SDK SceneComposer : all shortcuts tool are now outside of the selectTool,
- added the Delete and Duplicate shortcut - deleted the MoveManager - clean up the SelectTool (removed old shortCuts) - now the ShortcutManager can also provide to SorthcutTools the state of ctr, alt and shift key
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@ -1,204 +0,0 @@
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/*
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* To change this template, choose Tools | Templates
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* and open the template in the editor.
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*/
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package com.jme3.gde.scenecomposer.tools;
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import com.jme3.bullet.control.CharacterControl;
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import com.jme3.bullet.control.RigidBodyControl;
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import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
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import com.jme3.gde.scenecomposer.SceneEditTool;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.Camera;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.shape.Quad;
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import org.openide.util.lookup.ServiceProvider;
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/**
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*
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* @author Nehon
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*/
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@ServiceProvider(service = MoveManager.class)
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public class MoveManager {
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private Vector3f startLoc;
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private Vector3f startWorldLoc;
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private Vector3f lastLoc;
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private Vector3f offset;
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private Node alternativePickTarget = null;
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private Node plane;
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private Spatial spatial;
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protected static final Quaternion XY = new Quaternion().fromAngleAxis(0, new Vector3f(1, 0, 0));
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protected static final Quaternion YZ = new Quaternion().fromAngleAxis(-FastMath.PI / 2, new Vector3f(0, 1, 0));
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protected static final Quaternion XZ = new Quaternion().fromAngleAxis(FastMath.PI / 2, new Vector3f(1, 0, 0));
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//temp vars
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private Quaternion rot = new Quaternion();
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private Vector3f newPos = new Vector3f();
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public MoveManager() {
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float size = 1000;
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Geometry g = new Geometry("plane", new Quad(size, size));
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g.setLocalTranslation(-size / 2, -size / 2, 0);
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plane = new Node();
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plane.attachChild(g);
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}
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public Vector3f getOffset() {
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return offset;
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}
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public void reset() {
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offset = null;
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startLoc = null;
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startWorldLoc = null;
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lastLoc = null;
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spatial = null;
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alternativePickTarget = null;
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}
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public void initiateMove(Spatial selectedSpatial, Quaternion planeRotation, boolean local) {
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spatial = selectedSpatial;
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startLoc = selectedSpatial.getLocalTranslation().clone();
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startWorldLoc = selectedSpatial.getWorldTranslation().clone();
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if (local) {
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rot.set(selectedSpatial.getWorldRotation());
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plane.setLocalRotation(rot.multLocal(planeRotation));
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} else {
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rot.set(planeRotation);
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}
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plane.setLocalRotation(rot);
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plane.setLocalTranslation(startWorldLoc);
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}
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public void updatePlaneRotation(Quaternion planeRotation) {
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plane.setLocalRotation(rot);
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}
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public boolean move(Camera camera, Vector2f screenCoord) {
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return move(camera, screenCoord, Vector3f.UNIT_XYZ, false);
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}
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public boolean move(Camera camera, Vector2f screenCoord, Vector3f constraintAxis, boolean gridSnap) {
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Node toPick = alternativePickTarget == null ? plane : alternativePickTarget;
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Vector3f planeHit = SceneEditTool.pickWorldLocation(camera, screenCoord, toPick, alternativePickTarget == null ? null : spatial);
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if (planeHit == null) {
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return false;
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}
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Spatial parent = spatial.getParent();
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//we are moving the root node, there is a slight chance that something went wrong.
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if (parent == null) {
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return false;
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}
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//offset in world space
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if (offset == null) {
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offset = planeHit.subtract(spatial.getWorldTranslation()); // get the offset when we start so it doesn't jump
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}
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newPos.set(planeHit).subtractLocal(offset);
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//constraining the translation with the contraintAxis.
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Vector3f tmp = startWorldLoc.mult(Vector3f.UNIT_XYZ.subtract(constraintAxis));
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newPos.multLocal(constraintAxis).addLocal(tmp);
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worldToLocalMove(gridSnap);
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return true;
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}
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private void worldToLocalMove(boolean gridSnap) {
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//snap to grid (grid is assumed 1 WU per cell)
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if (gridSnap) {
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newPos.set(Math.round(newPos.x), Math.round(newPos.y), Math.round(newPos.z));
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}
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//computing the inverse world transform to get the new localtranslation
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newPos.subtractLocal(spatial.getParent().getWorldTranslation());
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newPos = spatial.getParent().getWorldRotation().inverse().normalizeLocal().multLocal(newPos);
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newPos.divideLocal(spatial.getParent().getWorldScale());
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lastLoc = newPos;
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spatial.setLocalTranslation(newPos);
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RigidBodyControl control = spatial.getControl(RigidBodyControl.class);
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if (control != null) {
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control.setPhysicsLocation(spatial.getWorldTranslation());
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}
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CharacterControl character = spatial.getControl(CharacterControl.class);
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if (character != null) {
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character.setPhysicsLocation(spatial.getWorldTranslation());
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}
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}
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public boolean moveAcross(Vector3f constraintAxis, float value, boolean gridSnap) {
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newPos.set(startWorldLoc).addLocal(constraintAxis.mult(value));
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Spatial parent = spatial.getParent();
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//we are moving the root node, there is a slight chance that something went wrong.
