Commit Graph

48 Commits (45b19089063bd5b61992efc4b97b10548303a140)

Author SHA1 Message Date
sgold 3482904c76 CollisionShape: add isNonMoving() and test buildscript 5 years ago
Stephen Gold 42530de219 PhysicsCollisionObject: add getDeactivationTime() and test buildscript 5 years ago
Stephen Gold 392a3c5cff SixDofJoint: add getAngles() and test recent buildscript changes 5 years ago
Stephen Gold 30d1ecaec2 fix for issue #1157 (can't enable a TranslationalLimitMotor) 5 years ago
sgold 23ee02071e fix for issue #1141 5 years ago
sgold 56d37cb866 fix GImpact scaling in jme3-bullet (native Bullet) 6 years ago
Stephen Gold 9e532009da fix for issue #1037 (TestHoveringTank hull-shape performance issue) 6 years ago
Stephen Gold 8a4e5e1177 fix issue #1060: bt32BitAxisSweep3 not implemented 6 years ago
Riccardo Balbo 2bbf784c96 fix issue #1029, integrate PR #1031 6 years ago
Stephen Gold cf33c3c2dd
implement setContactResponse(boolean) for PhysicsRigidBody (issue #964) (#966) 6 years ago
Stephen Gold e9069a0276
PhysicsSpace.cpp: whitespace changes to trigger an AppVeyor build (#963) 6 years ago
Stephen Gold d3e7d20374 upgrade native Bullet to v2.87, which should fix issue #877 6 years ago
Stephen Gold 8f26a3cc3f tests and fixes for issues #918 and #919 6 years ago
Stephen Gold 618337a81d fix for issue #913 6 years ago
Stephen Gold dc4189afc3 test case and fix for issue #911 6 years ago
Stephen Gold 570e4850ea rm auto-generated C++ headers from repo, rm unzipped files during clean 6 years ago
Kai Boernert 6dddb6d418 added missing header function 7 years ago
Kai Boernert 96b355e38c added inertia manipulating methods 7 years ago
Riccardo Balbo af60797efd Update to bullet 2.86.1 (#698) 7 years ago
Dennis 02bc779866 Update com_jme3_bullet_objects_PhysicsRigidBody.cpp (#702) 7 years ago
MeFisto94 0587c84527 Triggering a Native Physics build 8 years ago
Kirill Vainer 17d7134e2d bullet: enable upload for linux/mac 8 years ago
Kirill Vainer 1e15fe0f44 bullet: test mac native upload 8 years ago
Kirill Vainer 1e06ad091a upload_native: final check 8 years ago
Kirill Vainer f60ffcc967 upload_native: final check 8 years ago
Kirill Vainer 3cdb7fd928 bullet-native: move generate headers task 8 years ago
Riccardo Balbo e602ed651a Remove commented/unused code. 8 years ago
Riccardo Balbo 7f87a92c72 Bullet: Remove multithread support that is not available anymore. And was never used by the engine in the first place. 8 years ago
Kai Boernert 22db3212e1 Finally fixing this 9 years ago
Albert Santos 03318a6766 Fixed Point2PointJoint.createJoint() incorrectly creating btHingeConstraint 9 years ago
Riccardo Balbo eee51f39f9 Add GImpact collision algorithm to physics spaces 9 years ago
Kirill Vainer 34df2ebabf native bullet: hide unexported symbols 9 years ago
Riccardo Balbo d2c608c788 Fix for setAngularDamping / bullet native. 9 years ago
Fadorico ef626b0959 Fixed group collision check in native broadphase 9 years ago
Dokthar 06d6f08616 GImpactCollisionShape : fix for #188, added a call to updateBound() in native jni binding, just after creating the shape, (native createShape() method) 9 years ago
Kirill Vainer 86439c2c2b native bullet: fix JNI crash in ray / sweep test 9 years ago
Maselbas 5de3163fb8 Bullet RigidBody : removed commented code 10 years ago
Maselbas 3780061863 Bullet PhysicsRididBody : compile time error fix 10 years ago
Maselbas 878f2cbbbc Bullet PhysicsRigigBody : added set/getAngularFactor(Vector3f) and set/getLinearFactor(Vector3f), these methods are usefull for locking axis translations or rotation 10 years ago
Kirill Vainer cd1d145005 PhysicsSpace: add method to set solver iterations 10 years ago
shadowislord fe7f30d5ec Native SweepTest: fix formatting 10 years ago
rainmantsr 31835366b2 Add: sweepTest to jme3-bullet-native 10 years ago
Normen Hansen 6d0a5604c6 - fix pointer bug in native bullet addResult collision code (collision code still needs a rework) 10 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
PSp..om ed77d40c63 First pass at copying the source files with history into the 11 years ago