143 Commits

Author SHA1 Message Date
abb39330a7 Builder Job Buffs complete. 2013-11-23 14:32:06 -07:00
271c40553b Merge branch 'newdev' into dev 2013-11-23 12:37:23 -07:00
Nonoriri
2c7883ebc3 Re-added deleted anvil code. 2013-11-23 14:35:47 -05:00
703542f531 Merge branch 'devcolor' into dev 2013-11-23 12:15:00 -07:00
c9e27397c0 Builder job buffs Lv5&10. 2013-11-23 12:06:26 -07:00
Nonoriri
8f47621a2a Fixed dye color copy-paste error. 2013-11-23 13:52:10 -05:00
b8f9274fbb Merge lost new Functions. 2013-11-23 05:52:27 -07:00
1bf0f549f4 Merge branch 'dev'
Conflicts:
	BankEconomyMod/src/me/kaZep/Base/PlayerListener.java
2013-11-23 05:34:44 -07:00
8da2eb1f43 Traders now can give really good enchantments on tools and weapons. 2013-11-23 05:25:07 -07:00
1d48d639e8 Fixed some issues with the Wither boss. 2013-11-23 04:11:29 -07:00
80957a8788 Blocking provides 'Sturdy III' for players. 2013-11-23 03:31:40 -07:00
4f7ad5a62f Fix Charge Zombie III's not starting with full health. 2013-11-23 02:56:42 -07:00
3e0c2d0f29 Charge Zombie new behavior. 1)Does not wreck chunks that are under a
certain air density. 2)Only destroys natural blocks when players are
nearby. 3)Has old block destroying behavior when fighting players.
2013-11-23 02:42:34 -07:00
a59c956c81 Starting Builder job buff updates. 2013-11-23 02:09:20 -07:00
32cde13d79 Miner job buffs completed. Moved account saving to a periodic interval
to increase speed.
2013-11-22 05:00:00 -07:00
c02eee252b Merge branch 'newdev' into dev 2013-11-21 20:33:13 -07:00
b188407559 Forgot HP boost part of the woodcutter buff. 2013-11-21 20:32:50 -07:00
979e0c497d Implement all Woodcutter job buffs. 2013-11-21 20:17:31 -07:00
Nonoriri
d14ee534b7 Trivial logic fixing for harrowing item disabling 2013-11-21 18:50:58 -05:00
6c5729447a All irrelevant old job buffs have been removed and are inactive. 2013-11-21 04:23:29 -07:00
6387e121a2 Whoops, missed a few things. Now Farmer is officially gone. Mwahaha. 2013-11-21 03:58:43 -07:00
4f2fd3f962 Added Lv30 A & B Buff listings. 2013-11-21 03:53:25 -07:00
8d2fb9268c Merge branch 'newjobs' into dev 2013-11-21 03:40:07 -07:00
d961bb9bbe Merge branch 'temp' into dev 2013-11-21 03:39:44 -07:00
0588c76871 Finished all job descriptions. Farmer is not a valid job anymore. 2013-11-21 03:39:18 -07:00
999788db6e Added '/jobs members' function. 2013-11-21 02:59:07 -07:00
2898e12506 Fixed all references of string names for account configs to have
.toLowerCase() so that everything is consistent and the functions come
out properly.
2013-11-21 01:28:39 -07:00
Nonoriri
4f21929012 Enchanting fully implemented. Unenchanting no longer buggy. Added check
for halloween items so they only can be repaired by blocks at full XP
cost.
2013-11-21 01:38:51 -05:00
2b64b6ba3d Merge branch 'master' into dev 2013-11-20 16:39:08 -07:00
8166be6614 Fix an error with the Haste buff not being applied right when getting
the 5th stat point.
2013-11-20 16:33:50 -07:00
38e9321c1a Job description updates. 2013-11-20 15:39:09 -07:00
2aabd4c801 Merge branch 'jobs_2.1' into newjobs 2013-11-20 15:22:36 -07:00
yl589
b207796945 Enchanted books can now be combined. Enchanted book bonuses are now
possible to transfer (it only adds 20% of the value on the book).
Emeralds added as a universal repair ingredient at a 0.5 multiplier
(tentative). Emerald blocks behave similarly at a 0.05 multiplier. 

Unenchanting items via the anvil is now possible by putting a normal
book in the magic slot. This will destroy the item at least 50% of the
time. It tentatively costs one level.
2013-11-20 16:08:57 -05:00
c5a992c418 Forgot to add new invulnerability code to reviving. 2013-11-20 03:31:33 -07:00
c46c4e52df Add a fix to prevent players from teleporting to others and being below
them when riding vehicles. This would usually cause them to fall through
blocks in for example rail systems that are suspended.
2013-11-20 03:26:04 -07:00
df4abe0ef5 Add more logic for super zombie checks in hopes of further preventing
them from being troublesome.
2013-11-20 03:21:27 -07:00
0c4e92f710 Fix issues with leaving the game with an open inventory not properly
saving/dropping unused items.
2013-11-20 03:14:21 -07:00
d92a25ab33 Fix issues with Boss causing disconnects. 2013-11-20 02:05:51 -07:00
575780c200 Give some leniency for hunger color bar for player list / name tags. Fix
armor penetration causing a showing of 0 damage for no armor targets in
system damage messages.
2013-11-20 00:24:42 -07:00
bbc6537837 Delete .classpath
Conflicting with other Eclipse environments.
2013-11-19 23:51:28 -07:00
f2ef2c9c88 Add in an inventory refresh for using Polymorph Wands so they still
appear correctly in the client.
2013-11-19 18:36:01 -07:00
e9c4ff2317 Fatal Survivor fix. Equipment that drops gets re-equipped on you when
the Fatal Survivor buff is used.
2013-11-19 17:20:32 -07:00
5623d4995d Fixed the accidental deletion of getting cube type. Added a function to
return the cube type of a viewing Item Cube.
2013-11-19 14:14:53 -07:00
c0efc8e9c8 Fixed the accidental deletion of ID setting for Item Cubes. Added a
function to get the ID of the viewing item cube.
2013-11-19 14:11:05 -07:00
e00f04bf30 Some Item Cube null fixes. 2013-11-19 14:08:44 -07:00
b315a5a3eb Fix Revive bug. Make boss healthbar less glitchy, hopefully fixing
random disconnecting as well. Fix issues with boss not spawning
immediately.
2013-11-19 12:31:15 -07:00
c935896d60 Added is_PermanentProperty() to contain all lore phrases where the
property should not be removed in cases where items need to remove other
lore "bonuses".
2013-11-19 04:04:46 -07:00
3b8d4195e4 Fix Item Cube functionality when first inserting an item to a newly
unactivated Item Cube. Made a new helper function to check it the item
is an Item Cube.
2013-11-19 03:46:58 -07:00
c4108da16d Add healthbar changes for PlayerBuffData. 2013-11-19 03:35:52 -07:00
8291b4a690 Wither Skeleton count added in. 2013-11-19 02:32:29 -07:00