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if (parent == null) {
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return false;
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}
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worldToLocalMove(gridSnap);
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return true;
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}
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public MoveUndo makeUndo() {
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return new MoveUndo(spatial, startLoc, lastLoc);
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}
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public void setAlternativePickTarget(Node alternativePickTarget) {
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this.alternativePickTarget = alternativePickTarget;
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}
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protected class MoveUndo extends AbstractUndoableSceneEdit {
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private Spatial spatial;
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private Vector3f before = new Vector3f(), after = new Vector3f();
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MoveUndo(Spatial spatial, Vector3f before, Vector3f after) {
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this.spatial = spatial;
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this.before.set(before);
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if (after != null) {
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this.after.set(after);
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}
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}
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@Override
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public void sceneUndo() {
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spatial.setLocalTranslation(before);
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RigidBodyControl control = spatial.getControl(RigidBodyControl.class);
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if (control != null) {
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control.setPhysicsLocation(spatial.getWorldTranslation());
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}
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CharacterControl character = spatial.getControl(CharacterControl.class);
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if (character != null) {
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character.setPhysicsLocation(spatial.getWorldTranslation());
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}
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// toolController.selectedSpatialTransformed();
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}
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@Override
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public void sceneRedo() {
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spatial.setLocalTranslation(after);
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RigidBodyControl control = spatial.getControl(RigidBodyControl.class);
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if (control != null) {
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control.setPhysicsLocation(spatial.getWorldTranslation());
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}
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CharacterControl character = spatial.getControl(CharacterControl.class);
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if (character != null) {
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character.setPhysicsLocation(spatial.getWorldTranslation());
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}
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//toolController.selectedSpatialTransformed();
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}
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public void setAfter(Vector3f after) {
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this.after.set(after);
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}
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}
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}
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@ -8,425 +8,51 @@ import com.jme3.gde.core.sceneexplorer.SceneExplorerTopComponent;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
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import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
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import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
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import com.jme3.gde.scenecomposer.SceneEditTool;
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import com.jme3.input.KeyInput;
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import com.jme3.input.event.KeyInputEvent;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.terrain.Terrain;
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import org.openide.loaders.DataObject;
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import org.openide.util.Lookup;
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/**
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* This duplicates the Blender manipulate tool.
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* It supports quick access to Grab, Rotate, and Scale operations
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* by typing one of the following keys: 'g', 'r', or 's'
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* Those keys can be followed by an axis key to specify what axis
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* to perform the transformation: x, y, z
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* Then, after the operation and axis are selected, you can type in a
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* number and then hit 'enter' to complete the transformation.
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*
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* Ctrl+Shift+D will duplicate an object
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* X will delete an object
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*
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* ITEMS TO FINISH:
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* 1) fixed scale and rotation values by holding Ctrl and dragging mouse
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* BUGS:
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* 1) window always needs focus from primary click when it should focus from secondary and middle mouse
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*
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* This duplicates the Blender manipulate tool. It supports quick access to
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* Grab, Rotate, and Scale operations by typing one of the following keys: 'g',
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* 'r', or 's' Those keys can be followed by an axis key to specify what axis to
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* perform the transformation: x, y, z Then, after the operation and axis are
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* selected, you can type in a number and then hit 'enter' to complete the
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* transformation.
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*
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* Ctrl+Shift+D will duplicate an object X will delete an object
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*
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* ITEMS TO FINISH: 1) fixed scale and rotation values by holding Ctrl and
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* dragging mouse BUGS: 1) window always needs focus from primary click when it
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* should focus from secondary and middle mouse
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*
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* @author Brent Owens
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*/
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public class SelectTool extends SceneEditTool {
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private enum State {
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translate, rotate, scale
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};
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private State currentState = null;
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private Vector3f currentAxis = Vector3f.UNIT_XYZ;
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private StringBuilder numberBuilder = new StringBuilder(); // gets appended with numbers
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private Quaternion startRot;
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private Vector3f startTrans;
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private Vector3f startScale;
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private boolean wasDraggingL = false;
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private boolean wasDraggingR = false;
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private boolean wasDownR = false;
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private boolean ctrlDown = false;
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private boolean shiftDown = false;
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private boolean altDown = false;
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private MoveManager.MoveUndo moving;
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private ScaleUndo scaling;
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private RotateUndo rotating;
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private Vector2f startMouseCoord; // for scaling and rotation
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private Vector2f startSelectedCoord; // for scaling and rotation
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private float lastRotAngle; // used for rotation
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/**
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* This is stateful:
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* First it checks for a command (rotate, translate, delete, etc..)
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* Then it checks for an axis (x,y,z)
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* Then it checks for a number (user typed a number
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* Then, finally, it checks if Enter was hit.
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*
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* This is stateful: First it checks for a command (rotate, translate,
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* delete, etc..) Then it checks for an axis (x,y,z) Then it checks for a
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* number (user typed a number Then, finally, it checks if Enter was hit.
