SDK : Scene composer MoveManager now accounts for parent node scale when moving a spatial in the scene composer. This is to avoid the spatial to "jump" when starting moving.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10732 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
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e8d38b75f9
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20123c74ea
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