4421 Commits

Author SHA1 Message Date
Kae..pl
821dc08553 Automatic generation of UV-coordinates (not the best solution yet, but working on it ;) )
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7941 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-28 21:09:56 +00:00
Kae..pl
c6aafbd0ef Bugfix: temp var was not released.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7940 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-28 19:21:03 +00:00
rem..om
8f59984d00 Particle Emitter :
- fixed setNumParticle method to correctly update the mesh buffers
- added a getMaxNumParticle that returns the max number of particles of the emitter
- changed testMovingParticles and testPointSprite to change the numParticle when hitting the space bar

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7939 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-28 17:08:59 +00:00
nor..67
6c4a84fa92 - fix material editor layout for some window managers (thanks to @madlion)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7938 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-28 17:04:41 +00:00
nor..67
2c635cf562 - fix material editor layout for some window managers (thanks to @madlion)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7937 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-28 16:18:25 +00:00
nor..67
12c76b676d - improve "create j3m" naming scheme
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7936 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-28 14:52:16 +00:00
nor..67
90a0344b25 - fix in MaterialPropertyEditor cache clear
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7935 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-28 14:48:06 +00:00
nor..67
2d2f0994e1 - fix preview of material in material editor
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7934 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-28 12:43:09 +00:00
rem..om
9b46654963 SDK :
- fixed materialPropertyEditor that was failing when changing material and aplying it to the geom

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7933 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-28 12:29:45 +00:00
rem..om
67cf4458c7 SDK :
- applied changes of the core to vehicle editor

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7932 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-27 17:50:32 +00:00
rem..om
3b47418f4f SDK :
- applied changes of the core to terraineditor


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7931 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-27 17:50:15 +00:00
rem..om
b8025984a0 SDK :
- applied changes of the core to scene composer

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7930 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-27 17:49:55 +00:00
rem..om
2fe3bc6dc6 SDK :
- fixed key event dispatching from sceneViewer to oglpanel
- added a useCameraControl to avoid to have to override the onAnalog in each cameraController
- added alternate way to rotate camera wuth the third mouse button
- changed position of the view toolbar


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7929 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-27 17:49:14 +00:00
nor..67
654ee5f0db - update wiki page list
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7928 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-27 12:54:53 +00:00
Kae..pl
cc403160be Texture key for generated textures added.
Normalmap is only calculated when generated texture is an input.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7927 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-27 12:52:27 +00:00
rem..om
48e4522da5 SDK : fixed scene explorer refresh when deleting a light node
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7926 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-27 08:24:40 +00:00
nor..67
1b623df1ab - rename "SceneViewer" to "OpenGL Window" to reduce confusion
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7925 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-26 14:23:39 +00:00
nor..67
5ec83b0f62 - fix small typo in BlenderLoader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7924 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-26 13:34:42 +00:00
Kae..pl
93530bc2d0 Fix to loading models with high number of vertices (greater than Shor.MAX_VALUE).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7923 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-26 11:41:10 +00:00
Kae..pl
04d3509c58 Improving image loading speed by using the BufferedInputStream.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7922 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-26 10:54:28 +00:00
Kae..pl
f4d900bc43 Fix to narmal map loading.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7921 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-26 10:46:11 +00:00
rem..om
0b5cc9fb43 SDK : re-added the cache delete when loading an asset since it has been fixed in the engine
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7920 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-25 22:01:15 +00:00
rem..om
2b8ad73f7e SDK : added possibility to switch to front, left, top, etc... views
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7919 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-25 21:30:42 +00:00
Kae..pl
0de5fe39a3 Fix to loading normal maps.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7918 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-25 20:50:52 +00:00
sha..rd
f15107da95 * All asset cache operations can now work on smart cache
* Added better test for asset cache

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7917 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-25 16:05:21 +00:00
rem..om
ae2fda8626 Spot light : fixed issue that was preventing point lights to work correctly when a spot light is in the scene
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7916 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-25 15:25:00 +00:00
rem..om
1b8e65bc97 SDK : remover deleteFromCache call in SpatialAssetDataObject since it's not allowed anymore
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7915 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-25 15:01:46 +00:00
sha..rd
73aa30785b * AssetPathURL now accepts non-relative asset paths
* ZipLocator will now crash if the specified zip file does not exist
 * Fixed crash when restarting context with pixel format changes

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7914 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-25 14:51:33 +00:00
Kae..pl
99746c72ec Several changes to constraints (but may not working well yet).
Fix to Y-up axis issue when parent was present bu not loaded (in different layer for example).

