abb39330a7
Builder Job Buffs complete.
2013-11-23 14:32:06 -07:00
271c40553b
Merge branch 'newdev' into dev
2013-11-23 12:37:23 -07:00
Nonoriri
2c7883ebc3
Re-added deleted anvil code.
2013-11-23 14:35:47 -05:00
703542f531
Merge branch 'devcolor' into dev
2013-11-23 12:15:00 -07:00
c9e27397c0
Builder job buffs Lv5&10.
2013-11-23 12:06:26 -07:00
Nonoriri
8f47621a2a
Fixed dye color copy-paste error.
2013-11-23 13:52:10 -05:00
b8f9274fbb
Merge lost new Functions.
2013-11-23 05:52:27 -07:00
1bf0f549f4
Merge branch 'dev'
...
Conflicts:
BankEconomyMod/src/me/kaZep/Base/PlayerListener.java
2013-11-23 05:34:44 -07:00
8da2eb1f43
Traders now can give really good enchantments on tools and weapons.
2013-11-23 05:25:07 -07:00
1d48d639e8
Fixed some issues with the Wither boss.
2013-11-23 04:11:29 -07:00
80957a8788
Blocking provides 'Sturdy III' for players.
2013-11-23 03:31:40 -07:00
4f7ad5a62f
Fix Charge Zombie III's not starting with full health.
2013-11-23 02:56:42 -07:00
3e0c2d0f29
Charge Zombie new behavior. 1)Does not wreck chunks that are under a
...
certain air density. 2)Only destroys natural blocks when players are
nearby. 3)Has old block destroying behavior when fighting players.
2013-11-23 02:42:34 -07:00
a59c956c81
Starting Builder job buff updates.
2013-11-23 02:09:20 -07:00
32cde13d79
Miner job buffs completed. Moved account saving to a periodic interval
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to increase speed.
2013-11-22 05:00:00 -07:00
c02eee252b
Merge branch 'newdev' into dev
2013-11-21 20:33:13 -07:00
b188407559
Forgot HP boost part of the woodcutter buff.
2013-11-21 20:32:50 -07:00
979e0c497d
Implement all Woodcutter job buffs.
2013-11-21 20:17:31 -07:00
Nonoriri
d14ee534b7
Trivial logic fixing for harrowing item disabling
2013-11-21 18:50:58 -05:00
6c5729447a
All irrelevant old job buffs have been removed and are inactive.
2013-11-21 04:23:29 -07:00
6387e121a2
Whoops, missed a few things. Now Farmer is officially gone. Mwahaha.
2013-11-21 03:58:43 -07:00
4f2fd3f962
Added Lv30 A & B Buff listings.
2013-11-21 03:53:25 -07:00
8d2fb9268c
Merge branch 'newjobs' into dev
2013-11-21 03:40:07 -07:00
d961bb9bbe
Merge branch 'temp' into dev
2013-11-21 03:39:44 -07:00
0588c76871
Finished all job descriptions. Farmer is not a valid job anymore.
2013-11-21 03:39:18 -07:00
999788db6e
Added '/jobs members' function.
2013-11-21 02:59:07 -07:00
2898e12506
Fixed all references of string names for account configs to have
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.toLowerCase() so that everything is consistent and the functions come
out properly.
2013-11-21 01:28:39 -07:00
Nonoriri
4f21929012
Enchanting fully implemented. Unenchanting no longer buggy. Added check
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for halloween items so they only can be repaired by blocks at full XP
cost.
2013-11-21 01:38:51 -05:00
2b64b6ba3d
Merge branch 'master' into dev
2013-11-20 16:39:08 -07:00
8166be6614
Fix an error with the Haste buff not being applied right when getting
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the 5th stat point.
2013-11-20 16:33:50 -07:00
38e9321c1a
Job description updates.
2013-11-20 15:39:09 -07:00
2aabd4c801
Merge branch 'jobs_2.1' into newjobs
2013-11-20 15:22:36 -07:00
yl589
b207796945
Enchanted books can now be combined. Enchanted book bonuses are now
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possible to transfer (it only adds 20% of the value on the book).
Emeralds added as a universal repair ingredient at a 0.5 multiplier
(tentative). Emerald blocks behave similarly at a 0.05 multiplier.
Unenchanting items via the anvil is now possible by putting a normal
book in the magic slot. This will destroy the item at least 50% of the
time. It tentatively costs one level.
2013-11-20 16:08:57 -05:00
c5a992c418
Forgot to add new invulnerability code to reviving.
2013-11-20 03:31:33 -07:00
c46c4e52df
Add a fix to prevent players from teleporting to others and being below
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them when riding vehicles. This would usually cause them to fall through
blocks in for example rail systems that are suspended.
2013-11-20 03:26:04 -07:00
df4abe0ef5
Add more logic for super zombie checks in hopes of further preventing
...
them from being troublesome.
2013-11-20 03:21:27 -07:00
0c4e92f710
Fix issues with leaving the game with an open inventory not properly
...
saving/dropping unused items.
2013-11-20 03:14:21 -07:00
d92a25ab33
Fix issues with Boss causing disconnects.
2013-11-20 02:05:51 -07:00
575780c200
Give some leniency for hunger color bar for player list / name tags. Fix
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armor penetration causing a showing of 0 damage for no armor targets in
system damage messages.
2013-11-20 00:24:42 -07:00
bbc6537837
Delete .classpath
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Conflicting with other Eclipse environments.
2013-11-19 23:51:28 -07:00
f2ef2c9c88
Add in an inventory refresh for using Polymorph Wands so they still
...
appear correctly in the client.
2013-11-19 18:36:01 -07:00
e9c4ff2317
Fatal Survivor fix. Equipment that drops gets re-equipped on you when
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the Fatal Survivor buff is used.
2013-11-19 17:20:32 -07:00
5623d4995d
Fixed the accidental deletion of getting cube type. Added a function to
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return the cube type of a viewing Item Cube.
2013-11-19 14:14:53 -07:00
c0efc8e9c8
Fixed the accidental deletion of ID setting for Item Cubes. Added a
...
function to get the ID of the viewing item cube.
2013-11-19 14:11:05 -07:00
e00f04bf30
Some Item Cube null fixes.
2013-11-19 14:08:44 -07:00
b315a5a3eb
Fix Revive bug. Make boss healthbar less glitchy, hopefully fixing
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random disconnecting as well. Fix issues with boss not spawning
immediately.
2013-11-19 12:31:15 -07:00
c935896d60
Added is_PermanentProperty() to contain all lore phrases where the
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property should not be removed in cases where items need to remove other
lore "bonuses".
2013-11-19 04:04:46 -07:00
3b8d4195e4
Fix Item Cube functionality when first inserting an item to a newly
...
unactivated Item Cube. Made a new helper function to check it the item
is an Item Cube.
2013-11-19 03:46:58 -07:00
c4108da16d
Add healthbar changes for PlayerBuffData.
2013-11-19 03:35:52 -07:00
8291b4a690
Wither Skeleton count added in.
2013-11-19 02:32:29 -07:00