spatial s) {
if (s instanceof Terrain)
return true;
if (s.getParent() != null) {
return isTerrain(s.getParent());
}
return false;
}
}

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