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*
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* If either of the commands was actioned, the preceeding states/axis/amount
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* will be reset. For example if the user types: G Y 2 R
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* Then it will:
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* 1) Set state as 'Translate' for the G (grab)
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* 2) Set the axis as 'Y'; it will translate along the Y axis
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* 3) Distance will be 2, when the 2 key is hit
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* 4) Distance, Axis, and state are then reset because a new state was set: Rotate
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* it won't actually translate because 'Enter' was not hit and 'R' reset the state.
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*
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* will be reset. For example if the user types: G Y 2 R Then it will: 1)
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* Set state as 'Translate' for the G (grab) 2) Set the axis as 'Y'; it will
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* translate along the Y axis 3) Distance will be 2, when the 2 key is hit
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* 4) Distance, Axis, and state are then reset because a new state was set:
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* Rotate it won't actually translate because 'Enter' was not hit and 'R'
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* reset the state.
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*
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*/
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@Override
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public void keyPressed(KeyInputEvent kie) {
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checkModificatorKeys(kie); // alt,shift,ctrl
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Spatial selected = toolController.getSelectedSpatial();
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if (selected == null) {
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return; // only do anything if a spatial is selected
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}
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// key released
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if (kie.isPressed()) {
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boolean commandUsed = checkCommandKey(kie);
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boolean stateChange = checkStateKey(kie);
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boolean axisChange = checkAxisKey(kie);
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boolean numberChange = checkNumberKey(kie);
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boolean enterHit = checkEnterHit(kie);
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boolean escHit = checkEscHit(kie);
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if (commandUsed) {
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return; // commands take priority
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}
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if (stateChange) {
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currentAxis = Vector3f.UNIT_XYZ;
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numberBuilder = new StringBuilder();
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recordInitialState(selected);
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} else if (axisChange) {
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} else if (numberChange) {
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} else if (enterHit) {
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if (currentState != null && numberBuilder.length() > 0) {
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applyKeyedChangeState(selected);
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clearState(false);
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}
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}
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// -----------------------
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// reset conditions below:
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if (escHit) {
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if (moving != null) {
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moving.sceneUndo();
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}
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moving = null;
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clearState();
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}
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if (!stateChange && !axisChange && !numberChange && !enterHit && !escHit) {
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// nothing valid was hit, reset the state
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//clearState(); // this will be
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}
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}
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}
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/**
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* Abort any manipulations
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*/
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private void clearState() {
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clearState(true);
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}
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private void clearState(boolean resetSelected) {
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Spatial selected = toolController.getSelectedSpatial();
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if (resetSelected && selected != null) {
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// reset the transforms
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if (startRot != null) {
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selected.setLocalRotation(startRot);
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}
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if (startTrans != null) {
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selected.setLocalTranslation(startTrans);
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}
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if (startScale != null) {
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selected.setLocalScale(startScale);
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}
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}
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currentState = null;
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currentAxis = Vector3f.UNIT_XYZ;
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numberBuilder = new StringBuilder();
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startRot = null;