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7913 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-25 12:56:21 +00:00
sha..rd
f182b5d91b * Javadoc for some classes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7912 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-24 23:47:18 +00:00
nor..67
e084c2baf1 - fix Material Editor j3m path setting
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7911 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-24 18:22:05 +00:00
ant..om
06e04c429c Fix: fixed exception when trying to jump with physics turned off
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7910 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-24 11:07:12 +00:00
sha..rd
7308cdfca6 * Fixed issue with spot light shader not taking into account alpha
* Reduced number of varyings by 2 in lighting shader 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7909 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-24 03:56:30 +00:00
sha..rd
d8afde19cf * Fix crashes due to introduction of MaterialKey
* Deleted unused textures 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7908 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-23 23:42:23 +00:00
sha..rd
026a72d57e * Fix crash in TestEverything
* Fix crash in TestWalkingChar 
 * Fix crash in TestDopper
 * Fix crash in TestApplication 
 * Fix deprecation warnings in audio tests
 * Fixed issues with particle emitter cloning and import/export
 * Fixed TempVars crashes in BoundingSphere 
 * Fixed incorrect deprecation warning in AudioNode 
 * Added smart caching to materials 
 * Added test to verify that particle export and cloning is working correctly

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7907 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-23 22:44:30 +00:00
sha..rd
7cd213b940 * Fix for ParticleEmitter.clone()
* Enable smart cache for models

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7906 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-23 20:07:48 +00:00
Sha..om
66d78be974 * asin -> atan
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7905 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-23 02:36:51 +00:00
ant..om
dfef1a6dfe Fix: fixed a bug when using alphamaps with TerrainGrid
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7904 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 21:45:48 +00:00
rem..om
310193018d - added a ColorRGBA to tempVars
- Used tempvars in Materila.renderMultipassLighting

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7903 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 21:41:45 +00:00
kim..ng
0b7f96726f Android: fixed logging
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7902 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 18:27:17 +00:00
rem..om
c172b2e455 - Reverted previous uniform change, it was causing changes in constants, when user was assigning a constant to a uniform (like mat.setColor("Color",ColorRGBA.White)).
- Changed Material's renderMultipassLighting method to not reuse Shader's values instance, and to use temporary allocated variables in the material instance instead

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7901 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 09:50:58 +00:00
PSp..om
1bbbc3b0bb Fixed a typo in the comment. OCD strikes again.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7900 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 09:13:40 +00:00
PSp..om
7ea2f54286 Turning the memory tracking off since it's pretty expensive
and broken anyway.  See comment in source.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7899 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 09:12:11 +00:00
rem..om
e6c2653fe6 Fixed varrying binding in the lighting shader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7898 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 09:00:59 +00:00
rem..om
b1b389be57 sdk : complete commit due to prior mistake in commit
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7897 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 03:01:05 +00:00
rem..om
3cd94d776f sdk : added spot light support to scene composer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7896 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 02:52:29 +00:00
rem..om
53354f5dda sdk : added spot light support to jmp
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7895 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 02:39:13 +00:00
nor..67
58d485467a - fix lighting compile error
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7894 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-22 00:15:55 +00:00
rem..om
99a4b00c15 - Added SpotLight light type.
- Implemented spot light shading for lighting (pixel and vertex lighting) and terrain shader

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7893 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-21 21:58:46 +00:00
rem..om
41f417570d Uniforms : fixed Copyright formatting
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7892 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-21 15:32:59 +00:00