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startTrans = null;
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startScale = null;
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startMouseCoord = null;
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startSelectedCoord = null;
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lastRotAngle = 0;
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}
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private void recordInitialState(Spatial selected) {
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startRot = selected.getLocalRotation().clone();
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startTrans = selected.getLocalTranslation().clone();
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startScale = selected.getLocalScale().clone();
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}
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/**
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* Applies the changes entered by a number, not by mouse.
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* Translate: adds the value to the current local translation
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* Rotate: rotates by X degrees
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* Scale: scale the current scale by X amount
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*/
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private void applyKeyedChangeState(Spatial selected) {
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Float value = null;
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try {
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value = new Float(numberBuilder.toString());
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} catch (NumberFormatException e) {
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return;
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}
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if (currentState == State.translate) {
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MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
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moveManager.moveAcross(currentAxis, value, toolController.isSnapToGrid());
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moving.setAfter(selected.getLocalTranslation());
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actionPerformed(moving);
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moving = null;
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} else if (currentState == State.scale) {
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float x = 1, y = 1, z = 1;
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if (currentAxis == Vector3f.UNIT_X) {
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x = value;
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} else if (currentAxis == Vector3f.UNIT_Y) {
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y = value;
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} else if (currentAxis == Vector3f.UNIT_Z) {
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z = value;
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} else if (currentAxis == Vector3f.UNIT_XYZ) {
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x = value;
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y = value;
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z = value;
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}
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Vector3f before = selected.getLocalScale().clone();
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Vector3f after = selected.getLocalScale().multLocal(x, y, z);
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selected.setLocalScale(after);
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actionPerformed(new ScaleUndo(selected, before, after));
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} else if (currentState == State.rotate) {
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float x = 0, y = 0, z = 0;
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if (currentAxis == Vector3f.UNIT_X) {
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x = 1;
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} else if (currentAxis == Vector3f.UNIT_Y) {
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y = 1;
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} else if (currentAxis == Vector3f.UNIT_Z) {
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z = 1;
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}
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Vector3f axis = new Vector3f(x, y, z);
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Quaternion initialRot = selected.getLocalRotation().clone();
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Quaternion rot = new Quaternion();
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rot = rot.fromAngleAxis(value * FastMath.DEG_TO_RAD, axis);
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selected.setLocalRotation(selected.getLocalRotation().mult(rot));
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RotateUndo undo = new RotateUndo(selected, initialRot, rot);
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actionPerformed(undo);
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toolController.updateSelection(null);// force a re-draw of the bbox shape
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toolController.updateSelection(selected);
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}
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clearState(false);
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}
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private void checkModificatorKeys(KeyInputEvent kie) {
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if (kie.getKeyCode() == KeyInput.KEY_LCONTROL || kie.getKeyCode() == KeyInput.KEY_RCONTROL) {
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ctrlDown = kie.isPressed();
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}
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if (kie.getKeyCode() == KeyInput.KEY_LSHIFT || kie.getKeyCode() == KeyInput.KEY_RSHIFT) {
|
||||
shiftDown = kie.isPressed();
|
||||
}
|
||||
|
||||
if (kie.getKeyCode() == KeyInput.KEY_LMENU || kie.getKeyCode() == KeyInput.KEY_RMENU) {
|
||||
altDown = kie.isPressed();
|
||||
}
|
||||
}
|
||||
|
||||
private boolean checkCommandKey(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_D) {
|
||||
if (shiftDown) {
|
||||
duplicateSelected();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// X will only delete if the user isn't already transforming
|
||||
if (currentState == null && kie.getKeyCode() == KeyInput.KEY_X) {
|
||||
if (!ctrlDown && !shiftDown) {
|
||||
deleteSelected();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkStateKey(KeyInputEvent kie) {
|
||||
Spatial selected = toolController.getSelectedSpatial();
|
||||
if (kie.getKeyCode() == KeyInput.KEY_G && !ctrlDown) {
|
||||
currentState = State.translate;
|
||||
MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
|
||||
moveManager.reset();
|
||||
Quaternion rot = camera.getRotation().mult(new Quaternion().fromAngleAxis(FastMath.PI, Vector3f.UNIT_Y));
|
||||
moveManager.initiateMove(selected, rot, false);
|
||||
moving = moveManager.makeUndo();
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_R && !ctrlDown) {
|
||||
currentState = State.rotate;
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_S && !ctrlDown) {
|
||||
currentState = State.scale;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkAxisKey(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_X) {
|
||||
currentAxis = Vector3f.UNIT_X;
|
||||
checkMovePlane(MoveManager.XY, MoveManager.XZ);
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_Y) {
|
||||
currentAxis = Vector3f.UNIT_Y;
|
||||
checkMovePlane(MoveManager.XY, MoveManager.YZ);
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_Z) {
|
||||
currentAxis = Vector3f.UNIT_Z;
|
||||
checkMovePlane(MoveManager.XZ, MoveManager.YZ);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void checkMovePlane(Quaternion rot1, Quaternion rot2) {
|
||||
if (currentState == State.translate) {
|
||||
MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
|
||||
Quaternion rot = camera.getRotation().mult(new Quaternion().fromAngleAxis(FastMath.PI, Vector3f.UNIT_Y));
|
||||
Quaternion planRot = null;
|
||||
if (rot.dot(rot1) < rot.dot(rot2)) {
|
||||
planRot = rot1;
|
||||
} else {
|
||||
planRot = rot2;
|
||||
}
|
||||
moveManager.updatePlaneRotation(planRot);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean checkNumberKey(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_MINUS) {
|
||||
if (numberBuilder.length() > 0) {
|
||||
if (numberBuilder.charAt(0) == '-') {
|
||||
numberBuilder.replace(0, 1, "");
|
||||
} else {
|
||||
numberBuilder.insert(0, '-');
|
||||
}
|
||||
} else {
|
||||
numberBuilder.append('-');
|
||||
}
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_0 || kie.getKeyCode() == KeyInput.KEY_NUMPAD0) {
|
||||
numberBuilder.append('0');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_1 || kie.getKeyCode() == KeyInput.KEY_NUMPAD1) {
|
||||
numberBuilder.append('1');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_2 || kie.getKeyCode() == KeyInput.KEY_NUMPAD2) {
|
||||
numberBuilder.append('2');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_3 || kie.getKeyCode() == KeyInput.KEY_NUMPAD3) {
|
||||
numberBuilder.append('3');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_4 || kie.getKeyCode() == KeyInput.KEY_NUMPAD4) {
|
||||
numberBuilder.append('4');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_5 || kie.getKeyCode() == KeyInput.KEY_NUMPAD5) {
|
||||
numberBuilder.append('5');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_6 || kie.getKeyCode() == KeyInput.KEY_NUMPAD6) {
|
||||
numberBuilder.append('6');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_7 || kie.getKeyCode() == KeyInput.KEY_NUMPAD7) {
|
||||
numberBuilder.append('7');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_8 || kie.getKeyCode() == KeyInput.KEY_NUMPAD8) {
|
||||
numberBuilder.append('8');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_9 || kie.getKeyCode() == KeyInput.KEY_NUMPAD9) {
|
||||
numberBuilder.append('9');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_PERIOD) {
|
||||
if (numberBuilder.indexOf(".") == -1) { // if it doesn't exist yet
|
||||
if (numberBuilder.length() == 0
|
||||
|| (numberBuilder.length() == 1 && numberBuilder.charAt(0) == '-')) {
|
||||
numberBuilder.append("0.");
|
||||
} else {
|
||||
numberBuilder.append(".");
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkEnterHit(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_RETURN) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkEscHit(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_ESCAPE) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
|
||||
if (!pressed) {
|
||||
Spatial selected = toolController.getSelectedSpatial();
|
||||
// left mouse released
|
||||
if (!wasDraggingL) {
|
||||
// left mouse pressed
|
||||
if (currentState != null) {
|
||||
// finish manipulating the spatial
|
||||
if (moving != null) {
|
||||
moving.setAfter(selected.getLocalTranslation());
|
||||
actionPerformed(moving);
|
||||
moving = null;
|
||||
clearState(false);
|
||||
} else if (scaling != null) {
|
||||
scaling.after = selected.getLocalScale().clone();
|
||||
actionPerformed(scaling);
|
||||
scaling = null;
|
||||
clearState(false);
|
||||
toolController.rebuildSelectionBox();
|
||||
} else if (rotating != null) {
|
||||
rotating.after = selected.getLocalRotation().clone();
|
||||
actionPerformed(rotating);
|
||||
rotating = null;
|
||||
clearState(false);
|
||||
}
|
||||
} else {
|
||||
// mouse released and wasn't dragging, place cursor
|
||||
final Vector3f result = pickWorldLocation(getCamera(), screenCoord, rootNode);
|
||||
if (result != null) {
|
||||
if (toolController.isSnapToGrid()) {
|
||||
result.set(Math.round(result.x), result.y, Math.round(result.z));
|
||||
}
|
||||
toolController.setCursorLocation(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
wasDraggingL = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -435,19 +61,7 @@ public class SelectTool extends SceneEditTool {
|
||||
Spatial selected = toolController.getSelectedSpatial();
|
||||
// mouse down
|
||||
|
||||
if (moving != null) {
|
||||
moving.sceneUndo();
|
||||
moving = null;
|
||||
clearState();
|
||||
} else if (scaling != null) {
|
||||
scaling.sceneUndo();
|
||||
scaling = null;
|
||||
clearState();
|
||||
} else if (rotating != null) {
|
||||
rotating.sceneUndo();
|
||||
rotating = null;
|
||||
clearState();
|
||||
} else if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
|
||||
if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
|
||||
// pick on the spot
|
||||
Spatial s = pickWorldSpatial(camera, screenCoord, rootNode);
|
||||
if (!toolController.selectTerrain() && isTerrain(s)) {
|
||||
@ -498,8 +112,8 @@ public class SelectTool extends SceneEditTool {
|
||||
}
|
||||
|
||||
/**
|
||||
* Climb up the spatial until we find the first node parent.
|
||||
* TODO: use userData to determine the actual model's parent.
|
||||
* Climb up the spatial until we find the first node parent. TODO: use
|
||||
* userData to determine the actual model's parent.
|
||||
*/
|
||||
private Spatial findModelNodeParent(Spatial child) {
|
||||
if (child == null) {
|
||||
@ -519,14 +133,10 @@ public class SelectTool extends SceneEditTool {
|
||||
|
||||
@Override
|
||||
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
|
||||
if (currentState != null) {
|
||||
handleMouseManipulate(screenCoord, currentState, currentAxis, rootNode, currentDataObject, selectedSpatial);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||
wasDraggingL = pressed;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -535,252 +145,8 @@ public class SelectTool extends SceneEditTool {
|
||||
}
|
||||
|
||||
/**
|
||||
* Manipulate the spatial
|
||||
*/
|
||||
private void handleMouseManipulate(Vector2f screenCoord,
|
||||
State state,
|
||||
Vector3f axis,
|
||||
JmeNode rootNode,
|
||||
DataObject currentDataObject,
|
||||
JmeSpatial selectedSpatial) {
|
||||
if (state == State.translate) {
|
||||
doMouseTranslate(axis, screenCoord, rootNode, selectedSpatial);
|
||||
} else if (state == State.scale) {
|
||||
doMouseScale(axis, screenCoord, rootNode, selectedSpatial);
|
||||
} else if (state == State.rotate) {
|
||||
doMouseRotate(axis, screenCoord, rootNode, selectedSpatial);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void doMouseTranslate(Vector3f axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
||||
MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
|
||||
if (toolController.isSnapToScene()) {
|
||||
moveManager.setAlternativePickTarget(rootNode.getLookup().lookup(Node.class));
|
||||
}
|
||||
// free form translation
|
||||
moveManager.move(camera, screenCoord, axis, toolController.isSnapToGrid());
|
||||
}
|
||||
|
||||
private void doMouseScale(Vector3f axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
||||
Spatial selected = toolController.getSelectedSpatial();
|
||||
// scale based on the original mouse position and original model-to-screen position
|
||||
// and compare that to the distance from the new mouse position and the original distance
|
||||
if (startMouseCoord == null) {
|
||||
startMouseCoord = screenCoord.clone();
|
||||
}
|
||||
if (startSelectedCoord == null) {
|
||||
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
|
||||
startSelectedCoord = new Vector2f(screen.x, screen.y);
|
||||
}
|
||||
|
||||
if (scaling == null) {
|
||||
scaling = new ScaleUndo(selected, selected.getLocalScale().clone(), null);
|
||||
}
|
||||
|
||||
float origDist = startMouseCoord.distanceSquared(startSelectedCoord);
|
||||
float newDist = screenCoord.distanceSquared(startSelectedCoord);
|
||||
if (origDist == 0) {
|
||||
origDist = 1;
|
||||
}
|
||||
float ratio = newDist / origDist;
|
||||
Vector3f prev = selected.getLocalScale();
|
||||
if (axis == Vector3f.UNIT_X) {
|
||||
selected.setLocalScale(ratio, prev.y, prev.z);
|
||||
} else if (axis == Vector3f.UNIT_Y) {
|
||||
selected.setLocalScale(prev.x, ratio, prev.z);
|
||||
} else if (axis == Vector3f.UNIT_Z) {
|
||||
selected.setLocalScale(prev.x, prev.y, ratio);
|
||||
} else {
|
||||
selected.setLocalScale(ratio, ratio, ratio);
|
||||
}
|
||||
}
|
||||
|
||||
private void doMouseRotate(Vector3f axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
||||
Spatial selected = toolController.getSelectedSpatial();
|
||||
if (startMouseCoord == null) {
|
||||
startMouseCoord = screenCoord.clone();
|
||||
}
|
||||
if (startSelectedCoord == null) {
|
||||
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
|
||||
startSelectedCoord = new Vector2f(screen.x, screen.y);
|
||||
}
|
||||
|
||||
if (rotating == null) {
|
||||
rotating = new RotateUndo(selected, selected.getLocalRotation().clone(), null);
|
||||
}
|
||||
|
||||
Vector2f origRot = startMouseCoord.subtract(startSelectedCoord);
|
||||
Vector2f newRot = screenCoord.subtract(startSelectedCoord);
|
||||
float newRotAngle = origRot.angleBetween(newRot);
|
||||
float temp = newRotAngle;
|
||||
|
||||
if (lastRotAngle != 0) {
|
||||
newRotAngle -= lastRotAngle;
|
||||
}
|
||||
|
||||
lastRotAngle = temp;
|
||||
|
||||
Quaternion rotate = new Quaternion();
|
||||
if (axis != Vector3f.UNIT_XYZ) {
|
||||
rotate = rotate.fromAngleAxis(newRotAngle, selected.getWorldRotation().inverse().mult(axis));
|
||||
} else {
|
||||
rotate = rotate.fromAngleAxis(newRotAngle, selected.getWorldRotation().inverse().mult(getCamera().getDirection().mult(-1).normalizeLocal()));
|
||||
}
|
||||
selected.setLocalRotation(selected.getLocalRotation().mult(rotate));
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void duplicateSelected() {
|
||||
Spatial selected = toolController.getSelectedSpatial();
|
||||
if (selected == null) {
|
||||
return;
|
||||
}
|
||||
Spatial clone = selected.clone();
|
||||
clone.move(1, 0, 1);
|
||||
|
||||
selected.getParent().attachChild(clone);
|
||||
actionPerformed(new DuplicateUndo(clone, selected.getParent()));
|
||||
selected = clone;
|
||||
final Spatial cloned = clone;
|
||||
final JmeNode rootNode = toolController.getRootNode();
|
||||
refreshSelected(rootNode, selected.getParent());
|
||||
|
||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (cloned != null) {
|
||||
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(cloned)});
|
||||
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(cloned));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// set to automatically 'grab'/'translate' the new cloned model
|
||||
toolController.updateSelection(selected);
|
||||
currentState = State.translate;
|
||||
currentAxis = Vector3f.UNIT_XYZ;
|
||||
}
|
||||
|
||||
private void deleteSelected() {
|
||||
Spatial selected = toolController.getSelectedSpatial();
|
||||
if (selected == null) {
|
||||
return;
|
||||
}
|
||||
Node parent = selected.getParent();
|
||||
selected.removeFromParent();
|
||||
actionPerformed(new DeleteUndo(selected, parent));
|
||||
|
||||
selected = null;
|
||||
toolController.updateSelection(selected);
|
||||
|
||||
final JmeNode rootNode = toolController.getRootNode();
|
||||
refreshSelected(rootNode, parent);
|
||||
}
|
||||
|
||||
private void refreshSelected(final JmeNode jmeRootNode, final Node parent) {
|
||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
jmeRootNode.getChild(parent).refresh(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class ScaleUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Vector3f before, after;
|
||||
|
||||
ScaleUndo(Spatial spatial, Vector3f before, Vector3f after) {
|
||||
this.spatial = spatial;
|
||||
this.before = before;
|
||||
this.after = after;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneUndo() {
|
||||
spatial.setLocalScale(before);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneRedo() {
|
||||
spatial.setLocalScale(after);
|
||||
}
|
||||
}
|
||||
|
||||
private class RotateUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Quaternion before, after;
|
||||
|
||||
RotateUndo(Spatial spatial, Quaternion before, Quaternion after) {
|
||||
this.spatial = spatial;
|
||||
this.before = before;
|
||||
this.after = after;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneUndo() {
|
||||
spatial.setLocalRotation(before);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneRedo() {
|
||||
spatial.setLocalRotation(after);
|
||||
}
|
||||
}
|
||||
|
||||
private class DeleteUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Node parent;
|
||||
|
||||
DeleteUndo(Spatial spatial, Node parent) {
|
||||
this.spatial = spatial;
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneUndo() {
|
||||
parent.attachChild(spatial);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneRedo() {
|
||||
spatial.removeFromParent();
|
||||
}
|
||||
}
|
||||
|
||||
private class DuplicateUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Node parent;
|
||||
|
||||
DuplicateUndo(Spatial spatial, Node parent) {
|
||||
this.spatial = spatial;
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneUndo() {
|
||||
spatial.removeFromParent();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneRedo() {
|
||||
parent.attachChild(spatial);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the selected item is a Terrain
|
||||
* It will climb up the parent tree to see if
|
||||
* a parent is terrain too.
|
||||
* Recursive call.
|
||||
* Check if the selected item is a Terrain It will climb up the parent tree
|
||||
* to see if a parent is terrain too. Recursive call.
|
||||
*/
|
||||
protected boolean isTerrain(Spatial s) {
|
||||
if (s == null) {
|
||||
|
@ -0,0 +1,123 @@
|
||||
/*
|
||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
package com.jme3.gde.scenecomposer.tools.shortcuts;
|
||||
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.gde.core.sceneexplorer.SceneExplorerTopComponent;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
|
||||
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||
import com.jme3.input.KeyInput;
|
||||
import com.jme3.input.event.KeyInputEvent;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import org.openide.loaders.DataObject;
|
||||
import org.openide.util.Lookup;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author dokthar
|
||||
*/
|
||||
public class DeleteShortcut extends ShortcutTool {
|
||||
|
||||
@Override
|
||||
public boolean isActivableBy(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_X && kie.isPressed()) {
|
||||
if (Lookup.getDefault().lookup(ShortcutManager.class).isShiftDown()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void cancel() {
|
||||
terminate();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void activate(AssetManager manager, Node toolNode, Node onTopToolNode, Spatial selectedSpatial, SceneComposerToolController toolController) {
|
||||
super.activate(manager, toolNode, onTopToolNode, selectedSpatial, toolController); //To change body of generated methods, choose Tools | Templates.
|
||||
hideMarker();
|
||||
if (selectedSpatial != null) {
|
||||
delete();
|
||||
}
|
||||
terminate();
|
||||
}
|
||||
|
||||
private void delete() {
|
||||
Spatial selected = toolController.getSelectedSpatial();
|
||||
|
||||
Node parent = selected.getParent();
|
||||
selected.removeFromParent();
|
||||
actionPerformed(new DeleteUndo(selected, parent));
|
||||
|
||||
selected = null;
|
||||
toolController.updateSelection(selected);
|
||||
|
||||
final JmeNode rootNode = toolController.getRootNode();
|
||||
refreshSelected(rootNode, parent);
|
||||
}
|
||||
|
||||
private void refreshSelected(final JmeNode jmeRootNode, final Node parent) {
|
||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
jmeRootNode.getChild(parent).refresh(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyPressed(KeyInputEvent kie) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject dataObject, JmeSpatial selectedSpatial) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||
}
|
||||
|
||||
private class DeleteUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Node parent;
|
||||
|
||||
DeleteUndo(Spatial spatial, Node parent) {
|
||||
this.spatial = spatial;
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneUndo() {
|
||||
parent.attachChild(spatial);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneRedo() {
|
||||
spatial.removeFromParent();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,141 @@
|
||||
/*
|
||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
package com.jme3.gde.scenecomposer.tools.shortcuts;
|
||||
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.gde.core.sceneexplorer.SceneExplorerTopComponent;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
|
||||
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||
import com.jme3.input.KeyInput;
|
||||
import com.jme3.input.event.KeyInputEvent;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import org.openide.loaders.DataObject;
|
||||
import org.openide.util.Lookup;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author dokthar
|
||||
*/
|
||||
public class DuplicateShortcut extends ShortcutTool {
|
||||
|
||||
@Override
|
||||
public boolean isActivableBy(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_D && kie.isPressed()) {
|
||||
if (Lookup.getDefault().lookup(ShortcutManager.class).isShiftDown()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void cancel() {
|
||||
terminate();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void activate(AssetManager manager, Node toolNode, Node onTopToolNode, Spatial selectedSpatial, SceneComposerToolController toolController) {
|
||||
super.activate(manager, toolNode, onTopToolNode, selectedSpatial, toolController); //To change body of generated methods, choose Tools | Templates.
|
||||
hideMarker();
|
||||
if (selectedSpatial != null) {
|
||||
duplicate();
|
||||
terminate();
|
||||
|
||||
//then enable move shortcut
|
||||
toolController.doKeyPressed(new KeyInputEvent(KeyInput.KEY_G, 'g', true, false));
|
||||
} else {
|
||||
terminate();
|
||||
}
|
||||
}
|
||||
|
||||
private void duplicate() {
|
||||
Spatial selected = toolController.getSelectedSpatial();
|
||||
|
||||
Spatial clone = selected.clone();
|
||||
clone.move(1, 0, 1);
|
||||
|
||||
selected.getParent().attachChild(clone);
|
||||
actionPerformed(new DuplicateUndo(clone, selected.getParent()));
|
||||
selected = clone;
|
||||
final Spatial cloned = clone;
|
||||
final JmeNode rootNode = toolController.getRootNode();
|
||||
refreshSelected(rootNode, selected.getParent());
|
||||
|
||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (cloned != null) {
|
||||
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(cloned)});
|
||||
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(cloned));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
toolController.updateSelection(selected);
|
||||
}
|
||||
|
||||
private void refreshSelected(final JmeNode jmeRootNode, final Node parent) {
|
||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
jmeRootNode.getChild(parent).refresh(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyPressed(KeyInputEvent kie) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject dataObject, JmeSpatial selectedSpatial) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||
}
|
||||
|
||||
private class DuplicateUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Node parent;
|
||||
|
||||
DuplicateUndo(Spatial spatial, Node parent) {
|
||||
this.spatial = spatial;
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneUndo() {
|
||||
spatial.removeFromParent();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneRedo() {
|
||||
parent.attachChild(spatial);
|
||||
}
|
||||
}
|
||||
}
|
@ -22,12 +22,17 @@ public class ShortcutManager {
|
||||
|
||||
private ShortcutTool currentShortcut;
|
||||
private ArrayList<ShortcutTool> shortcutList;
|
||||
private boolean ctrlDown = false;
|
||||
private boolean shiftDown = false;
|
||||
private boolean altDown = false;
|
||||
|
||||
public ShortcutManager() {
|
||||
shortcutList = new ArrayList<ShortcutTool>();
|
||||
shortcutList.add(new MoveShortcut());
|
||||
shortcutList.add(new RotateShortcut());
|
||||
shortcutList.add(new ScaleShortcut());
|
||||
shortcutList.add(new DuplicateShortcut());
|
||||
shortcutList.add(new DeleteShortcut());
|
||||
}
|
||||
|
||||
/*
|
||||
@ -41,6 +46,27 @@ public class ShortcutManager {
|
||||
return currentShortcut != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the ctrlDown
|
||||
*/
|
||||
public boolean isCtrlDown() {
|
||||
return ctrlDown;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the shiftDown
|
||||
*/
|
||||
public boolean isShiftDown() {
|
||||
return shiftDown;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the altDown
|
||||
*/
|
||||
public boolean isAltDown() {
|
||||
return altDown;
|
||||
}
|
||||
|
||||
public void setShortCut(ShortcutTool shortcut) {
|
||||
if (isActive()) {
|
||||
currentShortcut.cancel();
|
||||
@ -49,6 +75,9 @@ public class ShortcutManager {
|
||||
}
|
||||
|
||||
public ShortcutTool getActivableShortcut(KeyInputEvent kie) {
|
||||
if (checkCommandeKey(kie)) {
|
||||
return null;
|
||||
}
|
||||
for (ShortcutTool s : shortcutList) {
|
||||
if (s != currentShortcut) {
|
||||
if (s.isActivableBy(kie)) {
|
||||
@ -69,12 +98,12 @@ public class ShortcutManager {
|
||||
|
||||
public boolean activateShortcut(KeyInputEvent kie) {
|
||||
ShortcutTool newShortcut = getActivableShortcut(kie);
|
||||
if(newShortcut != null){
|
||||
if (newShortcut != null) {
|
||||
currentShortcut = newShortcut;
|
||||
}
|
||||
return newShortcut != null;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This should be called to trigger the currentShortcut.keyPressed() method.
|
||||
* This method do a first check for command key used to provide isCtrlDown,
|
||||
@ -83,12 +112,27 @@ public class ShortcutManager {
|
||||
* @param kie
|
||||
*/
|
||||
public void doKeyPressed(KeyInputEvent kie) {
|
||||
///todo check commande key
|
||||
if (isActive()) {
|
||||
if (checkCommandeKey(kie)) {
|
||||
//return;
|
||||
} else if (isActive()) {
|
||||
currentShortcut.keyPressed(kie);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean checkCommandeKey(KeyInputEvent kie) {
|
||||
if (checkCtrlHit(kie)) {
|
||||
ctrlDown = kie.isPressed();
|
||||
return true;
|
||||
} else if (checkAltHit(kie)) {
|
||||
altDown = kie.isPressed();
|
||||
return true;
|
||||
} else if (checkShiftHit(kie)) {
|
||||
shiftDown = kie.isPressed();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
STATIC
|
||||
*/
|
||||
|
Loading…
x
Reference in New Issue
Block a user